-
Posts
12,366 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Sandy
-
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Actually, they can be, just like Evoker's summons. I have a feeling I should change that, though. Atramor sees his footsteps clear on the sandy dunes. He could probably follow them back to the oasis if he wasn't out of water. There are no other footprints on the sand. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
"Sylvania is with us, everyone!" Ellaria smiles gleefully as she prepares to repeat her action. Ahvialyn attacks Hoplite E from the front row. -
~A new quest has been posted on the Quest Board (#91 by Kintobor)!~
-
No, I'm not. But now I'm intrigued - what's the reference that's so subtle that I don't even know about it myself. XD
-
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Round Six of the Saracen Battle: >Namyrra (Darkness) vs. Sabredancer A - Shield (Raise the Undead - Nomad B: raised) >Docken vs. Saladdin - Critical Hit (Saladdin: 497 health-52 dmg=445 health) >Byblos (100 Venoms For Beginners) vs. Sabredancer A - Aim (Sabredancer A: 33 health-10 dmg=23 health+badly poisoned) >Catnip vs. Nomad A - Damage (Catnip Docken: 126 health+23 SP-(27/2=14 dmg)=126 health) >Nyx (Darkness) vs. Pyromancer - Damage (Nyx Docken: 126 health+23 SP-(40/2=20 dmg)=126 health) Sabredancer B+Ororo - Free Hit vs. Docken (Docken: 126 health+23 SP-(28+45=73/2=37 dmg)=89 health) Sabredancer A - Badly Poisoned (-10 health) Namyrra raises the fallen nomad to fight on the party's side. Docken injures Saladdin while Byblos's book damages and badly poisons one of the sabredancers. Docken then absorbs a flurry of attacks before his aura fades. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 144/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* *badly poisoned* Type: Humanoid Level: 28 Health: 13/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 4/5* Type: Humanoid/Fiery Level: 40 Health: 428/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 445/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 37/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 38/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. -
I'm not clairvoyant, but I'll end them as soon as I wake up on the 10th.
-
Berserkers can perform other actions besides attacking without any complications, only their attacks have the special rule that they have to target the same enemy until it falls. As for the second question, what does the item's description say?
-
Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
"As you wish, Arthur." Ellaria throws the Unlucky Horseshoe at Warlord Kaherdin from the back row while Ahvialyn uses a Health Core on Arthur (OoC: if she is mine to control, that is). -
Having hosted such parties in the past, I STRONGLY advice against it. You'll only lose your free time, your sleep and your sanity.
-
I already answered this question yesterday or the day before. I am confident it will end before December, it's not long and it only features one optional battle.
-
CURRENT SIGN-UPS FOR QUEST#87: 1. Alexis Fenral, Level 35 2/4 Harlot (Masked Builder) 2. Thalion Dwinlas, Level 20 2/3 Sorcerer (-obelix-) 3. Althior Emorith, Level 36 2/4 Necromancer (K-Nut) 4. Hoke Ablesword, Level 29 Mystic Knight (UsernameMDM) 5. Dreyrugr, Level 19 1/2 Black Knight (Vash the Stampede) 6. Benji Carvenhall, Level 35 Beast Warrior (Flare) 7. Guts Holla, Level 28 1/3 Raider (Scubacarrot) 8. Heckz Brutenhal, Level 15 Sorcerer (Eric Su) 9. Sorrow, Level 24 1/3 Assassin (Endgame) OoC: I'll do my all to ensure that the chosen players will return in time for the Trilogy.
-
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Atramor dug and dug in the desert heat, sweat dropping down his forehead. McCafferey had taken shelter inside his hat that he had abandoned in place of the cowl. He began to feel woozy and nauseous, so eventually he had to stop. There was not a living thing in sight. The regulator turned his face towards the merciless sun that seemed to fill the sky. He started to see it as a great big eye, staring down at him as if it were just waiting to see him give up and die. Then Atramor heard a voice that he hadn't heard in a while. He wasn't sure if he was hallucinating again, but he was too exhausted and thirsty to care. "YOU PATHETIC MORTAL, WHY DID YOU BRING ME HERE? THIS PLACE WILL BE THE END OF BOTH OF US! THIS DESERT IS AHRIMAN'S DOMINION. I CAN SENSE HIS PRESENCE IN THE AIR. SOMETHING MUST HAVE SUMMONED HIM FROM THE VOID INTO THE PHYSICAL WORLD. YOU CANNOT HOPE TO DEFEAT HIM IN SUCH A SORRY STATE YOU'RE IN, AND MY POWERS ARE WANING AS WELL. AHRIMAN IS NOT CALLED THE ENVIOUS EYE FOR NOTHING. HE SAPS POWER FROM OTHERS LIKE A LEECH, NOT WANTING ANYONE TO OUTMATCH HIM - NOT EVEN OTHER ARCHDEMONS. YOU'RE IN DEEP TROUBLE NOW, AND I CANNOT PULL YOU OUT OF IT." The Pheles Rod has lost some of it's power, now being able to inflict the aura-effect only half of the time. Lost Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 50 (30+20) Defense: 18 (6+12) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Sylvania's Cowl (Grants Animal Talk, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tricorne (SP: 3, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Round Five of the Saracen Battle: >Docken vs. Saladdin - Shield (Aura) Atramor (Pheles Rod) vs. Sabredancer A - Shield (Internal Conflict - Sabredancer: 66/2=33 health; Atramor: Chaotic Battle Style) >Nyx (Darkness) vs. Pyromancer - Spell Counter (Pyromancer: asleep, 516 health-(44x2=88 dmg)=428 health, awoken; Nyx: -1 ether, Firewall has no effect) >Catnip vs. Nomad A - Aim (Nomad: 162 health-18 dmg=144 health) >Byblos (100 Venoms For Beginners) vs. Ororo - Special Damage (Follow The Mirage - Byblos Atramor: removed from battle; Ororo: -1 ether) >Namyrra (Darkness) vs. Sabredancer B - Damage (Namyrra Docken: 126 health+23 SP-(28/2=14 dmg)=126 health) Docken creates another aura. Atramor switches battle styles again. Nyx gets a hit on the sleeping Pyromancer, waking him up. The Pyromancer's Firewall has no effect on her. Catnip scrapes her target. Ororo then tries to make Byblos follow a mirage into oblivion, but Atramor steps into the librarians way, getting struck by the spell instead. The dazed Atramor runs off into the horizon, ignoring his allies' cries. Despite the distraction, Docken fends off an attack that one of the sabredancers aims at Namyrra. Six enemies remain to face five heroes. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 144/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 33/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 4/5* Type: Humanoid/Fiery Level: 40 Health: 428/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 497/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* *Aura* Power: 42 (32+10) Defense: 23 (20+3) Health: 126/126 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 37/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 38/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. ***** Atramor comes to his senses somewhere in the middle of the desert. What he thought were the enemies escaping turns out to have been just an illusion. Now he sees nothing but sand all around him. Worse yet, his canteen is empty, so if he attempts to move any more, he will be knocked out by dehydration. Lost Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 104/120 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
"We're in this together, until the bitter end", Ellaria recites, as she joins the battle, motioning Ahvialyn to do the same. -
It should be. It's really a short, fun quest. But one never knows how active the chosen players are...
-
Incredible! I'm totally in love with the first bird (a stork or a crane?), but all the others are excellent as well and really look the part. Wonderful use of parts in an inventive way, that's a true talent!
-
I'm excited to introduce the Baltarok Trilogy, three quests hosted by an expert trio of QMs Zepher, CallMePie & WaterBrick Down! The sign-ups are now open at the Heroica Hall, and will close on the 1st of December, so there's plenty of time to get involved in them. I'm damn sure Ellaria will try to get into one of the quests, at least! I'm in love!
-
~Three new quests have been posted on the Quest Board (#88 by Zepher, #89 by CallMePie & #90 by Waterbrick Down)! Note the long sign-up time!~
-
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: I was beginning to wonder when you guys noticed Byblos's ailments... I'll have Docken repeat his attack, since I have a hunch that BD would choose to do that anyway. Round Four of the Saracen Battle: >Docken vs. Saladdin - Aim (Saladdin: 497 health-10 dmg=487 health) Atramor (Pheles Rod) vs. Sabredancer A - Shield (Internal Conflict - Sabredancer: 131/2=66 health; Atramor: Orderly Battle Style) >Nyx (Darkness) vs. Pyromancer - Damage (Pyromancer: asleep) >Catnip vs. Nomad A - Damage (Catnip Atramor: 120 health+21 SP-(27/2=14 dmg)=120 health) >Namyrra uses Phoenix Essence on Byblos - (Byblos: revived with full health) >Byblos uses Scroll of Blindness on Nomad B - Success (Nomad B: blinded; Byblos: -1 ether) Sabredancer B+Nomad B+Ororo - Free Hit vs. Atramor (Atramor: 120 health+21 SP-(28+0+45=73/2=37 dmg)=104 health) Nomad B - Doomed (sudden death) Docken continues to whittle down Saladdin's health. Atramor switches back to the Pheles Rod and the orderly battle style, and absorbs the enemy attacks as well. Namyrra revives Byblos, who in turn blinds the other nomad. "Uh, thank you Namyrra. I don't know what got into me... But I'm feeling much better now!" One of the nomad succumbs to the doomed-effect, leaving six enemies to fight. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 162/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 66/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Asleep for 2 rounds* *Firewall 5/5* Type: Humanoid/Fiery Level: 40 Health: 516/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 5/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 497/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* *Aura* Power: 50 (30+20) Defense: 21 (6+3+12) Health: 104/120 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 38/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. -
Generally speaking, artefacts only take effect when the user is conscious. So I'd say fleeing would be possible if the user was knocked out. In the future, please ask these type of questions at the Rules & FAQ topic, thanks!
-
Heartwarming to see that you care so much about my parts collection. But I don't paint or customize my LEGO - too much hassle for something that can be done with Photoshop in a few seconds. Yes, the remaining Moon Elves now reside in Moone as a minority race.
-
Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
"That's good to hear. I think the others already have a plan on dealing with the Mopags. I personally saw the Pongcanae as the most direct threat, but Indiacca's removal is likely to just make the Mopag tighten their hold on this town, rather than let it go." -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Round Three of the Saracen Battle: >Docken vs. Saladdin - Hit (Saladdin: 539 health-42 dmg=497 health) Atramor vs. Sabredancer A & Sabredancer B - Deflected Damage (Atramor: 60 health+21 SP-(28/2=14 dmg)=60 health) >Byblos uses Scroll of Sleep on Pyromancer - Success (Pyromancer: asleep; Byblos: -1 ether) >Nyx (Darkness) vs. Pyromancer - Special Damage (Pyromancer: asleep) >Catnip vs. Nomad A - Critical Hit (Nomad: 240 health-78 dmg=162 health) >Namyrra (Darkness) vs. Nomad B - Special Damage (Quick Pilfer - Namyrra: -27 gold; Nomad: hastened) Sabredancer B - Free Hit vs. Docken (Docken: 63 health+23 SP-(28/2=14 dmg)=63 health) Nomad B - Free Hit vs. Atramor (60 health+21 SP-(27/2=14 dmg)=60 health) Ororo - Free Hit vs. Byblos (40 health-(45x2/2=45 dmg)=0 health) Docken hits Saladdin again. Atramor's armor absorbs the other sabredancer's attack. Byblos puts the Pyromancer to sleep, but Nyx fails to hit the bandit mage anyway. Catnip delivers a great hit on one of the nomads, but the other nomad pilfers some gold from Namyrra and hastens himself. This leads to Ororo making a free hit on Byblos, knocking the weakened scholar out cold. All enemies are still standing. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 162/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Nomad B *Immune to sealed* *Doomed in 1 round* *Hastened* Type: Humanoid Level: 27 Health: 288/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer A *Immune to blinded* Type: Humanoid Level: 28 Health: 131/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Asleep for 3 rounds* *Firewall 5/5* Type: Humanoid/Fiery Level: 40 Health: 516/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 5/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 497/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Chaotic* Power: 45 (30+15) Defense: 21 (6+3+12) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 0/3 Equipment: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear), Tricorne (SP: 3, headwear) Inventory: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Pickaxe, Shovel, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), 2 Elixirs, Ether Core, 3 Health Cores, 2 Mulled Wines, 2 Phoenix Essences, Potion, Remedy, Smoke Bomb, Soma Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 40/47 (5+32+5+5) Ether: 42/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 4 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 38/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Knocked Out* Power: 60 (30+30) Health: 0/40 (10+29+1) Ether: 39/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. -
Last King of Ennon, huh? I looked at the Heroica boardgame website, but the king isn't named there, either. I'd probably go with a clichéd king's name like Theodorus or Augustus. I'm waiting for you guys to let ME in on the plans, too.
-
I can go with that, too. JimBee?