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JimBee

Eurobricks Fellows
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  1. Results of Round 1 of Battle 4: >Purpearl vs. Direwolf A - Special Damage (Blood Fang: -15 health) >Althior vs. Black Sheep B - Special Damage (Cloud of Dark Wool: Althior confused and blinded) >Skrall uses Smelling Salts (Hastened) >Skrall vs. Black Sheep A - Special Damage (Special Guard: no effect) >Karie vs. Direwolf B - Poisoned Hit (43 fire dmg, Poisoned -1, -1 level) >Darksten vs. Direwolf C - Hit (assassination) >Matthais vs. Battering Ram B - SHIELD (Roots of Life: Purpearl, Althior healed and cured of negative effects, -2 ether) Barghest A, Silent Lamb B vs. Purpearl - Free Hit (no dodge, 0 dmg) Barghest B, Silent Lamb C vs. Althior - Free Hit (0 dmg) Barghest C vs. Skrall - Free Hit (0 dmg) Battering Ram A vs. Karie - Free Hit (no dodge, 3 dmg) Black Sheep C vs. Darksten - Free Hit (1 dmg) Silent Lamb A vs. Matthias - Free Hit (0 dmg) Direwolf B: Poisoned -1 Purpearl and Althior take damage from the special attacks of their enemies, but Matthias quickly patches them up. Darksten proves his worth again by instantly slaying a Direwolf. Enemies: Barghest A *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Battering Ram A *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Battering Ram B *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Black Sheep A Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf B *Poisoned:1* Type: Beast Level: 14 Health: 306/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Silent Lamb A Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 43/46 Defense: 2 Ether: 32/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* *Encouraged* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 20/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 64/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark ​Itsy-Bitsy Spider B, Level 9 Dark ​Itsy-Bitsy Spider C, Level 9 Dark ​Itsy-Bitsy Spider D, Level 9 Dark ​Itsy-Bitsy Spider E, Level 9 Dark ​Itsy-Bitsy Spider F, Level 9 Dark ​Itsy-Bitsy Spider G, Level 9 Dark ​Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark ​Zombie Peasant B, Level 18 Dark ​Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* *Hastened* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 33/33 Defense: 4 Ether: 18/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 20 Power Bonus: 0 Health: 35/36 Defense: 3 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  2. "It is alright, just cover your mouth and nose." He indicated the mushroom. "It looks like Guts and Erik found the way, let us go over there." Hybros gives two potions to Em. Hybros goes back to the beginning from the way they came, and follows the path that leads to the exit.
  3. Hybros frowns, and bends down to try to shake Em awake, making sure to keep his mouth and nose covered with the cloth of his shirt. He hoped that without being in the heat of battle, Em would come to.
  4. The party walks to the Sheep Meadow, accepting the Overdose challenge! PREPARE FOR BATTLE! Enemies: Barghest A *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Battering Ram A *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Battering Ram B *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Black Sheep A Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf B Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf C Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Silent Lamb A Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 46/46 Defense: 2 Ether: 32/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 20/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 64/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark ​Itsy-Bitsy Spider B, Level 9 Dark ​Itsy-Bitsy Spider C, Level 9 Dark ​Itsy-Bitsy Spider D, Level 9 Dark ​Itsy-Bitsy Spider E, Level 9 Dark ​Itsy-Bitsy Spider F, Level 9 Dark ​Itsy-Bitsy Spider G, Level 9 Dark ​Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark ​Zombie Peasant B, Level 18 Dark ​Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 33/33 Defense: 4 Ether: 20/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 20 Power Bonus: 0 Health: 36/36 Defense: 3 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  5. Hybros kept an open ear to the conversations between Dyric, Illdria and Guts, but other than an occasional raised eyebrow he kept his opinions to himself for the time being, and continued to focus on Em's back.
  6. QM Note: To clarify for the future, any time a mob is hit by an Assassin there will be as many dice rolled as there are enemies for OHKO. I think this makes the most sense and is fair. I've been doing Darksten's SHIELD rolls to target each individual enemy in case that wasn't already clear. Results of Round 3 of Battle 3: >Purpearl vs. Battle Ants - Spell (44 lightning dmg, 1 Ant KO, -1 ether) >Skrall vs. Isty-Bitsy Spiders - Hit (684 dmg, KO) >Karie vs. Big Rats - Poisoned Hit (33/2=17 dmg, -1 level) >Darksten vs. Zombie Peasant D - Aim (8 dmg) >Matthias nurtures Darksten - Nurture More (52 health restored, negative effects removed, Darksten Blessed, -1 ether) >Althior vs. Zombie Peasant D - Special Damage (Bone Gnaw: Althior no effect, Zombie +13 health) Results of Round 4 of Battle 3: >Purpearl vs. Battle Ants - Special Damage (0 dmg) >Skrall vs. Zombie Peasant D - Aim (14 x4 x3=168 dmg, KO) >Karie vs. Big Rats - Poison (no effect) >Darksten vs. Battle Ants - Aim (11 dmg, no assassination) >Matthias does nothing >Althior vs. Battle Ants - Amplified Spell (25x25 +49 x2=1348 wind dmg, KO, -1 ether) Results of Round 5 of Battle 3: >Purpearl vs. Big Rats - Spell (44 lightning dmg, 1 Rat KO, -1 ether) >Skrall vs. Big Rats - Special Damage (Foul Bite: Poisoned-1, no Guard) >Karie vs. Big Rats - Poison (no effect) >Darksten vs. Battle Ants - Aim (Assassination: 1 Rat KO) >Matthias does nothing >Althior vs. Battle Ants - SHIELD (Raise an Army: 7 Battle Ants raised, -7 ether) Skrall: -1 Poisoned Results of Round 5 of Battle 3: >Purpearl vs. Big Rats - SHIELD (Spellblade Spin: 8 hits: 8(20+24) /2= 176 dmg, 4 Rats KO, -1 ether) >Skrall vs. Big Rats - Hit (KO) Skrall: -1 Poisoned Skrall takes a nasty bite but delivers the finishing blow to the rat pack after devastation from the rest of the party. VICTORY! The heroes gain 6 GP and XP. Party leader, please divide the loot. Loot: Fire Bomb (Causes 5 fire-elemental damage to all enemies.) Venom (Use on a weapon to make it cause the poisoned by 1-effect on any enemy it hits for the duration of one battle, making the poisoned enemy lose 1 health each turn. Several venoms can be used to increase the effect.) Remedy (Removes all negative effects from the target.) Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 25/46 Defense: 2 Ether: 33/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 20/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 0/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark ​Itsy-Bitsy Spider B, Level 9 Dark ​Itsy-Bitsy Spider C, Level 9 Dark ​Itsy-Bitsy Spider D, Level 9 Dark ​Itsy-Bitsy Spider E, Level 9 Dark ​Itsy-Bitsy Spider F, Level 9 Dark ​Itsy-Bitsy Spider G, Level 9 Dark ​Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark ​Zombie Peasant B, Level 18 Dark ​Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 33/33 Defense: 4 Ether: 20/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* Level 20 Power Bonus: 0 Health: 36/36 Defense: 2 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  7. Hybros nods, still trailing closely behind the Warden. "Here." He gives three more potions.
  8. Hybros continues to follow behind Em. When able, he lifts the lid to the barrel on C4.
  9. Hybros steps behind Em, ready to use potions on him if he should step onto a trap.
  10. QM Note: I forgot that darkness isn't weak to Undead. Also, sorry K-Nut but I realized that the Cheshire Cat was Ethereal thus Althior couldn't raise it as undead, so I have to remove it from your army. Results of Round 2 of Battle 3: Undead attack Zombie Peasant C (21x2=42 darkness dmg, KO, -1 ether) >Purpearl vs. Battle Ants - Great Spell (64 lightning dmg, 1 Ant KO, -1 ether) >Skrall vs. Isty-Bitsy Spiders - SHIELD (Marking the Favored: 3x14 +43 x4=340 dmg, 7 spiders KO, Mark Vermin?) >Karie vs. Big Rats - Poison (no effect) >Darksten vs. Zombie Peasant A - Special Damage (Bone Gnaw: 13 dmg restored to Zombie, 13 dmg and Fragile dealt to Darksten) >Matthias vs. Zombie Peasant B - Hit (40x2=80 dmg to Zombies A,B,D; A and B KO) >Althior vs. Zombie Peasant D - SHIELD (Raise an Army: Zombies A,B,C, Rat King, Spiders A-H, Battle Ant A raised with +5 levels, -13 ether) Undead wage war against undead, but Althior wins out on both sides in the end. Skrall skewers seven skipping spiders. Matthias explodes three more zombies, but not before one can munch on Darksten's leg. Enemies: Battle Ants *Mob 7* Type: Vermin/Fiery Level: 56 (7x8) Health: 312/329 (47x8) Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops (varies by roll): 1-3: Fire Bomb 4-6: nothing Big Rats *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 300/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Itsy-Bitsy Spiders *Mob 2* Type: Vermin Level: 8 (4x2) Health: 84/96 (48x2) Special: Cobweb – Causes the bound-effect Drops: nothing Zombie Peasant D *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 52/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.33 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 25/46 Defense: 2 Ether: 33/35 Gold: 1663 GP: 4 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20.66 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 33/33 Ether: 21/28 Gold: 3 GP: 12 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 8/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 7 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (25): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark ​Itsy-Bitsy Spider B, Level 9 Dark ​Itsy-Bitsy Spider C, Level 9 Dark ​Itsy-Bitsy Spider D, Level 9 Dark ​Itsy-Bitsy Spider E, Level 9 Dark ​Itsy-Bitsy Spider F, Level 9 Dark ​Itsy-Bitsy Spider G, Level 9 Dark ​Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark ​Zombie Peasant B, Level 18 Dark ​Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.6 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 6 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 21.33 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 32/32 Defense: 4 Ether: 20/21 Gold: 106 GP: 12 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Fragile, 3 rounds* Level 18.5 Power Bonus: 0 Health: 21/34 Defense: 2 Gold: 312 GP: 14 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  11. Hybros yelped loudly, flapping his wings desperately to try to take the weight off of his ankle. He fumbled through his bag and managed to grasp three potions, quickly gulping them down. "Hoke, maybe you should go first, eheh..."
  12. "Hm, the Captain is right. Well, we might as well get started... It is not like we do not have enough potions, eheh..." Hybros takes the first step, gingerly placing his foot on F6.
  13. Results of Round 1 of Battle 3: Undead attack Rat King (123 dmg, KO, -7 ether) >Purpearl vs. Battle Ants - Special Damage (Bombard: 0 dmg) >Skrall vs. Isty-Bitsy Spiders - Aim (14x4=56 dmg, 1 Spider KO) >Karie vs. Big Rats - Damage (36/2 -2=16 dmg, no dodge) >Darksten vs. Zombie Peasant A - Aim (4 dmg) >Matthias vs. Zombie Peasant B - Critical Hit (49 dmg to Zombies A,B,C) >Althior vs. Zombie Peasant C - Meditate (+1 ether) Zombie Peasant D - Free Hit vs. Purpearl (0 dmg) Enemies: Battle Ants *Mob 8* Type: Vermin/Fiery Level: 64 (8x8) Health: 376/376 (47x8) Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops (varies by roll): 1-3: Fire Bomb 4-6: nothing Big Rats *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 300/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Itsy-Bitsy Spiders *Mob 9* Type: Vermin Level: 36 (4x9) Health: 424/432 (48x9) Special: Cobweb – Causes the bound-effect Drops: nothing Zombie Peasant A *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 79/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Zombie Peasant B *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 83/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Zombie Peasant C *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 83/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Zombie Peasant D *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.33 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 25/46 Defense: 2 Ether: 33/35 Gold: 1663 GP: 4 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20.66 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 33/33 Ether: 22/28 Gold: 3 GP: 12 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 22/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 7 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (13): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Cheshire Cat A, Level 18 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.6 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 6 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 21.33 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 32/32 Defense: 4 Ether: 20/21 Gold: 86 GP: 12 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* Level 18.5 Power Bonus: 0 Health: 34/34 Defense: 2 Gold: 312 GP: 14 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  14. Hybros shrugged at Melvin's response. There wasn't much else to say so he simply continued to walk in silence. He called over to Guts. "No one is stopping you, though I do not see the point in killing a defenseless man, even if our ideals do not match."
  15. My point was that the class seems really similar to the existing Infiltrator class.
  16. The party gnaws on the bones of what they believe the fallen enemies and then heads out to seek new challenges. PREPARE FOR BATTLE! Enemies: Battle Ants *Mob 8* *Encouraged* Type: Vermin/Fiery Level: 64 Health: 376/376 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops (varies by roll): 1-3: Fire Bomb 4-6: nothing Big Rats *Mob 6* *Immune to poisoned* *Encouraged* Type: Vermin Level: 36 Health: 300/300 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Itsy-Bitsy Spiders *Mob 10* *Encouraged* Type: Vermin Level: 40 Health: 480/480 Special: Cobweb – Causes the bound-effect Drops: nothing Rat King *Encourages beasts and vermin as long as it lives* *Encouraged* Type: Beast/Vermin Level: 12 Health: 112/112 Special: Reign of Disgust – Causes poisoned by 12-, confused- and afraid-effects to all opponents. Drops (varies by roll): 1-2: Deadly Venom 3-6: Remedy Zombie Peasant A *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Zombie Peasant B *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Zombie Peasant C *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Zombie Peasant D *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops (varies by roll): 1: Peasant’s Hood (Max. Health +1; headwear.) 2-6: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.33 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 41/46 Defense: 2 Ether: 33/35 Gold: 1663 GP: 4 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20.66 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 33/33 Ether: 22/28 Gold: 3 GP: 12 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 29/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 7 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (13): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Cheshire Cat A, Level 18 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.6 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 6 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 21.33 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 32/32 Defense: 4 Ether: 20/21 Gold: 86 GP: 12 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* Level 18.5 Power Bonus: 0 Health: 34/34 Defense: 2 Gold: 312 GP: 14 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  17. As Hybros walked away the injured man's voice faded. The imp kept his high and facing forward. He had had this conversation one too many times to be caught up in the debate with someone who couldn't see past their own self-centeredness. "Hmph. He talks about the power of the self, but he needs his... organization to tell him that the power within others is wrong. Magic, alchemy, technology... these are all products of people trusting in themselves. If we trusted in the Crimson Crown to keep everything the way it is, then we would have the opposite. They contradict everything they say that they stand for. They may have been right about the painting machine, but it was intended to be used for good, not evil. It was the beholder that caused the evil. I do not think the Crown realize this, and that is their downfall... They are a joke, an annoyance, and leave nothing but destruction in their path." Hybros breaks from his determined stare forward to cast a sideways glance at Em. His fists unclenched, though he did not realize they were so in the first place. "I feel the same, Em. The world becomes a more confusing place with every day, but we must strive for what we always have." He addressed Dyric next, who was observing silently as seemed to be the norm for the stoic assassin. "Dyric, you mentioned the Crimson Crown in Baltorak... their reach extends farther than I thought, eheh... What was their goal there?"
  18. Idea for the name: Infiltrator. Oh wait...
  19. QM Note: Matthias ether fixed. Results of Round 4 of Battle 2: >Karie uses Remedy on Purpearl (negative effects removed) >Purpearl vs. Mad Cow - Enchantment (no effect) >Skrall vs. Scary Crows - Critical Hit ((12+2)x2 + 41+2 x2=142 dmg, 2 Crows KO) >Matthais vs. Scarecrow A - Critical Hit (72/2=36 dmg) >Darksten vs. Scarecrow B - Damage (6 dmg) >Althior vs. Feral Hen B - Spell (156 wind dmg, KO, -1 ether) Scarecrow B: Poisoned -2 Results of Round 5 of Battle 2: >Karie vs. Scarecrow B - Poisoned Hit (43/2 =22 dmg, poisoned:1) >Purpearl vs. Mad Cow - Damage (Nimble: dodged) >Skrall vs. Scary Crows - Aim (12+2 x2=28 dmg) >Matthais vs. Scarecrow A - Damage (4 dmg) >Darksten vs. Scarecrow B - Hit (28 dmg, no assassination) >Althior vs. Mad Cow - Spell (156 fire dmg, -1 ether) Scarecrow B: Poisoned -3 Results of Round 6 of Battle 2: >Karie vs. Scarecrow B - Special Mirror (Scary Crow consumed, Scarecrow full health restored; Karie consumes Crow, full health restored) >Purpearl vs. Mad Cow - Great Spell (64 x2=128 fire dmg, KO, -1 ether) >Skrall vs. Scary Crows - Hit (114 dmg, KO) >Matthais vs. Scarecrow A - Hit (51/2 =26 dmg) >Darksten vs. Scarecrow B - Damage (6 dmg) >Althior vs. Scarecrow A - Meditate (+1 ether) Scarecrow B: Poisoned -3 Results of Round 7 of Battle 2: >Karie vs. Scarecrow B - Damage (Nimble: dodged) >Purpearl vs. Scarecrow A - Enchantment (no effect) >Skrall vs. Scarecrow A - Shriek (no effect) >Matthais vs. Scarecrow A - Shriek (no effect) >Darksten vs. Scarecrow B - Aim (11 dmg, no assassination) >Althior vs. Scarecrow A - Spell (156 light dmg, KO, -1 ether) Scarecrow B: Poisoned -3 Results of Round 8 of Battle 2: >Karie vs. Scarecrow B - Damage (no dodge, 13/2 -2 =5 dmg) >Purpearl vs. Scarecrow A - Enchantment (no effect) >Skrall vs. Scarecrow A - Shriek (no effect) >Matthais vs. Scarecrow A - Shriek (no effect) >Darksten vs. Scarecrow B - Critical Hit (assassination) VICTORY! Each hero gains 4 GP and XP. Party leader, please divide the loot. Loot: Chicken Dumstick (max. health +1 upon consumption) Raw Meat (Max. health +5) Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.33 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 41/46 Defense: 2 Ether: 34/35 Gold: 1663 GP: 4 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20.66 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 33/33 Ether: 7/28 Gold: 3 GP: 12 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 11 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 29/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 7 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (13): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Cheshire Cat A, Level 18 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.6 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 6 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 21.33 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 23/31 Defense: 4 Ether: 21/21 Gold: 86 GP: 12 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* Level 18.5 Power Bonus: 0 Health: 11/29 Defense: 2 Gold: 312 GP: 14 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  20. When a hero levels up with max health, say it was 50/50 at level 27.66, upon being promoted to level 28, would you have 50/51 or 51/51? I've run it the second way in the past, but at some point during the last Fields run I was told to do it the first way.
  21. QM Note: :shrug: I was specifically told that I had been doing it wrong that way during the last run. I'd be happy to change it, but I think it needs to be brought up in the Rules topic for clarification. Results of Round 3 of Battle 2: >Purpearl vs. Mad Cow - Special Damage (Moo!: Afraid and Confused) >Karie vs. Scarecrow B - Poison (Scarecrow Poisoned:1) >Skrall vs. Scary Crows - Special Damage (Shriek: Afraid, no Special Guard) >Darksten vs. Scarecrow B - Special Damage (Murder of Crows: Scary Crow consumed, full health restored) >Matthais vs. Scarecrow A - Damage (15/2 -4=4 dmg) >Althior vs. Feral Hen B - Damage (0 dmg) Scarecrow B: Poisoned -2 The party holds up despite a rough round of combat. Once confident in her abilities to slay the Mad Cow, it lets out a haunting moo that leaves her afraid and confused. Skrall keeps his distance from the birds flocking around, even though their numbers fall every round thanks to their own masters' insatiable hunger. Enemies: Feral Hen B Type: Flying? Level: 8 Health: 64/64 Special: Chicken Run – Causes 16 wind-elemental damage to the target, then flees the battle. Drops (varies by roll): 1-3: Chicken Drumstick (max. health +1 upon consumption) 4-6: Bone Mad Cow Type: Beast Level: 20 Health: 215/343 Special: Moo! – Causes the confused- and afraid-effect to the target. Drops (varies by roll): 1-2: Raw Meat (Max. health +5) 3-4: Milk (Restores 15 health and 15 ether) 5-6: Bone Scarecrow A *Darkness-elemental attacks* Type: Demon Level: 15 Health: 185/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scarecrow B *Darkness-elemental attacks* *Poisoned:2* Type: Demon Level: 14 Health: 208/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops (varies by roll): 1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.) 4-6: nothing Scary Crows *Mob 5* Type: Flying Level: 30 (6x5) Health: 315/315 (63x5) Special: Shriek – Causes the afraid-effect. Drops: nothing Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 46/46 Defense: 2 Ether: 34/35 Gold: 1663 GP: 2 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x10, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 20.33 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* *Afraid* *Confused, 3 rounds* Power Bonus: 4 Defense: 17 Health: 33/33 Ether: 8/28 Gold: 3 GP: 8 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 11 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 48.4 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 58/58 Ether: 30/63 Gold: 1459 (owed 65g by Warlen Meliname) GP: 3 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 4 Ether Cores, 5 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (13): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Cheshire Cat A, Level 18 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.4 *Natural Respite* *Favors Mechanical and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* *Afraid* Power Bonus: 2, +2 WP Defense: 8 Health: 29/55 Gold: 1127 GP: 2 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 20.66 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 26/30 Defense: 4 Ether: 16/20 Gold: 86 GP: 8 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* Level 17 Power Bonus: 0 Health: 22/28 Defense: 2 Gold: 312 GP: 10 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear), Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  22. "I have had this conversation with you predecessors, and it comes down to this: who are you to decide?" Hybros asked softly, without vindication and with a hint of curiosity, as if he actually wanted to know the answer. But without waiting for one, he began walking away, towards the kitchen. He called back to the others. "We must continue. That one will be of little use with one leg. You may patch him up if you want, but if he must be carried then we leave him." He continued walking. Regulators of progress... he had never heard of anything so conceited. While not all of the encounters he had with the Crimson Crown had not ended badly, they were no better than the Imperial Order. Why fight to keep everything the same when the changes of the world were so spontaneous and abundant? Without change, the world might as well freeze over. Without magic or technology, Hybros never would have been able to become reunited with his people. Anyone seeking to prevent this was an obstacle, in Hybros' mind.
  23. "Em, have you really forgotten that quickly who these people are? Guts is right, we should leave them..." Hybros watches Erik and Em continue to dig out the rubble. "Ehehm... well I guess he is not getting away anytime soon..."
  24. "Hmph." Hybros moved his sycthe slightly away from the man, but still within range of his jugular. "Our goals may be intertwined but they are not the same. We are here to rescue the rest of our crew and get out. What else can you tell us about this place? Are there more traps? What is the Cold Circle's purpose here? Are there more of you?"
  25. "That might change soon enough, eheh. Melvin, you said my people have started appearing in Zylstra? I am... glad to hear that. How are they doing? Has the Baron accepted them into his city?" "Heh! Well if it is not the Crimson Crown, if I am not mistaken. Necromancers, vampires, Bonapartes... now you." Hybros leveled the tip of his scythe to the trapped man's throat, intimidatingly. "Explain what you are doing here."
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