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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: The special is the same. The Green Vipers are Level 24 due to the mob effect. Artifact corrections made for Karie and Skrall. -
Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
The party heads to the Apple Orchard, and the that enticed the previous party plays. The heroes prepare for War. PREPARE FOR BATTLE! Enemies: Bugbear Archers *Mob 6* *Fights from the back row* Type: Beast Level: 54 (9x6) Health: 522/522 (87x6) Special: Hail of Arrows – Causes 9 damage to all opponents regardless of row. Drops: Smoke Bomb Note: The mob will always get a Free Hit if they outnumber the party. Every Archer defeated weakens the mob. Bugbear Healer A *Fights from the back row* Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B *Fights from the back row* Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat A Type: Beast/Ethereal Level: 13 Health: 131/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops (varies by roll): 1-3: Nostrum 4-6: nothing Cheshire Cat B Type: Beast/Ethereal Level: 13 Health: 131/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops (varies by roll): 1-3: Nostrum 4-6: nothing Dryads *Mob 3* *Immune to poisoned* Type: Humanoid/Plant Level: 48 (16x3) Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops (varies by roll for each): 1-3: Remedy 4-6: Venom Note: The mob will always get a Free Hit if they outnumber the party. Every Dryad defeated weakens the mob. Green Vipers *Mob 4* *Immune to poisoned* Type: Vermin Level: 6 Health: 164/164 (41x4) Special: Poisonous Bite – Causes poisoned by 2-effect to the target. Drops: Venom Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 28.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 45/45 (7+25+8+2) Defense: 2 Ether: 34/34 (1+27+4+2) Gold: 1663 GP: 0 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1),Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x10, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 15 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 15 Health: 33/33 Ether: 28/28 Gold: 3 GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:7, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 1 Grand Potion, 11 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 47.8 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Encouraged* Power Bonus: +5 Spellpower Defense: 10 Health: 57/57 Ether: 62/62 Gold: 1459 (owed 65g by Warlen Meliname) GP: 1 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.2 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2 Defense: 8 Health: 55/55 Gold: 1127 GP: 0 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 20 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 30/30 Defense: 4 Ether: 20/20 Gold: 86 GP: 6 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 5x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* Level 15.5 Power Bonus: 0 Health: 26/26 Defense: 2 Gold: 312 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass -
Unlimited Quest - I'll update with the first battle shortly. Sorry it's taken a while, I've had a hectic weekend.
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OOC: Erik's items in Hybros' inventory should've also had their values doubled a few times. Hybros attacks Earthwyrm J from the back row with Zoot's Reaper and uses Potions as necessary. Same Battle Order. "Impressive work, Captain, heheh. Where did you learn to fight like that?"
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: Darksten cannot equip the Medal of Glory without removing his Tribal Amulet, so I've switched the artifacts. Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 28.66 *Nimble!* *Immune to Hexed!* Power Bonus: 0 Health: 45/45 (7+25+8+2) Defense: 0 Ether: 34/34 (1+27+4+2) Gold: 1663 GP: 0 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1),Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Paper Doll (Provides immunity to the Hexed effect, accessory) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Mage's Muffler(Provides immunity to sealed, accessory, suitable for anyone), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x10, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 15 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 15 Health: 33/33 Ether: 28/28 Gold: 3 GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:7, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 1 Grand Potion, 11 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 47.8 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Encouraged* Power Bonus: +5 Spellpower Defense: 10 Health: 57/57 Ether: 62/62 Gold: 1459 (owed 65g by Warlen Meliname) GP: 1 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.2 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* Power Bonus: 0 Defense: 8 Health: 55/55 Gold: 1027 GP: 0 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear) Inventory: Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Composite Bow (WP:11, ignores defense, bow), Lucky Doubloon (Grants "Special Guard"; accessory), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), Pugilist's Gloves (+2 Power, Immunity to Weakened) Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 20 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power Bonus: 10 Health: 30/30 Defense: 4 Ether: 20/20 Gold: 86 GP: 6 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 5x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass Darksten (Comrade Commander) 35 year old male human Assassin Level 15.5 Power Bonus: 0 Health: 26/26 Defense: 2 Gold: 412 Equipment: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass -
Hybros repeats. Same BO.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
As quickly as one party left the Fields of Glory, another one arrived. Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 28.66 *Nimble!* *Immune to Hexed!* Power Bonus: 0 Health: 45/45 (7+25+8+2) Defense: 0 Ether: 34/34 (1+27+4+2) Gold: 2223 GP: 0 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1),Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Paper Doll (Provides immunity to the Hexed effect, accessory) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Mage's Muffler(Provides immunity to sealed, accessory, suitable for anyone), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion, Tonic, Grand Tonic x7, Remedy x5, Phoenix Essence x5, Nostrum x2, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 15 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* Power Bonus: 4 Defense: 15 Health: 29/29 (Base 5 + 19 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 28/28 (Base 5 + 19 Levels + 4 Bonus #102) Gold: 3 GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:7, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 2 Potions, 1 Grand Potion, 11 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 47.8 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 57/57 Ether: 62/62 Gold: 1459 (owed 65g by Warlen Meliname) GP: 1 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 14 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41 1/5 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains Triple Experience* Power Bonus: 0 Defense: 8 Health: 55/55 Gold: 1212 GP: 0 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Composite Bow (WP:11, ignores defense, bow), Lucky Doubloon (Grants "Special Guard"; accessory), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), Potion, Ether Core, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 2 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 20 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *⅙ chance of Encouraged at the start of any battle* Power Bonus: 10 Health: 30/30 Defense: 4 Ether: 20/20 Gold: 86 GP: 6 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects from Boundand Slowed effects, footwear) Inventory: Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 5x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass Darksten (Comrade Commander) 35 year old male human Assassin Level 15 1/2 *Immune to poisoned, bleeding, cursed, jinxed and blinded* Power Bonus: 0 Health: 26/26 Defense: 2 Gold: 512 Equipment: Crossbow (WP:6), Sand Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, Health Core, 5x Remedy, Elixir, Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 3x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass "Howdy! Whew, you heroes sure do have an ache for fighting monsters! I don't mind, though. They've come back into my fields again, and there's one brewin' up a storm somethin' fierce. Last I heard it was somewhere 'round the western parts." "So what are you waitin' for? Pick a place on the map to go, and don't forget about those challenges!" QM Note: Welcome to the Fields! I will be your host for this evening. Due to some poor planning on my part, I probably won't be able to update with the first battle as quickly as I would've liked to, as I will be extremely busy this weekend. Weekends are busier for me in general, so please be patient with updates during those times. I will try to make up for it during the week with frequent updates as much as I can though, like I did for the previous run. Let me know if your stats are correct. -
Hybros watches as Dyric continues to efficiently take down the Eathwyrms. He grips the end of his scythe, the elegantly-shaped handle extending far out in front of him and the blade curving wickedly at the end. The weapon was almost twice as tall as the imp, but the material that made up Zoot's Reaper was lightweight yet strong. Hybros swung the weapon in a wide arc, ensuring that the blow would connect with the enemy. Even deadlier, the venom that he infused with the blade caused a faint crimson glow to emanate in the dim torchlight. The darkness was no problem for him - ages spent in Azazot had given his people several advantages, including the ability to see well in darkness. Hybros repeats. Battle Order: Illdria Dyric Thalion Em Hybros Hybos
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Chosen Heroes for the Unlimited Quest: Fields of Glory: -Karie Alderflask (Level 28.66 Witch) *Party Leader* -Purpearl Berthadhiell (Level 20 Mystic Knight) -Althior Emorith (Level 47 Necromancer) -Skrall (Level 41 Hunter) -Matthais (Level 20 Druid) -Darksten (Level 15.5 Assassin) QM Note: Feel free to make purchases and update stats. I'll start things off in a day or so.
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"Hm, yes, I was expecting to find more Bonapartes in their own fortress..." Hybros repeats. Battle Order: Illdria Dyric Thalion Hybros Hybos Em
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I'm looking forward to seeing you taking the reins as a QM. When you mentioned that you were looking to host a newbie quest I meant to tell you that my second character will be joining the ranks as soon as 129 concludes, but that may be a ways off. Though I'm sure you'll do fine with any group of heroes! If you ever need help with running battles/wrestling with the mechanics or any other part of the quest, there are many of us who are glad to help.
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Hybros replies to Em as he skirts around the Alpha, repeating his attack. "Heh, I see you have used the venom that we were given in those ruins. I do not agree with the Crimson Crown, but at least they have been good for something, heheh." Same BO.
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Hybros repeats. Same BO.
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"Heh, well done." Hybros repeats. Battle Order: Em Illdria Thalion Dyric Hybros Hybros
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Dyric switches targets to Earthwyrm B.
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"Fine. I just thought it would be prudent to stop more of these creatures from arriving." Hybros switches back to Zoot's Reaper and repeats. Battle Order: Em Illdria Dyric Hybros Hybros Thalion
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I just realized that Carly Swift from Quest #124 was one of the people in the Hovels that the heroes encountered in #44. Very cool connection, Sandy.
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Hybros smirked. "I know. Just remember that one usually has to earn that cloak, heheh."
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"As long as Dyric keeps his bow arm steady, we should be fine." Hybros said with a nod towards the assassin. OOC: Sorry to be anal retentive, but I don't think Grim Reaper would trigger Tremors. I checked back on Assassins and similar situations, and I got this from Quest#50, according to Sandy: It doesn't count as an attack, so weapon effects aren't counted and I don't think it should affect Tremors or something similar like Asleep.
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"Heh, not bad. We will have this finished in no time. Just so long as everyone holds their ground and does not change positions..." Hybros flutters backwards after his hit and swaps Zoot's Reaper for Justice, attacking the Alpha twice more. He uses potions where they're needed most. Battle Order: Illdria Dyric Hybros Hybros Em Thalion
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Hybros shudders as the Earthwyrms erupt from the ground. He recalled fighting a similar enemy once, but these seemed more threatening somehow. Though what they were doing way out in the ocean was beyond his knowing. "Illdria, let us focus our attacks on only the Alpha for now. If we take it down, the rest should fall easily without their leader." Hybros attacks the Alpha Earthwyrm with Justice from the back row, twice. He uses potions on the heroes with the lowest health. "Let us see if you can sense us now, heheh." Em also attacks Alpha from the back row with the Tritech Handcannon. Battle Order: Illdria Em Hybros Hybros Dyric Thalion OOC: Can I re-blind the Earthwyrms, or will that have the same effect as their neutral blind state? If it's the latter, Hybros attacks with Zoot's Reaper instead.
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None taken. I just wanted to point out that Alchemist is a lot more than just being able to make gold. On Chysopoeia, swils has a point, and I like his solution a lot. I can see treasures gravitating towards Alchemists and then them abusing that power, although it would be better than what we have now.
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Why do you say that? I'm having a fun time being a healer...
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"Oof." Hybros rubbed his bottom. "I wonder how they managed to let this place go to ruin in just a few years..." He got up and looked around trying to determine the source of the movement.
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I have to disagree. I don't think Lind being called out is anyone tattling to Sandy. He always has the final say, but in the meantime I don't think it's inappropriate for anyone else to say that something's overpowered or not right in a quest. Plus Sandy doesn't have the time to read all other quests and catch these things himself. This thread should be a place where everyone can openly discuss all things Heroica. I think it's a good thing that the drops issue was brought up now instead of after. If no one said anything, Lind wouldn't be aware that he was doing anything wrong and wouldn't even be trying to solve the problem. I think what's been brought up is a fair criticism, and it's not too late for Lind to change the drops or otherwise change things further along in the quest, rather than waiting to receive criticism after the fact and discover for the first time that he had been doing something wrong.