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Everything posted by Henjin_Quilones
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Guilds of Historica New Member Guide
Henjin_Quilones replied to SkaForHire's topic in Guilds of Historica
Custom/3rd party-printed torsos should be fine, though I might suggest that you avoid them for your sig fig, as then no one else could include your fig in a build in the future. -
Guilds of Historica New Member Guide
Henjin_Quilones replied to SkaForHire's topic in Guilds of Historica
Welcome! Glad to have you (almost) here! 1. There are a few things. First, no real-world religions. There are plenty of made-up ones here, including some that mirror real-world ones, but the real thing is off-limits here. Second, no guns, cannons, airplanes, internal combustion engines, etc. The tech here is medieval. There are some dwarves, gnomes, etc., who have experiments with such things, perhaps, but they are the freaks whose tinkering are not taken seriously. 2. You can build anywhere. You are of course encouraged to build up your own settlement, but you could settle in Mitgardia and build in Kaliphlin and Avalonia without any issues. 3. Go wherever you like. There are no rules about character movement. Some sig figs have been spotted in many guilds on journeys. 4. Try to keep it to a minimum. There may be contests that dictate original LEGO only, but for freebuilds you could have weapons that come from Brickarms or something. I would avoid using clone parts as a general rule, however. But feel free to use your own string, sails, rubber bands, etc. as needed. Edit: I see @Grover beat me with his fast fingers… -
I joined in 2016, so like Dan, I am a newcomer…at least that’s what it felt like. The guilds had been a place of prodigious activity in the first few years, and I had missed out on that. But it had also created a world with plenty of story already in it, which made it fun to add my own little piece. My favorite challenge was the closing one of Book II, the only one of that book that I got in on. I built a ton of builds for that, to capture the story arc that I wanted, and was rewarded by being declared the winner and getting Queen Ylspeth on the throne of Cedrica. Builds and story, man. That’s what the Guilds are about. The 5th and 10th Anniversary challenges were also great. The HSS and getting a settlement permanently on the map was a huge motivator for a while. I can’t be erased! Yay! Unfortunately, or fortunately, depending on perspective, I don’t have much time for building these days with a horde of small children to raise and lots of other “adulting” jobs. Which are great, just they leave less time for this hobby. I still lurk though, and every now and again I dust of the ol’ ABS and relearn SNOT geometry and stud ratios to put something together. Looking forward to many more years of GoH.
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@Grover, Druidham should be on the list, I think.
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Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
Glad to see @Grover taking up the mantle. And by “taking up the mantle” I mean “pulling on the green tights”, of course. I’ll be lurking about and maybe building something here or there, when time permits. -
Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
@bmohnsen, welcome! You chose the best guild. Looking forward to seeing some builds! -
LittleJohn 2pts Zilmrud 1pt
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Gideon 1pt Simon_S 1pt Louis of Nutwood 1pt
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Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
I built up some sections of the Avalonian Quarter of Cedrica. Hope y'all enjoy! -
Aslanic Chapel Almost every block of Cedrica has a chapel or temple of Aslan, it seems, though many of them are of different traditions. Here on this block of Cedrica, next to the Elven Gardens, is the Chapel of High King Peter, of the High Petrine Aslanic Tradition. This branch is indicated by the crossed keys on the shield, and the high altar of the Broken Stone Table inside. Other angles: The ground floor has a bakery, run by Barty and his wife Flowri. They are famous for their pastries, but their bread is pretty good, too. There is also the barbershop of the renegade elf with dreams of kingship, Barbarossa. He's good with a blade. Upstairs is the chapel. An Aelfcat pilgrim has walked and sailed thousands of miles to visit this chapel, which houses a relic of the True Stone Table, which is said to have miraculous properties. The cleric inside is preparing for the liturgy, not yet vested, but making sure the book is set. Up a small ladder from the chapel one reaches the bedroom of the cleric. It is small and sparse, with a simple bed and a tiny desk for writing his sermons. Continuing up the ladder brings you to the bells themselves. They ring out over the city at the hours and when prayer is about to start. Out back in the canal, musicians compete with each other to woo the mermaids. Albret the Bard and Gripwood the fiddler each hope that Elsariel will consent to marry him. They should both expect to be disappointed. -------------------------------------------------------------------------- Thanks for looking! I built this to add on to the Elven Gardens, since I had so much fun and did not want to stop. But since that category only allows 32x32 footprints, I decided to put this one here. Some pictures of both parts together can be found in the spoiler.
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Cedrica City Block: Elven Gardens In the Avalonian Quarter, it is absolutely essential that there be at least one tree on every street corner, otherwise the tight-wearing treehuggers get a bit, well, nervous. And it's important that there be somewhere to get tights, too. Fortunately, at the corner called Elven Gardens, Avalonians can have both within a few short paces. Rear view: The tights shop is small and narrow, but it has everything that Taimo the Tailor needs. And everything that Fred the Forestman needs, too. But of course there is more to the block than just tights! There is also Scott the Scibner's Cartography and Copies Shop. And there's the Red Dragon Tavern, too. They would have named it the Green Dragon, as being more fitting for Avalonia, but then there was already a tavern called the Green Dragon a few blocks away, and the proprietor, Mikkel George, had personally killed and taxidermied a red dragon. It's not the busiest place in the late morning, but that doesn't stop some folks from being deep in their cups. Up one level, there's a cozy bedroom for rent, perhaps currently being rented by a masked bounty hunter. There's also a jeweler's shop, run by Jemli the Dwarf. And a candlemaker's shop. Caleb makes the best candles in this part of town, with a consistent, clean burn. There's also a bookstore, but they won't let anyone inside to take pictures of any sort. Mrs. Davis, the proprietor, hates portrait takers and sketch artists. Poor takers and sketchy artists, she calls 'em. Up the stairs at the back will lead you to Skruj the Dwarf's Counting House and Moneylending Services. He's a hard man, er, dwarf, to bargain with and an even harder one to be in debt to. You'd be better off jumping off the balcony into the canal below. Skruj has a small bedroom through a door from his shop. It's got a lovely view and even a cozy fireplace. On the same level is Harold's Heraldry Shoppe, where Harold Brunhair paints the shields of all the fashionable knights of the realm. The official city guard's shields are painted there, and some say that Queen Ylspeth uses his services for her own shield. He does every shape and style, and never has a disappointed customer. And finally, up a ladder next to Harold's, is the Elven Tea Garden, a most peaceful place to meet some friends and conduct business, as long as one is an elf (or at least a half-elf, with your full-elf mother's presence). Galaria, Dragon Mistress of Druidham, is here on holiday with three of her children. Down in the street and on the waterfront, or up on the balcony level, lots of other folk can be seen, including Henjin Quilones, Master of the Druidi Order of Druidham, and his elder daughter. A tree hugger sights the tree, fresh from the tights store. Going to the post office to send a letter to his dear wife in the Trifork. Discussing the day's news with purchases from the bakery. After a visit to Skruj, it's hard to smile. The canal in the back is a quieter place, great for fishing. And dumping out waste water. And while hugging the tree is always allowed, it is not advised that you climb the tree. You might regret it. ______________________________________ Sorry for all the pictures, but there's a lot to see! And none of the pictures turned out as well as I would have liked. But that's the way it works out sometimes. There's also the section that is for Cat. 10C, the Aslanic Chapel, and together they look pretty cool, too. Check the spoiler. Building 360-degrees and with full interiors might be the norm for someone like @soccerkid6, but not for me! So this was especially labor-intensive and time consuming. But fun.
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Celebrating Guilds of Historica, final contest!
Henjin_Quilones replied to Ecclesiastes's topic in Guilds of Historica
Thanks! I figured that would be the case, but I had so much fun with the 32x32 that I just couldn't stop there. I might keep adding more modules, too, as I feel inspired. Though the whole building for 360-degree viewing and adding complete interiors is out of my comfort zone, for sure. -
Celebrating Guilds of Historica, final contest!
Henjin_Quilones replied to Ecclesiastes's topic in Guilds of Historica
Oh good! Was there any answer to my question a post back, about the limits to the 10A category? -
Celebrating Guilds of Historica, final contest!
Henjin_Quilones replied to Ecclesiastes's topic in Guilds of Historica
For Category 10A, must it be on only a 32x32 footprint? Meaning, if I have a 32x32 section, but then added a 16x32 section (like several of the Ninjago City sets), can they be one entry together, or would I have to enter only the 32x32 part of it in 10A and then put the 16x32 section into Category 10C? -
Celebrating Guilds of Historica, final contest!
Henjin_Quilones replied to Ecclesiastes's topic in Guilds of Historica
As far as path height, if you stick to the “Cedrica Standard” (a.k.a. what Ninjago City sets do) then the two brick two plate height is correct. However, it’s probably not the biggest deal if you were to vary from that a bit. -
Book III - Kaliphlin: Guild sign-up and Discussion
Henjin_Quilones replied to Kai NRG's topic in Guilds of Historica
Enchanted Forest Elf Fortress: Go! -
Celebrating Guilds of Historica, final contest!
Henjin_Quilones replied to Ecclesiastes's topic in Guilds of Historica
Two sides should. That way it can connect to other modules along a block, like the Ninjago City modules do (and maybe the regular city modulars, too?) You can choose which two sides. For example, I am working on one that is a corner module, so the Technic bricks are on adjoining sides, but someone making a middle section would want the Technic bricks on opposing sides. Does that make sense? If not, ask more questions. -
Very nice, I should get around to making a post for my own figs from Brickscalibur. Making the yellow skin become a long-sleeve shirt was a good move on the milkmaid. Makes that torso usable for fleshies! And I am totally jealous of the cows. They may not be goats, but I still wish I had a few...
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Celebrating Guilds of Historica, final contest!
Henjin_Quilones replied to Ecclesiastes's topic in Guilds of Historica
Here: -
Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
Welcome to the best guild, @T-86(swe)! You chose wisely. Don’t worry about doing the guild tasks in any particular order, if that’s what you’re doing. And as for story, start where you are, and have flashbacks if need be to tell the whole story. Or do whatever you want! Don’t listen to me, I’m the guy who’s never finished a story arc in his life… -
Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
Great! Perfect! I’ll get him (and you) added to the first post soon. Not today, but soon. -
Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
@MrLind, great intro! Using some bigger builds in the background does a great job of bringing his story to life in a way that some simple text and a basic head-on photo can’t. That said, could you provide a basic, head-on type photo of Gyrdher for the first post? Otherwise I’m left trying to crop one of the other pics resulting in a photo of dubious quality. Thanks! -
Book III - Avalonia: Guild sign-up and Discussion
Henjin_Quilones replied to Henjin_Quilones's topic in Guilds of Historica
Hello MrLind, and welcome to the Great Guild of Avalonia! I look forward to seeing your sigfig and learning a bit about him. As to your questions, it is fairly common to choose a location for your settlement, say, for example, on one particular Mystic Isle, or at this precise fork of this precise river in the Enchanted Forest, or in that one valley of that one mountain range, or in that bay, or whatever. Your settlement will not be placed on the map until you have built up enough of it to qualify for hamlet status (see this thread for more information on that), but you can pretty much claim any place you want and start building things there, unless there is something else there already. Most of the time in Avalonia we do not build in each others' settlements, though some of them are big enough that you could probably do something there ( @de Gothia's Sionnach comes to mind), and there is always the capital, Albion, if you want to set things in a city, too. But typically, as you correctly understand, you start building at a new location from scratch. Hopefully that helps! If you have more questions, please ask them, and someone will answer them. Most folks around here are pretty friendly. Again, welcome!