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Everything posted by Flipz
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There hasn't been a whole ton of interest from the Heroes in the Hall, and the ones who are interested are all on Quests and not really interested in joining via mail (i.e. would rather join in person). Or just don't have rep with the faction they want to join.
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Speaking of Gold Bars, I feel like Ellaria should have more than just two...she rolled a LOT of 4's in that last battle, unless I'm missing something?
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Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
FM Note: I still need actions for William and Alexander; please note, Myrddyn, that Wedge09 has given you control of Alexander for the weekend. -
Must not make a dirty joke, must not make a dirty joke, must not make a dirty joke...dangit, I just made a dirty joke anyway, didn't I?
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Arthur awakens late to the warm breeze wafting across his face. It's only after opening his eyes that he realizes the source is Miirym, her head mere inches from his. "Aah!" he cries, scrambling backward hard enough to bonk his head on the back wall. He rubs the point of impact gingerly, hoping he hadn't left a mark. "Miirym...what are you doing?" Miirym blinks silently at Arthur, the delay long enough to annoy him. "Miirym..." "<I had hoped you might murmur some information about the matters of which you spoke last night.>" Arthur sighs. He'd known this day was coming. He'd just hoped it wouldn't be so soon. "What do you want to know?" "<Everything.>" ----------------------------- Time passes, with Arthur explaining all he could about his time with Wren, many a tale being interrupted and interspersed with another before being resumed and told through. At length, Miirym's stomach begins to rumble. "<...thank you, Arthur. I can see why this would be difficult for you. But we should not have secrets between us, not of such magnitude. There are many forces that try to tear us apart. We must not allow them any weapons with which to do so.>" Arthur nods in agreement. "Does that mean you're ready to explain what was bothering you while we left Dastan?" Miirym turns her head awkwardly. "<...yes. But ready and able are two different things. I...cannot truly tell you what I myself fail to understand.>" Arthur strokes his stubbly chin, his exp<b></b>ression carefully concealed. "I see," he says neutrally; it is impossible to tell whether his suspicions have been confirmed or allayed. Miirym's stomach growls again, interrupting the ex-Mage's musings. "Come on, Miirym," he says, "let's go back to the Teahouse. Perhaps our hosts will have something for you there."
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Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
FM Note: For the sake of my unreliable internet, I'm going to post this now; Siercon & Coral, if you wanted to return to the Hall just let me know and I'll retcon. Newly reunited, the party continues their Immortal streak by heading for the... Muddy Riverbank PREPARE FOR BATTLE! Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP The Enemies: Camouleons *Mob 5* Type: Vermin Level: 40 (8*5) Defense: 5 (1*5) Health: 380/380 (76*5) Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens. Drops: Tonic Mandragora A *Mob 8* *Wood-elemental attacks* Type: Plant/Vermin Level: 40 (5*8) Health: 280/280 (35*8) Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target. Drops (varies by roll): 1-2: Remedy 3-4: Venom 5-6: nothing Mandragora B *Mob 8* *Immortal!* *Wood-elemental attacks* Type: Plant/Vermin Level: 40 (5*8) Health: 280/280 (35*8) Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target. Drops (varies by roll): 1-2: Remedy 3-4: Venom 5-6: nothing Mud Frogs A *Mob 2* *Earth-elemental attacks* Type: Vermin/Rock Level: 18 (9*2) Health: 186/186 (93*2) Special: Muddy Splash – Causes the blinded-effect to all opponents. Drops (varies by roll): 1-2: Dirt Bomb 3-4: Remedy 5-6: nothing Mud Frogs B *Mob 2* *Earth-elemental attacks* Type: Vermin/Rock Level: 18 (9*2) Health: 186/186 (93*2) Special: Muddy Splash – Causes the blinded-effect to all opponents. Drops (varies by roll): 1-2: Dirt Bomb 3-4: Remedy 5-6: nothing Mud Frogs C *Mob 2* *Earth-elemental attacks* Type: Vermin/Rock Level: 18 (9*2) Health: 186/186 (93*2) Special: Muddy Splash – Causes the blinded-effect to all opponents. Drops (varies by roll): 1-2: Dirt Bomb 3-4: Remedy 5-6: nothing Mud Frog D *Earth-elemental attacks* Type: Vermin/Rock Level: 9 Health: 93/93 Special: Muddy Splash – Causes the blinded-effect to all opponents. Drops (varies by roll): 1-2: Dirt Bomb 3-4: Remedy 5-6: nothing Mud Frog E *Earth-elemental attacks* Type: Vermin/Rock Level: 9 Health: 93/93 Special: Muddy Splash – Causes the blinded-effect to all opponents. Drops (varies by roll): 1-2: Dirt Bomb 3-4: Remedy 5-6: nothing The Party: Warlen Melimane, Eulalia's Knight (The Chosen Minifigure) *Stunned (1 Round)* 23 year old male half-elf Mystic Knight Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* Power Bonus: 0 4 Health: 32/32 (5+19+7+1*) SP: 9 (5+4) Ether: 10/25 (5+19+1) Gold: 250 Glory Points (GP): 25 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Inventory: Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses). Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) Loaned to Avalanche, Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb) Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x4, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.) Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone) For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*), *+1 to health from Rockapple Fruit, Quest #131 *Name changed from Magicians Gloves. Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage. Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* Power Bonus: +0 Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3) Health: 46/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3) Ether: 16/27 (Level bonus 26 + Battle Mage bonus 1) Gold: 566 Glory Points (GP): 26 Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3). Inventory: Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) loaned to Avalanche, Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword). Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Gems: Amethyst, Ruby, Topaz. Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb, Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.) Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* Power Bonus: +10 spellpower Defense: 5 (Dark Phibbian Cloak +5) Health: 29/29 (5 base + 19 lvl + 5 class) Ether: 10/25 (5 base + 19 lvl + 1 class) Gold: 109 Glory Points (GP): 31 Equipment: Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone), Inventory: Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb Consumables: 9 Potions, 3 Remedies, 1 Grand Potion, Tools: Magic Compass, Shovel, Magnifying Glass For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Favors Plant- and Beast-type enemies* Power Bonus: +2 WP Defense: 6 (Chevalier of Charis armor + Dream Helm) Health: 43/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick) Gold: 280 Glory Points (GP): 83 Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: •Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap • Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest) Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* Level: 23.33 Warden Power Bonus: 0 Defense: 14 Health: 37/37 Gold: 559 Glory Points (GP): 26 Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.) Inventory: * Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect) * Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril) Avalanche, the Super Sleuth (Dragonfire) 30 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* Level 15.5 Power Bonus: 0 Health: 28/28 (8+14+1*+5 Lethauros Ring) SP: 5 Gold: 5 Glory Points (GP): 17 Equipment: Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club) (loaned from Erik), Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory) (loaned from Warlen) Inventory: Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7, earth-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, 2x Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 10x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members. -
Argh. If I'd known my internet was going to be a problem tonight, I'd have gotten the Fields battle up instead of philosophizing. Sorry, gang, battle tomorrow (assuming internet cooperates).
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"A 'flaw' I also share, Lord Chauncey. So you did not hear of Passion's demise, then. Nor of how I assumed Wren successful too soon and failed to aid my fellow Heroes when they needed me most." "<...>" "I...betrayed their trust. I had fought to prevent her rise, but then I saw Wren, ascended, a seeming goddess...and so, I declared my devotion to her, pledged not to continue to fight. The devotion did not extend both ways. And my party wasted valuable resources reviving me, resources they should have saved for those who perished..." "You know, it's funny. That night I was not a Hero, either. No magic spell keeping me this side of the border between life and death. By all accounts, I should have died, and yet I did not. Ever since, I've drifted, moving from cause to cause to cause. And now, here I am again, no longer a Hero, with a cause both smaller and greater than I'd ever imagined." "<...the Golden Crusade?>" Arthur laughs. "You, Miirym. You are the most important thing to me, more than any group or cause we could fight for. It may be selfish of me, but so be it. It's the truth." Miirym says nothing, but seems both at ease and a bit pleased with herself. Clearly, for the moment, all is right with her world.
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Arthur slowly nods. "Forgive my caution, but if you have studied that night, then you also know of the mistakes I made during the course of it. I do not wish to repeat them. There is much truth in what you say--just as there was in Wren's words--but I have also discovered in the intervening years that the mind of man is ill-suited to understand Chaos. To many, it is merely "the purest of evils", a force of raw destruction and nothing more. To them, a thing is good, or it is evil, and there is no room for gray. Even those that understand gray tend to class it as some sort of neutral, ignoring the tones and shades that lie within. Few among mortal minds can comprehend the superposition of states, where light can contain dark, chaos can contain order, evil can contain good. And even I myself fall prey to such leanings, being quick to judge and strong in passion. In my haste to see the light that may bloom from the darkness, I forget that it is still dark, still very much capable of very much harm, and my failure of foresight has brought that harm to many I hold dear. Now that I have Miirym, I am more hesitant to take those risks...though perhaps even still not as much as I ought to be." Miirym can no longer hold herself back. <Arthur. You talk around this subject often. I wish to know what happened on the night to which you refer.> Arthur regards Miirym carefully, then nods before taking another sip of his tea. "Very well. Though perhaps Lord Chauncey would be willing to begin? I must admit I am interested to hear an outside perspective on the events of that fateful evening."
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"I am indeed, for better or for worse," Arthur replies. Miirym, poking her head and neck into the small shack, looks at her partner expectantly, as if waiting for him to elaborate, but the ex-mage does not. "I've heard you're a scholar of arcane lore yourself--the Old Gods, to be precise. They've had...a profound influence on my life. Particularly during the period when I actively practiced chaomancy." Arthur pauses, both to allow Chauncey to respond and to take the opportunity to sip his tea.
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Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP Round 3 of Battle 5: >William vs. Pumpkinfaces B - SHIELD (Aura - William: Aura) >William vs. Pumpkinfaces B - Deflected Damage (William: no deflection, 14/2=7-14=0 damage; Warlen: +1 Power) >Alexander vs. Pumpkinfaces B - Special Damage (Laughing Gas - Alexander William: Stunned; Warlen: +1 Power) Erik vs. Pumpkinfaces B - Extra Critical Hit (Pumpkinfaces B: 12*3=36+26=62*2=124 damage (KO!)) >Warlen (Fire) vs. Pumpkinfaces B - recovers from Stunned >Siercon (Fire) vs. Pumpkinfaces B - At the last moment, the party falters, but Erik cuts down the final enemies in a single slice. THE BATTLE IS VICTORIOUS! The enemies drop loot and 9 Glory Points. The Party: Warlen Melimane, Eulalia's Knight (The Chosen Minifigure) *Stunned (1 Round)* 23 year old male half-elf Mystic Knight Level 20.66 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* Power Bonus: 0 4 Health: 32/32 (5+19+7+1*) SP: 9 (5+4) Ether: 10/25 (5+19+1) Gold: 250 Glory Points (GP): 25 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Inventory: Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses). Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb) Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.) Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone) For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*), *+1 to health from Rockapple Fruit, Quest #131 *Name changed from Magicians Gloves. Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage. Level: 26.66 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* Power Bonus: +0 Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3) Health: 46/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3) Ether: 16/27 (Level bonus 26 + Battle Mage bonus 1) Gold: 566 Glory Points (GP): 25 Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3). Inventory: Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword). Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Gems: Amethyst, Ruby, Topaz. Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb, Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.) Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage Level 20.33 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* Power Bonus: +10 spellpower Defense: 5 (Dark Phibbian Cloak +5) Health: 24/29 (5 base + 19 lvl + 5 class) Ether: 10/25 (5 base + 19 lvl + 1 class) Gold: 109 Glory Points (GP): 31 Equipment: Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages), Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone), Inventory: Weapons/Artifacts: Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb Consumables: 8 Potions, 3 Remedies, 1 Grand Potion, Tools: Magic Compass, Shovel, Magnifying Glass For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 28.33 *Natural Respite* *Immune to asleep and fast asleep* *Favors Plant- and Beast-type enemies* Power Bonus: +2 WP Defense: 6 (Chevalier of Charis armor + Dream Helm) Health: 43/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick) Gold: 280 Glory Points (GP): 83 Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: •Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap • Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest) Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* Level: 23.33 Warden Power Bonus: 0 Defense: 14 Health: 37/37 Gold: 559 Glory Points (GP): 25 Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.) Inventory: * Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect) * Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril) Party Leader, please divide the spoils of battle: Potion (Restores 10 health to the target.) Tonic (Restores 5 ether to the target.) 2x Glory Points -
Sorry, folks, internet is down at home and trying to do stuff on mobile just isn't going to work out. Sorry!
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Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
FM Note: I'll autoroll the next Round as soon as Alexander lets me know if he wants to Favor Plants or not. Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP Round 2 of Battle 5: >William vs. Pumpkinfaces A - Deflected Damage (William: damage deflected; Warlen: +1 Power) >William vs. Pumpkinfaces B - Critical Hit (Pumpkinfaces B: no effect, Immortal) >Alexander vs. Pumpkinfaces A - SHIELD (Marking the Favored - Pumpkinfaces A: 16*3=48+28=76*2=152 damage; Alexander: Favor Plants?) Erik vs. Pumpkinfaces A - Counter (Erik: 14-14=0 damage; Pumpkinfaces A: 12+26=38*2=76 damage + no Petrified) >Warlen (Fire) vs. Pumpkinfaces A - Special Damage (Laughing Gas - Warlen: Stunned, +1 Power) >Siercon (Fire) vs. Pumpkinfaces A - SHIELD (Circle of Might & Magic - Pumpkinfaces A: 17+20=37/2=18 damage (KO!); Pumpkinfaces B: Immortal removed; Pumpkinfaces B: 17+20=37*2=74 damage; Siercon: -1 Ether) This time, it is William who struggles to no avail, although he is able to successfully deflect his foe's attack. Alexander deals tremendous damage to the Pumpkinfaces, and sees an opportunity to Favor Plants if he wishes to do even more. Erik effortlessly blocks the Pumpkinfaces' attack and counters with a cut of his own, though it's not quite enough to finish them. Warlen giggles at the goof-up, then finds himself unable to stop as the Pumpkinfaces' laughing gas begins to kick in; seeing the spellcaster's situation, Siercon stabs the single undefended Pumpkinface to death before searing the newly-vulnerable second group with a scorching spell of Fire. One group enemies remains. THE BATTLE CONTINUES! The Enemies: Pumpkinfaces B *Mob 2* Type: Plant Level: 14 (7*2) Health: 100/116 (58*2) Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn. Drops (varies by roll): 1-3: Tonic 4-6: nothing The Party: Warlen Melimane, Eulalia's Knight (The Chosen Minifigure) *Stunned (1 Round)* 23 year old male half-elf Mystic Knight Level 20.33 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* Power Bonus: 0 4 Health: 32/32 (5+19+7+1*) SP: 9 (5+4) Ether: 10/25 (5+19+1) Gold: 250 Glory Points (GP): 16 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Inventory: Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses). Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb) Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.) Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone) For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*), *+1 to health from Rockapple Fruit, Quest #131 *Name changed from Magicians Gloves. Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage. Level: 26.33 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* Power Bonus: +0 Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3) Health: 46/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3) Ether: 16/27 (Level bonus 26 + Battle Mage bonus 1) Gold: 566 Glory Points (GP): 16 Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3). Inventory: Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword). Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Gems: Amethyst, Ruby, Topaz. Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb, Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.) Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage Level 20 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* Power Bonus: +10 spellpower Defense: 5 (Dark Phibbian Cloak +5) Health: 24/29 (5 base + 19 lvl + 5 class) Ether: 10/25 (5 base + 19 lvl + 1 class) Gold: 109 Glory Points (GP): 22 Equipment: Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages) Inventory: Weapons/Artifacts: Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb Consumables: 8 Potions, 3 Remedies, 1 Grand Potion, Tools: Magic Compass, Shovel, Magnifying Glass For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 28 *Natural Respite* *Immune to asleep and fast asleep* *Favors Undead- and Beast-type enemies* Power Bonus: +2 WP Defense: 6 (Chevalier of Charis armor + Dream Helm) Health: 43/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick) Gold: 280 Glory Points (GP): 74 Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: •Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap • Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest) Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* Level: 23 Warden Power Bonus: 0 Defense: 14 Health: 37/37 Gold: 559 Glory Points (GP): 16 Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.) Inventory: * Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect) * Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril) -
Halloween for me, but the section banners never show on mobile for me.
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All right, some confusion with Petrified on mobs... I treat Petrified kills on mobs exactly the same as instakill from Assassins--it instantly kills one member of the mob. The question is, does the Petrified stick around afterwards, or is it just the one mob member that was Petrified? (Yes, it's an edge case, since there's only one item in the game that can Petrify enemies...but I happen to be dealing with it at the moment. )
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Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
FM Note: I completely understand being unable to post for long periods of time, but it's discourteous not to try and inform the QM/party beforehand, particularly if an absence is for more than one or two days. I'll let Avalanche rejoin after this battle, but don't let it happen again. In other news, the leftover Sealed tag on Alexander has finally been vanquished. Huzzah! Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP Round 1 of Battle 5: >Warlen (Fire) vs. Hodgepodges - SHIELD (Spellblade Spin - 1+2=3 hits; Hodgepodges: 12+20=32*2/2=32 damage + no Hexed; Lucky Rabbit A: 12+20=32*2*2/2=64 damage + no Hexed; Lucky Rabbit B: 12+20=32*2*2/2=64 damage + Hexed!; Warlen: -1 Ether) >William vs. Lucky Rabbit A - SHIELD Critical Hit (Lucky Rabbit A: 5*2=10+23=33*2*2=132 damage (KO!)) >William vs. Lucky Rabbit B - Special Damage Aim->Hit (I'm Late! Lucky Rabbit B Hexed, attacks Lucky Rabbit C: 17 damage; Warlen: +1 Power) >Erik vs. Pumpkinfaces A - SHIELD (Circle of Might & Magic - Hodgepoges + Pumpkinfaces A: 12+26=38*2/2=38 damage; Lucky Rabbit B + Lucky Rabbit C: 12+26=38*2*2*2/2=152 damage (Lucky Rabbit B KO'd!); Pumpkinfaces A Petrified!; Pumpkinfaces B: no effect, Immortal; no element selected, Amethyst chosen; All enemies except Pumpkinfaces A & B: 12+26=38 Darkness-elemental damage (Lucky Rabbit C KO'd!); Pumpkinfaces A: -1 member; Pumpkinfaces B: no effect, Immortal; Erik: -3 Ether) >Siercon vs. Pumpkinfaces B - Damage (Siercon: 21/2=10-5=5 damage; Warlen: +1 Power) >Alexander vs. Hodgepodges - Aim (Hodgepodges: 16*2*3=96 damage (KO!)) Even a member down, the party quickly sweeps through the enemies in this area of the Fields, with Warlen weakening one Lucky Rabbit enough for William to kill it while Hexing another to prevent its escape. Eric slices through the enemies before unleashing a burst of Dark power that's enough to claim the lives of the remaining rabbits, while Alexander lines up a shot to silence the last Hodgepodge. Only Siercon takes damage, doing so in the process of holding off an Immortal, undefeatable foe. Two groups of enemies remain. THE BATTLE CONTINUES! The Enemies: Pumpkinfaces A *Mob 4* Type: Plant Level: 28 (7*4) Health: 232/232 (58*4) Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn. Drops (varies by roll): 1-3: Tonic 4-6: nothing Pumpkinfaces B *Mob 3* *Immortal!* Type: Plant Level: 21 (7*3) Health: 174/174 (58*3) Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn. Drops (varies by roll): 1-3: Tonic 4-6: nothing The Party: Warlen Melimane, Eulalia's Knight (The Chosen Minifigure) 23 year old male half-elf Mystic Knight Level 20.33 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* Power Bonus: 0 Health: 32/32 (5+19+7+1*) SP: 9 (5+4) Ether: 10/25 (5+19+1) Gold: 250 Glory Points (GP): 16 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Inventory: Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses). Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb) Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.) Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone) For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*), *+1 to health from Rockapple Fruit, Quest #131 *Name changed from Magicians Gloves. Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage. Level: 26.33 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* Power Bonus: +0 Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3) Health: 46/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3) Ether: 16/27 (Level bonus 26 + Battle Mage bonus 1) Gold: 566 Glory Points (GP): 16 Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3). Inventory: Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword). Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Gems: Amethyst, Ruby, Topaz. Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb, Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.) Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage Level 20 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* Power Bonus: +10 spellpower Defense: 5 (Dark Phibbian Cloak +5) Health: 24/29 (5 base + 19 lvl + 5 class) Ether: 10/25 (5 base + 19 lvl + 1 class) Gold: 109 Glory Points (GP): 22 Equipment: Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages) Inventory: Weapons/Artifacts: Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb Consumables: 8 Potions, 3 Remedies, 1 Grand Potion, Tools: Magic Compass, Shovel, Magnifying Glass For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 28 *Natural Respite* *Immune to asleep and fast asleep* *Favors Undead- and Beast-type enemies* Power Bonus: +2 WP Defense: 6 (Chevalier of Charis armor + Dream Helm) Health: 43/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick) Gold: 280 Glory Points (GP): 74 Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: •Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap • Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest) Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* Level: 23 Warden Power Bonus: 0 Defense: 14 Health: 37/37 Gold: 559 Glory Points (GP): 16 Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.) Inventory: * Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect) * Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril) -
"..." "<Arthur?>" "...hmm? Oh, yes. It appears I have started to unwittingly follow in Master Kiga's footsteps," Arthur jokes. "I seem to be losing my voice...and, perhaps, my patience. Perhaps some tea would be soothing for throat and spirit both." Arthur and Miirym follow Lord Chauncey and Master Kiga to the tea room.
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I figured it's a puzzle to which we're missing some pieces. It's more that I've been writing a lot of other characters lately, and I'm starting to lose Arthur's voice as a result (well, fatigue plays a role as well).
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Sorry Zeph, rest of 139, kind of at a loss for what to say/do.
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Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
FM Note: Because Avalanche was removed for inactivity, the party as a whole isn't being forced out. -
Heroica RPG - Unlimited Quest: Fields of Glory
Flipz replied to Sandy's topic in The Heroica Archive
QM Note: Sorry for the delay! I'll do my best to keep things rolling from here on out. Continuing their Immortal streak, the Heroes move on to the... However, when they arrive, they quickly find that Avalanche (Dragonfire) has gone missing, leaving only Erik's Silver Cup of Victory behind. The party does not have time to wonder what misfortune has befallen their ally, as they quickly have to... PREPARE FOR BATTLE! Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP The Enemies: Hodgepodges *Mob 2* Type: Beast Level: 18 (6*3) Health: 156/156 (52*3) Special: Roly-poly - The Hodgepodge curls into a spiky ball, protecting itself from all damage and causing 12 damage to anyone that tries to attack it until it gets a chance to attack someone. Drops (varies by roll): 1-3: Potion 4-6: nothing Lucky Rabbit A *Lucky* Type: Beast/Icy Level: 17 Health: 195/195 Special: I’m Late! – White Rabbit flees the battle. Drops (varies by roll): 1-3: 1 Glory Point 4-6: nothing Lucky Rabbit B *Lucky* Type: Beast/Icy Level: 17 Health: 195/195 Special: I’m Late! – White Rabbit flees the battle. Drops (varies by roll): 1-3: 1 Glory Point 4-6: nothing Lucky Rabbit C *Lucky* Type: Beast/Icy Level: 17 Health: 195/195 Special: I’m Late! – White Rabbit flees the battle. Drops (varies by roll): 1-3: 1 Glory Point 4-6: nothing Pumpkinfaces A *Mob 6* Type: Plant Level: 42 (7*6) Health: 348/348 (58*6) Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn. Drops (varies by roll): 1-3: Tonic 4-6: nothing Pumpkinfaces B *Mob 3* *Immortal!* Type: Plant Level: 21 (7*3) Health: 174/174 (58*3) Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn. Drops (varies by roll): 1-3: Tonic 4-6: nothing The Party: Warlen Melimane, Eulalia's Knight (The Chosen Minifigure) 23 year old male half-elf Mystic Knight Level 20.33 *Immune to Ether Reduction* *Cursed defense!* *+1 POWER whenever a party member rolls DAMAGE/SPECIAL DAMAGE* *1/6 chance to redirect Free Hits* Power Bonus: 0 Health: 32/32 (5+19+7+1*) SP: 9 (5+4) Ether: 11/25 (5+19+1) Gold: 250 Glory Points (GP): 16 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) (loaned from Erik), Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Inventory: Weapons: The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses). Artifacts: Counterstrike Gloves, Magician's Glove* (+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.) Spellbook: Amethyst, Aquamarine, Emerald, Ruby, Sapphire, Garnet x2 Lent to Siercon, Opal, Topaz, Diamond, Scroll of Sleep, Scroll of Frailty, Scroll ofAntimagic Must Be RPed: Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb) Consumables: Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants *Drunk* effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.) Other Junk: Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x8, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone) For Sale: Wand of Enamouring (WP:6, deals *Enamoured*-effect, wand), Feathered Cap (SP: 1, headwear, immune to *Petrified*), *+1 to health from Rockapple Fruit, Quest #131 *Name changed from Magicians Gloves. Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage. Level: 26.33 *Natural Respite* *Immune to Fragile, Fire, Water,* *Commands dogs* *Party Leader!* Power Bonus: +0 Defense: 14 (Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3) Health: 46/46 (Barbarian base 8 + Level bonus 25 + Battle Mage bonus 5 + Raw Meat 5 + Vampire Dust 3) Ether: 19/27 (Level bonus 26 + Battle Mage bonus 1) Gold: 566 Glory Points (GP): 16 Equipment: Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to Fragile,fire, water, bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3). Inventory: Weapons: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand) loaned to Warlen, Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword). Artifacts: Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),Lighter Armor (SP: 4, immune to Fragile, bodywear) loaned to William, Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.) Gems: Amethyst, Ruby, Topaz. Consumables: Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 3x Bone, Smoke Bomb, Other items: Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.) Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Battlemage Level 20 *Natural Respite* *Darkness to all Attacks; Immune to Darkness and Asleep* Power Bonus: +10 spellpower Defense: 5 (Dark Phibbian Cloak +5) Health: 29/29 (5 base + 19 lvl + 5 class) Ether: 10/25 (5 base + 19 lvl + 1 class) Gold: 109 Glory Points (GP): 22 Equipment: Giant Spear (WP:17, causes Bleeding -5, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to Darkness and Sleep, adds Darkness-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages) Inventory: Weapons/Artifacts: Sylvania's Cowl (grants Animal Talk; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Garnet (Earth) (loaned from Warlen) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone, Smoke Bomb Consumables: 8 Potions, 3 Remedies, 1 Grand Potion, Tools: Magic Compass, Shovel, Magnifying Glass For Sale: (Message if interested): Chain Scythe (WP:6, appliesEnamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 28 *Natural Respite* *Immune to asleep and fast asleep* *Favors Undead- and Beast-type enemies* *Sealed (2 Rounds)* Power Bonus: +2 WP Defense: 6 (Chevalier of Charis armor + Dream Helm) Health: 43/43 (6 base + 27 level + 6 class + 2 Chevalier of Charis armor + 2 Chicken Drumstick) Gold: 280 Glory Points (GP): 74 Equipment: Fauxthril Crossbow (WP: 14 16 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to asleep and fast asleep, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: •Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts Jinxed) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Ancient Spear (WP:5, Earth elemental), Trickster's Mask of the Gender-Swap • Grand Potion (2), Potions (11), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bomb, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (8), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Reputation: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest) Name: William Harkenshire *Immune to Light and Fragile* *Counterstriking* Level: 23 Warden Power Bonus: 0 Defense: 14 Health: 37/37 Gold: 559 Glory Points (GP): 16 Equipment: Croise Crossbow (WP: 12), Mirror Shield (SP:10, user is immune to light-elemental damage; shield), Lighter Armor (SP: 4, immune to Fragile, bodywear) (loaned from Erik), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.) Inventory: * Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Delfrin Sword (WP:3), Chain Whip (WP:7, causes Bound), Hand Cannon (WP: 5; Lightning ,Wood), Handy Longsword (WP: 4, 1/6 chance to inflict poisoned), Norgh Shield (SP: 5, Immune to Fragile), Lion Knight Shield (SP: 4, suitable for Knights),Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement),Chimera Armor (SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians), Wave Sword (WP: 11, Darkness-elemental, deals Cursed Effect) * Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x4, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril) -
Gone all day, it's my birthday. New battle tomorrow (10/27).
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Arthur accepts the parchment, and reads it, but seems more confused after than before. "Hmm...this Master Laghima tried to reach the Breath for so long...and then nothing?" <What is this Breath, that it vexes you so?> Arthur looks at Miirym curiously. "What indeed..." Arthur looks back to the great stone structure with new perspective. Miirym snorts. Arthur stops. There it was again. "Something's troubling you. Still. Are you ready to talk about it?" Miirym pauses, looking away from both Arthur and Kiga as she continues her soul-searching. "<No. Not...yet. There is a time and place for all things. That time is not now. Soon,>" she reassures him, "<but not now.>" Arthur nods, resuming his meditative pose. "Master Kiga," he asks quietly, "can you confirm a hunch for me? The First Breath...is it not a thing at all, but something...more?" Miirym looks to Arthur. "<Of course it is a thing. We have come to find it. We were told this vault is where it might be found.>" "And yet I wonder if perhaps the 'finding' might be of a different sort." Miirym still seems confused, if perhaps on the verge of understanding. "<I...see.>" After a few long moments, she adds, "<Mostly.>" She looks to Master Kiga, as if he might somehow provide an explanation for her partner's perplexing behavior.
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I don't think anyone wants to leave, just Warlen said this earlier:which made me think perhaps he wanted to leave, or thought someone else wanted to leave, and just wanted to get to 15 GP before that happened, so now we do have 15+ GP I was just checking no-one did want to leave, but it seems they don't. I'd still like to hear from Avalanche whether or not he wants to continue, both because of said rule and because it's been a while since we've heard from him.
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And now a candidate for "Most Humorous Moment", well done!