AussieJimbo
Eurobricks Knights-
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Everything posted by AussieJimbo
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Another fine construction, LT. That little water cooler is great. :classic:
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Nice one, Tom Bricks. :classic:
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I think the tractor and ag machinery dealership would give more scope for various sub models. :classic:
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It's looking great, LT. I like all the tools and equipment you've got on sale. :classic:
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Thanks for the video Dr Rod. That queue was massive, great to see so many people attended. I'll have to see if I can make it next year. :classic:
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Cheers, mate. Glad you like it. :classic: Thanks for those links, RS. Will check them out. :classic:
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Wowsers, great work. :classic:
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Nice work on the trailer and accessories, LM83 (though I have a soft spot for the open trailer, it was always awesome seeing a racing car on a trailer during family holidays on the road.) All the equipment fits in well and are great little models on their own. Plenty of room on the sides for some sponsors decals. :classic:
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Great loco and layout. I like that banked curve and the cool viaduct. :classic:
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Nice additions, Cpt. S. :classic:
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I can only go on my experience and this is possibly influenced by the regular need to climb grades in my floor layouts (I've got a rug that is 2 bricks high, I know the Lego dimensions of my furnishings. LOL. ) The worst thing in my view for motors is to have them struggling or wheel spinning. My passenger trains just run better with the front and rear locomotives, which is a real world configuration anyway for similar reasons. The EN is a different case, it doesn't really need help as long as it has traction. You do have to be aware that you want the motors running at about the same speed so you try to make sure both IR receivers are visible when changing speed but that's pretty easy to do most of the time. As long as you aren't wheel spinning the motors are running at the same speed even if one is a setting or two different. In that case that motor is effectively just doing more work which is the equivalent of it pulling a heavier train on it's own. When hauling super-long freight trains a helper engine at the rear is almost essential as often half of the train can still be the other side of a curved section and will just pull itself off the track no matter how much power you have at the front. Each to their own but I'm a firm believer in the the front and back configuration, especially for the passenger trains which are built like that in real life. :classic:
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I don't think that really matters. The physics of the combination means that small variations in the power of the motors balance out. There is a theoretical midpoint where the train is being equally pulled and pushed. This point shifts constantly depending on what the front and back of the train are doing. For example when you enter a grade the front of the train has more work to do whilst the rear locomotive is on the flat and pushing carriages that are yet to enter the grade, hence the train compresses (you end up pushing the train into itself). As the front engine clears the rise the front loco has less work to do and the train stretches a little. On the flat the same thing happens with curves. Of course when one of the locos runs low on power before the other, the good one ends up pushing or pulling the other until the drag of the dead loco becomes to much but you can minimise that by synchronising the battery changes. :classic:
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Very impressive MOC. What a shame the original was destroyed but you've brought it back to life nicely. :classic:
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Excellent job. You got all the proportions of the original just right. Very well done. :classic:
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Fantastic locomotive. Great work, Frankie. :classic:
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Very nice. Great use of black flippers for tiles. :classic:
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Definitely motors in locos at either end like in real life. Both my extended RC and PF passenger trains are set up this way. Better for inclines and curves because usually you only have one motor dealing with a tricky spot in the track. Also helps avoid a longer trains splitting and just makes them run smoother overall. :classic:
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LDD MOC: NOHAB locomotive
AussieJimbo replied to kost u grlu's topic in Digital LEGO: Tools, Techniques, and Projects
Nice one, mate. Good looking locomotive. This might be better off in the Train Tech forum. :classic: -
Top job, shutinc. Plenty of awesome details. :classic:
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Hi mikey, Thanks for that. I know what you mean. Half stud overhang would look nice but it would be tricky. In this case however the ends where the modules join can't overhang and it would look inconsistent when using it as a standalone building if the ends and the gable sections had different overhang treatments. :classic:
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Thanks mate. Currently all my freight is in a little switching yard in the top of my wardrobe. I definitely want to get some cargo handling facilities together but passenger infrastructure is the game for the moment. Look forward to seeing what you come up with. :classic:
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Cheers, LT. I had to do an interior for you this time. ;-) I've been watching British Railway Journeys with Michael Portillo and it's been providing heaps of interesting ideas for the other rooms. :classic:
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Thanks, roamingstudio. I'll have to search out some GWR photos for comparison. The people who built the New South Wales railways of this period certainly inherited much from British railway designs so I'm glad you can recognise those influences here. :classic:
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If you've been following the forum recently you may have seen the station buildings I have been making as part of a larger railway station project. I've now completed the module for the down end of the station, a railway restaurant. I've departed somewhat from Cooma station for this model, wanting to include another gable roof rather than the straightforward roofline you can see in the pictures below (Small copies of CMR's images hosted on my site, click link below for originals.) http://www.cmrailway.org.au/coomastation.htm This time I've also had a go at interior furnishings with a fireplace, dining tables and counter, an entry desk, sofa and kitchen with grill, extractor hood and sink. It's my first real go at furniture so any suggestions are welcome. It probably isn't particularly original but it's what I came up with. The restaurant bookends the large station which is looking pretty good from the front but needs a bit of rework at the back to tie everything together and access the bus and taxi ranks I'll be adding. It also needs interiors, gardening and integration into a station complex with 7937 style platforms and bridges. That will take a little while so for now there's just a quick preview of the large railway station at the end of this post. With that introduction, I'm pleased to present my Railway Restaurant. Large Large Large Large Large Large Large Large Large Large Large Large Click images for Medium versions or the links below for Large. I hope you like it. Feedback and suggestions appreciated. :classic: