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Everything posted by Palathadric
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I turn to Arasmyth having listened in on the undead's conversation and whisper to him, "He has his own reasons alright. I wouldn't be surprised if he attempts to make his blood-sucking rounds tonight! It's almost downright frightening having two undead heroes now and this coming from someone who has had his share of fights with the undead. It was bad enough when one of them was around, it just makes the whole atmosphere of the hall absolutely un-homey, but now with two, it's practically becoming the cavernous pits of hell itself. I can't wait to leave this place on a quest, although I pray that it will not be with one of those two."
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Happy birthday, Sinner. Sin on!
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Yeah, that's what got me wondering if it was correct, because there was no way 2 could have been anything but neutral, but you guys would've died anyhow, so... I don't know if it was meant like that, but from what I can see, even if the party had gotten 1, 9, and 2 (Had it been correctly put) it would still have been just a guessing game between the last ones. But perhaps you meant it that way.
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Jedi Temple Mafia - Day Five
Palathadric replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
Come on, mate, we have a majority already, and we can't undo our votes, you may as well just admit that you're scum. Your insisting that you aren't, even when it no longer matters, makes me wonder if you're telling the truth. I guess we'll see tomorrow for sure. ...Either that, or you think that you'll be making us think that you're town and that that will somehow affect the night actions. ...I've confused myself again. -
I am sorry to say, but I believe you may have made a mistake, Zepher. I think there were 4 prime numbers that had negative effects and only 1 that had a neutral effect, but I could be Prime numbers: 2,3,5,7,11,13. 2,3,7,13 are negative 5 is positive 11 is neutral. If I did something really stupid here, laugh it off as a joke.
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Jedi Temple Mafia - Day Five
Palathadric replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
It's true that if we lynch Master Monn we will pretty much have nothing more to work off of, but if he is scum then lynching him can hardly be considered a wasted day. ...But I suppose we do need to tread carefully. For my part, though, I think I've seen enough of Voolvif, also I'm not sure what my schedule will be like tomorrow, but I think I may not be able to get online in time to vote, although I may, I really don't know, for now I will Proxy: Ki-Adi Mundi (Dannylonglegs). as I'm really not sure whether I'll be available to vote tomorrow and I don't want to vote just yet. I trust your judgement. If I do get back on I can always unProxy, right? -
Unfortunately, buying new bricks is not easy for me since there are no LEGO stores or shops selling LEGO anywhere close to me. I'm glad you like it though. I'm glad I've inspired you in some way. All the comments have also inspired me that even if I don't have the most fantastic pieces I can still do the best I can.
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Looks awesome, Flipz. Haven't been able to read it yet as it's so long. But I will download the page and get down to it sometime.
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Well, it's hard to tell from this, but yeah, I'll admit, I'm interested.
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Jedi Temple Mafia - Day Five
Palathadric replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
Getting hotheaded will not catch us scum. Being a jedi is all about serenity. So cool down and let's analyze the situation calmly. The situation is most confusing at present, but I would suggest that we leave Coryn alive for now and focus our attention for the moment on Master Monn. He has needed to die since Day 1, and I think now is as good a time as any. -
I walk past the vampire, albeit at a safe distance, and casually exhale in his direction so as to to not be suspicious but as to make sure the vapours go where they are intended.
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Firstly, I would like to suggest “Principe” for Doc’s class, skirmisher just sounds like too light an infantry unit for the Lion Knights. Now onto some classes of my own: Beast Rider (permanently hastened):1. Tramples Target: target receives damage and is afflicted with either the stunned effect or cannot do damage for the next three turns. 2. Rear Up: beast rises up and kicks opponent, WP + (Level x2) 3. Beast Special: beast uses his special ability. Depends on the beast bought. 4. Hit: opponent is struck with normal damage e.g.: WP + Level 5. Damage: receives damage equal to the enemy’s level. There is a half chance of hitting the beast. if the beast is hit twice in a battle, it is KO’ed and the rider loses half his health. 6. Special Damage: receives enemy’s special damage. Has half chance of hitting the beast. Unit can wield: spear, sword, shield, etc. Beast armour can be purchased at the marketplace or won on quests (increases number of hits needed to fell beast) Arcani: 1. Demonic Scream: Causes target to flee battle. Encourages allies (?) 2. Double Hit: Strikes target with two weapons from his inventory. 3. Hit 4. Counter Strike: leaps back, dodging opponents blow enabling him to leap forward next turn. Is very lucky next turn (or cannot take damage) 5. Damage: 1/3 chance of receiving full damage, 1/3 chance of receiving half damage, and 1/3 chance of receiving no damage. 6. Special Damage: 1/3 chance of receiving full damage, 1/3 chance of receiving half damage, and 1/3 chance of receiving no damage from enemy’s special Unit can wield: dagger, spear, helmet, breastplate, etc And now for my personal favourite: Pretzelian Monk (Only available for those whose original name was “Monk Pretzel”. 1. Convert: gives target confused effect until targeted. Will pay his tithe=level in gold to you every turn. If targeting undead - Redemption: undead is redeemed and leaves his “undead body” (dies). Pays tribute of level x 5 to pay his way there. 2. Gives Speech: puts all enemies to sleep until targeted and encourages allies. 3. Heal all: heals all allies to full health and ether. 4. Tools from Cart Special: repairs each ally’s weapon not in use adding WP1 to each of them. 5. Holy War: is struck, but next turn causes everyone, both allies and enemies, to target his attacker. 6. Holy Indignation: drives fear into the hearts of each opponent. Uses each one’s power against each one respectively.
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Monk Pretzel is so going to become a harlot.
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Really? I thought some classes could only use long swords? Anyway, daggers are
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I don't know, I think this is the first time I've ever looked something up on wiki, I guess I didn't know where else to look to prove my point and CMP had already used it. Darn I shouldn't have copied that "citation needed" part.
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For the most part, I don't see spearmen and skirmishers as at all the same thing and are for the most part two roles that would probably not mix. Skimishers are all about speed and about attacking. They probably roam about in loose formations to hit down the enemy before the battle begins. Spearmen are all about defense. Theirs is a teamworking effort. They move forwards in tightly packed groups to prevent the enemy from getting in at them. I would say for whatever option you go for that long swords is probably not a good option. Both groups should use short swords as a supplementary weapon.
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From Wikki:
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Jedi Temple Mafia - Day Five
Palathadric replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
It is possible, but it's not true. I am not a power role. Am I doing anything convince you? You have been on more than one of my contact's scumlists though, Ithra. Now you seem to be prying as to whether I have a power role. Well, even if I did I certainly wouldn't tell you. You did a great job in following exactly what Coryn said, pretty much. If you were town, why would you suggest out in the open that I could possibly be a power role trying to hide my identity. It is not like there is a whole lot of pressure on me at the moment, so it's not as if you are preventing me from getting lynched by saying that this is a possiblity. I have not forgotten Master Ti's defense of C-3PO, but you also must not forget that Euna too defended C-3PO and she was a jedi. We have no real proof against C-3PO, and therefore no real proof against Shaak. Even if C-3PO was a sith, that wouldn't automatically make Shaak one as well. That's not to say I haven't been keeping my eye on him and that I won't in the future. I will be, but I will be keeping a much more diligent eye on you. Euna was a jedi and jedi are good. You don't seem to care much that we lost another jedi and therefore one more down instead of being one more up against the sith. -
I think skirimishers are javelin throwers for the most part. Phalanx are pikemen. It would be a pretty ineffective phalanx if they were to use their normal javelins. I guess, though, there probably won't be more than one skirmisher per team, so the pike would be pretty ineffective anyway.
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Wow, I didn't realize all this while that Dak has been literally dreaming about Pretzel. Scary stuff!
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I don't think it makes sense for a skirmisher to form a phalanx. Besides phalanx require a number of people, if I'm not wrong.
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Okay, I get it. For some reason I thought that when he went "Eureka" he would make a new Construct. Don't know what put that in my head!
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But they wouldn't be able to get KO'ed then, right? In which case the party would never be able to lose. I don't think it makes sense that he cannot be targeted.
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Unfortunately, it turns out to be a smoke bomb though.
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If they're low-powered it won't be and think of the xp!