-
Posts
11,302 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Endgame
-
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
QM Note: Nope, my fault entirely - I just don't have a lot of times in the morning. I already get up a bit earlier to attend to this quest, so I can get you out the door. "Perhaps not in the strictest sense - "animal" is such a lovely word for each and every creature that dwells Olegaia, no matter how pestilent or glorious they are. How odd that a Druid thinks that the word has negative connotations..." Aquos shakes his head, and states with a hint of dread. He seems pensive, his now living eyes still amazed by the shifting hues of the world around him. "Rhodus', Eidolon's, and even my presence here is inextricably linked to Prometheus. When he preishes, we shall be thrown back to the land of the dead... I'm here simply by leeching off of his power and slipping through the cracks. This is my redemption, heroes. Thank you for accepting it." Round Twenty Five Of The True Final Battle! >Punii mixes jelllies: No blast! >Phantom Aquos VS Phantom Rhodus (back): Cheer Up (5 ether restored!) >Galen VS Phantom Eidolon (back): Miss >Johon VS Phantom Eidolon (back): Hit (9+22=31/2=16-9=7+4=11 damage) >Elgar VS Phantom Eidolon (back): Critical Hit (11x2=22+21=43-9=34 damage) >Hal VS Phantom Eidolon (back): Damage (36/18-3=15 damage) >Sylph heals Romulus (back): Greater Heal Greater Heal (9x2=18+21=39 HP healed) >Sylph drinks a Potion (back) >Romulus VS Phantom Eidolon (back): Shield: Mug! (15x3=30+15=45/2=23+4=27-9=18 damage, 18 gold earned) >Alex VS Perfect Regret (back): Damage Damage (55/2=28-13=15 damage) The battle rages on! Lady Luck catches up with the young progg runt, his daring new mixture fizzling into nothingness. Aquos faces off with his tunned brother, evading the maddened Progg's angered attacks with a sidestep. He gains inspiration from the battle, quite ready to allow the heroes to go to town on the remaining 3 foes. With Rhodus still hissing in agony over Aquos's caxophony, the party shifts their focus on Eidolon. His eyes glow even brighter in his now translucent body, his form a misty shade of what it once was. Murde rin his heart the heroes clash with the fallen Emperor, both sides dealing some damage to eachother. Alex stands against Perfect Regret, still in aw over the ferocity of the beast. Alex swings downards, but in a sudden burst of light and sound the eldricth Progg whirls around behind thew paladin in a blur. Black needles erupt from the battered rooftop as he warps behind Alex, closing his eyes and opening his mouth... as more dead hands emerge from the abyssal creature. They grab Alex and deliver jolt after jolt of darkness, tossing the paladin's from across the rofftop when their work is done They recede back into the Perfect Regret's shell, their duty done... Perfect Regret laughs maniacally as his eyes reopen, stopping to make a remark: "You know, Heroes, I think I've finally found what I was looking for." Tactics: >Perfect Regret: Offensive Position! Bolstering self (Level +7, SP/2+3)) The battle rages on! "Show me a good time, heroes!" Perfect Regret, Level 46 55 Ancient *Offensive Position! Bolstering Self* *Crumbling!* HP: 1791/2150 SP: 7 10 Ether: Infinite Immune to all Scroll Effects, Sleep, and Stun! Specials: Darkness Beckons: Perfect Regret sweeps the party with a devastating spell, dealing damage to the entire party equal to each hero's level (Disregarding SP!). All heroes a 2/3 chance of receiving all of the negative status effects The Perfect Regret currently has. Puppetmaster: Perfect Regret stares into the soul of the hero who rolls Special Damage, bewitching them instantly. A Puppetstring is created - the Hexed hero can only be free when the string is destroyed. End Of The World: Perfect Regret musters up all of the despair in his soul. In a crippling blast he does a crippling 40 damage to the entire party, each hero having a 1/6 chance of having all of their positive effects removed. Specials decided by die roll. Passive Specials: Contagion: Any negative effects Perfect Regret has will be inflicted back on rolls of Damage. (Can be remedied or removed for 5 ether.) You Don't Amuse Me: Perfect Regret's free hits cannot be prevented by healing. Hanging On A Thread: Perfect Regret cannot be destroyed until all of his limbs and his scepter are destroyed. Until then, he has a minimum of 1 HP. Defeating Perfect Regret ends the battle. Drops: The Regret's Tome, Hide Of The Regret, Sword Fragment 4, Mead, Nostrum, Smelling Salts, 720 gold "This is what we got? Treasonous rat! Treason! THIS IS TREASON!" Phantom Rhodus, Level 33 Ancient HP: 362/750 SP: 18 Specials: Sub-Zero: Rhodus lets loose a freezing blast, doing 22 damage to the entire party (disregarding SP!) Ice Armor: Rhodus generates a layer of ice around all enemies, boosting their SP by 2 permanently. Specials alternate. Immune to Sealing, Blinding, and Sleep! Passive Specials: Cold Shoulder: All heroes that target Phatom Rhodus have a 1/3 chance of Shivering. (Can be remedied or removed for 3 ether.) Drops: Nothing. "Rot in hell!" Phantom Eidolon, Level 36 Ancient *Decaying! 2 damage (2 rounds remaining)* *Badly Poisoned!* HP: 560/950 SP: 9 Immune to all Scroll Effects! Specials: Brute Force: With a roar Eidolon rushes 3 random heroes, doing 34 damage to all of them. The hero who rolled Special Damage is Stunned next round. (Can be remeided or removed for 4 ether.) Shock Whip: Eidolon coils a volt of electrictiy into a whip, and sweeps the entire party with it. All heroes have a 1/2 chance of becoming Shocked. (Can be remeided or removed for 6 ether.) Drops: Nothing. Tactical Actions: -Each of Perfect Regret's limbs (scepter included) can go into four positions: Defensive, Offensive, Healing, or Neutral. -When in Defensive position, the limb may defend any enemy (including itself). The defended enemy has their SP boosted by 8, but the defender has their level reduced by 1. -When in Offensive position, the limb may bolster any enemy (including itself). The bolstered enemy has their Level boosted by 7, but the bolstering enemy has their SP cut in half +3. -When in Healing position, the limb may heal any enemy of one status effect (including itself). The healer takes damage equal to their level, disregarding SP and Fragile effects. -Neutral position does nothing, but also has no consequences. -At the end of every round, the QM may pick what position each limb goes in to. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 36/37c(21+17+7+1) Ether: 6/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 22.33 Power: 34 (22+8+4) Health: 28/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2607 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Venom (2), Trial Brew (1), Remedy Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* Power: 32 Defense: 6 Health: 23/31 24 Ether: 4/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* *Crumbling!* Power: 30 Defense: 13 12 Health: 11/40 Ether: 9/20 Gold: 169 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by TheBoyWonder) Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 21/21 Gold: 1123 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15 16 *Deadly Envenomed!*, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned) Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Garnet, Phoenix Essence, Pugilist Gloves(Power +2, protects from weakened) Galen Woodward (Fugazi) 36 year old male human Rogue *Shivering!* Level 17.5 Power: 27 (17+10) Defense: 1(+1) Health: 21/27 (7+16+4) Gold: 4679 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Phoenix Essence, Deadly Venom, Plague Venom, Throwing Dagger (WP6) "Time to *wheeze* shine!" Punii, 2 month year old Progg Alchemist Jellies: Red x7, Green x7, Blue x9 "Keep this up, men - Luosh will have salvation yet!" Hal Bohrd, Luosh Guard Captain Level 19.5 Power: 29 Defense: 3 Health: 21/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level "I have enough in me for one more lucky chant." Phantom Aquos, Minstrel Level 20 HP: 23/38 SP: 2 Ether: 9/12 Equipment: Phatom Carapace (SP: 2), Percussus (WP: 9) Inventory: Tonic x2, Mead -
Heroica RPG - Quest#66: WANTED! Steerpike the Poisoner
Endgame replied to Sandy's topic in The Heroica Archive
I put a hand on the Sorceror's shoulder. "You wear that uniform to repent, Arthur. Not write your life away." -
I'll run a round or two later on tonight, 48ers. You are so close to the end!
-
Heroica RPG - Quest#66: WANTED! Steerpike the Poisoner
Endgame replied to Sandy's topic in The Heroica Archive
"Hah, we're talking Wolfgang, Boomingham. They probably pick half a dozen pockets before sitting down for breakfast." -
Heroica RPG - Quest#66: WANTED! Steerpike the Poisoner
Endgame replied to Sandy's topic in The Heroica Archive
As I walk into the presence of the irritable captain, Is subconsciously straighten up my posture. "Sorrow, at your service. I'm assuming we're splitting up to better protect Eubric's finest, correct? Is there any specific guests that Nikolaus might have his eyes on?" I give a smile as Boomingham walks in, attempting court the stiff captain. "Ah, hello there, Boomingham. Ready to end this poisoner business? Hopefully that Sapphire will serve you well. I realize that the merchant there ripped both of us off, so why don't we chalk your debt up to 75 gold and call it even? Entrepreunership can wait until after we rout out those thugs, though. We have a poisoner to kill." -
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
"As a druid, you should know it best, Sylph: A cornered animal can only grow stronger!" Round Twenty Four Of The True Final Battle! >Punii mixes jelllies: Six is rolled: 40 damage to all enemies, disregarding SP! (Anyone else beginning to suspect Punii's ture job class is, in fact, "Progg Hacker?" ) >Sylph drinks a tonic (back) >Sylph heals Elgar (back): No heal No heal! >Phantom Aquos VS Phantom Rhodus (back): Critical Hit (9+20=29-18=11 damage, all enemies stunned) >Galen VS Phantom Eidolon (back): Shield: Mug (10x3=30+17=47-9=38 damage, 38 gold earned) >Johon VS Phantom Eidolon (back): Special Damage (Nothing happens!) >Romulus VS Phantom Eidolon (back): Damage (36/2=18 damage) >Elgar drinks a potion (back) >Hal VS Phantom Rhodus (back): Hit (20+9=29/2=15-18=0 damage) >Alex VS Perfect Regret (back): Special Damage Critical Hit (10x2=20+20=40/2=20 damage) The battle rages on! With a defeaning lap Aquos stuns his brothers, allowing the hero to deal some good damage to the entire enemy party. The two undead princes hiss as they clutch theirn phantasmal ear drums, spouting foul vitriol at their "treasonous" brother. Perfect Regret, although weakened by Punii's constant detonations, still has more fight in him then any of the princes ever did... Tactics: >Perfect Regret: Offensive Position! Bolstering self (Level +7, SP/2+3)) The battle rages on! "You're fighting death, humans!" Perfect Regret, Level 46 55 Ancient *Offensive Position! Bolstering Self* *Crumbling!* HP: 1791/2150 SP: 7 10 Ether: Infinite Immune to all Scroll Effects, Sleep, and Stun! Specials: Darkness Beckons: Perfect Regret sweeps the party with a devastating spell, dealing damage to the entire party equal to each hero's level (Disregarding SP!). All heroes a 2/3 chance of receiving all of the negative status effects The Perfect Regret currently has. Puppetmaster: Perfect Regret stares into the soul of the hero who rolls Special Damage, bewitching them instantly. A Puppetstring is created - the Hexed hero can only be free when the string is destroyed. End Of The World: Perfect Regret musters up all of the despair in his soul. In a crippling blast he does a crippling 40 damage to the entire party, each hero having a 1/6 chance of having all of their positive effects removed. Specials decided by die roll. Passive Specials: Contagion: Any negative effects Perfect Regret has will be inflicted back on rolls of Damage. (Can be remedied or removed for 5 ether.) You Don't Amuse Me: Perfect Regret's free hits cannot be prevented by healing. Hanging On A Thread: Perfect Regret cannot be destroyed until all of his limbs and his scepter are destroyed. Until then, he has a minimum of 1 HP. Defeating Perfect Regret ends the battle. Drops: The Regret's Tome, Hide Of The Regret, Sword Fragment 4, Mead, Nostrum, Smelling Salts, 720 gold "My ears...!" Phantom Rhodus, Level 33 Ancient *Stunned!* HP: 362/750 SP: 18 Specials: Sub-Zero: Rhodus lets loose a freezing blast, doing 22 damage to the entire party (disregarding SP!) Ice Armor: Rhodus generates a layer of ice around all enemies, boosting their SP by 2 permanently. Specials alternate. Immune to Sealing, Blinding, and Sleep! Passive Specials: Cold Shoulder: All heroes that target Phatom Rhodus have a 1/3 chance of Shivering. (Can be remedied or removed for 3 ether.) Drops: Nothing. "Brat!" Phantom Eidolon, Level 36 Ancient *Decaying! 2 damage (2 rounds remaining)* HP: 623/950 SP: 9 Immune to all Scroll Effects! Specials: Brute Force: With a roar Eidolon rushes 3 random heroes, doing 34 damage to all of them. The hero who rolled Special Damage is Stunned next round. (Can be remeided or removed for 4 ether.) Shock Whip: Eidolon coils a volt of electrictiy into a whip, and sweeps the entire party with it. All heroes have a 1/2 chance of becoming Shocked. (Can be remeided or removed for 6 ether.) Drops: Nothing. Tactical Actions: -Each of Perfect Regret's limbs (scepter included) can go into four positions: Defensive, Offensive, Healing, or Neutral. -When in Defensive position, the limb may defend any enemy (including itself). The defended enemy has their SP boosted by 8, but the defender has their level reduced by 1. -When in Offensive position, the limb may bolster any enemy (including itself). The bolstered enemy has their Level boosted by 7, but the bolstering enemy has their SP cut in half +3. -When in Healing position, the limb may heal any enemy of one status effect (including itself). The healer takes damage equal to their level, disregarding SP and Fragile effects. -Neutral position does nothing, but also has no consequences. -At the end of every round, the QM may pick what position each limb goes in to. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 26/37c(21+17+7+1) Ether: 6/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 22.33 Power: 34 (22+8+4) Health: 28/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2607 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Venom (2), Trial Brew (1), Remedy Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* Power: 32 Defense: 6 Health: 23/31 24 Ether: 4/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* Power: 30 Defense: 13 Health: 29/40 Ether: 9/20 Gold: 169 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by TheBoyWonder) Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 3/21 Gold: 1105 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15 *Deadly Envenomed!*, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned) Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Garnet, Phoenix Essence, Pugilist Gloves(Power +2, protects from weakened) Galen Woodward (Fugazi) 36 year old male human Rogue *Shivering!* Level 17.5 Power: 27 (17+10) Defense: 1(+1) Health: 24/27 (7+16+4) Gold: 4679 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Phoenix Essence, Deadly Venom, Plague Venom, Throwing Dagger (WP6) "Time to *wheeze* shine!" Punii, 2 month year old Progg Alchemist Jellies: Red x8, Green x7, Blue x10 "Keep this up, men - Luosh will have salvation yet!" Hal Bohrd, Luosh Guard Captain Level 19.5 Power: 29 Defense: 3 Health: 36/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level "I have enough in me for one more lucky chant." Phantom Aquos, Minstrel Level 20 HP: 23/38 SP: 2 Ether: 4/12 Equipment: Phatom Carapace (SP: 2), Percussus (WP: 9) Inventory: Tonic x2, Mead QM Note: Sorry folks, but no time to autroll this morning! -
Cameo? Proggs are absolutely bloody massive, about quadruple the size of a minifig. Good luck hiding him in a background. Punii isn't just going to be a letterprogg around Luosh forever, though.
-
Once again, my attempts at helping somebody went wrong... Horribly wrong. A common theme in my unlife, it seems... Arthur seemed unhappier then ever last night, but he seemed a bit better this morning. Perhaps he gathered his thoughts over night. "Any better today, Arthur?"
-
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
Round Twenty Three Of The True Final Battle! >Punii mixes jelllies: Six is rolled: 40 damage to all enemies, disregarding SP! >Sylph heals Hal (back): Heal Less Greater Heal (9x2=18+21=39 HP healed) >Sylph heals Phantom Aquos (back):No heal Greater Heal (9x2=18+21=39 HP healed) >Elgar uses a Grand Potion on Romulus (back) >Galen drinks a Grand Potion (back) >Romulus applies Deadly Venom to Combrys (back) >Hal does nothing >Johon VS Phantom Eidolon (back): Hit (8+21=29/2=15-9=6+4=10 damage, 2 damage decay placed) >Aquos VS Phantom Rhodus (back): Damage (33/2=17-2=15 damage) >Alex VS Perfect Regret (back): Special Damage Critical Hit (10x2=20+20=40/2=20 damage) The party, sustaining heavy damage last round, focusses on ebuilding their defenses. They prepare themselves for the inevitable final conflict with Regret. Punii ignites a devestating blast, the shockwave cracking the nemesis scepter in two. Sparks of darkness fly as the weapon cracks in half, the nefarious device thrown off the town hall onto the ground below Perfect Regret's tactical actions seem to improve even more as a result... Aquos stands against his younger sibling, and with a maddened roar the icy pahntom pounched. Aquos struggled, but with a swipe of his tail the tentacled minstrel was swatted back. Tactics: >Perfect Regret: Offensive Position! Bolstering self (Level +7, SP/2+3)) The battle rages on! "I will put an end to this foolishness before long!" Perfect Regret, Level 46 55 Ancient *Offensive Position! Bolstering Self* *Crumbling!* HP: 1854/2150 SP: 8 11 Ether: Infinite Immune to all Scroll Effects, Sleep, and Stun! Specials: Darkness Beckons: Perfect Regret sweeps the party with a devastating spell, dealing damage to the entire party equal to each hero's level (Disregarding SP!). All heroes a 2/3 chance of receiving all of the negative status effects The Perfect Regret currently has. Puppetmaster: Perfect Regret stares into the soul of the hero who rolls Special Damage, bewitching them instantly. A Puppetstring is created - the Hexed hero can only be free when the string is destroyed. End Of The World: Perfect Regret musters up all of the despair in his soul. In a crippling blast he does a crippling 40 damage to the entire party, each hero having a 1/6 chance of having all of their positive effects removed. Specials decided by die roll. Passive Specials: Contagion: Any negative effects Perfect Regret has will be inflicted back on rolls of Damage. (Can be remedied or removed for 5 ether.) You Don't Amuse Me: Perfect Regret's free hits cannot be prevented by healing. Hanging On A Thread: Perfect Regret cannot be destroyed until all of his limbs and his scepter are destroyed. Until then, he has a minimum of 1 HP. Defeating Perfect Regret ends the battle. Drops: The Regret's Tome, Hide Of The Regret, Sword Fragment 4, Mead, Nostrum, Smelling Salts, 720 gold "Treasonous, tentacled RAT!" Phantom Rhodus, Level 33 Ancient HP: 420/750 SP: 18 Specials: Sub-Zero: Rhodus lets loose a freezing blast, doing 22 damage to the entire party (disregarding SP!) Ice Armor: Rhodus generates a layer of ice around all enemies, boosting their SP by 2 permanently. Specials alternate. Immune to Sealing, Blinding, and Sleep! Passive Specials: Cold Shoulder: All heroes that target Phatom Rhodus have a 1/3 chance of Shivering. (Can be remedied or removed for 3 ether.) Drops: Nothing. "You saw bette rhwne you were blind." Phantom Eidolon, Level 36 Ancient *Decaying! 2 damage (3 rounds remaining)* HP: 703/950 SP: 9 Immune to all Scroll Effects! Specials: Brute Force: With a roar Eidolon rushes 3 random heroes, doing 34 damage to all of them. The hero who rolled Special Damage is Stunned next round. (Can be remeided or removed for 4 ether.) Shock Whip: Eidolon coils a volt of electrictiy into a whip, and sweeps the entire party with it. All heroes have a 1/2 chance of becoming Shocked. (Can be remeided or removed for 6 ether.) Drops: Nothing. Tactical Actions: -Each of Perfect Regret's limbs (scepter included) can go into four positions: Defensive, Offensive, Healing, or Neutral. -When in Defensive position, the limb may defend any enemy (including itself). The defended enemy has their SP boosted by 8, but the defender has their level reduced by 1. -When in Offensive position, the limb may bolster any enemy (including itself). The bolstered enemy has their Level boosted by 7, but the bolstering enemy has their SP cut in half +3. -When in Healing position, the limb may heal any enemy of one status effect (including itself). The healer takes damage equal to their level, disregarding SP and Fragile effects. -Neutral position does nothing, but also has no consequences. -At the end of every round, the QM may pick what position each limb goes in to. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 26/37c(21+17+7+1) Ether: 1/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3) Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 22.33 Power: 34 (22+8+4) Health: 28/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2607 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Venom (2), Trial Brew (1), Remedy Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* Power: 32 Defense: 6 Health: 13/31 24 Ether: 4/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 4 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* Power: 30 Defense: 13 Health: 29/40 Ether: 9/20 Gold: 168 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by TheBoyWonder) Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 21/21 Gold: 1105 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15 20 *Deadly Envenomed!*, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned) Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Garnet, Phoenix Essence, Pugilist Gloves(Power +2, protects from weakened) Galen Woodward (Fugazi) 36 year old male human Rogue *Shivering!* Level 17.5 Power: 27 (17+10) Defense: 1(+1) Health: 24/27 (7+16+4) Gold: 4641 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Phoenix Essence, Deadly Venom, Plague Venom, Throwing Dagger (WP6) "Time to *wheeze* shine!" Punii, 2 month year old Progg Alchemist Jellies: Red x8, Green x8, Blue x11 "Brr..." Hal Bohrd, Luosh Guard Captain Level 19.5 Power: 29 Defense: 3 Health: 36/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level "Grr, I'm out..." Phantom Aquos, Minstrel Level 20 HP: 23/38 SP: 2 Ether: 4/12 Equipment: Phatom Carapace (SP: 2), Percussus (WP: 9) Inventory: Tonic x2, Mead -
*coughmaniacallaughtercough* Ooohh, Sorrow getting a chance to run into some fellow undead! Initially, Kintobor, I had worried that 61 would be a bit too close to Quest 1... but suffice to say I was proven wrong quite quickly. You had quite anumber of memorable NPCs scattered about the graveyard, and puzzles of equal quality and variety scattered about as well. Your battles were well balanced as well, though I do agree the actual gold content was a bit low. Excellent job.
-
I don't have any specific plans for them, but if anyone wants to stick Ian and his squad from 56 shambling around Eubric, that'd be pretty cool.
-
Heroica RPG - Quest #48: Death's Homecoming
Endgame replied to Endgame's topic in The Heroica Archive
QM Note: I'll run a round this afternoon. Sorry, folks! -
Because incompetence? In the name of fair play I didn't remove the Opal, I simply sold it back for 50 gold.
-
Technically, Mr. M - The Apprentice referred to him by first name at the end of 56, and the Stealer did the same.
-
The Progg story is designed to technically "end" with almost all loose ends tied up after 48 - Progg 0 would be more akin to an aftermath or bonus content. Mr. S is waiting!
-
Speaking of which, Stealer 2 (Currently going under the working title of "Syndicate") is next on my list. After that, either a one-off or Progg 0 (Currently under the working title of "Home Sweet Home") After that? No idea.
-
"Ah, yes. Did a little bit of hunting when I still had skin... though I'm unsure why you'd poach such a majestic creature. Was it terrorizing a countryside?"
-
Perhaps it is just the lighting, or my monitor... but Karie's face looks a tad blue. Are you breathing alright there? Also, totally going to recycle the name Allen Lias in a year or two. And have him be a completely legitimate person.
-
"Correct. Docken, correct? Your reputation -- or your defenses, to be more accurate -- precede you. Slayed a dragon recently, right?"
-
I return to the marketplace, finally making up my mind on my desired goods: -1 Amethyst (100 gold) -1 Opal (100 Gold) -Imbuing the Opal and Amethyst into my Mockthril Longbow (100 gold) -5 Remedies (5x10=50 gold) -5 Grand Potions (5x10=50 gold) -4 Meads (4x15=60 gold) -4 Smelling Salts (25x4=100 gold) -2 Phoenix essences (50x2=100 gold) -3 Nostrums (35x3=105 gold) -Upgrade Longbow to WP: 22 (210+220=430 gold) =1195 gold spent EDIT: -Sell the Opal back due to my incompetence (50 gold earned) Sorrow (Endgame) Level 19.5 Assassin Power: 39 Defense: 1 Health: 30/30 Gold: 1182 Equipment: Mockthril Longbow (WP: 22 Ice and Darkness Elemental), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x5, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x1, Mead x10, Smelling Salts x10, Nostrum x8, Health Core, Deadly Venom, Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Dragon Scales x2, Remedy x5, Grand Potion x5
-
"Ah, and speaking of dragons... mind if I buy those dragon scales off of you, sir?" I hand the heavily armored man his gold and receive the reptilian scales. Sorrow (Endgame) Level 19.5 Assassin Power: 39 Defense: 1 Health: 30/30 Gold: 2327 Equipment: Mockthril Longbow (WP: 20), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x1, Mead x6, Smelling Salts x6, Nostrum x5, Health Core, Deadly Venom, Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Opal, Dragon Scales x2
-
Sorrow doesn't have it in him to become a villain, but I have two words to contribute to this discussion: Red Sun.
-
Indeed, I was really interested in seeing what lied at the quest's end.