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Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
The Wound's facade of superiority wavers momentarily, but he quickly retorts. "My mother and father were two delusional idiots who didn't understand what a prodigy their child was. Oh, and I'll gladly skin you alive! Just come a little closer..." -
No, I don't load my dice. My die wants you to use it's name as a verb, apparently. I'm preparing a little something for the holiday season. I'll have it up soon enough!
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Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
"Oh, I see you still remain rebellious. It is always so much nicer skinning people like you when they are dead. Much more rewarding, I find." -
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
Round Six of Battle With The Wound >Punii makes jellies: No jellies made! >Sylph heals Elgar (back): Heal (19+9=27 HP healed, -1 ether) >Sylph heals Alex (back): No heal! >Alex revives Lycan (back): Success! >Elgar VS Blade Cart (back): Special Damage ((Har)Pwned: 8 damage to Elgar and Galen) >Galen VS Cart (back): Special Damage Damage (25/2=13-2=11 damage) >Johon VS Blade Cart (front): Hit Critical Hit (8x3=24+20=44x2=88-3=85 damage, 21 damage decay) >Johon VS The Wound (front): Damage Steal (25 gold earned) >Lycan VS Blade Cart (back): Damage Miss Lycan gets revived, only for the Blade cart to go on a rampage. With a tug of a chain, two harpoons shoot forth, slamming into Alex and Galen. Galen, in his rage, swings at the Blade Cart, only for the operator to grab him by the neck. Seeing this calamity unfold, Johon swings at the Blade Cart, shattering one of it's wheels before the operator can drop Galen into the sharpening blades. However, the throttling still hurts Galen, and he sussumbs to his wounds. "Die!" The Wound, Level 26 Beast HP: 565/800 SP: 6 Specials: Slice and Dice: Takes a mighty swing at the hero who rolled special damage, permanently halving their max HP for the rest of the battle. Knife Dance: Does an intricate dance of knives, boosting all combatant's levels by 1 permanently. Dagger Blitz: Attacks 3 andom heroes, cutting off a third of their max HP for the rest of the battle. Specials decided by die roll. Note: Your original Max Hp will be returned at the battle's end. Passive Specials: Sharpened Artillery: Sharpens his knives every round as long as the Blade Cart is active, boosting his level by 1. Drops: Journal of the Wound, Sword Fragment, 60 gold, Hide of The Wound Immune to all negative effects! "Curses. You would've made execellent flesh confetti..." Blade Cart, Level 25 Beast *Decaying! 3 rounds remain, 21 damage* HP: 147/650 SP: 3 Specials: (Har)Pwned: Shoots off two giant harpoons, skwering the hero who rolled Special Damage and the hero below him in the battle order. Loops to first in the battle if the person who rolls Special Damage is last. Both heroes take 16 damage, disregarding SP. Rain of Blades: Fires a barrage of knives in the air. Does 13 damage to all heroes. Specials decided by die roll. Drops: Grinding Stone Immune to Blindness and Sealing! "Zzzzzzzzzzzz." Crystalline Progg, Level 18 Beast *Counterstriking! 1 rounds* *Asleep!* HP: 366/450 SP: 7 Specials: Blinding Reflection: Reflects light off of his shell, Blinding the hero who rolled Special Damage and everyone in his row for 2 rounds. Can be remedied or removed for 5 ether. Hit Me With Your Best Shot: The crystalline Progg pysches himself up, and begins to Counterstrike for 3 rounds. When counterstriking, the Crystalline Progg will deal damage equal to his level on all succesful attacks. Specials alternate. Drops: 60 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 19 Power: 27 (19+7+1) Defense: 0 Health: 28/35c(9+17+7+1) Ether: 18/23 (5+16+1) Gold: 89 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) 20-20 glasses Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x3, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills) Johon [AKA Alf Gregory] (Bricksandparts) *Encouraged!* *Lucky!* *Hastened!* 25 years old male human Barbarian > Raider Level: 20.66 Power: 28 (20+8+0) Health: 35/35 (19+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 783 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Grand Potion, Venom, Ice Bomb (1), Mead, Phoenix Essence (3), Trail Brew (1), Smelling Salts, Remedy Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 19.5 Evoker Power: 30 Defense: 2 Health: 19/27 Ether: 10/18 Gold: 495 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental damage and double from Electric elemental damage) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 17.5 Paladin, 20 year old elf male Power: 25 Defense: 13 Health: 7/37 Ether: 6/17 Gold: 166 Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Tonic Lycan Dean (played by theBoyWonder) Level 11.5 Rogue *Immune to weakened* Power: 22 Health: 15/15 Gold: 824 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 8, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Sylvania's Cowl(grants Animal Talk to Wearer) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Warhammer (WP:4), Deadly Venom, Venom x3, Phoenix Essence, Nostrums x2, Potion Galen Woodward (Fugazi) *Knocked Out!* 36 year old male human Rogue Level 15 Power: 25 (15+10) Defense: 2 (+2) Health: 0/13 (7+13+4) Gold: 870 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x3, Remedy x3, Nostrum x3, Mead x3, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts, Trial Brew, Goblin's Wrench(WP:10,retrievable), Cast, Potion "This isn't *wheeze* looking good..." Punii, 2 month year old Progg Alchemist Jellies: Blue x2, Green x1, Red x1 -
I just roll a d20 and multiply the result by pi.
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Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
QM Note: The holidays are upon us! I'll try to update later tonight. -
Heroica RPG - Quest#52: Tower of Doom
Endgame replied to Rumble Strike's topic in The Heroica Archive
"Consumables. Meads, Nostrums, Smelling Salts. We all need them." -
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
QM Note: ...Sylph, you don't have a Phoenix Essence. I'm going to go see the Hobbit soon, so chances are this'll be my last update tonight. -
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
"Aaahhahahahah! Already ready to flee?! Where has your god been this etire time, paladin? Perhaps you abandoned such a weak follower of his..." -
It actually just disabled their SP and burned them, but yes, that sounds about right. I have something similar-ish planned for later in 48.
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Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
Round Five of Battle With The Wound >Alex heals Elgar (back): No heal! >Sylph heals Lycan (back): No heal! >Elgar VS Red Inferno (back): Critical Hit (11x2=22+19=41x2=82-12=70 damage) >Galen VS Blue Lightning (back): Special Damage Miss >Lycan VS Blue Lightning (front): Special Damage Damage (15 damage!) >Sylph casts sleep on Crystalline Progg (back): Success! >Galen VS The Wound (back): Damage Critical Hit (10x2=20+15=35x2=70/2=35-6=29 damage) >Johon VS Cart (front): Damage Steal: 25 gold stolen >Punii makes jellies: 6 is rolled: 1 of each jelly is made! >Johon VS Blue Lightning (front): Special Damage Hit (8+20=28x2=56-4=52 damage) The battle rages on. By the round's end both Sorceorrs, lie dead, their crystal carapace busted open and their blood scattered over the room. Lycan also lies unconcious.... "You really are irritating little gnats." The Wound, Level 25 Beast HP: 565/800 SP: 6 Specials: Slice and Dice: Takes a mighty swing at the hero who rolled special damage, permanently halving their max HP for the rest of the battle. Knife Dance: Does an intricate dance of knives, boosting all combatant's levels by 1 permanently. Dagger Blitz: Attacks 3 andom heroes, cutting off a third of their max HP for the rest of the battle. Specials decided by die roll. Note: Your original Max Hp will be returned at the battle's end. Passive Specials: Sharpened Artillery: Sharpens his knives every round as long as the Blade Cart is active, boosting his level by 1. Drops: Journal of the Wound, Sword Fragment, 60 gold, Hide of The Wound Immune to all negative effects! "Grrrrr...!" Blade Cart, Level 25 Beast HP: 253/650 SP: 3 Specials: (Har)Pwned: Shoots off two giant harpoons, skwering the hero who rolled Special Damage and the hero below him in the battle order. Loops to first in the battle if the person who rolls Special Damage is last. Both heroes take 16 damage, disregarding SP. Rain of Blades: Fires a barrage of knives in the air. Does 13 damage to all heroes. Specials decided by die roll. Drops: Grinding Stone Immune to Blindness and Sealing! "Zzzzzzzzzzzz." Crystalline Progg, Level 18 Beast *Counterstriking! 2 rounds* *Asleep!* HP: 366/450 SP: 7 Specials: Blinding Reflection: Reflects light off of his shell, Blinding the hero who rolled Special Damage and everyone in his row for 2 rounds. Can be remedied or removed for 5 ether. Hit Me With Your Best Shot: The crystalline Progg pysches himself up, and begins to Counterstrike for 3 rounds. When counterstriking, the Crystalline Progg will deal damage equal to his level on all succesful attacks. Specials alternate. Drops: 60 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 19 Power: 27 (19+7+1) Defense: 0 Health: 28/35c(9+17+7+1) Ether: 19/23 (5+16+1) Gold: 89 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) 20-20 glasses Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x3, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills) Johon [AKA Alf Gregory] (Bricksandparts) *Encouraged!* *Lucky!* *Hastened!* 25 years old male human Barbarian > Raider Level: 20.66 Power: 28 (20+8+0) Health: 35/35 (19+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 758 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Grand Potion, Venom, Ice Bomb (1), Mead, Phoenix Essence (3), Trail Brew (1), Smelling Salts, Remedy Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 19.5 Evoker Power: 30 Defense: 2 Health: 8/27 Ether: 10/18 Gold: 495 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental damage and double from Electric elemental damage) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 17.5 Paladin, 20 year old elf male Power: 25 Defense: 13 Health: 7/37 Ether: 6/17 Gold: 166 Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Phoenix Essence, Scroll of Sealing, Tonic Lycan Dean (played by theBoyWonder) *Knocked Out!* Level 11.5 Rogue *Immune to weakened* Power: 22 Health: 0/15 Gold: 824 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 8, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Sylvania's Cowl(grants Animal Talk to Wearer) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Warhammer (WP:4), Deadly Venom, Venom x3, Phoenix Essence, Nostrums x2, Potion Galen Woodward (Fugazi) *Encouraged!* *Lucky!* *Hastened!* 36 year old male human Rogue Level 15 Power: 25 (15+10) Defense: 2 (+2) Health: 13/13 (7+13+4) Gold: 870 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x3, Remedy x3, Nostrum x3, Mead x3, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts, Trial Brew, Goblin's Wrench(WP:10,retrievable), Cast, Potion "This isn't *wheeze* looking good..." Punii, 2 month year old Progg Alchemist Jellies: Blue x2, Green x1, Red x1 -
Pfft, thunder? Just plain, tranquil rain is far more atmospheric!
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Already planned, actually.
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Note to self, make enemies that Jinx heroes.
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Yeah, Lycan went from in dept to having a nice retirment fund.
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Heroica RPG - Quest#52: Tower of Doom
Endgame replied to Rumble Strike's topic in The Heroica Archive
"I'll slice it with my fan, front row." -
Heroica RPG - Quest#52: Tower of Doom
Endgame replied to Rumble Strike's topic in The Heroica Archive
"Put Nagure at the end of the Battle Order. We all wail on the Vortex barrier. If it pops, Maurice runs off with us. If it doesn't, we escape anyway. Put Nerwen attacking it first, so she may make it fragile." -
Heroica RPG - Quest#52: Tower of Doom
Endgame replied to Rumble Strike's topic in The Heroica Archive
"What about Maurice?" I look towards the Cleric, held hostage in some peculiar... rectange... bubble.. thing...? "Something tells me Sorona won't be too eager to let him go." -
Wow, 48ers, this battles is actually pretty interesting: about half of the fighters on each team are dangerously close to dying.
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Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
Round Four of Battle With The Wound >Sylph heals Galen (back): Lesser Heal (19 HP healed, 1 ether lost) >Alex VS Red Inferno (front): Damage (15 damage!) >Johon VS Red Inferno (front): Damage Hit (8+20=28x2=56-12=48 damage) >Galen VS Blue Lightning (back): Special Damage Miss >Lycan VS Blue Lightning (front): Miss Shield: Mug (11x3=33+11=44x2=88-4=84 damage, 84 gold earned, Combrys = WP: 12) >Punii mixes jellies: 4 is rolled: 25 damage to all enemies! >Galen VS The Wound (back): Hit Shield: Mug (10x3=30+15=45x2=90/2=45-6=39 damage, 39 gold earned) >Johon VS Blade Cart (front): Special Damage Critical Hit (8x3=24+20=44x2=88-3=85 damage) >Sylph heals Elgar (back): No heal >Elgar VS Crystalline Progg (back): Special Damage: Hit Me With Your Best Shot (Crystalline Progg is now counterstriking for the next 3 rounds) Yet another mixed bag round for the hereos. Sylph pulls off a less then spectacular heal, the medical help still being enough for the crippled Galen. Alex swings at Red Inferno, but the Progg barrel rolls out of harms way. With a chuckle he raises his jewlwed scepter high into the air and swings downwards, his lust allowing him to pierce the paladin's exorbitant defense. Alex staggers backwards from the blow, rubbing his head groggily. Johon hits the sorceror back as retribution. Galen attempts to whip Blue Lightning, his whip wrapping around the Progg's scepter. However, the wily beast jerks his scepter away, freeing him from the whip's grasp. Lycan strikes Blue Lightning with all of his force, Combrys once again humming with raw power. Punii detonates a powerful blast, doing decent damage to all combatants. The Wound, using his tentacles at air cannons, fires knife after knife at Galen. The rogue narrowly slides under the knives whizzing overhead and pulls off a tremendous attack... that doesn't do much to affect the prestigious soldier. Since his cart was bristling with knives, daggers, and all things pointy in all shapes and sizes, the Blade Cart operator tosses The Wound a few blades. Johon slams his blade into the Blade Cart, cracking an axle. Sylph fails to heal Elgar. The evoker, battered and dazed, provokes the Crystalline Progg to go into a defensive stance. The battle rages on - all of the heroes and Proggs still standing, but both sides had wavering fighters... "And that was the be-all end-all of Rogue attacks. How... underwhelming." The Wound, Level 24 Beast HP: 594/800 SP: 6 Specials: Slice and Dice: Takes a mighty swing at the hero who rolled special damage, permanently halving their max HP for the rest of the battle. Knife Dance: Does an intricate dance of knives, boosting all combatant's levels by 1 permanently. Dagger Blitz: Attacks 3 andom heroes, cutting off a third of their max HP for the rest of the battle. Specials decided by die roll. Note: Your original Max Hp will be returned at the battle's end. Passive Specials: Sharpened Artillery: Sharpens his knives every round as long as the Blade Cart is active, boosting his level by 1. Drops: Journal of the Wound, Sword Fragment, 60 gold, Hide of The Wound Immune to all negative effects! "This has gone enough!" Blade Cart, Level 25 Beast HP: 253/650 SP: 3 Specials: (Har)Pwned: Shoots off two giant harpoons, skwering the hero who rolled Special Damage and the hero below him in the battle order. Loops to first in the battle if the person who rolls Special Damage is last. Both heroes take 16 damage, disregarding SP. Rain of Blades: Fires a barrage of knives in the air. Does 13 damage to all heroes. Specials decided by die roll. Drops: Grinding Stone Immune to Blindness and Sealing! "*sputtering and wheezing*" Progg Sorcer "Blue Lightning", Level 15 Electric Beast HP: 30/500 SP: 4 Ether: 3/5 Specials: Dualis Beam: Combines his power with Red Inferno, shooting a blast of dazzling ether at the hero who rolled special damage and the heroes above and below him in the battle order. All 3 of those heroes have their current HP cut in half, disregarding SP and row - at the cost of 2 ether from both sorcerors. Shocking Development: Roasts the hero who rolled Special Damage with a bolt of lightning, Stunning them for 3 rounds, at the cost of 1 ether. Can only be remedied. Meditate: Meditates on the matter, regaining 3 ether. If Red Inferno is alive, Dualis Beam will be used -if not, Shocking Development will. If Blue Lighting is out of ether, he will always use Meditate. Passive Specials: Lust: Blue Lightning strives to improve, tackling foes stornger with him with great ambition. Defies SP against heroes with a greater then or equal level. Drops: Ether core, 60 gold. Immune to Sealing and Sleep! "*Mutters arcane words and something about ungrateful brats*" Progg Sorcer "Red Inferno", Level 15 Fiery Beast HP: 41/300 SP: 12 Ether: 3/5 Specials: Dualis Beam: Combines his power with Blue Lightning, shooting a blast of dazzling ether at the hero who rolled special damage and the heroes above and below him in the battle order. All 3 of those heroes have their current HP cut in half, disregarding SP and row - at the cost of 2 ether from both sorcerors. And it Burns, Burns, Burns: Surrounds the hero who rolled Special Damage with a ring of fire, at the cost of 1 ether. The encased hero will be unable to physically attack without being burned for 5 damage, disregarding SP and row. This will last un til the Ring of Fire is destoryed. Meditate: Meditates on the matter, regaining 3 ether. If Red Inferno is alive, Dualis Beam will be used -if not, Shocking Development will. If Blue Lighting is out of ether, he will always use Meditate. Passive Specials: Lust: Blue Lightning strives to improve, tackling foes stornger with him with great ambition. Defies SP against heroes with a greater then or equal level. Drops: Dualis Scepters Immune to Sleep and Sealing! "Oh, do put me to the test! I mastered slef-defense decades ago." Crystalline Progg, Level 18 Beast *Counterstriking! 3 rounds* HP: 366/450 SP: 7 Specials: Blinding Reflection: Reflects light off of his shell, Blinding the hero who rolled Special Damage and everyone in his row for 2 rounds. Can be remedied or removed for 5 ether. Hit Me With Your Best Shot: The crystalline Progg pysches himself up, and begins to Counterstrike for 3 rounds. When counterstriking, the Crystalline Progg will deal damage equal to his level on all succesful attacks. Specials alternate. Drops: 60 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 19 Power: 27 (19+7+1) Defense: 0 Health: 28/35c(9+17+7+1) Ether: 20/23 (5+16+1) Gold: 89 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) 20-20 glasses Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x3, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills) Johon [AKA Alf Gregory] (Bricksandparts) *Encouraged!* *Lucky!* *Hastened!* 25 years old male human Barbarian > Raider Level: 20.66 Power: 28 (20+8+0) Health: 35/35 (19+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 733 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Grand Potion, Venom, Ice Bomb (1), Mead, Phoenix Essence (3), Trail Brew (1), Smelling Salts, Remedy Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 19.5 Evoker Power: 30 Defense: 2 Health: 8/27 Ether: 10/18 Gold: 495 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental damage and double from Electric elemental damage) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 17.5 Paladin, 20 year old elf male Power: 25 Defense: 13 Health: 7/37 Ether: 6/17 Gold: 166 Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Phoenix Essence, Scroll of Sealing, Tonic Lycan Dean (played by theBoyWonder) *Encouraged!* *Lucky!* Level 11.5 Rogue *Immune to weakened* Power: 22 Health: 2/15 Gold: 824 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 8 12, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Sylvania's Cowl(grants Animal Talk to Wearer) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Warhammer (WP:4), Deadly Venom, Venom x3, Phoenix Essence, Nostrums x2, Potion Galen Woodward (Fugazi) *Encouraged!* *Lucky!* *Hastened!* 36 year old male human Rogue Level 15 Power: 25 (15+10) Defense: 2 (+2) Health: 13/13 (7+13+4) Gold: 870 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x3, Remedy x3, Nostrum x3, Mead x3, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts, Trial Brew, Goblin's Wrench(WP:10,retrievable), Cast, Potion "This isn't *wheeze* looking good..." Punii, 2 month year old Progg Alchemist Jellies: Blue x1 -
Heroica RPG - Quest#52: Tower of Doom
Endgame replied to Rumble Strike's topic in The Heroica Archive
"Okay, some stuff to keep in mind. The two lowest level enemies are currently 30 and 36 respectively - yikes. Nobody should target the debuffed skeletal stag, since it is actually now the weakest of these abominations. Also, we must keep in mind that currently Sorana and the buffed skeletal stag can pretty much trample us. Considering he is lucky, Guts should target one of them - I'm not sure who should target the other. For now, I got Dreina, back. -
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
QM Note: There you go, B&P: your pockets are now lined with gold! Unfortunately, your party's faces are also being lined with scars... The die hates you, apparently. Round Three of Battle With The Wound >Alex VS Red Inferno (front): Critical Hit (8x2=16+17=33 damage) >Lycan VS Blue Lightning (front): Miss Hit (10+11=22x2=44-4=40 damage, Combrys = WP: 11) >Johon VS Red Inferno (front): Special Damage Critical Hit (8x3=24+20=44x2=88-12=76 damage) >Galen VS Blue Lightning (back): Special Damage Hit (10+15=25x2=50-4=46/2=23 damage) >Punii mixes jellies: 6 is rolled: 40 damage to all enemies, disregarding SP! >Galen VS The Wound (back): Miss Shield: Mug (10x3=30+15=45x2=90-6=84/2=42 damage) >Johon VS Cart (front): Special Damage Special Damage (Rain of Blades: 13 damage to entire party) >Elgar VS Crystalline Progg (back): Damage (18/2=9-2=7 damage) >Sylph heals Johon (back): Heal (9+19=28 HP heraled, -1 ether) >Sylph heals Alex (back): No heal The battle rages on, the situation getting increasingly dire. The party opens up with battering the two formidable sorcerors, but their luck quickly turns rancid when Johon once again rushes the Blade Cart. Tired that his precious creations was getting demolished by, of al things, a filtyh human, he decides drastic measures are neccsary. Laughing a harash laugh, he tugs on the chains with great force. Dozens upon dozens of arrows fly into the air, seconds later raining down upon the already weary heroes. Elgar takes another harsh jab to the ribs. Sylph manages to do some healing, at least.[/b] "Can you do that again, cart operator? That was impressive, even by my standards!" The Wound, Level 23 Beast HP: 652/800 SP: 6 Specials: Slice and Dice: Takes a mighty swing at the hero who rolled special damage, permanently halving their max HP for the rest of the battle. Knife Dance: Does an intricate dance of knives, boosting all combatant's levels by 1 permanently. Dagger Blitz: Attacks 3 andom heroes, cutting off a third of their max HP for the rest of the battle. Specials decided by die roll. Note: Your original Max Hp will be returned at the battle's end. Passive Specials: Sharpened Artillery: Sharpens his knives every round as long as the Blade Cart is active, boosting his level by 1. Drops: Journal of the Wound, Sword Fragment, 60 gold, Hide of The Wound Immune to all negative effects! "Gaahahahahah! THAT was for messing with MY ride!" Blade Cart, Level 25 Beast *Decay! 21 damage (1 rounds)* HP: 381/650 SP: 3 Specials: (Har)Pwned: Shoots off two giant harpoons, skwering the hero who rolled Special Damage and the hero below him in the battle order. Loops to first in the battle if the person who rolls Special Damage is last. Both heroes take 16 damage, disregarding SP. Rain of Blades: Fires a barrage of knives in the air. Does 13 damage to all heroes. Specials decided by die roll. Drops: Grinding Stone Immune to Blindness and Sealing! "My powers wouldn't fail me...! They can't...!" Progg Sorcer "Blue Lightning", Level 15 Electric Beast *Decay! 6 damage (1 rounds)* HP: 141/500 SP: 4 Ether: 3/5 Specials: Dualis Beam: Combines his power with Red Inferno, shooting a blast of dazzling ether at the hero who rolled special damage and the heroes above and below him in the battle order. All 3 of those heroes have their current HP cut in half, disregarding SP and row - at the cost of 2 ether from both sorcerors. Shocking Development: Roasts the hero who rolled Special Damage with a bolt of lightning, Stunning them for 3 rounds, at the cost of 1 ether. Can only be remedied. Meditate: Meditates on the matter, regaining 3 ether. If Red Inferno is alive, Dualis Beam will be used -if not, Shocking Development will. If Blue Lighting is out of ether, he will always use Meditate. Passive Specials: Lust: Blue Lightning strives to improve, tackling foes stornger with him with great ambition. Defies SP against heroes with a greater then or equal level. Drops: Ether core, 60 gold. Immune to Sealing and Sleep! "Grrr..." Progg Sorcer "Red Inferno", Level 15 Fiery Beast *Decay! 4 damage (1 rounds)* HP: 106/300 SP: 12 Ether: 3/5 Specials: Dualis Beam: Combines his power with Blue Lightning, shooting a blast of dazzling ether at the hero who rolled special damage and the heroes above and below him in the battle order. All 3 of those heroes have their current HP cut in half, disregarding SP and row - at the cost of 2 ether from both sorcerors. And it Burns, Burns, Burns: Surrounds the hero who rolled Special Damage with a ring of fire, at the cost of 1 ether. The encased hero will be unable to physically attack without being burned for 5 damage, disregarding SP and row. This will last un til the Ring of Fire is destoryed. Meditate: Meditates on the matter, regaining 3 ether. If Red Inferno is alive, Dualis Beam will be used -if not, Shocking Development will. If Blue Lighting is out of ether, he will always use Meditate. Passive Specials: Lust: Blue Lightning strives to improve, tackling foes stornger with him with great ambition. Defies SP against heroes with a greater then or equal level. Drops: Dualis Scepters Immune to Sleep and Sealing! "Hah hah hah." Crystalline Progg, Level 18 Beast *Decay! 5 damage (2 rounds)* HP: 389/450 SP: 7 Specials: Blinding Reflection: Reflects light off of his shell, Blinding the hero who rolled Special Damage and everyone in his row for 2 rounds. Can be remedied or removed for 5 ether. Hit Me With Your Best Shot: The crystalline Progg pysches himself up, and begins to Counterstrike for 3 rounds. When counterstriking, the Crystalline Progg will deal damage equal to his level on all succesful attacks. Specials alternate. Drops: 60 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 19 Power: 27 (19+7+1) Defense: 0 Health: 28/35c(9+17+7+1) Ether: 21/23 (5+16+1) Gold: 89 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) 20-20 glasses Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x3, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills) Johon [AKA Alf Gregory] (Bricksandparts) *Encouraged!* *Lucky!* *Hastened!* 25 years old male human Barbarian > Raider Level: 20.66 Power: 28 (20+8+0) Health: 35/35 (19+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 733 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Grand Potion, Venom, Ice Bomb (1), Mead, Phoenix Essence (3), Trail Brew (1), Smelling Salts, Remedy Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 19.5 Evoker Power: 30 Defense: 2 Health: 8/27 Ether: 10/18 Gold: 495 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental damage and double from Electric elemental damage) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 17.5 Paladin, 20 year old elf male Power: 25 Defense: 13 Health: 22/37 Ether: 6/17 Gold: 166 Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Phoenix Essence, Scroll of Sealing, Tonic Lycan Dean (played by theBoyWonder) *Encouraged!* *Lucky!* Level 11.5 Rogue *Immune to weakened* Power: 22 Health: 2/15 Gold: 843 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 8 10, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Sylvania's Cowl(grants Animal Talk to Wearer) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Warhammer (WP:4), Deadly Venom, Venom x3, Phoenix Essence, Nostrums x2, Potion Galen Woodward (Fugazi) *Encouraged!* *Lucky!* *Hastened!* 36 year old male human Rogue Level 15 Power: 25 (15+10) Defense: 2 (+2) Health: 8/13 (7+13+4) Gold: 831 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x3, Remedy x3, Nostrum x3, Mead x3, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts, Trial Brew, Goblin's Wrench(WP:10,retrievable), Cast, Potion "This isn't *wheeze* looking good..." Punii, 2 month year old Progg Alchemist Jellies: Green x1, Red x1, Blue x1 -
That, I admit, was a mistake. I thought that Undead were weak to ice for some reason, so I decided to take a risk and try to finsih Dreina.
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I can understand why "Guards Round 2" was so difficult (I don't think we were even meant to complete that, considering you already had a major NPC antagonist there! ) but, considering none of us are really buffed, the Sisterhood battle seems rather harsh: especially now that they are all (nearly) insta-kill machines.
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Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
QM Note: FFFFFFFFffffishsticks. I can go back and tally up all of the gold you should get, if you'd like. Also, note: the Blade Cart's drop has changed. It is supposed to be a Grinding stone, not a grinding blade. My apologies for the mix-up.