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Everything posted by marvelBoy123
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As Ross said, nice to see something different of Mustafar. The inclusion of trees is good too - somebody really has been doing their research
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- episode7
- acrossthestars
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Love this! One of the first things that stands out to me is the vegetation : all the different plants and trees look really good and definitely reinforce the rural farming world vibe of the planet. The use of colour is also fantastic, there is so much of it but nothing feels out of place or too bright - the simple hand build style of the houses really lends itself to that. The designs of the roofs of the houses are in particular brilliant, you've managed to keep a common theme but make variations with a whole range of great techniques. The graveyard is also a nice touch. The figures also are some of your best. Not only the part combinations used for them but also the story and positioning gives them a lot of character (your character development is always outstanding). Things that I would love to see you develop and improve in future builds would definitely be the landscaping. It is mostly very good but the tall section is a bit jarring with all the exposed studs (I imagine it is probably lack of parts, I know from my Cat B how big an investment of parts a large landscape requires) and I would love to see it integrated a little more with the tower (the integration and transition between man-made structures in landscapes is something I know I'm always trying to focus on.) I also feel like the 'back' of the build is maybe a little bare compared to the 'front' a really big tree or some kind of farming water tower would have been an awesome addition. Overall, this is an absolutely amazing build, the colour and creativity is great and your design influences have really come across well! Oh and I have to say, I actually think that the white for the waterfalls looked good - a nice mixture of textures. Just goes to show how you can't always see how a build will come together from WIP photos!
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The idea of a lone individual tracking down a target the whole way across the galaxy doesn't fit with what we see in star wars particularly from the empire - I'd prefer to see some kind of a group of specialists. If pyerce is prepared to send forces across the galaxy the why only send one trooper, the guy has the resources to blockade entire planets. Just my opinion but I preferred the previous narratives. As for the belt and jetpack, I used the combo in my CAT B as well and can't remember having any problems with it.
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[Factions Ep. 7 - Cat. A][K10 - Coruscant - BS] Retrieval
marvelBoy123 replied to Nicotoa's topic in Factions Archive
Nice! The lighting is a lot better not this one. The neon signs look good and I love the designs for the characters! -
A really atmospheric build, the lighting is amazing for the fire!
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- dagobah
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[Factions Ep. 7 - Cat A][M10 - Balmorra - BS] Making a call.
marvelBoy123 replied to Nicotoa's topic in Factions Archive
Nice, the doorway looks really nice as do the striped lines! -
[K18 - Hoth - TT] In the cold trenches
marvelBoy123 replied to Simulterious's topic in Factions Archive
The snow landscaping is really good - definitely some of your best! The explosion works well to break up the white - colour can often be a problem with snowy builds! -
[episode 7 Category A] [O17 - Naboo - CE]
marvelBoy123 replied to PandaQuil's topic in Factions Archive
Really interesting build! I love that you went for an underwater scene - something we really don't see enough of in star wars.