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Sandy

Eurobricks Fellows
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Everything posted by Sandy

  1. Wow! This theme is certainly something brand new! I have to just admire all the creativity and color put into these sets, but most of all I love all the figs! Almost every one of the sets include unique minifigs, with only few repeats. My minifig collection is going to go through the roof next year!
  2. Do you mean like the Skeleton Decoys that can only be bought if you have enough bones?
  3. I've decided to hold off making any changes to the Aura-effect, and instead I'm negotiating a change into the Pheles Rod with CMP. I hope it will fix the issue for now... Yikes! Would you be alright with capping the weapon's WP to 50, JimButcher? Another solution would be to limit the WP increase to 1 per battle. Something needs to be done, or you'll end up with a WP:9999 weapon soon...
  4. Ellaria hastily follows the others, feeling somewhat left out of the loop after having ventured off on her own earlier. She sees Nerwen and Lawrence locked in a discussion ahead of her, but cannot make out what they are talking about. Instead, she turns to Ahvialyn. "Glad to see you are still with us, Ahvialyn. So, what do you make out of our progress here? Do you think we are anywhere near succeeding our mission? I wonder if it will suffice that we deal with the Mopags..."
  5. What, are you saying I'm not infallible?! How dare you! I've been beating myself in the head over some of my own creations (the Healing Staffs and the Pheles Rod, to name a few), but the good thing about this game is that it's flexible to change. If mechanics get jumbled up, they can be altered so that they start working again. I still don't agree on founding any "QM's Committee", despite my shortcomings. I think the current system of bringing issues and suggestions up at the Rules & FAQ -topic for public digestion has been working so far. I would like to keep the final say on my hands, since I do know the mechanics best out of everyone, even though I cannot always take everything into consideration myself. ] That's probably for the best. Please drop the WP to 30, thank you. Nope, that would be "Chaotic Strike", but I rolled a "3" for Atramor, which is a "Critical Hit" in the Regulator's Chaotic Style.
  6. "My apologies, Namyrra.... Uh, I'm feeling a bit... exhausted..." Round Two of the Saracen Battle: >Docken vs. Saladdin - Critical Hit (Saladdin: 591 health-52 dmg=539 health) Atramor (Tiger Claws) vs. Sabredancer A & Sabredancer B - Critical Hit (Sabredancer A: 311 health-(90x2=180 dmg)=131 health; Sabredancer B: 427 health-(90x2=180 dmg)=247 health) >Nyx (Darkness) vs. Pyromancer - Special Damage (Firewall - Pyromancer: -1 ether) >Catnip vs. Nomad A - Critical Hit (Nomad A: 318 health-78 dmg=240 health) >Byblos is slowed >Namyrra (Darkness) vs. Nomad B - Damage (Namyrra Docken: 126 health+23 SP-(27/2=14 dmg)=126 health) Sabredancer B+Ororo - Free Hit vs. Docken (Docken: 126 health+23 SP-(28+45=73/2=37 dmg)=112 health) Docken, Atramor and Catnip all deliver devastating blows to the enemies, but none fall. The Pyromancer conjures a wall of fire around him, but the heroes are protected by their cloaks. Byblos cannot act because of his debilitated status. Docken takes some hits, but his Aura protects him before it fades. All enemies are still standing. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 240/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Nomad B *Immune to sealed* *Doomed in 2 rounds* Type: Humanoid Level: 27 Health: 288/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 131/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 5/5* Type: Humanoid/Fiery Level: 40 Health: 516/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 5/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 539/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 45 (30+15) Defense: 21 (6+3+12) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (SP: 3, headwear) Inventory: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 842 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 4 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Fragile for 1 round* *Weakened for 1 round* *Slowed* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
  7. Aura and the Pheles Rod have gone unchanged during this whole time, as far as I remember. It's only now that defense values have risen all around that they've become too much of an issue. But perhaps the weapon is the biggest problem here. And since it's my creation, I feel responsibility to change it. Sorry, CMP.
  8. RULE ADJUSTMENT SUGGESTION TIME!!! The "Aura"-effect is just too damn powerful for me to bear it anymore, especially with the Pheles Rod in the game (why does the cursed thing keep appearing in my quests?!), so what would people say if we nerfed it a little? I have two suggestions for this: 1) Make Aura only draw in normal attacks (DAMAGE rolls and Free Hits, namely), not SPECIAL DAMAGE. 2) Make Aura not double the user's health anymore. I can personally go with either choice (or both), but if you have a better suggestion, please let me know. And no, I don't want to hear any "but it's fine the way it is", because we've been through that discussion several times already.
  9. "Pray tell me, what are you a princess of, Miss Nyx? That's right, nothing. So I'm above you, no matter what." Round One of the Saracen Battle: >Docken vs. Ororo - Shield (Aura) >Atramor vs. Saladdin - Shield (Internal Conflict - Saladdin: 1181 health/2=591 health; Atramor: Chaotic Battle Style) >Nyx (Darkness) vs. Pyromancer - Greater Spell (Pyromancer: 752 health-(74x2=148 dmg)=516 health; Nyx: -1 ether) >Catnip vs. Sabredancer B - Damage (Catnip Atramor: 120 health+21 SP-(28/2=14 dmg)=120 health) >Byblos (Pandemonicon) vs. Nomad B - Hit (Nomad: 318 health-(60/2=30 dmg)=288 health+doomed) >Namyrra (Darkness) vs. Sabredancer A - Spell (Sabredancer: 427 health-(58x2=116 dmg)=311 health; Namyrra: -1 ether) Nomad A - Free Hit vs. Docken (Docken: 126 health+23 SP-(27/2=14 dmg)=126 health) Docken envelops himself in an aura, so until the end of the next turn, he and Atramor both have a 50/50 chance of attracting attacks directed towards allies. Atramor switches to his chaotic side, splitting Saladdin's health in half in the process. Nyx casts an immense spell at the Pyromancer. Catnip avoids taking damage thanks to Atramor. Byblos reluctantly throws the Pandemonicon at a nomad, dooming his target. Namyrra's spell also connects. The lone nomad left unattended isn't able to hurt Docken. All enemies are still standing. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 318/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Nomad B *Immune to sealed* *Doomed in 3 rounds* Type: Humanoid Level: 27 Health: 288/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 311/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 427/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* Type: Humanoid/Fiery Level: 40 Health: 516/752 Ether: 3/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 5/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 591/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 120/120 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (SP: 3, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* *Aura* Power: 42 (32+10) Defense: 23 (20+3) Health: 126/126 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 842 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 4 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Fragile for 2 rounds* *Weakened for 2 rounds* *Slowed* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
  10. Even though it doesn't cost a turn's action to switch a weapon, slowed-effect prevents you from doing anything on every other turn, much like the stunned-effect. That's why you can't switch out that kind of a weapon until the third turn. Saladin+Aladdin=Saladdin You should know I love making references like this by now.
  11. Instant kill and sudden death are the same thing as getting knocked out regardless of remaining health. Don't ask why. Whoops! I'll fix it right away.
  12. The heroes decide to continue towards what they think is forward. "Excellent choice! That's the direction I would have chosen as well." Each of them takes a sip from their canteens as they walk across the dunes. Soon they see an oasis ahead of them. As they approach it, they see it's not a mirage, but there are other people standing in the shade of the trees. Nizam waves to the people. "Look, folks! Some familiar faces! What a coincidence, don't you think?" True enough, Nizam's sister Ororo steps out into the sunlight, accompanied by a band of rugged men. "Can we drop the act already, my liege?" "What, don't you think we're being believable anymore posing as siblings, Ororo?" "It makes me uncomfortable to say the least, considering the numerous times we've shared a tent, my prince." "W-wait a minute... Prince?" "Yes. I must apologize for posing as the guide you were looking for. You were just too good of an opportunity to pass. In truth, I am Saladdin, prince of the Saracens. My father is the Nomad King of Abra. These people are my entourage, including my lovely courtesan Ororo. I'm sorry, but we have to rob you blind now." "You double-crossing sandrat! I should have seen this coming..." Saladdin and his bandits attack the party. PREPARE FOR BATTLE! Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 318/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Nomad B *Immune to sealed* Type: Humanoid Level: 27 Health: 318/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 427/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 427/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* Type: Humanoid/Fiery Level: 40 Health: 752/752 Ether: 3/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 5/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 1181/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 120/120 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (Suitable for everyone, SP: 3, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 43/48 (5+32+1+1+5) Gold: 842 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 4 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 39/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Fragile* *Weakened* *Slowed* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions.
  13. Nobody has created a proper Necropolis up until this point, as far as I know. Remember that most of Olegaia is still up in the air, so to speak. The world isn't "ready" by any means.
  14. Ironic that after this sentence, you begin to list all the various ways the parts on the figs can be used in castle/fantasy setting. Like I said, the series has a plethora of useful new parts. That's all any MOCer should care about, since the minifigs aren't glued together and there's no need to use them whole.
  15. Together the party gets Docken back up in working condition. Mediq eyes Nyx haughtily. "I only obey commands from my Mistress." Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 120/120 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (Suitable for everyone, SP: 3, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 3/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 43/48 (5+32+1+1+5) Gold: 842 Water: 1/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 39/39 (5+27+1+5+1) Gold: 476 Water: 1/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Fragile* *Weakened* *Slowed* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
  16. "I have no use for the axe, Nerwen, as I cannot equip it."
  17. The simple reason that Serevan is a fleshie is because the elven earpieces come in flesh color, and would require constant photoshopping to match yellow heads. There are various tribes of elves, and their skincolors vary. Simple as that.
  18. QM Note: The desert has special conditions. Docken cannot automatically regain consciousness because of the dehydration. He needs to be revived first, then equip the canteen, or he will be knocked out again. QM Note: Yes, you have unlimited actions while not moving. And yes, you will be knocked out only if you attempt to move without having water to spend. Imagine that you take a sip each time you walk to the next square. Sorry, Necromancers cannot revive outside of battle, its not in their Job Traits. You need to spend a Phoenix Essence. Realizing she cannot survive long without it, Namyrra removes her Ethereal Cloak and dons on her Desert Cloak. She then rubs the Jade Lamp of Summoning, calling out Mediq the Djinn. "Aaaah! It has been such a long time since you last summoned me, oh Mistress! Mediq was starting to develop cabin-fever inside that lamp. Alas, what a pickle the Mistress has gotten herself into this time - stranded in the middle of a desert, it seems! Never fear, Mediq is here! Abracadabra Alakazam!!! You have been healed equal to your level in exchange for five ether! Any other wishes, my Mistress?" The green genie hovers over the lamp, reluctant to get back inside. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 120/120 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (Suitable for everyone, SP: 3, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Counterstriking* *Immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* *Knocked Out* Power: 42 (32+10) Defense: 23 (20+3) Health: 0/63 (6+31+8+18) Gold: 1068 Water: 0/0 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 43/48 (5+32+1+1+5) Gold: 842 Water: 1/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, Phoenix Incense, 4 Phoenix Essence, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 39/39 (5+27+1+5+1) Gold: 476 Water: 1/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Fragile* *Weakened* *Slowed* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs
  19. Except every NPC in the village beating you in the head over the fact that you shouldn't go into the desert without the artifacts. You had ample time to equip them, so I decided to demonstrate what happens when you don't listen to the NPCs...
  20. If you really want to attack your ally with the intention to hurt them, then AoE-skills work normally as well. It's comparable to you being confused or hexed.
  21. Ellaria shakes her head at the odd turn of events. She picks up Indiacca's horn and examines it. "Now what?" she asks her companions. "We were hired to make this town a place worthy of living again, and while the most imminent threat has been removed, I'm not sure we've reached a common agreement with the other factions. Can we really just tell them to behave and leave?"
  22. Ellaria fumes with anger and disbelief. "We're just a few hits away from nailing him! There cannot be any place you need to be in that short amount of time. Two of us maybe down, but there's still eight of us against the two beasts. We're not losing this. Now put the bomb away!"
  23. If you fail a quest on purpose and without consent of the other players, nobody will most likely take you on another quest ever again. Just something to consider about... Whether there's another chance to get the Artisan class remains to be seen, but you're certainly not in any hurry, being 24 levels away from it.
  24. Ellaria turns at the dwarf in shock. "What are you doing?! Put that away! We've almost won!"
  25. CURRENT SIGN-UPS FOR QUEST#87: 1. Alexis Fenral, Level 35 2/4 Harlot (Masked Builder) 2. Thalion Dwinlas, Level 20 2/3 Sorcerer (-obelix-) 3. Avalanche, Level 3 Barbarian (Dragonfire) 4. Johon, Level 26 Raider (Bricksandparts) 5. Dyric Rone, Level 22 1/3 Assassin (The Legonater) 6. Althior Emorith, Level 36 2/4 Necromancer (K-Nut) 7. Hoke Ablesword, Level 29 Mystic Knight (UsernameMDM) 8. Dreyrugr, Level 19 1/2 Black Knight (Vash the Stampede) 9. Benji Carvenhall, Level 35 Beast Warrior (Flare) 10. Guts Holla, Level 28 1/3 Raider (Scubacarrot) 11. Purpearl Berthadhiell, Level 3 Mage (Purpearljellyblob) 12. Heckz Brutenhal, Level 15 Mage (Eric Su)
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