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marvelBoy123

Eurobricks Knights
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Everything posted by marvelBoy123

  1. Really nice! Love the cross-section and the way you have captured the "industrial degradation" is a massive improvement over past builds!
  2. Nice imperial aesthetic!
  3. Awesome! As others have said, the puddles and hut look brilliant!
  4. Love it! The banners work really well - the design influence from the concept art comes across very well!
  5. I'm pretty sure it was one of the chima lion ones - I had a lots of chima back in the day and it was one of the only heads that matches the ear colour.
  6. A nice build though I'm not quite sure why Fnab is so upset to be disturbed, he does seem to spend a lot of time on vacation...
  7. I nice little build and a nice way of rounding up this chapter of Clan Eldar's story!
  8. Congratulations to the other winners and a massive thanks to the GMs for running yet another amazing episode!
  9. I wasn't thinking about big contest builds being pass or fail - that would probably be unfair given how much effort goes into them .There were those mission things for certain players in the last round that worked quite well as pass and fail though.
  10. Absolutely, that seems very reasonable! Thanks for getting back to me so quickly.
  11. Hey, just wondered what the policy on cross-posting was. I might not have time to fully commit to the RPG often but would I be allowed to cross post with other competitions etc. I would of course modify the builds enough that they could convincingly fit in a modern military aesthetic and if it would be preferred I could post them here and then in other competitions later. Not a problem if that isn't allowed just would impact how much I could commit.
  12. I think a mix of both is probably good depending on the type of build. For free builds an individual score is probably best - a score that of course reflects quality but also gives beginners a chance to gain a few points and get some feedback. That said, on some of the larger missions, the pass or fail system has worked well to encourage a high level of building.
  13. Thanks, I was pretty happy with the rock work and it was nice to take some of the techniques that I have practiced and put them into a larger MOC. The interiors were nothing special but I wanted to fill out the build a little and give it some more character so I'm glad that stood out. Thanks, I can definitely understand where you are coming from with the rock work. I wanted to avoid any repeating unit and show a range of techniques with it but maybe the balance with consistency wasn't quite right. Personally, my reference images from the nevarro base (see below) had a fair amount of texture variation but large scale rock-work is definitely something that is hard to get right, especially when pieces start running out. The gaps were something that I wasn't totally happy with and I wonder if the angle of the photography made them more noticeable - they aren't quite as evident in real life. I tried with straight walls but it didn't really look right. Definitely something to experiment a bit more with in the future. As for that greebling, that looks a really good recommendation that I will be sure to check out! https://starwars.fandom.com/wiki/Nevarro_Imperial_base
  14. I would overestimate Fnab's abilities - clearly the vader busts weren't quite the hit he thought they were
  15. Thanks, I really wasn't very inspired and didn't have much time so the window seemed a good option. I agree about the drabatan, the enemy can probably hear him coming for miles!
  16. Not sure I'm really gonna make one I'm afraid, I rarely find time to right decent sections of narrative anyway and the Cat A of this episode really hasn't appealed to me very much. Yeah, the design was something I wanted to try but the dimensions don't really because of size restrictions - the habitat builds really aren't for me. The camera angle doesn't help either but I'd already destroyed the build for parts when I realised.
  17. Definitely your best build of the episode! Reminds me of mandalorian chapter 6!
  18. The stripe is made really well but as Ross says, it would be nice to see what action is going on in the interior!
  19. The wall looks really great with the colour choices and vegetation!
  20. The trees look really good. The rocks look cool but I have to say it isn't immediately obvious that they are meant to be carvings.
  21. The use of colour is really nice as is the mandalorian character. You are still a way from taking back Skye though
  22. Once again the lighting is amazing, it really brings out the yellow in the build and gives the photos a cinematic quality.
  23. Your squad looks really great your minifigure positioning is great (big improvement from the last episode) it really adds a lot of action and character to the build. The build itself is easily recognisable as Lothal with the vegetation and architecture style. Great build!
  24. By far your best build yet! The design choices reflect the style of coruscant so well! The windows and floor really stand out and the first photo really look like it could have been a scene from the prequels!
  25. The wiring and floor look really nice, very star wars-y. Have you managed to slightly curve the wall?
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