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Everything posted by Palathadric
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I couldn't find that minikit forever, assuming its the one you're talking about, but there was one in a cave where all those winged freaks attack you. There is some sort of maze that you go through in the cave. Did you get that one? Meh! In the first LEGO Star Wars the studs kept falling through the ground! Then you didn't manage to open the secret room?
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Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
I use Diplomacy, just for the sake of it and, you know, because I can. "Vinum, as a barman you must know everyone in these parts. I once met a gnome who called himself Posco Padfoot, you wouldn't happen to know him, would you? I believe he hangs around these parts." -
Well, sealing makes clerics unable to heal, but the fact is that the clerics ability effects the party not the enemy. Of course, you could have an undead who is immune to healing. That would be an interesting idea. I get a feeling that suddenly the Fields of Glory would become rather uninteresting for most rogue classes.
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Which is why high SP artifacts should not be created or should be suitable only for knights, right? I don't think those who bought artifacts over time should have to give them up now. Although if people really think something needs to be nerfed I suppose it wouldn't be terrible.
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Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
I mutter back, "I will. Patience is key." -
Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
I approach Rollo. "Do you often find items of interest in the areas you excavate. Say, gems and stuff?" I query. -
Right.
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Did no one else finish Star Wars completely? I found it very difficult to get all the studs needed in the Defense of Kashyyk level. I finally had to go back with invincibility and play in story mode, as I think the requirement is less than in free play. Star Wars II was fantastic. I liked the way that you could unlock all the characters from the first one. Boba and Jango Fett are awesome. Greedo, of course, is also great to play as. I played Star Wars and Star Wars II, I played the first Indiana Jones and more recently I've been going, very slowly through the Lord of the Rings.
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Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
"Are they cheaper down here than above ground? You'd be surprised how high prices have gotten in some places." -
I vote: Ecatsue (Eustace). Let's lynch'm! I figured as much, but there's not really a way that you can neglect the rolls when trying to balance things out.
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Some day Pretzel will accept the dark side of the force and become a witch. I don't think any of the classes particularly need a buff. For some it would be nice, but I don't think it's necessary, I think we just should avoid dropping artifacts that would enable a hero of a different class to significantly take over another classes' ability. I hope this makes some sense. I would agree with you there. Extra Critical Hits are a lot more of a strength to Barbarians than their Natural Respite. I think the reason many people don't go for Mage classes, it because Mages are pretty difficult to switch to. For instance, if I were to go Sage, I would have to sell off most of my weapons, disimbue the gems, etc. It's a class that takes quite a bit of money to switch to. Mages are usually favoured when it comes to gem drops, but to switch to a mage class at level 15 means that you probably won't have an incredible amount of gems in your possession. I think an awful lot of heroes seem to have somewhat against mages as well. I know Pretzel is not the only one. Besides the fact that Raider is the only Barbarian advanced class that retains the ability of damaging all enemies in a shield roll. Although I can't recall how the Berserker's updated special works. Also, if a Shaman has an effect-dealing weapon, is that effect transferred in the blood ritual? I assumed not, but it would be interesting to know.
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Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
"Fantastic! You think people would be interested in them down here? I normally sell them for 10 gold a piece, but I would certainly consider giving you a discount." -
Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
"I have to wonder what is the use for that venom among this peaceful society? I regret to say that, though your prices are good, I do not have tremendous need at this point for any of these items. I appreciate your offer though." I turn to my party and say, "If any of you fellows are interested in buying something I'd be willing to loan you the money to do so." I turn back to Vinum. "Have you tasted one of these before?" I pull out a potion. -
I have to say that Quest #72 is getting very interesting. It's great to read from an outside perspective, but I doubt I'd do very well inside it.
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No high SP artifacts I absolutely agree with. I think shields with high SP is fine, especially since 5 SP is worth only 50 gold at the market. As Flipz said though, 1 SP is worth a lot more than 2 HP. I think we should just keep the SP-giving artifacts that are in the game and not drop anymore high SP items, as Zeph said.
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Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
Diplomacy is in. "Greeting, gnome friends. How long have you dwelt in Zylstra? What is this room we're in? It's shape is that of a mushroom, but is it just a gathering place, a bar, or what is its function? By the way, the name is Monk Pretzel." I offer my hand to the small folk. -
But I don't think we should have artifacts upgradeable by knights in the first place.
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General Greivous' bodyguard was just the best to play as though. I always used him. Freakin' awesome! You wouldn't believe how insane it was trying to play the podrace with two people though. The Gunship though. I would agree that LEGO: Lord of the Rings, seems a lot more emotionful, if you will, then most other LEGO games. It's great, but not good for my petty laptop.
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What was the last movie you watched?
Palathadric replied to EbonHawk's topic in Culture & Multimedia
Saw X-Men First Class for the first time. Was pleasantly surprised by it. Very few movies can make up to five decent parts, but X-Men has succeeded in doing that, to a certain extent. Even Star Wars could only manage four. -
Fine, I'll take it if no one wants it.
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Great quest, WBD! Speaking of the yeti fur coat. I miss Nagure.
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True to a certain extent, I guess it depends on the level of things attacking you and how many there are. Well hopefully we won't have artifacts with that high SP for a while to come and if so they will only be suitable to specific people or knights.
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Very much agree. Although I had originally wanted Pretzel to switch through all the advanced classes, I think I will be sticking with Paladin for a while to come, but I don't think switching between classes should come at any cost or penalty. I think it's really rather needless.
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Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
"Of course, of course, I understand entirely. You see, my cross has certain healing properties as I am a medic of sorts, so I can touch people with injuries and restore their health, but being that everyone is unarmed here and so that no one will get the wrong impression, I will gladly put it down." I lean my Cross of Light against the building. Sorry guys, I meant to do this much earlier. -
Heroica RPG - Quest #69: The Hook on the Other Hand
Palathadric replied to CMP's topic in The Heroica Archive
"Of course, I just want to make sure that I am doing what he wants and not accidentally leaving something undone. Understand?"