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Everything posted by inkpanther
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Stud.io on Linux
inkpanther replied to bramant's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks! -
Stud.io on Linux
inkpanther replied to bramant's topic in Digital LEGO: Tools, Techniques, and Projects
Switching to older version of Wine (something before 3.0) seems to have fixed the problem for me. -
Help with Digital Renders
inkpanther replied to Bricked1980's topic in Digital LEGO: Tools, Techniques, and Projects
This should help reduce number of incorrectly placed bricks in ldd <-> ldraw conversion:- 26 replies
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- ldd
- lego digital designer
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(and 4 more)
Tagged with:
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https://imgur.com/a/dX9qdiu Here, maybe some of those will help.
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LDD request
inkpanther replied to goalieboy82's topic in Digital LEGO: Tools, Techniques, and Projects
Why would anyone spend dozens of hours of their time to design a huge model for you without any compensation? -
Well. Let's start with the simplest thing. Rotate your build so the default lighting isn't coming from behind of it. ;) But if you really want to have some control over lighting, you'll have to edit scene file which contains parameters for rendering, and set your lights there. You can find the default scene.sc file in the bluerender directory. But it's better to have separate .sc files for each of your renders. Copy default scene.sc file from bluerender directory, paste it in the same location as your build and rename it so both are called the same (for example "train.lxf" and "train.sc"). If it exists, Bluerender will always use this .sc file over the default one. You can open .sc files in any text editor. As to how and what kind of light sources you can actually use... You will have to browse this thread or this document: https://geneomic.files.wordpress.com/2015/06/sfwiki.pdf
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You can set resolution of a render in a tab called "Parameters". As for whites been being too white, or blacks too black for that matter... I think there isn't much you can do about it. You can play with light settings, but some things will always be seriously overexposed or underexposed.
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Is it possible with real bricks?
inkpanther replied to inkpanther's topic in Digital LEGO: Tools, Techniques, and Projects
Oh well... It looked interesting and potentially useful. Thanks for checking it out. -
LDD: New gallery - please read!
inkpanther replied to CopMike's topic in Digital LEGO: Tools, Techniques, and Projects
New gallery is acting... weird. You can only see titles and descriptions of galleries uploaded with the same language you have currently selected. When I uploaded an image with a language that doesn't correspond to my location, it is not visible in some languages at all. And I can see pictures on a gallery page only if I select English. I see some room for improvements. ;) -
LDD 4.3.11 Update Discussion
inkpanther replied to ImAChangedMan's topic in Digital LEGO: Tools, Techniques, and Projects
Both installers are the same as far as I can tell, so no wonder you haven't found any fixes. -
In one of his uploads he actually added a link in a description: http://ldd.us.lego.com/en-us/gallery/upload Edit: but nothing on that page works for me... Edit 2: I've been banging my head against a wall trying to upload something. It looks like you have to drag and drop your files, it doesn't matter if it's an .lxf file or .png. However names of your files can't contain spaces. And uploads need to be approved...
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That's the situation I'd rather use my way - it wouldn't disrupt anything that is already build, which may be tricky especially if you need additional scaffolding to place the book and the anchoring brick. Temporarily lowering the ground requires like three plates, it gives room to place the shelf directly under the book and the ground will automatically go back to the way it was after you finished. ;) But hey, it's Lego, there are many ways to achieve the same effect and everybody is free to build the way they like and feel is the most fun.
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@Calabar Yeah, the thing is our methods are very similar. You use additional brick to place a book on a shelf, I use the shelf itself to place that book in the final spot and we both use some sort of scaffolding. The effect is the same, amount of work similar, and in general none of our solutions is superior to other. ;) There's no need for exaggerations. :P
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@Calabar In that case I can say "no need to faff around with additional brick" when you can easily lower the ground. ;)
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You're asking about part 33009, right? It may be tricky, because you can't connect it in any way to other bricks (AFAIK). The only way I can think of is placing the book on the ground, then using regular plates to lower the ground and then place your shelf underneath the book itself. Still, you'll probably need some SNOT trickery to place your shelf at approximately right spot. After that select both the book and the shelf to move them into appropriate place in your build.
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Indeed, it's rendered in Bluerender, but I did not use developer mode in LDD. ;) In short, I removed top and bottom panels first, which allowed side panels to be placed. Then I attached modified bricks with studs on a side to top and bottom edges of side panels (temporarily removed black technic bricks if there wasn't any room). And with some fiddling reattached top and bottom panels back. Here's the file: https://drive.google.com/open?id=0B5Jj28XD-JqUX0k3aTVvaE9TcUk
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Since you kindly provided LXFs, here are two "quick" renders. ;)
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:D I think the 7-rib version looks better.
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Very cool, smooth design. Maybe it's just a small detail, but I really like how the ladder follows curvature near the roof.
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Here's a landmark from my hometown - Cathedral of Sts. Peter and Paul in Legnica. It still needs some tinkering.
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SHIP recreation - EAS Agamemnon from Babylon 5
inkpanther replied to manglegrat's topic in LEGO Sci-Fi
My little ships are hardly comparable to your creation. The Agamemnon is huge and incredibly detailed. -
SHIP recreation - EAS Agamemnon from Babylon 5
inkpanther replied to manglegrat's topic in LEGO Sci-Fi
It's awesome! We need more B5 MOCs. ;)