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Everything posted by Justsomebrix
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[COR-FB] A new regiment arrives
Justsomebrix replied to Ayrlego's topic in Brethren of the Brick Seas
Lovely build, I like the troops! Don't know anything about the Npc's yet so don't know where to use the other uniforms, but it would certainly be cool to see them in BoBS -
Damaborg: Senora Gabriela's Casa De Campo
Justsomebrix replied to Jakedeg87's topic in Brethren of the Brick Seas
Great farm, I love the idea of building extentions to your previous builds. I like the backstory as well -
[COR- FB] Logging camp, Queenston
Justsomebrix replied to Justsomebrix's topic in Brethren of the Brick Seas
@Professor Thaum Thank you! Personally my pieces never see sunlight and they still break the second there's a bit much pressure (the reddish brown and dark red at least) I have 300 flesh toned heads, I'll never stop! @JopieK Thank you! I personally love the old stems as well (most likely because of nostalgia), but I had to find another solution as they are so expensive ! @NODThanks, minifigure placing is definitely my favorite part of building hehe @KhorneThank you Khorne! I should have said *useful bricks, but really, I used all the dark tan/green plates and vegetation that I could find, figures on the other hand... that I have a lot of @Spud The Viking Thank you as always Spud! @Fraunces Thank you -------- Many people have commented on the use of flower studs for the palm tree trunks, so I wanted to share where I learned the technique. It was from an amazing collaboration moc of Nassau from 2017 :- 12 replies
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Settlement, Queenston, Arlintina, Corrington
Justsomebrix replied to Justsomebrix's topic in Brethren of the Brick Seas
Logging Camp, medium Factory- 21 replies
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When the privateers arrived at Queenston, Edward and his men went ashore with the supplies before anchoring the frigate in a defencive position, protecting all entry to the bay. Colonel Dirk Allcock was absent from the colony while exploring the jungle, so Scarver took some liberties and ordered the construction of several properties. The first amongst them being a logging camp. As most privateers and other rough sailors are, these men were no strangers to logging, so the logging camp was up and running in no time. The camp will serve useful during the early stages of the settlement, as the palm trees proved to be effective construction materials. With the building material produced in this camp, small buildings and defencive walls can be constructed at a much faster rate. --- I thought it was fitting that Queenston's first licensed build was a logging camp, so here it is! I originally started to build it on stud.io as a 64x64 build, but I lost inspiration and decided to do one in real bricks instead. I would have loved to put more trees in the scene and I wanted to build a tent as well, but I was quickly reminded of my lack of parts... but I think it turned out good nonetheless Will be submited as a medium factory
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I'm in love with the colours in this moc I wasn't even aware that dark turquoise existed in lego... Truly a breath taking build. Also nice to see some more flesh toned figures, they work perfectly in the scene
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[COR- Free Build] Briefing on Arlintina
Justsomebrix replied to Justsomebrix's topic in Brethren of the Brick Seas
Thank you Spud! I'd imagine the troops would have eaten them already if they were Thechnically the story isn't there yet haha, @Ayrlego still needs to make it official through Allcock. -
[GoC] The Covenanter - 28-gun New Terraman
Justsomebrix replied to Spud The Viking's topic in Brethren of the Brick Seas
Eeeeeeh It's not my ship this time -
[COR- Free Build] Briefing on Arlintina
Justsomebrix replied to Justsomebrix's topic in Brethren of the Brick Seas
Thank you as always! The story was created only because I needed a reason for my character to go to Queenston, hopefully I will come up with a good story to continue the plot line Thank you! I definetly have AC4 engraved in my mind, so there was most likely some unconscious inspiration haha -
After Colonel Allcock spotted an unknown Man O’ War anchored off the east coast of Arlintina, Captain Scarver received orders to help secure the island and protect the construction of the settlement. Ordinarily, the Admiralty Board would have sent a Royal Navy warship to deal with such a threat, but preoccupied with the Lotii, they had none to spare. Anticipating a hard fight, Scarver had his frigate armed to the teeth and transferred all 3 of his (after weeks of pirate hunting, now rather small) crews onto his ship. But before leaving Spudkirk he had the cargo hold filled with supplies for the new settlement, including 8 pigs and 12 chickens. They sailed down the southwest coast of Arlintina where they eventually spotted Allcocks camp. After going ashore, Edward was met by Captain Gregor Forrester, an officer of the 12th regiment of foot. “Edward Scarver, welcome! I have been waiting for you. Follow me, I’ll get you up to speed on the situation.” As they walked up the camp he continued, “Colonel Dirk Allcock has designated a prefered location for the construction of our colony, he is currently there overseeing her construction. My orders are to stay here and keep a lookout for any ships, friends and foes. The Man O’ War was spotted about 5 days north of here, the ship flew no colors and there were no men ashore, but she was large enough to inspire us to change direction and head west instead.” “No colors you say, that’s never a good sign.” “You can certainly say that again. Your orders are to head East and meet up with Allcock at the sight of the settlement. You’ll stay there and protect the camp until we gather more information about our unwanted visitors.” “You don’t want me looking for her?” “Nay, we can’t risk her sailing into the settlement while you’re off on a wild-goose hunt on the other side of the Island. Besides, I have my best men looking for her as we speak. If she comes anywhere near the camp, we’ll know, and we’ll have you to intercept her.” “I understand, my men and I will do what’s needed, you have my word.” “Glad to hear it. The colony is on the south-eastern side of the island, I'll draw you a map of what we know thus far. It should take you about a day and a half to get there, but I suggest you head back into open water, the coral reefs on this side of the island don’t mess around.” “All noted Captain, thank you. We’ll leave at first sunrise tomorrow, my men could need a good night's rest. We brought supplies for the colony, is there anything you’re in need of? Something tells me it’s been a while since you were last resupplied.” “Much obliged, I’ll give you a list. Oh and I almost forgot, a name has been chosen, the settlement is to be called Queenston. Long live the Queen!” ---- Just a small build to progress my characters story
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[COR-FB] Settling Outside Damaborg
Justsomebrix replied to evancelt's topic in Brethren of the Brick Seas
Looks amazing, I love the background and the wagon! (Ps : The man in the wagon could have had use of a tricorn hat) -
[OL - FB - Nola Mar] Nola Mar Stud Farm
Justsomebrix replied to Ross Fisher's topic in Brethren of the Brick Seas
Good idea and great execution! -
[GoC] The Covenanter - 28-gun New Terraman
Justsomebrix replied to Spud The Viking's topic in Brethren of the Brick Seas
Awesom ship, I love it ! It's great to see some more east indiaman ships. The display you built is beautiful, the water technique works incredibly well. Great work! -
Name : Queenston Ownership : The Crown of Corrington Location : Arlintina, New Haven Sea Map : Coming soon Mayor : Edward Scarver (@Justsomebrix) Trade value : account summary Town Bank : account summary Town Income per turn / Town Expenses per turn : 184dbs / - Who can own property in Queenston : Anyone Who can freebuild in Queenston : Anyone Description : Coming Soon Official Information : Builds in Queenston Please help us out by posting the link to your Queenston builds in this thread. Licensee is Listed after the type of Licence. Properties : 63/31 Size for EGS purposes - 'Large Town' Required for 'City' : x4 commerce, x3 residence Required for 'Large City' : x12 commerce, x6 factory, x11 residence, x4 educational, x1 cultural Required for 'Grand City' : x15 artisan, x28 commerce, x22 factory, x27 residence, x7 educational, x3 cultural Required for 'Capital City' : x47 artisan, x60 commerce, x52 factory, x59 residence, x12 educational, x6 cultural, 4 royal Planned Builds : - Large Fort, Queenston (via Justsomebrix) Artisans : 17 Blueberry Manor, Corrington (via Evancelt) (+2 settlement size) Tavern, Corrington (via Lmcpictures) (+10 settlement size) Armory, Corrington (via Evancelt) (+2 settlement size) Supply depot with military docks, Corrington (via Bricksbypidy) (+3 settlement size) Commerces : 4 Mayor's Office, Corrington (via Ayrlego) (+1 settlement size) ETTC Office, ETTC (via Ayrlego) (+3 settlement size) Factories : 10 Logging Camp, Justsomebrix (+2 settlement size) Sawmill, Queenston (via Justsomebrix) (+2 settlement size) Sugar Windmill, Queenston (via lmcpicture) (+3 settlement size) Boiling House, Queenston (via lmcpicture) (+3 settlement size) Residences : 5 Grenadier Barracks, Corrington (via Ayrlego) (+3 settlement size) Corner Townhouse, Queenston (via Ayrlego) (+1 settlement size) Corner Townhouse, Corrington (via Justsomebrix) (+1 settlement size) Educational : 3 Primary School, Queenston (via Bricksbypidy) (+3 settlement size) Art and Culture : 4 Town Hall, Corrington (via Evancelt) (+2 settlement size) Guillotine, Queenston (via Justsomebrix) (+2 settlement size) Plantations : 21 Royal Sugar Cane Plantation, Corrington (via Bricksbypidy) (+10 settlement size) Royal Sugar Plantation, Queenston (via Lmcpictures) (+10 settlement size) Sugar Plantation, Queenston (via Justsomebrix) (+1 settlement size) Mines : 2 Clay Pit, Corrington (via Ayrlego) (+2 settlement size) Forts : Troops : Company of ETTC sepoys, Justsomebrix Vessels stationed here : Other buildings : Other related builds : Arrival on Arlintina, Evancelt Edward Scarver's arrival on Arlintina, Justsomebrix The Reds and the Royals, Bricksbypidy The Parvus, Lmcpictures The Ranger, Justsomebrix
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[COR-FB] Palm Island Outpost, Port Woodhouse
Justsomebrix replied to Ayrlego's topic in Brethren of the Brick Seas
What a great building! All the colors work really well together and adds a sense of realisme, however the shakos look a bit weird on the redcoats imo, but I love them on the dark green uniforms. That officer has some unusually long arms! -
[COR - Free Build] A gift for the ETTC
Justsomebrix replied to Justsomebrix's topic in Brethren of the Brick Seas
Thank you everyone for the kind words ! -
Settlement: Spudkirk, Avestia, Corrington
Justsomebrix replied to Spud The Viking's topic in Brethren of the Brick Seas
Medium residence for Spudkirk (two appearences) -
To the Directors of the East Terran Trading Company, I have admired the proficiency of the ETTC and the benefits you have brought to Corrington for a long time. But now, with the increase of enemy attacks, I wish to reinforce your position in the New World. So I offer you the Muharib, a class 5 brig rigged sloop of war. She might not have the largest cargo holds, but she is maneuverable and well armed, which I reckon will be most appreciated these coming months. I believe we are all well aware how treacherous the brick seas can be in times of war, so I hope you choose to accept my gift in good faith. The ship is docked in Spudkirk, you may send a representative to collect her at the time of your choosing. I will be waiting with her. Consider this my application to the shareholders. Your loyal servant, Captain Edward Scarver The day after sending the letter to the ETTC House Edward and some crew members emptied the last pieces of cargo from the Muharib. As they stocked the last batch outside Edwards residence, Lord Spud arrived at the dock accompanied by one of his notorious Highland foot soldiers. "I wasn't expecting anyone to come this quickly" "Well it's not every day the ETTC receives a gift. Pleasure to meet you Captain Scarver." "The pleasure is all mine My Lord" "One would think a privateer would need as many ships as he could muster, seeing there is a war brewing just over the horizon." "To tell you the truth, my crews are getting thin. We've encountered far more Lotii rovers than anticipated. Despite coming out on top, we lose men every time. At this point I figured it's best to fully crew our strongest ships, and transfer ownership of the others. It would be a shame to see them fall into Lotii hands." "Your help is much appreciated, although I must admit the increase of hostile enemies is most worrisome. Continue your hunt Captain, we can't give them the opportunity to sabotage our invasion. Once we get our troops to El Oleanda, we'll make the Emperor wish he never even knew of our existence." ----- Hope the dialogue is acceptable, it's my first time writing any. I will be licensing the building as a medium residence as I believe the build qualifies (make sure to lett me know if it dosen't) I've had both the ship and the residence built for ceveral days now, but I couldn't post them because my pc completely refused to rendered any picture at all. So thank you @lmcpicture for rendreing them and also editing the white backgroung on the moc
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It was a dark and foggy night in Spudkirk, a group of Royal Marines were celebrating a successful voyage at a local tavern. When suddenly a woman's scream could be heard in the distance ! The men jumped to their feet and listened carefully, they stood there for what felt like an eternity without making a single sound, but then the silence broke. The sound duzins of war cries filled the docks. The men rushed to the streets where they could see bright fires coming from the direction of the bay. If any fear was felt, they didn’t show it, the men simultaneously grabbed their weapons and chased the noise. They were met with a group of unsuspecting Lotii soldiers with shock on their face, they had not expected to meet any resistance this quick. The Marines shouted their own war cries and cut down any lotii invader that stood in their way. Within minutes they had pushed back the invaders to the sea they had come from. They fought hard and without mercy, but when the lotii reinforcements arrived, there was nothing they could do. They fought to the last man, but inevitably the overwhelming lotii forces captured the docks and continued ravaging the town. In the end their sacrifices gave the locals enough time to evacuate the harbour. ----- Made this build for another scene but thought it could be cool to make a battle. So I decided to build a skirmish from the September 619 raid on Spudkirk.
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[COR-FB] The Scent of Terraversan Pines
Justsomebrix replied to evancelt's topic in Brethren of the Brick Seas
Crazy looking tree! I love the soldiers and the round base works really well -
The Return of The... (Chapter 6)
Justsomebrix replied to Kai NRG's topic in Brethren of the Brick Seas
Wow I was convinced the image was a digital render, the bts blew my mind! Amazing work