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Everything posted by JimBee
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OOC: I switched to the Brine Blade last round. Jinnipher attacks White Angel J from the front row with Beheader.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
Hybros shrugged. "Maybe someone or something in there can help prepare us for what is ahead. I think we should check the temple first." Meanwhile Zoot's Reaper was buzzing ever more violently as they neared the pillar. -
Heroica RPG - Quest #151: Send the Pain Below
JimBee replied to JimBee's topic in The Heroica Archive
Nahzka looks to each hero as they share their stories. Her gaze seemed to pierce their eyes, as if she was trying to see what was behind them. "...That is certainly a unique way to introduce yourself, Ezeran. Perhaps it was fate that led you to become the person you are today, or perhaps not. One must spend a great deal of time wondering which is the truth." "The gods of men and elves may lead you astray just as easily as they may lead you to clarity. One's faith may be as fickle as the gods themselves. It is a pleasure to meet you, Ellaria." "I see. If you were once a man, how would being in a different body change the way you think?" "I sense there is much more to you than meets the eye, child." "Your people must miss you. Perhaps it is true that money really is an object, but how important is it to you?" "There is no need to apologize, I am sure your new partners will settle their differences. I will be happy to explain once I hear from your dwarven friend." Nahzka continues to observe the heroes while she waits fro Hunkan's response. -
Heroica RPG - Quest #151: Send the Pain Below
JimBee replied to JimBee's topic in The Heroica Archive
"None right now, but they would certainly fit in. I don't suppose you have leprechaun blood in you?" "And your, sir knight. Though you look a little young to be holding a sword, even if you are a gnome." . "Very well. Follow me..." Moke leads the way into the manhole, and the heroes file in one by one. With some tricky maneuvering and perhaps some loosening of joints, Goliath is able to fit in. Soon the party is on their way down a long and dark yet somehow warm and dry tunnel - not the smelly, slimy sewers that they were perhaps expecting. Eventually a dim glow at the end of the tunnel begins to fill the tunnel, and they reach a large cavern populated by a few buildings and even a waterfall. The glow is lively and the sounds of people moving about their days can be heard. "Welcome to Zylstra. You'll find your imps over there." Moke indicated beyond the buildings to a small group of makeshift huts. "And if there is nothing else... I do believe I have done my job. I will leave you to it." The finely-dressed gnome shuffles off towards the main city, perhaps a little more quickly than was natural or polite. With not much else to do at the moment the heroes head over towards the imp settlement, where they don't have to wait long for someone to receive them. A diminutive creature approached, whom the heroes could only guess is a female imp. She was no larger than a human child, yet her composure and unblinking gaze through bright yellow eyes indicated confidence and and a commanding regality. She had leathery scarlet skin, bat-like wings, and a crown of dark, manicured horns. A pointed tail flicked behind her and small white fangs could be seen when she spoke. Behind her, a few individuals with similar features (yet not quite as striking) bustled about among the huts. "You are the heroes we sent for." The imp's voice was another striking feature. It sounded - or rather, felt - thick and heavy, yet light and sweet at the same time, as if there were many voices layered on top of one another. The sound was full and somehow satisfying, as though one's ears were filled with music. "Our contact on the surface speaks very highly of your organization. I am Nahzka, the one who sent for you. I am also what you surface species might call a queen to my people. Before we begin I would like to know each of you - your names, where you hail from, and what brought you here to Eubric." Still unblinking, she gazed at each hero's eyes in turn. -
Heroica RPG - Quest #151: Send the Pain Below
JimBee replied to JimBee's topic in The Heroica Archive
"Oh, a familiar face - it is good to know someone who knows us a little bit can vouch - surely the imps will have you think we are the bad gnomes here. F-for those of you who don't know me, I'm Moke, the one in charge of finances in Zylstra." "W-well, it started with one - Hybros, I believe - he helped get rid of some nasty things down in Zylstra a while back - and that is why his imp friends were allowed to stay here. Little devil-like creature with wings and horns. But they just popped out of nowhere! We have seen our fair share of things unnatural besides that - you might begin to understand our worry when you have seen what we have seen." "Imps, gnomes, halflings, dwarves - we've even been known to house a rockling or two. Zylstra has been a refuge of sorts for, ahem - folk of smaller stature." Moke shook his head sadly. "I-I'm not really sure what to think, but we've lost one of our own. The Baron told me not to speak that m-much about it, he says I talk too much... I'm just here to lead your down there. I-I'm sure the imps can brief you on your assignment." Moke nervously backed up against the wall. "P-please get that thing away from me!" "...Ahem. It looks like you're all here - are there any more questions? As for your rather large friend, do not worry - we have somehow fit larger before." -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
"Hm, yes, I believe that was her name. I knew she looked familiar, heheh. Yes, we are all from Heroica. I will be sure to let her know of this visit if I see her." Hybros smiled politely, but his eyes showed a trace of suspicion. "Perhaps we can speak about her more when we return. I do not believe we have time to waste." "Heh, that will be acceptable. We will look for this Lowcraft family. Let us go now." -
The chosen heroes gather at the end of an alleyway, per the directions left in the Hall. A gnome with a respectable top hat waits outside a manhole. "H-heroes? Is this everyone?" The gnome grumbled something about over-enforcement. "I-I'm supposed to bring you to the imps." Party: Ellaria Arbour (Sandy) ~Party Leader~ 25 years old female human Alchemist Level 34 2/4 *Immune to Fire* *Three rolls for Mixture* *Transfer poisoned and bleeding upon being hit* *No Free Hits for 3 rounds* Power Bonus: 0 Defense: 6 (1+5) Health: 55/55 (9+33+10+1+2) Gold: 233 Equipment: Mythril Mallet (WP: 20, wood- and darkness-elemental; Hollow [-]; hammer), Rubber Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear.), Robe of the Magi (SP:1, suitable for mages, clerics, alchemists, chi monks, decamon drafters, necromancers, regulators, scholars and weather mages; bodywear.), Spider Helmet (SP:5, passes poisoned and bleeding effects to the enemy when the wearer is hit; immunity to fire; headwear), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Inventory: Weapons Ignis Fatuus (WP:13, permanently poisoned by 15, fire- and lighting-elemental staff), Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Wormtail Whip (WP:15, earth-elemental, whip) Artifacts: Ranger's Quiver (WP: +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators, and winged warriors; backwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; suitable for mages, clerics, necromancers, scholars and weather mages, bodywear), Cherokee Rose (Doubles potency of both incoming and outgoing restorative consumables and healing; suitable for Ellaria only; accessory.) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Consumables: 10 Grand Potions, Health Core, 4 Tonics, Diluted Arc Tonic (Restores 10 ether to all allies), 3 Grand Tonics, Ether Core, 2 Hyper Arc Tonics (Restores full ether to all allies), 2 Elixirs, Arc Elixir (Restores 60 health and 15 ether to all allies and removes negative effects.), 2 Remedies, Neutralizer, Tiger Balm, 3 Phoenix Essences, Last Resort (revives all knocked allies to 1 health), 3 Meads, 3 Smelling Salts, 2 Nostrums, 2 Soma, 2 Mulled Wines, 2 Smoke Bombs, Hot'n'Cold Bomb (Causes 30 fire- and ice-elemental damage to all enemies), Holy Rain Bomb (Causes 20 water-, wind- and light-elemental damage to all enemies), Bad Breath (Poisoned by 1-effect to all enemies), Feather of White, Demon Repellent Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Chemistry Set (Allows the user to use Mixture outside of battle, costs 2 Gold Bars/un-modified roll, suitable for alchemists; tool), 3 Gold Bars Kid Reddson (dum) 19-year-old Male Human (1/4 Leprechaun) Ranger Level 5 *Aims become Hits* Power Bonus: 0 Health: 10/10 Gold: 2 Equipment: Crossbow (WP 3), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.) Inventory: 3 Smoke Bomb, 2 Potion, Phoenix Essence, Venom, Fire Bomb, Sterile Gloves (Grants Immunity to Poisoned and Bleeding effects, Handwear), Bedroll Ezeran Yavarr (MysticModulus) 42 year old male human Mage Level 14 *Immune to wood and fire* *Absorbs Darkness* *Enemies that hits Ezeran become slowed* Power Bonus: 0 (+2 spellpower) Defense: 3 Health: 18/18 Ether: 18/18 Gold: 0 Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood and fire; suitable to Ezeran only; bodywear.), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Inventory: Emerald (Wood), Ruby (Fire), Remedy X3, Bedroll, Smoke Bomb, Pick Axe, Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Sylvania's Cowl (Grants "Animal Talk", Headwear), Grand tonics X2, Potions X5, Nostrum X2. Paladin Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Knight Level: 11.5 *Immune to Stunned, Bound, Petrified and Earth* Power: 16 Defense: 9 Health: 22/22 10+10+2* Gold: 198 Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Earth) Inventory: Weapons: Slimy Sword (WP:12, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword) Gems: Emerald Consumables: Potion x 4, Phoenix Essence, Ambrosia, Smoke Bomb, Fire Bomb Tools: Bedroll Goliath (Goliath) Automaton Barbarian Level 1 Power: 4 Defense: 0 Health: 10/10 (8+2) Gold: 0 Equipment: Ebony Scorpion Spear (WP:5, deals Poisoned-by-3; spear) Inventory: Potion x4, Mead x3, Plasma Cutlass (WP:3; Greatsword), Magma Maul (WP: 6, 1/6 chance to trigger an Inferno (see Weather Mage) when dealing damage, hammer), Tonic x2, Bunch of 10 Cherries (Each cherry restores 1 ether when eaten), Smelling Salts, Nostrum, Blind Bomb, Dirt Bomb, Bedroll, Shovel Debts: 20 Gold (Torald) Hunkan Silvertoss (BountyBeast) 53 year old male dwarf Rogue *Immune to Blinded* Level 7 Power Bonus: 0 Health: 13/13 Gold: 188 Equipment: Ebony Scorpion Dagger (WP: 5, deals Poisoned-by-3), Goggles (Provides immunity to Blinded effect, Headwear) Inventory: Potion, Phoenix Essence, Nostrum, Remedy, Fire Bomb, Wooden Sword (WP:7; Suitable to Anyone) QM Note: Welcome to the quest! Please check your stats and check in within 24 hours. Dum, Kid can only equip one artifact as he is level 5. I de-equipped your Sterile Gloves. I will mention right away that I will be leaving the country on July 11th, so the quest can go no longer than that. If I speed things along at certain points, that is why. I hope it won't be a problem.
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A messenger enters the Hall. Chosen Heroes: Ellaria Arbour, level 34 Alchemist *Party Leader* Kid Reddson, level 5 Ranger Ezeran Yavarr, level 14 Mage Petaldan Pafenius, level 11 Knight Goliath, level 1 Barbarian Hunkan Silvertoss, level 7 Rogue A note was left among the party selection, with instructions to meet at the city entrance to Zylstra at midday. QM Note: The quest thread will be up later tonight, please take this time to make any last-minute purchases. Sorry to those who were not picked - I sincerely hope another quest comes around shortly!
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Satisfied with her kills, Jinnipher continues to hack at the angels from the back row. She picks up her Brine Blade again and hopes it connects with White Angel G.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
"That is a portal to Azazot, yes. Though the ones I have seen before did not turn the whole sky green like this... Who knows what could have come out of a gateway that large? And it has been open for so long..." Hybros grimaced. He tipped his hat to the king. A woman in the Hall dressed and looked similar to these people, though he couldn't recall the name. He pulled out the candy cane that the woman had given to him and began to suck on it thoughtfully. "We are here to solve this problem of yours. The scouts you have sent into Goetia have not returned, yes? Unlike them we have some experience dealing with this sort of thing. We believe someone has summoned an archdemon and perhaps much more, and we were called here to stop it. Do you know of any recent happenings in your kingdom that would seem... hm, out of the ordinary? Strange men in big hats carrying around ominous books? Anything at all that will help us solve this problem?" -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
Hybros made a noise that could be perceived as a scoff. -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
OOC: You forgot to add my purchase. "That is quite the prize, Atramor. I am sure it will aid us well in the coming battles. And good idea about the Demon Repellent." "Sham, how much would you pay in exchange for this Dastan Armor? This is no knockoff, and came from the home of dragons. I would imagine such a relic to be quite valuable, heheh..." "I believe that is what we are here for." -
"How admirable. Just don't expect someone to always have your back." Jinnipher grinned slyly. "Hel, with a voice like that Karie could have probably revived him herself."
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Right. With what seems like a recent trend in people starting over, my advice would be to try and stick it out awhile longer. Timothy was in one single quest. I can tell you that I had no idea what Hybros was going to be on his first quest. He was a minifig that I designed for a contest back then, and I wrote his character, backstory and personality as I went along. You're not going to feel satisfied after one quest because you barely got your foot in the door for RPing that character. Give it time to develop and you will find yourself more dedicated to one character. If you keep starting over you'll likely never get there.
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Current Sign-ups: Ellaria Arbour, level 34 Alchemist Torald Waruelf, level 11 Barbarian Timothy Evergreen, level 4 Cleric Kid Reddson, level 5 Ranger Keliim, level 14 Barbarian Ezeran Yavarr, level 14 Mage Petaldan Pafenius, level 11 Knight Throlar Wineghilm, level 16 Warden Goliath, level 1 Barbarian Hunkan Silvertoss, level 7 Rogue Darksten, level 24 Assassin Sign ups close in four days.
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Yeah I suppose you could also "clone" a bunch of swords and sell them. Soon everyone will have WP:100 weapons or maybe just thousands of slimy swords
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So that's the advantage of Slimy Swords. :gasp: I never really understood the point until now. You could split up all of the swords to a bunch of WP:1 swords, upgrade each for 20 gold, then put them back together again. Soon you'd have one helluva sword.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
"Deal." Hybros exchanged 200 gold for the item and sat down at the side of the cart, satisfied with with his purchase. -
"Then it was stupid for you to come along on this mission. You knew the risks."
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Jinnipher attacks Gray Angel E in the front row with Beheader. If successful, she aims the same attack at White Angel A; if not, she tries again.
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Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
"Hm, alright then... perhaps some Ancient Amber (Makes a weapon deal double damage to Ancient-type enemies when merged into a weapon at a smithy; can only be merged once per weapon, and never into shields; the weapon must be renamed to include "ancient" and "amber" in the name.) or a Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected; shield)? Neither of those are artifacts... heh." OOC: You did say we could ask for anything. -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
"Hm, would you happen to have a Toxic Hood: (Headwear, converts poison to blessed effect)?" -
Heroica RPG - Quest#148: Once Upon a Time in Goetia
JimBee replied to Sandy's topic in The Heroica Archive
"Hello, Sham. Your mother sends her best wishes and hopes your are safe." Hybros examined the cart. "We should not waste time. You can sell us your wares on the way, heheh." -
OOC: The way the rule for flanks is written is pretty confusing... I would've assumed Octavyns special would have only struck heroes in the front flank, but I guess you have it worked out. :shrug: Even so, Jinn should have Barrier 1 because Angel A is enamored and can't attack her at all.
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OOC: Jinnipher should've targeted White Angel A with Beheader twice, not A then B with Brine Blade. I think she should also still have Barrier 2. "Now we're really kicking megablocks. Keep at it! I'll finish off these grey ones, boys." Jinnipher swung Beheader at Gray Angels E and F in the back row.