Jump to content

Zilmrud

Eurobricks Citizen
  • Posts

    276
  • Joined

  • Last visited

Everything posted by Zilmrud

  1. Yupp, you are right
  2. Wyvernstone Village | Zilmrud | Avalonia Morty's Traveling Puppetry | Zilmrud | Avalonia
  3. Morty and his young apprentice is traveling Historica with their magical Puppetry with spellbinding shows. The wagon The wagon is fully functional with a puppetry that can be opened up and pushed out. Visit in Wyvernstone Village? What kind of Puppetry? Morty's puppets is ordinary puppets but is moving around with magic that he he learned in his early years, traveling Nocturnus. Morty uses his puppetry to tell stories of the world, true or fictional. His stories is often about big news in the world that he wants to tell the audience. Some of the stories is true..... but some is false, or even fake. Morty also tell stories that is made up by rich historians that pay him money to tell. Whether the stories is true or not, all that hears the stories belive it's true...
  4. This is the Village of Wyvernstone outside the city of Zamorah. For a long long time this was the only settlement people of Avalonia knew about at this located. But after the dome of concealment was lifted the little village now is just a little part af the great shire of Zamorah. This part is the centre of the village, with the well as a natural place to meet other villagers. It´s also full of merchants, craftsmen and stores that provide services to the villagers and also to travelers from all of Historica The Wyvernstone Village The Village of Wyvernstone is located at the foot of the big mountain of Zamorah: Wyvernstone is located just outside of Zamorah Buildings in this part of the village In this part of the village there is a stable, a houses with different shops and businesses and also some households. People in Wyvernstone By the well there is a natural place for gatherings. And travelers from all around comes to tell stories and news from all of Historica. ...or to meet new acquaintances... .. .or to shop. People from all around historica comes to the village to trade, fill up their inventories. Merchants, Craftsmen and shops In this part of the village there is merchants, craftsmen and stores that provide services to the villagers and also to travelers from all of Historica. This is a few of the villages services: Stables: Farrier: Blacksmith: Bakery: Astronomer: Cooper: Cheesemaker: Armourer:
  5. Updated the pics of Parzival and his crew in different stages of his Journey back: TASK 2 - The crew of Lord Parzival Chapter I - Slaves in Kaliphlin In the begining of the story Parzival and his friends wake up with memory loss and as slaves for sale in Kaliphlin. In the picture: Right eye (man, thief) / Hammer (man, paladin) / Z (first name Parzival, half-elf, druid) / Pointy (elv, rouge) / Hooves (faun, mage) / Left eye (man, warrior) Chapter II - Slaves in Kaliphlin Parzival and his crew in Kaliphlin on their journey north. In the picture: Hammer (man, paladin) / Z (first name Parzival, half-elf, druid) / Pointy (elv, rouge) / Hooves (faun, mage) Chapter X - XXXX (in avalonia) Parzival and his crew on quests in Avalonia In the pictures: Hammer (man, paladin) / Z (first name Parzival, half-elf, druid) / Pointy (elv, rouge) / Hooves (faun, mage) Chapter X - The Lord of Zamorah Returns Parzival af Drachen and his crew resturns to Zamorah in Avalonia In the picture: Xxxxx (man, paladin) / Parzival af Drachen, half-elf, druid) / Xxxxx (elv, rouge) / Xxxxx (faun, mage)
  6. A really nice build. I like the "clock tower" on top with the gold dome and the clocks. The window on the tower behind arches gives, ordinary windows, look great. And I agree to everything writen above about colours, stain glass, owls and so on. The crown above the door, where does that sticker come from?
  7. Tackar!! If the King loves it... it has to be good
  8. Thanks man! Thanks! Thank you!
  9. Thanks again! We did a order together and bought alot of pigeons from a BL store. So with them a came up with a good use of them The wines were a good way to hide the dark tan wall. It's no grey but with the vines you belive it's a gray wall under Thank you very much. It was a struggle to keep the gray from sneaking in I really like to finnish the HSS this summer and fall so I can start with my main story . Maybe I build the first scene for the main story so I can participate in the Middle Eastern category as well. It's my first water fall and I'm pretty pleased with it
  10. Zamorah - Avalonia On a mountain top at the border to Mitgardia lies the city of Zamorah. Long have the city been kept a secret for the outsiders with a magical dome that covered the mountain. But now The Aurum Order - rulers of Zamorah have declared that they want to trade with others and that they stay loyal to Avalonia. Read more about Zamorah in this tread: Zamorah - The hidden city Current status of settlement: City/Port Hamlet (5/16) REQ - Agriculture - Grains & Produce: Farm, Mill REQ - Military: Keep, Barracks, Gatehouse, Tower, Castle, Fort Hospitality: Food & Beverage: Bakery, Butcher, Winery, Brewery, Tavern REQ - Laborers: Lumberjacks, Mine, Stone Cutter, Mason REQ - Craftsmen - General Goods: Cooper, Wainwright, Tannery, Dyer, Glass Blower Village (8/16) Agriculture - Livestock: Farm, Cattle/Horse Ranch, Swineherd, Sheepfold, Fishery REQ - Hospitality - Lodging: Inn, Stables, Coach House Craftsmen/Merchant - Arms & Armor: Blacksmith, Bowyer, Fletcher, Armorer Town (10/16) Medical: Apothecary, Herbalist, Infirmary, Physician Craftsmen/Merchant - Specialty: Cheesemaker, Farrier, Wood Carver, Bookbinder, Jeweler, Potter City (14/16) Administrative (Town or City only): Town Hall, Chancery, Forum, Courthouse Services: Herald, Cartographer, Money Lender, Scribe, Courier (pidgeons), Shipping House Scholars: Observatory, Alchemist, Philosopher, Astronomer Entertainers: Puppetry, Minstrel, Fortune Teller, Performing Troupe, Theatre Port Nautical: Harbor, Shipwright, Quay, Fishery*, Ferryman Extras Religious: Chapel, Monastery, Temple, Shrine Craftsmen/Merchant - Clothing: Cobbler, Seamstress, Furrier, Woolen Mill
  11. Along the road to the mountain city of Zamorah, Mr and Mrs Miller have their cottage. The grounds have been in the family for generations. The head of the family, Zancibar Miller, is a miller, just as all the other men in his family have been as far back as anyone can remember. When Zancibar was young and adventurous (and as convinced as any young man that he would never follow in his fathers footsteps...), he traveled around Avalonia in search of the meaning of life. In his travels he met his wife, an elven Herbalist named Ëlandriel. Zancibar Miller Ëlandriel Miller When they wed and got their first daughter, Zancibar felt a strong urge to move back and take over the mill after his father. The young family did just that, and as time passed, the family grew. They are now a big family, with three kids that all help with the chores. Ëlandriel has a big garden where she grows all kinds of exotic and rare plants and herbs for her potion making. Their oldest son, Bertil, helps in the garden and in the mill. Their youngest son Emil is a little rascal that spends most of his days doing all kinds of mischievous things... Ëlandriel's garden with herbs and plants Ëlandriel Miller selling potions to travelers Bertil Miller helping collect herbs Emil Miller fishing in the river Their oldest daughter Catzy has her own carrier-pigeon breeding and messaging service. Catzy Miller and her carrier-pigeon business The cottage is located right beside one of the big roads leading to Zamorah, and the many travelers that pass their home provide the family’s businesses with regular income. Ëlandriel Miller waiting by the road to greet travelers Zancibar Miller hauling a bag of seeds to the upper floor Waterfall that powers the water wheel The main road also serves as one of the patrolling routes for the soldiers from Zamorah, which is good for keeping the business safe from robbers and outlaws. Troops from Zamorah patrolling the road Troops from Zamorah patrolling the road
  12. Thanks. Yeah, it was that kind of build that had more behind the camera than what showed at the pics.
  13. Doctorate of Historica sounds awesome. Is it still active? I would love to do some of that.
  14. Great figs and scenery! And a smart move to use diffent MOCs as different scenes. I really like the intensity of the fighting scene
  15. Thanks alot! I had in plan for some more trees but the area should have been to crowded. Maybe there will be some free builds with more vegetation and trees. I really love the hilts, so I think I bought to many So I thought they would be nice on buildings as ornaments and such. When tested to use them like outlets in this MOC a was pleased to see that they worked very well. Thanks alot man!
  16. Thanks alot! Thanks. I had a vision of the build early with the story telling bit, but it came out different. It wasn't untill the photo I realized that you wouldn't see the buildings facades ??
  17. Thanks. It take some time to build plate by plate. I don't know If I would build a big castle like this ?
  18. I love this! All the details and all the little scenes. The use of textiles as "sun roof" is really nice. The Kali colours is really nice and I like that you break it up with olive green and it fits well. Great work man!
  19. Thanks. The vines is a good way to making the wall more detailed without working with depth in the wall. And it's a piece of advice my wife always gives me... add more vegetation. And this time she was right
  20. Thanks alot! I tend to get into the story more then I originaly intend to. I look forward to the free builds ahead when I'm going to tell the story of my sigfig. I would really want to see Florence some day Thanks guys! I was thinking of building the houses more simple in structure. But even if you don't see the facade it maybe gives som extra reflections or such that give it a more realistic look. ...or maybe it's just the tought of cheating that made med do actual facades, even if you don't see them
×
×
  • Create New...