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Everything posted by Full Plate
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The Algus Saga - Defending the North
Full Plate replied to Captain Braunsfeld's topic in Guilds of Historica
Nice build! I especially like the cross "windows", and the fact that someone is sticking out a spear through one of them- 19 replies
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- captain braunsfeld
- algus
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Great continuation of the story Adair! As people have said, your texturing and coloring is really good, and the broken arc looks great! Awesome work!
- 27 replies
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The Poacher Chapter I: The Tranquil Meadow Chapter II: Old Bagshaw's Residence Chapter III: The Poacher Chapter IV: Making Camp Chapter V: Solitary Council Chapter VI: Escaping Home Chapter VII: Waylaid Chapter VIII: Archery Practice Chapter IX: Honour the Fallen Bonus Landscape: Avalonian Countryside Averil guided her rowing-boat silently through the morning mist. Her fiery hair damp with the moisture of the fog as she waited for the shore to appear. She couldn't see more than a few yards ahead of her, but she didn't need to. These waters were familiar enough, and she welcomed the cover of the mist. Averil had been poaching in the forests of the Overgrown Isle for years now. Necessity had driven her here despite her fears, fears that had turned out to be unfounded. There had been plenty of game, especially as she dared to travel further inland. She would have plenty to bring back; more than the family could eat, so she could even trade the rest. Those days had been good days. But they lay behind her now. Now prey was scarce, even when travelling deeper into the forest, and more often than not she would have to head home empty-handed. In fact, it had been over a week now since she had even seen anything worth hunting. Averil knew the reason to this; it was due to the new settlement, Newquay, that had been set up on the isle. - 'Those fools are scaring everything off' she mumbled to herself. Back when she had first noticed the lack in game she had tried heading further up the coast to get some distance to the colony, but it had not helped. Either the whole forest was affected, or she would have to head even further away, which would make it impossible for her to make daytrips to the isle. She was getting closer to the shore. She could feel it. Soon she would be able to make out the dark contour of the towering forest through the mist. - 'Perhaps I should start spending the nights here?', she thought. Even after the years she had spent her, the thought of spending a night here was enough to make her uneasy. She had done it once, and she hadn't slept at all. It was the noises. They were... different. Not like the noises of any other forest she had made camp in. No rustling of leaves, no chirping of birds. Instead, the noises were low, creaking and groaning sounds, that did not seem natural, or perhaps too natural, she couldn't decide which. The air had been heavy and still, much more so than during the days, and she had been excessively aware of the noise of her own breathing. It was not an experience she would like to repeat. As the shore came into view, she aptly steered her boat to a suitable landing spot. On impact Averil started gathering her things. She opened the hidden compartment in the bow of the boat and took out her spear and longbow. She put a net over the fish she had bought this morning from old man Gent, to keep it from being snatched by animals while she was hunting. It was meant to be her catch of the day, as people would be suspicious of a fisherman that never brought home any fish. It smelt something horrible though, and on closer examination, no one would believe it to be a fresh catch. - 'It will have to do', she told herself. Spear in hand she lithely jumped over the side of the boat and started tying up the boat to a gnarly old tree. Once done, she grabbed her longbow and headed off. - 'Perhaps we she just move to Newquay', she said to herself as she started to make her way through the underbrush. It was a thought she had entertained many times, but the idea of being closer to authority than necessary worried her. As she spoke the words, though, she realised that she was seriously considering it. Perhaps it would not be so bad. Being based on the isle would certainly expand the area she could cover in a day. Nobody knew about her poaching, and if she was careful nobody would. - 'I'll just be a poor fisherman, just like I am now, and no one will be the wiser.' Her brother would probably like it. He always complained that he couldn't come with her on her trips here. And Gammy would be happy anywhere as long as she was with both of them. Newquay would be as good a place as any. She may even have a chance to hunt legally for whatever lord was in charge there, although that may raise the question as to where her hunting skills came from. And moving to Newquay would certainly mean a degree of lost freedom; always someone around to see you. That definitely did not sit right with Averil. She would have to do something though, and soon. They didn't have much left to eat, and unless she caught something by the end of the week they would start starving. - 'I'll catch something today', she told herself. 'We don't need Newquay.' She knew she wouldn't though. The forest was empty, and so would their bellies be. Newquay was their only option. *** Experimented a bit trying to get a nice mist effect. Got some “non-misted” photos on my flickr, as I felt it ruined to atmosphere a bit to add them here. Also, I would like to request UoP DoH credits for the following: Geography: Oceanside or River scene Hope you enjoyed the MOC :)
- 19 replies
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- vegetation
- mist
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Another wonderful creation! I'm amazed at how you covered that bulging roof so well. The odd angles make it all look very natural. Great telescope as well
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Nice little scene! The base is interesting and the tree looks nice. Well done!
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The hospital looks great! That stone wall surrounding the building is really nice as is the way you made the occupied beds. Great work!
- 22 replies
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- Kaliphlin Civil War
- Cat. A
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AoM Farm Phase 2: Plants are all grown up
Full Plate replied to Puvel's topic in Guilds of Historica
What a beautiful little garden! Vegetation and rockwork is great! -
The Exetrius saga: Onicius prologue (part 4)
Full Plate replied to Exetrius's topic in Guilds of Historica
That golem looks really cool! Well done! -
Very well done! The waterfall, and the underwater are great, and you really made it look like a clash of elements Great job!
- 31 replies
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- Frozen Beyond
- Mitgardia
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The Algus Saga: Alexander fortress (pic heavy!)
Full Plate replied to Gunman's topic in Guilds of Historica
Wow, so much going on here, not sure what to say. This is absolutely gorgeous! Great job! -
The Exetrius saga: Onicius prologue (part 3)
Full Plate replied to Exetrius's topic in Guilds of Historica
Very nice little scene! -
Nice! It is certainly a colorful scene
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[Ch. IV, Cat. B] Sir A. Liddel Studd's Story
Full Plate replied to Kai NRG's topic in Guilds of Historica
Very nice collection of builds! The use of the mirror for still water is genius, and the fight on the rock formation is really well done. Great job! -
I really like the treehouse! It's held up entirely by the palm base, is it? Great story as well
- 17 replies
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- WATER!
- Desert King
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Very nice collection of builds, and story to go with it! I really like the jungle shot, it really does give a jungle feel to it. Great work!
- 25 replies
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- desert king
- abd-al-malik
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Nice idea! Looks like a dangerous place, in plenty of ways
- 22 replies
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- Frozen Beyond
- Mitgardia
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Nice collection of builds!
- 12 replies
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- Desert King
- DK
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Very nice tower and base! The slit windows look very interesting
- 18 replies
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- Challenge IV
- High Council
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[Ch. IV, Cat A] The Library of Budd-apest
Full Plate replied to MKJoshA's topic in Guilds of Historica
Very nice job! That roof is certainly unique and I like it quite a bit I also like that you kept the interior hidden until the later images, gave a new wow moment as you scrolled down. Well done!- 16 replies
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- Desert King
- DK
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Excellent builds! The base and colorscheme of the fortress look great, as does the architecture! I also really like the the way you used the whips for the tree. Really great work!
- 17 replies
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- Challenge IV
- Cat B
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Nice! I like the playability of this multilevel. Great architecture and furnishing!
- 16 replies
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- goh
- Desert King
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Nice little gate The snowdrifts look great, as does the towers. Well done!
- 19 replies
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- Mitgardian
- Freebuild
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Very nice build! The forced perspective is really well done, and the arch and the vegetation around looks great. Great job!
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Very nice hall! The floor design and the staircase look great! The stonework is interesting and makes it look like it's built into or next to the mountain, or perhaps that is just design? Great job in any case!
- 17 replies
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Really nice build! A lot going on, and the different "magic effects" look great. Well done!