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Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"Hoke. What would you do after someone invaded your home, killed your family and burnt your town. 'What they tried to do?' Get over yourself. Grishnod's the old clanleader of Irlaz, and Bastala's father, bet he's going to be chuffed about what you did to his daughter." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"Yeah. You will excuse me if I don't hold my breath. Karstaal believed that. Imaestym happened." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
Guts grimaced, paled, then stopped himself from bursting into laughter. This situation was getting more and more ridiculous and senseless. "You bloody oaf. Do you realize what you did? Bastala was clanleader for Clan Irlaz. The closest thing to a King or Queen." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"The Orcs have no convenient way to get into the Kingdoms, so my guess would be none, Hoke Feeblesword. Those men are now dead, the same men that got their orders from those with us today. Now, someone tell me what everybody's obsession with keeping this pile of rubble of a bridge standing originates from." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"We found Four Boulders and Red Lizards both at Imaestym, did you forget?" Guts waved Hoke away. "We were hired to deal with the bridge issue. This bridge is still an issue. And I understand plenty. I understand what hanged civilians and burning flesh means." -
At least someone is paying attention. (Spoiler alert, it is not me, and I am in the quest.) Thanks, Flipz.
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Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
Guts got some, and only some of the fire back in his eyes, perhaps the Orcish cause was not lost. If blood was not the price of blood, perhaps something else could be. He grabbed his intimidating stick. "Heh. You speak as though the Kingdoms would care about the different Orcish Clans. You know this to be not so. Were the roles reversed, and the orcs razed one of the Kingdoms' cities. The result would not be anything like what we have now. This bridge let that war party through. Valentino did. I say Valentino answers for his crime by proxy, the destruction of Imaestym and the murders that took place there, as will Raguel and the boy David. Trials, of course, chopping off heads is pointless at this point. In return the Orcs will not attack the humans, they'll sign a peace treaty. This bridge will be destroyed, it's a human tool of war, and you already admitted that it was unsafe. If a few soldiers can make it topple, trading wagons can never cross it. The Orcs will be free to raise vessels and start actively trading by sea, unhindered by the Kingdoms in this matter. One old man's head does little to put the burned and hanged to rest and soothe the anger of those left behind. More is needed to pay for peace." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"As long as the High Kingdoms continue to plead innocent, there is no solution. Not while there are those that would stand by them in the High Kingdom's arrogance." Guts glared at Nerwen. "This is pointless. It seems the one that was right all along was Marga of all people." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
Guts shook his head. "There will be no peace. This bridge. It needs to be destroyed, the Kingdoms will not leave the orcs be, never, not as long as their leadership is passed down from craven father to craven son. We need to blow this thing up. We should... An armed standoff is better than constant war." -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"Wow, wow, hold on man, that's completely illegal, I can't do that, they will trace it back to me.. Drugging the soldiers, are you crazy? No I will not do that, you better make myself scarce before I call Gwyar over." -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
"He at Yoren's Square, most time." "I doubt we have time for sollicitations and job interviews and all that, and I think it'd be below you, to be frank. On the balcony? Some of you may be able to climb up the drainage pipe... But everyone will see, and the guards will take offense. We'd need some kind of major distraction to make that work." "Well, they're not that bad, usually, to be completely honest with you, but I still have to make money, so I'm staying here, in a few moments, those guys themselves will want a sandwich or two, speaking of which, you planning on buying anything, friend?" -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
Somewhere in the battle, Guts froze. He simply petrified. At the horrors in front of him, the realization that this whole venture had been bloody and pointless. The realization that there would always be people like Nerwen that would justify their decrepit actions with good intentions. The realization that he would never do anything good. Never make a difference. The world needs men like Guts, but did not want them. Finally now, the old raider was coming to his senses. And he broke. "I... I... It's over Tarvalk. This bridge... It's a deathtrap, you can't take this bridge by force, it will topple. The Orcs... I tried to make them see.... I'm sorry okay, I tried. I... I should not be here. We need to leave now." I'll take whatever share, as consumable, I'd like a smelling salts or emergency essence. Thanks for reviving Guts! -
I thought it was already collectively agreed upon that we'd blame Canada?
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Completely Lame - From Rick and Pandora, for me being extremely bad at making an exit.
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I also had a lot of fun at the event and meeting both people that I've met last year and people for the first time (and of course with the activities, ), a big thank-you to everyone involved in making it a success!
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Skrall heads into the alley, he bumps into the kobold that had made that place it's dwelling. Skrall notices that the kobold has only one arm. He responds: "Drink? Cheap drink from Jackson. Nice and drunk. Small, so need not as much as ogre, hah. Ask Jackson for more." The 'trapdoor' turns out to be a wooden grate. Purple explains: "Metal would get stolen, so the grates are all wood. This would lead to a sewage tunnel." "It's Captain Gwyar for you, civilian. Hmrpf. Woman, dead, multiple wounds from a sword. I'm waiting for this detective prick to finish his investigation. This is not your concern. Hurry back to your Daymaster." "Welcome to Clubs and Sanwiches, mate, I'm Letouche. The dead person? It's some rich woman, judging by her clothes. Maybe it's a girl from the bar down the street, don't know. Gwyar won't tell me anything, and in fact would rather have I move while they do their business, but I'm under official merchant's protection from Macros, so they can't do jack without angering him, hah." "I dunno, " Ellaria gets stopped by Purple. "Ellaria, it's not getting in that is the problem, the less shabby of you should probably be able to get in through the front door, it's just a problem getting to Zoe, and getting her out." -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
The heroes go off to Mercutio's street. Eventually they find the 'street' that must be it. The heroes spot Purple and the others, and head towards them. "There you are, you found it, good, good. This is it. The Lion's Share Tavern and Gentleman's club. A popular drinking establishment among the rich. And Zoë's place of holding, if my information is correct. And it better be." The building Purple was talking about was a large three story building. "We can't just barge in and hope for the best, not only will they slit Zoë's throat faster than Patricia shouts for her spear, half of the richest captains in the city are probably in there right now. We'll need to come up with a plan. It may be best to split up, or maybe we ought to stick together, whatever seems best to you. I screwed up here, with Roman dead and Zoë in there, you heroes should be the one to lead us here. Us three, we are at your command for whatever. But whatever you may want done, keep our strenghts in mind." Alright guys, it's up to you to formulate a plan of dealing with the situation at hand! One hint: interacting with others may be beneficial. -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
Starting tomorrow, I'll be at the EB event. swils can lead the party and control Guts while I am away. -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Zepher, I'm going to assume it is supposed to be a Greatsword? If it was supposed to be a Longsword let me know. Also I'm having a slight issue so Mercutio's Street will have to wait for tomorrow. Also, starting Wednesday I'll be gone for the event as well. I'll try to organize a way to be able to update on the fly, but will be extremely slow and no promises whatsoever. More details tomorrow. Sultan starts forging right away, heating the forge up to ludicrous levels with strange powders and a lot of coal and air, so that the heroes and Sultan's Apprentices have to step back. Sultan himself seems unfazed, and works with utmost concentration. Eventually, Sultan comes out with Boomingham's new weapon; a long, slender dark blade with a two handed grip. A dice was rolled to determine it's weapon power. Sultan seems slightly unhappy. Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword) "Not my best work, but still Darksteel, well, sometimes the forge works in your favor, sometimes it doesn't, eh?" The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31.75 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power: 51 Defense: 26 Health: 61/61 Gold: 26 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, 3 Grand Potions, Health Core, 2 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Nostrum, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Essence of Ridicule (Revives an Ally, but the ally is weakened, fragile and slowed) Ellaria Arbour (Sandy) Party Leader 22 years old female human Druid Level 27.33 *Immune to Sealing, Poisoned and Bleeding**Reinforced**Encouraged**Well fed, each move has a 1 in 6 chance of having double effect.* Power: 42 Defense: 3x2 Health: 43/43 Ether: 39/39 Gold: 78 Equipment: Ignis Fatuum (WP:12, Permanently poisoned for 15, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed), Ruby Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 2 Phoenix Essences, 1 Mead, 2 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), Silver Anvil Voucher Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30.75 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 Power Bonus: 5 Defense: 10 Health: 53/53 Ether: 29/29 Gold: 0 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), 4x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Smoke Bomb • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep**Intoxicated, every attack has a 1 in 6 chance of having an unexpected result* Level: 30.75 Power: 46 Defense: 8 Health: 41/41 Ether: 42/42 Gold: 292 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, , Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Rudra Bomb 'X2' (Deals 100 lightning damage to all enemies and ignores SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones. Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 50/50 Gold: 53 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo. The heroes prepare to leave, a lot of gold lighter, but better equipped. Sultan stops them one last time. "Thank you for your business, I do appreciate it, I do. Not everyday sellswords with a boatload of gold walk into your shop. That means you're no common sellswords. But that ain't a problem of mine, lucky me. I'll guess I'll see you tomorrow then, at Macros' party thing. Just make sure you don't use that steel on him, you hear me?" -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"Change that to attacking, Benji is at full health now." -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"I don't keep tabs on what everyone has or doesn't have. Benji was in danger of being knocked out, you could prevent that with your healing. That's how I saw it. You could have moved out and be there to heal. Hell, even healing folks in the border would be useful, but is that too close to the action, too far away from the tower if things get hairy? Things get dangerous for people when people do not follow orders, do whatever they think is best, for themselves. You keep saying how useful you are being, how helpful. The same as you did back in Baltarok, shouting the loudest you were so vital for whatever happened to get a treasure you can't even use. I'm beginning to think it's only one thing you are interested in helping, yourself. I instead chose to do everything I can to end the battle for everyone's sake. I'm not going to rely on what's best for you. Now move out and help us, or don't, but don't expect the world to help you." Guts walks away, but then turns out around: "One last piece of advice. I'm the party leader, you obviously don't like that, but no one cares what you like or don't like, ANYWAY, it's usually going to bite you in the megablocks to piss that person off. And guess what you did with your refusal to help and useless blabbering?" -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"Grm, Purpearl. Matthias has proven his strength, you however, refuse to follow orders. Like it or not, I'm in charge, and I'm for killing these fools, whatever you're for, I don't need to know. I have been consistantly pushing for people to be revived. Don't see it, that's your problem. You're continually being unhelpful and bringing others in danger. Like it or not, you're not contributing much, and refuse to do what little you CAN. So yes, you're expendable, but no, that does not mean we won't get you up in time. This is not my first time, we know how this works. And even if you did not get picked up, you would have done your part. That's not enough? That's not acceptable to little miss mage? It seems to me you have a problem. Don't pin this on me. Bitch. You're lucky Benji has more sense than I would have given him credit for. Matthias, you're in luck." Revised battle order. Heweart Benji is a badass and drinks consumables to take all the hits. Haldor moves to back row to be ready to heal Benji next round. Purpearl does nothing because she is afraid she won't get experience :( Matthias does nothing or something Guts Haldor Thormanil Dyric vs. Cassandra Jess uses Phoenix essence on Alexis Alexis vs. Cassandra/Raguel -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
Why did so many people do nothing? We've almost won but I for one would like everyone to get experience and finish this as soon as possible. Now someone else has to be knocked out because of people doing whatever. "I've had it with Purpearl and her cowardice. Matthias, I'm sorry, you're going to have to take the hit. Just get Benji patched up, alright." Heweart encourages Guts Matthias :( Haldor moves to heal Benji Dyric vs. Cassandra Benji Benji Purpearl heals Benji Thormanil Dreyrugr Should not be confused any more. Guts attacks Cassandra thrice, dual hits hitting Cassandra Jess uses phoenix essence on Alexis Alexis vs Raguel/Cassandra -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
The smith forges and shapes a metal inlay to go on the cover of the book, and sharpens up the Darksteel Dagger. "Heh. You people are certainly no stranger to Darksteel. Got a lot of it on you, it seems. And good for you, there's nothing quite like it. Real Darksteel can be noticed by two things, it's dark coloring, and the steel's ability to blind a man with it's lightning fast speed." The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31.75 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power: 51 Defense: 26 Health: 61/61 Gold: 26 Equipment: Pheles Kris (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, 3 Grand Potions, Health Core, 2 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Nostrum, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Essence of Ridicule (Revives an Ally, but the ally is weakened, fragile and slowed) Ellaria Arbour (Sandy) Party Leader 22 years old female human Druid Level 27.33 *Immune to Sealing, Poisoned and Bleeding**Reinforced**Encouraged**Well fed, each move has a 1 in 6 chance of having double effect.* Power: 42 Defense: 3x2 Health: 43/43 Ether: 39/39 Gold: 78 Equipment: Ignis Fatuum (WP:12, Permanently poisoned for 15, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed), Ruby Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 2 Phoenix Essences, 1 Mead, 2 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), Silver Anvil Voucher Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30.75 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 Power Bonus: 5 Defense: 10 Health: 53/53 Ether: 29/29 Gold: 286 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), 4x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Smoke Bomb • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep**Intoxicated, every attack has a 1 in 6 chance of having an unexpected result* Level: 30.75 Power: 46 Defense: 8 Health: 41/41 Ether: 42/42 Gold: 292 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:15, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Healing Staff (WP: 5), Darksteel Dagger WP: 13, blinded effect) * Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) *Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 4 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, , Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Rudra Bomb 'X2' (Deals 100 lightning damage to all enemies and ignores SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). 2 Bedrolls, 5 Bones. Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 50/50 Gold: 167 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword) Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), Darksteel Armour, SP:6, Max. Health +3; bodywear, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 1 Deadly Venoms, Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 3 Meads, 1 Nostrums, 1 Remedy, Blind Fury, Wolfgang Insignia, Black Goo, Darksteel Shard. Tomorrow you will go to Mercutio's street, so finish all transactions soon! -
Heroica RPG - Quest #90: A Trip to the Circus
Scubacarrot replied to Waterbrick Down's topic in The Heroica Archive
"We need someone to take these sodding hits from the Priest. Benji? Purpearl, Haldor, keep on healing Benji after this, the rest of you press on the bitch. It's time to finish this... madness." Guts spat out some blood, his, not his, it didn't even matter. Guts attacks Cassandra with his dual hits hitting Cassandra as well. Benji moves to back row. Benji does something (attack cassandra or buff to be able to take hits better?) Purpearl moves to back row, heals Benji. Thormanil Dreyrugr Matthias Guts Guts Haldor Dyric Jess (uses phoenix essence on alexis?) Alexis? Free hit: Raguel vs. Benji