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Adam

Eurobricks Dukes
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Everything posted by Adam

  1. Alright. *puts axe in back pocket, next to firecracker* I'm coming along! I'll just sit right here in the dining car - sorry, Eleanor - and enjoy the ride!
  2. I'm coming. But let's kill the town hall people first. *raises axe*
  3. That's what I said. Dude, I have an axe and a crane. Not a good combination, Jackie Chan.
  4. Oops, I was thinking about Spyro.
  5. I am? Oh, yes! I almost forgot! But isn't my crane immobile? Well, whatever! Let me just work my magic... TheBrickster, if this doesn't work... Isn't it supposed to run on those rails there? Oh well...
  6. Isomniac generally does a good job of things (it made both Jak and Daxter and Ratchet and Clank), even if it is difficult to pronounce their name.
  7. If the tanker is to heavy to pull, why don't we empty it using the barrel? You want money? I've got lots of it, take twice the ticket fee.
  8. When you have two names in your company's title instead of one, it's bound to get you more ladies.
  9. "Smith and Williams!" It has a ring!
  10. The Comic Con trailer for A Crack in Time: And for Final Fantasy XIII: I'm very excited about the new space flight feature in R&C.
  11. It's simple. We go to the Town Hall and move the next switch. We push the tractor off and then turn the switch back. Voila, the Croc has a free path*! And just so you all know, I'm not staying in this god forsaken town any longer. I'm staying in the dining car or I'm staying in the Croc, but I'm definitely not staying here. *We must make sure that all the switches are in the correct position to move the train outta here! First thing I do in LA, I'm spending my piggy-bank savings to start a construction company, build this place I've got in mind (I'll call it Pete Smith Land, or Smith Land for short) and call it quits in Florida with a healthy retirement fund.
  12. I have yet to get the PSP, but I have all three of the others. When Nintendo continued using cartridges, I decided to buy the Playstation. Crash Bandicoot made it a must for me to buy the Playstation 2. I especially enjoyed the Ratchet and Clank series. Most thought that the PS3 at its original value was insanely overpriced, but I thought that since it included a Blu-Ray player, it was well worth it. Who else is excited for Ratchet and Clank Future: A Crack in Time and Final Fantasy XIII?
  13. "Remember," Adam pointed out, "these new robots have a fatal flaw: although the human organs seem to make them stronger and more determined, they also bring about emotions." Zach thought for a moment. "You could be right," he decided. He was obviously still rattled about his amnesia and the encounter with the second generation robot. "So Bob, this thing is how high up again?" John asked, somewhat sarcastically. Bob took no notice of his skepticism. "Floor three hundred. We should almo-" He paused. "What is it?" the rest of the group asked. "Look at the walls." None of them has paid attention to the elevator; they had been too busy talking about the second generation robots and Bob's device. Blood soaked the walls, along with other bits of flesh that they didn't want to think about. A steady drip... drip... echoed in the silence. They looked up. Two days after the war... "What is it? You look so sad." Peter looked up. A gray haired woman of about sixty was gazing down at him. Tears in his eyes, he looked purposefully down again. So did the woman, and she understood. "I'm sorry. She was very beautiful." Peter nodded. He could barely think. For two whole days he had stayed there, holding Susan in his arms. "Your life isn't over, you know." The woman said it gently, and Peter looked up again. "What do you mean?" Truth be told, he was a little angry at the woman. His life wasn't over? Susan was dead! However, she seemed to know what was going through his head. "We can make it all go away. The pain... the suffering... you will be a new man, Peter." The rain pummeled downward. Peter still wasn't sure he understood. "What do you mean?" he asked again. She smiled. "We can help you. We can help you make the pain go away." "How?" Peter cried. "This pain will NEVER go away. I will NEVER forget, because if I forget this pain, I will forget her." The old woman shook her head. "No. You do not understand. You may think you will never be whole again, but that is not true." "No, it is you who does not understand. You are wrong!" "What is it?! You know I'm busy, you dolt!" The alien squad commander was fuming at his deputy, high above Zach and the others. The deputy gulped. He knew he was about to die for saying this. "They, umm, they got away, sir." The commander's fist smacked the table. "WHAT?! We spent all that time helping them build those second generation robots, built those ships perfectly and they got AWAY?!" "It seemed, well, ummm, that the vital organs were too... exposed. I told you not to rush the build, sir," the deputy added, surprised at his courage. If they commander became any angrier his head would explode. "You told me WHAT?! We did NOT rush the process! We built them to schedule!" The deputy was hauled away by two buff guards. He gulped again. No one could imagine what was about to happen to him.
  14. TheBrickster, I wasn't originally a participant in this game, but still it appealed to me so much that I virtually begged you for a position. And lo and behold, someone drops out and I am able to get one! I thought we were all having a lot of fun? One would assume that having fun for a longer period of time would be a positive, not a negative, and for me it is just that. We can complain about extended plots and forced scenarios, but if we didn't have a guiding hand we'd be gambling in Vegas by now. When we found that barrel of fuel, a smile spread across my face. And then you dropped the nuke in 24 and things just went downhill from there! BANG, BANG, the Brakes go out! It's as if we've hit the middle of the second season of Heroes and are preparing for New York to blow up again! We were making PROGRESS! It figures: the moment we get something done, it's one step forward, two steps backward. Nice one, TheBrickster. But this is the coolest game I've ever participated in and I have no complaints whatsoever. There. Can I get fifty life points now?
  15. These decisions are to be made by Jammiedodger714. Striker, I'm afraid you can't join up 'till he gives the OK. And please, can we cut the spam?
  16. The group suddenly heard a moan from behind them. They turned to find one of the new robots panting as heavily as it could. Weapons raised, they approached it and prepared for assault. However, they found the cyborg unarmed and frail. "Why must it have ended like this..." it said, in a sorrowful whisper. The group exchanged surprised glances. It spoke again. "I never wanted this to happen... I never wanted it to happen to her..." These cyborgs seemed to have emotions. "When she was gone, I thought my life was over... It instead became much, much worse..." Questions began bursting from the survivors. "What are you talking about?" - "Who is 'her?'" - "Why did you become a robot? Who did this to you?" - "Were you a human before?" The cyborg seemed to register their curiosity only slightly. It did, however, begin answering some of their queries. "I was a normal human being like all others... I treasured my beloved far more than anything else... Then the war came... I lost her..." He moaned and continued. "I was so full of sadness... but then they came to me... offered me a chance... I became hideous... I... I..." But then the robot's head fell to the ground, and the party's questions died mid-sentence. Were there others like him? Who were "they?" Umm, who the heck are the "Rogues?" computerbug keeps on mentioning them and I feel out of the loop. Can someone help me?
  17. I have determined the issue (which was the same one that failed the SWCG): there is too much "a couple of people bash some robots and get nowhere with too many characters and too many people trying to do they're own thing." We need to focus on PLOT and we need to not put in any personal plot-lines. We need to develop the cause of the apocalypse and our current information. We have to also develop Bob's machine thing and why aliens AND robots AND cyborgs are attacking.
  18. Does the Johnson Rod have anything to do with the brake system? If not, why don't we replace the Croc's brakes with the Emerald's?
  19. Jesus, what now?! Can I say something like, "you fool, give that to me *fixes engine*," Alex?
  20. Remember, this is liquid in a barrel, which has been sitting here for (presumably) quite some time. The wood is likely to have rotted slightly and there are undoubtedly small gaps between each panel. I don't know if this top is very secure, either. I, personally, would not feel comfortable moving it into a different position. perhaps four of us should each hold it from the bottom and cycle the labor like Mayor Brown suggested?
  21. This fuel barrel is of the utmost importance. We must make sure that NOTHING happens to it on the way back.
  22. Now THAT is one hectic battle scene! Great work... but I only wish I were one of those Classic-Pirates.com minfigures.
  23. I'm not a decal maker, so I shouldn't even be posting here. But I did want to say that I think it is only right that the original decal makers be credited to some degree when their work is modified. I'm confident that this is what you intend to do, but I just wanted to make sure.
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