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Everything posted by Sandy
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If an attack consumes ether, it's magical. If it doesn't, it's physical. Simple as that. The Veteran Job Classes are supposed to be rewards for dedication to this game, but also Fields-goers can buy the rights for them. I have no intention on changing that. Only one player (Scuba) has so far completed 10 quests successfully, so it doesn't go for granted that all players will even reach these classes.
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Having 1/6 chance of hitting enemies with a random element doesn't seem all that powerful to me...
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: I just winged it, but I thought it was the most logical choice for the healing physical strike to be aimed at the party, and the damaging spell to the enemies. I just remembered that I forgot to randomize the element, though, instead going with Darkness automatically. I have to remember to do it next time... -
Heroica RPG - Quest#87: The Marketplace Mystery
Sandy replied to Sandy's topic in The Heroica Archive
"Hey! I'm just a kobold, for cripes' sakes! Just because our kind rarely venture out of our caves doesn't mean we're demonspawns. Geez..." Warlock turns the pages of his notebook frantically again. "Umm, yes... Just a minute, I've got it somewhere here... Uh..." Watsap rolls his eyes. "Anwyl's and Gnomeo's stores were hit on the first night, Fabian's and Elphaba's on the second, and Portia's last night. Got it?" "Yes, that was it. Phew! Err, let us proceed, then." Warlock motions the crew to follow him to the sturdy double doors of the smithy owned by Anwyl Smokebeard, a dwarf of dubious origins. "What, is the Town Watch finally going to do something about this mess? A honorable dwarf cannot run a business under these conditions, I tell you!" What will the heroes ask of the smith?- 327 replies
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Does anybody have any wishes or suggestions for this year's Grogmas Event? Or do you like to be surprised? There has been suggestions for special quests, but I'd like the event to be more inclusive, ie. open to everyone. You can post suggestions either here or PM me about them.
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Heroica RPG - Quest#87: The Marketplace Mystery
Sandy replied to Sandy's topic in The Heroica Archive
Party: Avalanche (Dragonfire) 29 years old male yeti Barbarian Level 3 *Natural Respite* Power: 8 (3+5) Health: 10/10 Gold: 0 Equipment: Trollsbane (club, WP:5, earth-elemental) Inventory: Potion, Bottle of Mead, Smoke Bomb, Venom, Phoenix Essence, Pumpkin Bomb, Dirt Bomb, Bone John 'Heckz' Brutenhal,The Ghostbuster (Eric-Su) 32 year old male Sorcerer. Level 15 *Immune to Sealed* Power: 24 (15+9) (Spellpower: 29 (15+9+5)) Defense: 3 Health: 23/23 (5+14+4) Ether: 26/26 (5+14+1+5+1) Gold: 147 Equipment: Rawr (WP:9), Spellbound Gloves (Spellpower +5, handwear) Robe Of The Archmagi (SP:3, Max. Ether + 5, Immune to Sealed Inventory: Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Lovelorn Wand (WP 6, deals Enamored effect), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Health Core, Tonic, Grand Tonic, Grand Potion, Ether Core, Remedy, Elixir, Smelling Salts, Mead, Phoenix Essence, Bedroll, Shovel. Monk Pretzel (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level: 19 Power: 34 19 + 15 (+5, In the Front Row) Defense: 9 (+5, in the Back Row) Health: 43/43 41 + 2* Ether: 31/31 27 + 4 Gold: 536 Equipment: Conspirator (WP; 15; deals "Blinded" effect; Longsword), Fashionable Shield (SP:7), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Soothing Slippers (Footwear, Meditate restores 5 ether) Inventory: The Muckraker (WP: 13; Earth, Water, Wood; deals "Weakened" effect; Greatsword), Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Dual staff (WP:8; Ice, Lightning; Dual Strike), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Impervious Shield (SP: 5) (Grants immunity to Fire), Shackles of War, Diamond, Scroll of Sealing, Potion (2), Grand Potion (4), Ether Core (2), Remedy (5), Soma, Smelling Salts (2), Phoenix Essence (2), Phoenix Incense, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Venom (4), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (2), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope) Sorrow (Endgame) 428 years old undead Assassin Level 24 1/3 *Immune to Light and Blinded* Power: 52 (24+27+1) Defense: 6 Health: 35/35 (7+21+5) Gold: 274 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x5, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x15, Smelling Salts x15, Nostrum x15, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1, Exterium (Can be used on an enemy to make them Confused and Plagued (15 damage, -1 SP) for 3 rounds), Ambrosia, Shark Jaw Scythe (WP 15/30 vs. Aquatic Monsters) Stigveladi "Amma" Kötturin, the Ghost Buster, the Krakenwhacker and the Titan Smiter (played by PsyKater) 247 years old dwarven Battle Mage Level 21 1/3*Immune to Sealed* Power: 41 (21+20) Defense: 5 (2+3) Health: 31/31 (5+5+20+1) Ether: 31/31 (5+1+20+5) Gold: 38 Equipment: Ġeofon (WP:20, 4x damage to enemies weak to Water, axe), Winged Helmet (+2 SP; headwear), Robe of the Archmagi (+3 SP; +5 Ether; bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory) Inventory: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes; wand), Stealth Dagger (WP: 12;dagger), Wand of Poking (WP: 10; double WP for physical attacks; wand), Dwarven Broomstick (WP: 3; broomstick), Enchanted Bracelet (Protects from Sealed effect), Crown of the Sea Kings (gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Cat Statuette ("Grettir", +1 HP, accessory), Pointy Hat (Suitable for mages and clerics, +2 max ether, headwear), Lover's Ring (+2 HP; accessory), Spiked Collar (+1 P; accessory), Opal (Ice), Topaz (Lightning), Aquamarine (Water), Amethyst (Darkness), Garnet (Earth), Sapphire (Wind), Ruby (Fire), Emerald (Wood), Scroll of Inspiration, Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Kraken Fang (grants hastened- and reinforced-effects when consumed), 5x Potion, 4x Tonic, 3x Grand Potion, 2x Grand Tonic, 3x Remedy, 4x Phoenix Incense, 4x Mead, 4x Nostrum, 6x Venom, 3x Dirt Bomb, 8x Water Bomb, Fire Bomb,Skeleton Decoy, 2x Bone, Bedroll, Shovel, 1x Silver Ore (worth 60 gold),Gold Bar (worth 50 gold) Thalion Dwinlas (-obelix-) 213 years old male elf Sorcerer Level: 20 2/3 *Immune to Fragile, Sealed, Poisoned and Badly Poisoned* Power: 33 (20 + 13) Defense: 7 (3 + 4) Health: 28/28 (5 + 19 + 4) Ether: 30/30 (5 + 19 + 1 + 5) Gold: 2 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned andBadly Poisoned, handwear) Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Opal (Ice), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep Weapons: Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Grand Potion stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon), Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Snake Eye Charm (Protects from Petrified-effect, accessory) Tools: Magic Compass, Shovel, Bedroll Consumables: Copy of The Eubric Herald (Gives the target the transcended- and inspired- effects for the duration of one battle), Nostrum (3), Smelling Salts (3), Phoenix Essence, Elixir, Health Core, Potion, Grand Potion (3), Grand Tonic, Tonic, Ether Core, Remedy (2), Smoke Bomb, Bone Warlock leaves through his notebook again. "Umm, yes, it seems some of the merchants reported missing items, but it seems the storages were left in such a disarray that they haven't been able to deduce everything that has been stolen yet. I think they need our help with that..." "Just laying all the pics in front of you would do little good, eh? Not a very organized approached, is it now? I think we oughtta do a case-by-case analysis. Which merchant's case you want to dig into first?" "Yeah, I took pics of all the warehouses after they were raided. Oh, with the exception of Portia's Potion Shack. It was raided just last night, so I got to take a picture of it before and after the incident. I also took pictures of people that visited the Marketplace yesterday, if they're any use for us. You see now which one of us are the brains in this duo, eh?" "Yes, you are very observant, dear Watsap. We should start the investigation now, before any more burglaries occur. Err, shouldn't we?"- 327 replies
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Round Nine of the Saracen Battle: >Docken vs. Saladdin - Damage (Docken: 62 health+23 SP-(50/2=25 dmg)=60 health) >Byblos uses Scroll of Sealing on Sabredancer B - Success (Sabredancer B: sealed; Byblos: -1 ether) >Namyrra (Darkness) vs. Sabredancer B - Shield (Raise the Undead - Nomad A & Sabredancer A raised) >Catnip vs. Sabredancer B - Special Damage (Sabredancer: sealed) Nomad B vs. Sabredancer B - (Sabredancer B: 193 health-(27x2=54 dmg)=139 health; Namyrra: -1 ether) >Nyx (Healing Staff) vs. self - Shield (Circle of Might & Magic - All allies: 34 health restored; Sabredancer B: 139 health-(34x2=68 dmg)=71 health; Pyromancer: 340 health-(34x2=68 dmg)=272 health, awoken; Ororo: 923 health-34 dmg=889 health; Saladdin: 351 health-(34x2=68 dmg)=283 health; Nyx: Firewall has no effect, -1 ether) Ororo - Free Hit vs. Docken (Docken: 63 health+23 SP-(45/2=23 dmg)=63 health) Namyrra raises more bandits to obey her, while Nyx's Circle of Might & Magic ability transforms into a powerful healing/spell combination thanks to the Healing Staff. None of the enemies fall this round, though. Enemies: Saracen Sabredancer B *Immune to blinded* *Sealed for 3 rounds* Type: Humanoid Level: 28 Health: 71/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 2/5* Type: Humanoid/Fiery Level: 40 Health: 272/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 889/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 283/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 63/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 47/47 (5+32+5+5) Ether: 34/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 39/39 (5+27+5+2) Ether: 34/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 35/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
Both Ellaria and Ahvialyn repeat. -
Heroica RPG - Quest#87: The Marketplace Mystery
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Sorry, it's been a long day for me, so the updated stats will have to wait. It's not like you're going to need them much on this quest, as you'll soon see... "Good, good, everyone's accounted for. But please, there's no need to argue amongst yourselves, you all have a high chance of showing your worth on this case, for I myself am hopeless lost with it. I've just recently been promoted as the first and only detective for the Town Watch, after a whopping four months of loyal service. I would have felt more comfortable carrying a halberd around the streets, but Captain Patricia deemed me too smart for that. Sometimes I curse my oversized brains, I tell you!" "Awright, enough with the dramatics, Warlock! Let's get down to business." "Oh, yes... Pardon me... The Marketplace that we now stand at has been struck by an odd crime wave. Several of the merchants have filed a complaint that their warehouses have been ransacked, and possibly some possession has been stolen. Me and Watsap have been gathering evidence for the last couple of days, but I'm stuck with what to do about it. That's where you come in, my dear heroes." "Stop calling everyone 'your dear', Warlock! You're such a fairy... Anywho, Cap Pat gave us this great thingamabob she bought from some U'kin feller. She said the Town Watch needed to be on top of modern techonology. It's officially called an AIUPIIUP, but I just call it picbox. We can use it to make pictures almost instantly, like a superfast painter or sumthing. What will they think of next, huh?" "Yes, we have some pictures from the crime scenes, and coupled with interrogation of the merchants - I mean, key witnesses - we should be able to deduce who's behind these breaking-and-entries. Let's see..." Warlock leafs through his notebook. "The shops that complained were: Anwyl Smokebeard's Smithy Portia's Potion Shack Fabian's Fabulous Fashion Gnomeo's Toolshed Elphaba's Magic Wagon Sir Loin's Butchery and the Kingless Crown Restaurant were not involved within the burglaries, despite being situated next to the other shops. Now, please tell me, where the heck do we begin?!"- 327 replies
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Since I don't want this battle to drag on needlessly, I've decided to omit Ororo's immunity to all elements, and just go what her enemy types dictate: Ororo will receive normal damage from darkness, and be immune to all other elements. Round Eight of the Saracen Battle: Nomad B vs. Sabredancer B - (Sabredancer B: 247 health-(27x2=54 dmg)=193 health; Namyrra: -1 ether) >Namyrra uses Jade Lamp of Summoning on Byblos - (Byblos: 33 health restored; Namyrra: -5 ether) >Docken vs. Saladdin - Hit (Saladdin: 393 health-42 dmg=351 health) >Byblos uses Scroll of Sleep on Pyromancer - Success (Pyromancer: asleep; Byblos: -1 ether) >Nyx (Darkness) vs. Nomad A - Spell Counter (Nyx: 19 health+4 SP-(27/2=14 dmg)=9 health; Nomad A: 84 health-(44x2=88 dmg)=0 health; Nyx: -1 ether) >Catnip does nothing Ororo - Free Hit vs. Docken (Docken: 62 health+23 SP-(45/2=23 dmg)=62 health) The round goes well, and the heroes manage to defeat the second nomad. Four enemies are left. Enemies: Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 193/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Asleep for 3 rounds* *Firewall 3/5* Type: Humanoid/Fiery Level: 40 Health: 340/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 351/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 62/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 24/47 (5+32+5+5) Ether: 35/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 9/39 (5+27+5+2) Ether: 35/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 36/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 24/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. -
Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
Ellaria throws the Unlucky Horseshoe at Hoplite Saunterton from the back row. Ahvialyn repeats. -
Please refrain from all discussion not related to rules in this topic! This includes funny quips and Pokémon match-ups, as well. That kind of posts were the very reason this topic was separated from the discussion topic in the first place - and it wasn't just because of me growing tired of wading through filler to find actual meaningful posts, it was a whole bunch of other players as well.
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You're at the Marketplace, so of course! Just use the actual Marketplace topic to do so, please.
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Six heroes approached the Marketplace, for once without intent to splurge all their gold. They were all unsure what they were supposed to do there, but they expected to find out soon. Oh, how wrong they were... Party: Avalanche (Dragonfire) 29 years old male yeti Barbarian Level 3 *Natural Respite* Power: 8 (3+5) Health: 10/10 Gold: 0 Equipment: Trollsbane (club, WP:5, earth-elemental) Inventory: Potion, Bottle of Mead, Smoke Bomb, Venom, Phoenix Essence, Pumpkin Bomb, Dirt Bomb, Bone John 'Heckz' Brutenhal,The Ghostbuster (Eric-Su) 32 year old male Sorcerer. Level 15 *Immune to Sealed* Power: 24 (15+9) (Spellpower: 29 (15+9+5)) Defense: 3 Health: 23/23 (5+14+4) Ether: 26/26 (5+14+1+5+1) Gold: 147 Equipment: Rawr (WP:9), Spellbound Gloves (Spellpower +5, handwear) Robe Of The Archmagi (SP:3, Max. Ether + 5, Immune to Sealed Inventory: Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Lovelorn Wand (WP 6, deals Enamored effect), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Health Core, Tonic, Grand Tonic, Grand Potion, Ether Core, Remedy, Elixir, Smelling Salts, Mead, Phoenix Essence, Bedroll, Shovel. Monk Pretzel (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level: 19 Power: 34 19 + 15 (+5, In the Front Row) Defense: 9 (+5, in the Back Row) Health: 43/43 41 + 2* Ether: 31/31 27 + 4 Gold: 536 Equipment: Conspirator (WP; 15; deals "Blinded" effect; Longsword), Fashionable Shield (SP:7), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Soothing Slippers (Footwear, Meditate restores 5 ether) Inventory: The Muckraker (WP: 13; Earth, Water, Wood; deals "Weakened" effect; Greatsword), Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Dual staff (WP:8; Ice, Lightning; Dual Strike), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Impervious Shield (SP: 5) (Grants immunity to Fire), Shackles of War, Diamond, Scroll of Sealing, Potion (2), Grand Potion (4), Ether Core (2), Remedy (5), Soma, Smelling Salts (2), Phoenix Essence (2), Phoenix Incense, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Venom (4), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (2), Holy Bomb, Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope) Sorrow (Endgame) 428 years old undead Assassin Level 24 1/3 *Immune to Light and Blinded* Power: 52 (24+27+1) Defense: 6 Health: 32/35 (7+21+5) Gold: 274 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x5, Health Core x2, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x15, Smelling Salts x15, Nostrum x15, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.), Root beer(Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies.), Tonic x1, Exterium (Can be used on an enemy to make them Confused and Plagued (15 damage, -1 SP) for 3 rounds), Ambrosia, Shark Jaw Scythe (WP 15/30 vs. Aquatic Monsters) Stigveladi "Amma" Kötturin, the Ghost Buster, the Krakenwhacker and the Titan Smiter (played by PsyKater) 247 years old dwarven Battle Mage Level 21 1/3*Immune to Sealed* Power: 41 (21+20) Defense: 5 (2+3) Health: 31/31 (5+5+20+1) Ether: 31/31 (5+1+20+5) Gold: 38 Equipment: Ġeofon (WP:20, 4x damage to enemies weak to Water, axe), Winged Helmet (+2 SP; headwear), Robe of the Archmagi (+3 SP; +5 Ether; bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory) Inventory: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes; wand), Stealth Dagger (WP: 12;dagger), Wand of Poking (WP: 10; double WP for physical attacks; wand), Dwarven Broomstick (WP: 3; broomstick), Enchanted Bracelet (Protects from Sealed effect), Crown of the Sea Kings (gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Cat Statuette ("Grettir", +1 HP, accessory), Pointy Hat (Suitable for mages and clerics, +2 max ether, headwear), Lover's Ring (+2 HP; accessory), Spiked Collar (+1 P; accessory), Opal (Ice), Topaz (Lightning), Aquamarine (Water), Amethyst (Darkness), Garnet (Earth), Scroll of Inspiration, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Kraken Fang (grants hastened- and reinforced-effects when consumed), 5x Potion, 4x Tonic, 3x Grand Potion, 2x Grand Tonic, 3x Remedy, 4x Phoenix Incense, 4x Mead, 4x Nostrum, 6x Venom, 3x Dirt Bomb, 8x Water Bomb, Fire Bomb,Skeleton Decoy, 2x Bone, Bedroll, Shovel, 1x Silver Ore (worth 60 gold),Gold Bar (worth 50 gold) Thalion Dwinlas (-obelix-) 213 years old male elf Sorcerer Level: 20 2/3 *Immune to Fragile, Sealed, Poisoned and Badly Poisoned* Power: 33 (20 + 13) Defense: 7 (3 + 4) Health: 28/28 (5 + 19 + 4) Ether: 30/30 (5 + 19 + 1 + 5) Gold: 2 Equipment: Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, staves), Robe of the Archmagi (SP:3, Max. Ether +5, Immunity to Sealed, bodywear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned andBadly Poisoned, handwear) Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness), Diamond (Light), Garnet (Earth), Ruby (Fire), Opal (Ice), Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Topaz (Lightning) Scrolls: Scroll of Sealing (2), Scroll of Blindness (2), Scroll of Frailty (2), Scroll of Weakening (2), Scroll of Confusion (2), Scroll of Sleep (2), Weapons: Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Grand Potion stored], melee/throwing weapon), Ratsbane (WP:10, absorbs 2 health on successful hits, dagger), Batarang (WP:13, darkness-elemental, throwing weapon), Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Snake Eye Charm (Protects from Petrified-effect, accessory) Tools: Magic Compass, Shovel, Bedroll Consumables: Copy of The Eubric Herald (Gives the target the transcended- and inspired- effects for the duration of one battle), Nostrum (3), Smelling Salts (3), Phoenix Essence, Elixir, Health Core, Potion, Grand Potion (3), Grand Tonic, Tonic, Ether Core, Remedy (2), Smoke Bomb, Bone It was the crack of dawn, and the shops at the Marketplace were just opening their doors and setting up their wares before the day's surge of customers. Two figures and a strange contraption were waiting for the heroes in the middle of the square. "Phew! You look like a capable bunch! Thank you so much for coming to my aid. And thank you, dear Watsap, for picking them for me." "No prob, Warlock! Nothing beats closing your eyes and randomly pointing your finger at the list. Works wonders every time, I tell ya!" "Oh, no you did not... Well, let us hope luck is on our side on this first case, dear Watsap. Oh, I'm so nervous that I haven't even introduced myself! Detective Warlock Hoples of the Town Watch, and it's a pleasure to meet you all! This is my kobold assistant Watsap." "What's up?" "Oh, are everyone accounted for? Shall I delve into the details now?" The young detective starts to pat his uniform. "Uh, if only I could find my notebook..." "Here ya go, Warlock" The kobold winks as he hands the detective a small book. "Oh, thank you, dear Watsap. Now, may I have your names, please?"
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You forgot the whole point of the Evoker class: when their spirit is out, they get an extra elemental strike on the enemies. And they also have an AoE-spell in Summon Burst. The class is in no need for a boost.
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No matter how many enemies a QM adds, there would come a point in the battle when the party could hide behind the undead/summon to negate Free Hits and leisurely watch the enemy get defeated with zero chance of getting hurt themselves. Now that cannot happen anymore. This is not a nerf, it's fixing a flaw in the game mechanics.
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
"My prince, they use dark magic to turn our fallen comrades against us! We should flee while we can!" "No, if these people are demonologists, we have all the more reason to defeat them!" "Ha, the sheer ignorance! I kill demons and bandits alike." Round Seven of the Saracen Battle: Nomad B vs. Sabredancer A - (Sabredancer A: 13 health-(27x2=54 dmg)=0 health; Namyrra: -1 ether) >Docken vs. Saladdin - Critical Hit (Saladdin: 445 health-52 dmg=393 health) >Namyrra (Darkness) vs. Sabredancer B - Special Damage (Dance of Blades - Docken: 63 health+23 SP-24 dmg=62 health; Namyrra: 40 health+8 SP-24 dmg=24 health; Nyx: 39 health+4 SP-24 dmg=19 health; Byblos: 40 health-24 dmg=16 health; Catnip: 48 health-24 dmg=24 health) >Catnip vs. Nomad A - Hit (Nomad A: 144 health-60 dmg=84 health) >Byblos uses Scroll of Sleep on Pyromancer - Success (Pyromancer: asleep; Byblos: -1 ether) >Nyx (Darkness) vs. Pyromancer - Spell (Pyromancer: 428 health-(44x2=88 dmg)=340 health, awoken; Nyx: Firewall has no effect, -1 ether) Ororo - Free Hit vs. Docken (Docken: 62 health+23 SP-(45/2=23 dmg)=62 health) The undead nomad slays his old companion. Docken hits Saladdin. Then the sabredancer performs a Dance of Blades, wounding all heroes. Catnip also scores a hit. Byblos puts the Pyromancer to sleep again, but Nyx's spell wakes him up right away. Five enemies are left. Enemies: Saracen Nomad A *Immune to sealed* Type: Humanoid Level: 27 Health: 84/318 Special: Quick Pilfer – Steal 27 gold from the target and cause hastened-effect to self. Drops: 10 gold Saracen Sabredancer B *Immune to blinded* Type: Humanoid Level: 28 Health: 247/427 Special: Dance of Blades – Hit all opponents on the target’s row for 24 damage each, regardless of distance. Drops: 20 gold, Sabre (WP:8, longsword) Saracen Pyromancer *Immune to blinded, sealed and confused* *Firewall 3/5* Type: Humanoid/Fiery Level: 40 Health: 340/752 Ether: 2/3 Special I: Firewall – Forms an aura of fire around the Pyromancer that causes 50 fire-elemental damage to the next five attackers that score a hit against him. Costs 1 ether. Special II: Inner Fire – Causes encouraged-effect to all allies. Costs 1 ether. Used only if Firewall is already in effect. Drops: 30 gold, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Saracen Mirager Ororo *Immune to all elements, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid/Ethereal Level: 45 Health: 923/923 Ether: 4/5 Special I: Sandstorm – Causes 45 earth- and wind-elemental damage to all opponents regardless of row. Removes all positive effects from them as well. Costs 2 ether. Special II: Mirage Oasis – Restores full health to all allies and removes all negative effects from them. Costs 2 ether. Special III: Follow The Mirage – Removes the target from the combat, sending them to another location on the desert. Costs 1 ether. Special IV: Ethereal Fountain – Restores full ether to all allies. Drops: 40 gold, Mirage Cloak (Immunity to fire-, earth- and wind-elements and confused- and hexed-effects) Note: Special is randomly selected. Saladdin, the Prince of Thieves *Immune to stunned, asleep, blinded, sealed, confused, hexed, petrified, doomed and sudden death* Type: Humanoid Level: 50 Health: 393/1181 Special I: Heart Stealer – Steal 50 gold and cause enamored-effect to the target. Special II: Life Stealer – Instantly kills the target. Drops: 50 gold, Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Note: Specials alternate. Party: Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 32 1/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 (32+10) Defense: 23 (20+3) Health: 62/63 (6+31+8+18) Gold: 1068 Water: 2/3 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Cobweb Cowl (immune to Instant-KO; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essence, Bones (7), Smoke Bombs (3), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 33 1/4 *Immune to Fire, Earth, Wind and Sealed* Power: 58 (33+25) Defence: 8 (5+3) Health: 24/47 (5+32+5+5) Ether: 41/48 (5+32+1+1+5) Gold: 815 Water: 0/3 Equipment: Crystal Mace (WP:25 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (earns triple XP; accessory), Amethyst, Emerald, Topaz,Garnet,Diamond,Sapphire,Ruby, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), 7 Meads, 7 Smelling Salts, 6 Nostrum, 5 Venom, 2 Ambrosia, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, 4 Bones, Bedroll, Jade Lamp of Summoning (summons Mediq) Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 28 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Asleep and Fast Asleep* Power: 44 (15+28+1) Defense: 4 Health: 19/39 (5+27+5+2) Ether: 36/39 (5+27+1+5+1) Gold: 476 Water: 0/3 Equipment: Zee Standard (WP: 15, ice- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear),Chef’s Apron (Immunity to fire and poisons; bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Ruby,Diamond,Amethyst, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, 3 Meads, 2 Nostrums, Smelling Salts, Doomshroom Cap (+1 max Ether when consumed), Oneupshroom Cap (works as a Phoenix Essence when eaten), 4 Deadly Venoms, Phoenix Essence, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* Power: 60 (30+30) Health: 16/40 (10+29+1) Ether: 37/40 (10+29+1) Gold: 0 Water: 0/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 24/48 (42+6) Gold: 1670 Water: 0/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs Party leader, post the battle order. Everyone, post your actions. -
Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
"Howdy-ho! Did ya'll see the changes made to the list of Glory Point Prizes yet? We now have a whole new prize, called Veteran's Badge. Also, we did a switcheroo on the costs of Mythril and the Medal of Glory." 40 GP: Veteran's Badge (Gives access to the hero's respective Veteran job class upon Level 40 without having to have successfully completed 10 quests.)*1 per hero* 100 GP: Mythril (A very rare metal that can be forged into weapons, adding 10 WP.) *1 per hero* 250 GP: Medal of Glory (Artefact/Accessory) (Mark of true talent that allows the wearer to gain triple experience from battles.) *1 per hero* -
The creepy figure in a strange hat returned to the Hall, hopped to the Quest Board and rubbed his chin as he examined the list of heroes that signed up to solve the mystery at the Marketplace. "Hmmm... Eeny meeny miney moe... This bunch will do." When the creature left, there were six names on a separate list. There were also instructions to meet Detective Hoples at the Marketplace at dawn. CHOSEN PARTICIPANTS TO QUEST#87: ~ Thalion Dwinlas, Level 20 2/3 Sorcerer (-obelix-) ~ Heckz Brutenhal, Level 15 Sorcerer (Eric Su) ~ Sorrow, Level 24 1/3 Assassin (Endgame) ~ Avalanche, Level 3 Barbarian (Dragonfire) ~ Monk Pretzel, Level 19 Paladin (Palathadric) *Party Leader* ~ Stigveladi Kötturin, Level 21 1/3 Battle Mage (PsyKater) QM Note: What a tough choice! I knew a lot of you really wanted to participate on this quest, but I tried to choose people who would be really active and whose characters would really shine on this wacky mission. ~The Unlimited Quest: Fields of Glory are open for sign-ups again!~
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Heroica RPG - Quest #77: Your Elves are Better than Ours
Sandy replied to Brickdoctor's topic in The Heroica Archive
"Kaherdin's luck should be negated now, so he's all yours!" Ellaria shouts to her companions as she retrieves the horseshoe. Ahvialyn repeats. -
No, I don't think Necromancer is too OP, since it relies very much on luck (e.g. rolling a Shield when all enemies are still standing does nothing, the entire undead army vanishes if the Necromancer is disabled, etc.). I'm just looking for ways for the enemies to be able to hurt a high-levelled party. This is not a game-changing rule change by any means, just something to add a little more spice to the battles.
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I'm sorry, but I fail to see your logic. How exactly does the fact that the undead minions can no longer negate Free Hits make the battles easier?! I began to feel it wasn't exactly fair that the Necromancer could single-handedly kill all the enemies without the heroes taking any damage at all, provided that the undead army was big enough...
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Umm, I want to make this game more challenging, not turn it into a totally different game.
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: And I changed it. Sorry. QM Note: You're lost and the sun is high up on the sky. There's no way for Atters to determine the direction short of "that-a-way". -
RULE CHANGE TIME! As part of my on-going "make HRPG more challenging"-project, I've decided to make a slight change to how Free Hits work. From this point on, the various minions that the heroes can summon no longer negate their target's Free Hit unless the target can damage them. This means that Evoker's summons and Necromancer's undead can no longer prevent their target from getting a Free Hit. However, Sylvan Ranger's tamed monsters do soak up the Free Hit, since they can be attacked by their target. Hope everyone's okay with this rule change. It changes Evoker's and Necromancer's strategies a bit, but also makes the battles that much more challenging. The rule pages have been changed accordingly, and the FAQ has been updated.