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Fraunces Brothers Story Part 4: Yellow Gambling Den
Capt Wolf replied to Fraunces's topic in Brethren of the Brick Seas
Wonderful story and interior. I especially like the perspective from the rafters of the first photo. Puerto Alijo is coming alive! -
Sea Rats: Sign-up and Discussion, ERA II
Capt Wolf replied to dr_spock's topic in Brethren of the Brick Seas
I don't think there are any specific rules recorded for Letters of Marque (they are a historical practice, not specifically a game rule). But there are rules for removing a black flag. The key quote is this: "a ship ... retains its 'black flag' status until some external event (capture, trial, pardon, etc.) wipes its slate clean." A letter of marque agreed upon by all parties falls under "etc." It serves as a temporary pardon. Of course! -
Sea Rats: Sign-up and Discussion, ERA II
Capt Wolf replied to dr_spock's topic in Brethren of the Brick Seas
If you get a Letter of Marque from a faction (the letters still exist, we just haven't had a reason to use them) and OL, COR, and ESL agree to honor it, the BF status of your ships can be toggled to "off" (i.e., no-longer black flagged) and toggled back "on" when the letter expires. There are various conditions that can remove a black flag, and this is one of them. -
Kings Port Advertiser and Ship List (Vol. 8, Issue 1)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Results sorted by owner Part 1 (Altonia through Kolonialbeamter): Part 2 (Kwatchi through Weelond): -
Kings Port Advertiser and Ship List (Vol. 8, Issue 1)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Results sorted by destination Part 1 (Balmin through Nouveau Oleandia): Part 2 (Nova Terreli through Weelond, unknown/hidden, and sunk): -
Kings Port Advertiser and Ship List (Vol. 8, Issue 1)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Results sorted by faction Part 1 (Altonia through Eslandola): Part 2 (Garvey through Terraversa): -
November 622 – February 623. Vol 8, Issue 1 Pirates Terrorize Terraversa and Cocovia Seas! Sea Rat Scum Make Multiple Attacks Merchants sailing through the Terraversa Sea these past months were set upon like never before! The Sea Rats’ Hand of Fate II fleet, led by the notorious Sea Rat pirate Katrin DeKruger, attacked trading fleets of both Eslandola and Oleon. From Eltina we hear that the RNTC’s Le Gros fleet was attacked soon after leaving port, and that DeKruger’s 6-ship flotilla captured the sloop Le Petit Bleu. Our man in Breshaun sends word that, when the heavily damaged Eslandian frigate Golden Grasshopper docked, her commander immediately reported the loss of the remainder of her fleet! The Eslandians had been led by the galleon Thunderer, and the fleet also included the man-o-war El Genio and the MCTC clipper ship Piece of Eight II. All three were captured by DeKruger’s pirate fleet, current location unknown. Furthermore, the MCTC galleon Prince Fernando II was lost to Davy Jones’ Locker in the encounter. And from right here in Kings Port, commander of the Eslandian galleon Espada de Luna, Admiral de Flynt, reports only slightly better results under harrowing circumstances. DeKruger’s Rats captured the brig The Gallant and sunk the brig Swift, but the remaining ships were able to escape in a running battle that saw the fleets temporarily separate before the Sea Rats were able to re-engage as the Greenies made their way in to port. Meanwhile, to the southeast, the Sea Rats’ Soberano De Los Mares fleet, comprised of several heavy war galleons and commanded by the self-styled Kane the Magnificent, menaced small squadrons throughout the Cocovia Sea and had no concerns attacking naval vessels. We hear from Quinnsville that one their gunboat patrols, which have been so effective of late, was attacked by a fleet of eight ships, including the 103-gun Soberano De Los Mares and Kane’s former flagship, La Gomera. Already reduced in size after an encounter with Greenie pirate Captain Nordau (more about that below), the Quinnsville patrol lost both HMS Barracuda II and FV No.4, with only the heavily damaged brig Swift II making it back to port. At least the news was better from King’s Harbour, where the crews of HMS Indefatigable and Lady Jacqueline report that they were able to escape the massive pirate fleet near Alicentia, with only minor damage to Indefatigable. Captain Nordau Raids Mooreton Bay It wasn’t only the Sea Rats terrorizing the Brick Seas. Eslandian pirate Captain Nordau launched an epic raid on the Corish city of Mooreton Bay. Approaching the settlement under false colors and the cover of a light fog, Captain Nordau managed to maneuver the Buccaneer's Dread within point blank range of Fort Denison, the Martello tower protecting the harbor mouth. Letting fly a full broadside on the unsuspecting garrison, the tower was quickly silenced. However, the settlement was not yet without teeth, and just after letting loose his landing party upon the town, shore-based guns opened up, damaging the ship. At the same time, the shore party turned a corner to see a well-organized militia five times their number, forcing a rout back to the ship under fire. Apart from a few flirting glances at the local womenfolk, Nordau's battered crew is said to have stolen nothing but a few chicken coops snatched during their retreat, and the Buccaneer's Dread will be in need of repairs at its destination. Perhaps the Captain will think twice before testing the meddle of a redcoat settlement in the future? But we hear from Mesabi Landing that, even before Nordau reached Mooreton Bay, he attacked an ETTC squadron in the coastal waters of Alicentia. The crew of the ETTC Muharib report that the pirate took them by surprise, damaged ETTC Cherub with a broadside, then deftly separated Tuna King from her squadron mates and quickly boarded and took control of the ship. Captain Nordau wasn’t finished after the raid on Mooreton Bay. From Quinnsville we hear that he overpowered one of their gunboat patrols, capturing QV Gunboat No. 1 and FV No. 1 while damaging HMS Barracuda II and Swift II (which would severely handicap the Corrie efforts later against the Sea Rats’ Soberano De Los Mares fleet [see above]). Word for Corlander officials is that Nordau likely was able to plunder much in the way of weapons and ammunition from the captured gunboats. We’ve received somewhat encouraging word from our reporter in Lavalette, with the crew of Le Noix reporting that they encountered Buccaneer’s Dread in the South Prio Sea near Stephanique and were able to damage the goliath ship before Nordau escaped. Alas, close but no cigar! * * * The Brick Seas have not seen such a savage and rapid succession of attacks, especially within Terraversan waters. The editors of the Kings Port Advertiser call on leaders of all the nations of the island of Terraversa and the Halosian colonies to assemble their fleets to hunt down Katrin DeKruger, Kane the Magnificent, Captain Nordau, and all other pirates responsible for these atrocities and see them all hang! From the War Zone: Lotii Dreams of Naval Supremacy Dashed! After exchanging heavy blows with Corrish warships, and having their blockade swept away last season, recent news from Corlander naval officials in Spudkirk suggests the end of the last known Lotii war fleet. A squadron of four heavy war junks, led by the massive 4-masted Leatherneck, made a brazen attempt to renew the blockade, as they sailed towards Seawatch. Notably, the captured Corrie class 10 HMS Dominance was absent, and one may speculate whether the heavy damage last season and the unfamiliar Halosian construction of the behemoth has made it hard or even impossible for Lotus shipwrights to repair her. This absence may have spelled the doom for the rest of the squadron, which, upon reaching the approaches to Seawatch, found itself once more facing the flag of Corrish rear-admiral Fletcher in the HMS Legion, leading a battle fleet of frigates and heavy sloops. As the war junks rounded the cape between Oryant and Seawatch, they found themselves instantly outnumbered and outmaneuvered, frigates and sloops swarming them from windward. Rear admiral Fletcher in the van in HMS Legion led his battle line through the Lotus line, separating the Limpkin and Lizard war junks from Leatherneck and Langur. Apart from the Legion taking some fire on the approach, the Lotus ships were unable to meet these aggressive tactics, and with the Leatherneck damaged, the Lotus admiral quickly ordered the retreat, managing to avoid the pursuing HMS Alexandra and HMS Wentham II by hugging the shallow reefs of the shore, saving both his flagship and the accompanying Langur. Limpkin and Lizard, however, finding themselves separated and heavily outgunned, immediately struck their colors and took to their boats, pulling back round the cape to safety, leaving their ships in Corrie hands. Asked about the fight, Fletcher is said to have expressed regret that the Lotus did not offer a proper fight, worthy of her Majesty's Royal Navy. But this was not the end for the Lotii warships. In an attempt to salvage victory and morale, the Lotii admiral took a chance and engaged the infamous pirate Montroy near Anettaskrona. And once more, the Lotii warships proved ineffective against Halosian ships and strategy, as Montroy, without a moment's hesitation, took Cardinal's Shadow yardarm to yardarm with the Leatherneck, while the Langur was caught in stays, lying motionless and unable to do more than watch their comrades taken. Rumors in the taverns have it that the Lotii never loosed a shot, and that the damage caused to Cardinal's Shadow was solely due to its crashing its side against the massive war junk. It is said that the ferocity of the pirate boarders overwhelmed the Lotii crew instantly, and some claim Montroy decapacitated the Lotii admiral himself and now flies the severed head upon his bowsprit! What is quite clear, though, is that Montroy now has the powers of a large war junk added to his fleet of pillagers and pirates, and some wonder whether this is better or worse for Halosian shipping. And in a report from Brickford, we hear that the Langur, as it attempted to make its way back to Lotii settlements, was set upon by a small patrol led by the HMS Ymir. Ironically, the HMS Ymir had been temporarily in service with the Lotus before being recaptured by the redcoats, and was now leading a patrol of Lotii prizes. It is possible that the captain of the Langur took the Corrish patrol for friends, and approached in hope of salvation, but it was soon forced to put up a proper fight! Exhausted from two former battles, and demoralized from losing all consorts, the Langur nonetheless put up an excellent fight, slugging it out with a smaller war junk, the Limpet, which took heavy damage before the HMS Ymir, a brig with excellent maneuverability, placed itself to rake and sink the Lotii junk. Apart from the odd absence of the HMS Dominance, this appears to have spelled the destruction of the last known Lotii war fleet in the waters of El Oleonda, and while some reserves may still exist, one might well expect the Lotus to turn their attention to the fight ashore, where their forces are still unknown, but believed to be formidable. - page 2 - Pirate Round-Up Gentleman Privateer Strikes Again We received several reports that the Corish pirate known colloquially as The Gentleman Privateer was out and about these past months. From Port Raleigh the crews of two different Sea Rat traders report encounters. The crew of The Octopus II says they were damaged in an attack by the ships Audacious and Maverick, both associated with the gentlemanly pirate. Meanwhile, the crew of Sea Rat trader The Firefly came into port with battle damage, but claimed to have chased off the same two ships. And finally, various ships reported seeing an inconclusive battle between the Gentleman Privateer and the Rabid Ranger, a brig known to be sailed by the pirate Francois the Elder. Jan Van Sud Narrowly Escapes Mardier Hunting Fleet From Nola Mar we hear that the Mardier pirate-hunting fleet led by the man-o-war Mongo surprised the infamous pirate Jan Van Sud in the waters near Holder’s Rock and turned the tables on him quite nicely. While Mardierian officials report the loss of the converted Terraman Midnight Sun, they sailed into port with three ships in tow: Flying Colt, Archer, and Corland Supplier 2, all ships that the pirate had previously captured and put to use in his dastardly trade. While Mardierian spirits were high after the encounter, there was some regret that Van Sud himself escaped on his flagship, Mermaid’s Secret. LeColeon Strikes the Bluecoats From Breshaun we hear that the infamous pirate captain LeColeon captured the Oleon trader Belus. The captain of the trader Augeus made the report to Bluecoat officials after their long voyage from Terraversa. The attack reportedly happened shortly after the two traders set sail. Captain Gore Targets Redcoats Our man in Ulric sends word that Captain Gore attacked two Corish traders as they sailed around the horn. The captain of Satyr was telling the tale and lamenting the capture of their squadron mate Dolfijn. No word on the fate of the crew. Bloody Bill Avoids QV Gunboats Bloody Bill seems to have had a lot of run-ins with the Quinnsville gunboat patrols of late, but we have heard of no such encounters this month. Instead, from King’s Harbour we hear that he made a run in the waters near Port Raleigh at HMS Indefatigable and Lady Jacqueline to no avail before the Corish traders were attacked by the enormous Sea Rat Soberano De Los Mares fleet later in their voyage (see above). Missing In Action Several ships have not arrived at their planned port of call, and among them we fear the following may have fallen victim to foul play. In Balmin, Namerean officials are still awaiting word on the brig Nighthawk, expected from Bardo. Reports from Lavalette are that the Eslandian nao Eslandita has yet to arrive. From New Haven we hear that Corlander officials are concerned about the fate of Marlinspike. And Oleon officials in Fatu Hiva have heard no word on the fate of LBSF Demeter. We at the KPA sincerely hope that these ships and crews turn up soon. Weather Report A large storm system disrupted shipping in the New Haven Sea last month, making its way south from the vicinity of Chiquara south-southeast to El Oleonda. From Punto Sur we hear that Oleon’s HRS Royal Philip was forced to make port due to wind damage, cutting short its trip to Fort Arltrees. Our man in Spudkirk reports that the Carnite brig Caribou was forced into the Corish port to take shelter from the storm, and that the Eslandian galleon Gotheborg similarly made port shortly after it departed Seawatch. And from Mesabli Landing we hear from Carnite officials that the captured Lotii junk Lory, which Carno had pressed into service resupplying troops, was lost at sea. Significant storms in the Prio Seas impacting shipping around the islands of Stephanique and Isla de Victoria before heading off to the northeast. From Fuerte Unido we hear that Oleon’s La Blonde was separated from squadron mate Le Noix during the storm and was forced to cut short its voyage to Lavalette. From Corlander naval reports out of Quinnsville we have learned that the galleon Trinidad, one of the black-flagged Sea Rat ships causing so much trouble, appeared to have storm damage when it engaged the Corish gunboat patrol. And our man in Lavalette reports that the 50-gun AQAR, just recently recouped by MAESTRO from a rogue captain, was dashed on rocks off the coast of Stephanique. Scattered storms from the continent across the Sea of Storms eastward to Terraversa caused some minor disruptions. From Eltina we hear that Oleon vessel HRS Helios was forced to make port there when it took on water in the storm, and from Weelond we hear that the Eslandian sloop Lady of Madrice II had to cut its voyage short in the rough seas. Mercantile News Pirate attacks caused some big losses, and not just in the cost of replacing and repairing ships. Eslandola’s MCTC estimates they lost more than 1400 DBs worth of goods (not counting the value of the ships themselves) with the loss of Piece of Eight II and Prince Fernando II, and Oleonder officials estimate more than 500 DBs worth of cargo were lost with the Belus. RNTC officials report that, although the Le Gros fleet earned more than 400 DBs, it is offset by the loss of Le Petit Bleu to the Sea Rats. Meanwhile, reports from Prinport are that black market activity has surged there, and we her similar reports from various known pirate havens across the Brick Seas. Mardierian officials report that their main trade fleet brought in more than 500 DBs worth of goods in its return to Londa. And our own national trade fleet was able to avoid the pirate scourge and turn a decent profit calling on Nola Mar. From Trador we hear that the Prio national fleet also did well calling on that Eslandian city, making more than 600 DBs profit. And from Spudkirk we hear that Carno officials unloaded various exotic goods from their fleet of captured Lotii ships. From Corlander officials we hear that the ETTC Sussex fleet turned a tidy profit in Port Raleigh, and that the ETTC Cherub fleet did ok in Mesabi Landing, except for the loss of Tuna King and her cargo, which was valued at 130 DBs. Additionally, the crews of Albatros and Turaco II were seen celebrating strong profits with stronger drinks in King’s Harbour. And Octan Tanker successfully delivered needed whale oil to Mooreton Bay. Reports from Oleon’s RNTC are that the Le Gaillard fleet made more than 500 DBs in Nova Terreli, and from Granoleon we hear that HRS Phoebe made nearly 200 DBs on her run, although it would have been more if HRS Helios hadn’t turned back. Despite tough losses to the Sea Rats, Eslandola still had some trading successes this month. Our man in Weelond reports that the crews of cutters Finch and Lark were celebrating in their return, while from Nova Terreli we hear that La Contessa and Far Horizon combined for nearly 600 DBs in profit. MCTC officials also report that the venerable sloop Cotton Lady II did well in their call in Granoleon. Not to ignore the Sea Rats that obey the laws of the sea, we hear from Charlatan Bay that Vengeful Arrow and Triton’s Pitty made nearly 700 DBs on their most recent voyage. ~ ~ ~ ~ ~ ~ ~ ~ ~ Ships Lost to Davy Jones’ Locker AQAR (Maxim I) Cutlass (Bloody Bill) FV No.4 (LM71Blackbird) HMS Barracuda II (LM71Blackbird) Lory (Carno) Lucky Strike (Capt Wolf) Midnight Sun (Mardier) Prince Fernando II (MCTC) Stormbringer II (Sea Rats) Swift (Weelond) Trinidad (NOD) Ships Captured MOC’d Belus (taken from merc by LeColeon) Corland Supplier 2 (taken from Jan Van Sud by Mardier) Dolfijn (taken from Bregir by Captain Gore) Dozy Dragon (taken from Bregir by Bloody Bill) El Genio (taken from Capt Wolf by Kwatchi) Eslandita (taken from MCTC by NOD) Flying Colt (taken from Jan Van Sud by Mardier) FV No.1 (taken from LM71Blackbird by Garmadon) LBSF Demeter (taken from LBSF by Garmadon) Le Petit Bleu (taken from Oleon by Kwatchi) Marlinspike (taken from Bregir by NOD) Piece of Eight II (taken from MCTC by Kwatchi) QV Gunboat No.1 (taken from Quinnsville by Garmadon) The Gallant (taken from Bardo by Kwatchi) Thunderer (taken from Eslandola by Kwatchi) Tuna King (taken from ETTC by Garmadon) Un-MOC’d Archer (taken from Jan Van Sud by Mardier) Leatherneck (taken from Lotus by Montroy) Limpkin (taken from Lotus by Corrington) Lizard (taken from Lotus by Corrington) Nighthawk (taken from Namere by LeColeon) Known Black-Flagged Ships Still at Large (all of their crews scoundrels and wanted for piracy) Audacious Blackjack Black Sam Bonefish Buccaneer’s Dread Dreamchaser El Lobo Esperanza Estrella FTA Apollo’s Mirth Habana Hand of Fate II Joker’s Folly Jolly Rogers Kate’s Gambit Komodo Dragon II Lachesis La Gomera Marlin Marvel II Maverick Nightingale Nightwing II Paraiso Peregrine II Puck’s Jest II Purple Rain Sailfish Soberano De Los Mares Swordfish Tarpon The Andromeda The Drunken Monkey Villain’s Boat Viper Note that Black Flag Sea Rat ship locations are hidden when docked in Sea Rat ports and Garveyian ports, and all black flag ships are hidden when docked at Barracuda Bay or Dragon Lair or other pirate hideouts. Result tables to follow shortly.
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José's Inn - Ye Olde BoBS Drinking Hole
Capt Wolf replied to Darnok's topic in Brethren of the Brick Seas
Short version: faction leaders collaborate on that stuff. Longer version: Various representatives from the player factions' leaders are called upon from time to time to role play the NPC factions when needed. We (I ) also submit shipping orders for all the NPC ships in the MRCA. The Kings Port Advertiser (collaboratively written, but leaning mainly on 2 or 3 of us) also tries to make sense of the shipping results, and oftentimes that suggests storylines for the Brick Seas going forward. Leadership also plans out periodic challenges for everyone to participate in, and will create certain events to lead into those challenges. Note that players can also raid settlements through the MRCA. You'll read about one such raid in a day or two... I hope that helps. -
The Seawatch Campaign - Coordination Thread
Capt Wolf replied to Ayrlego's topic in Brethren of the Brick Seas
I believe the siege was broken last MRCA, but the Lotii still hold strong positions on the island near Seawatch (and elsewhere, of course). @Ayrlego, correct me if I'm wrong about that. -
Fraunces Brothers Story Part 3: Stuck in Puerto Alijo
Capt Wolf replied to Fraunces's topic in Brethren of the Brick Seas
Wonderful! Thank you! Looking forward to it. It needs waking up. There is a thin line between trading and pirating. -
Fraunces Brothers Story Part 3: Stuck in Puerto Alijo
Capt Wolf replied to Fraunces's topic in Brethren of the Brick Seas
Great micro build, and glad to see an MRCA-result build! So sleepy, in fact, that I encourage you to license it as a small property there, since there are identifiable structures in your build. Perhaps commerce since you've got the docks and a lighthouse. And if you don't want to license it, would you let Eslandola license it? Yes, Puerto Alijo is desperate for visitors! -
José's Inn - Ye Olde BoBS Drinking Hole
Capt Wolf replied to Darnok's topic in Brethren of the Brick Seas
Oi think it's confusing for everyone until you license a couple of builds, then it makes sense. But you don't have to do the economic part of the game if you don't want to. -
José's Inn - Ye Olde BoBS Drinking Hole
Capt Wolf replied to Darnok's topic in Brethren of the Brick Seas
What Keymonus said about the monthly stuff. Everything is on the same schedule. We originally intended monthly, but we can't process the MRCAs that quickly. As a percentage, that's correct, but because of the low value and limit on how much you can license per month, you're probably better off with the other property types (factory/artisan/commerce). You get your first small property free, so use that on something that costs more to license than a residence. Then you can build small residences for a bit to save money as you build some revenue until you can afford to build other stuff. Also, don't forget that your first class 2 ship is free to license, and with that you can get into the next MRCA and make some DBs that way, too. -
José's Inn - Ye Olde BoBS Drinking Hole
Capt Wolf replied to Darnok's topic in Brethren of the Brick Seas
And happy 623, too. -
[ESL - FB] A Merchant's Office
Capt Wolf replied to Yperio_Bricks's topic in Brethren of the Brick Seas
Excellent merchant office, and it fits in well in Punto Sur! Great use of the the classic white-yellow-red color scheme with updated esthetics. And with a new office, the vines haven't had time to grow much yet. the balcony and recessed window areas are nice touches. The only thing it really lacks for me is minifigs to add some activity. But a great addition to Punto Sur! -
Good scene! I like the kneeling figure, and the ice cream for musket smoke and the HP wand for a ramrod. Good piece usage!
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The Seawatch Campaign - Coordination Thread
Capt Wolf replied to Ayrlego's topic in Brethren of the Brick Seas
Just for the record, here is General Alonzo of Eslandola ... -
Wonderful scene, great piece usage!
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[COR - FB] Jungle Meeting, Seawatch
Capt Wolf replied to LM71Blackbird's topic in Brethren of the Brick Seas
Excellent build! I'm intrigued by the irregular but still at right angles base. Interesting. And good jungle foliage. General Alonzo was pleased to meet Major Brickford. "Excuse our surprise arrival. I was under the impression that word had been sent to the Carno ambassador to forward to all parties, but apparently that hasn't caught up to us! Our regiment was only recently ordered here after arriving in Punto Sur, and General Whitedragon's MAESTRO regiment was diverted here whilst on its way to Damaborg. "As you have been on the ground here longer than we have, and thus have better knowledge of the situation around Seawatch, we are content to let you take the lead on coordinating our efforts. We share your concerns, as certainly any Eslandian efforts in The Lowers will depend on making the New Haven Sea safe for trade, so the Lotii must be repelled. After I have a chance to read Brigadier Allcock's letter, I look forward to sitting down with you and discerning how our troops can best be put to use." [Apologies for not having time for an MOC with the response.] -
[SR-FB] 103 guns Galleon, Soberano De Los Mares
Capt Wolf replied to NOD's topic in Brethren of the Brick Seas
Wow. Amazing. That doesn't look like a merchant ship to me! -
[OL - FB] LBSF Windmill Ft. Arltrees
Capt Wolf replied to CapOnBOBS's topic in Brethren of the Brick Seas
Cool windmill! The flags added to the ship rigging pieces work really well for the windmill sails. And kudos for showing the interior millstone. Nicely done! -
José's Inn - Ye Olde BoBS Drinking Hole
Capt Wolf replied to Darnok's topic in Brethren of the Brick Seas
Agreed. If you count the whole build, it's big enough for a royal fortress. If you disregard the landing scenes on the beach, it looks like it comes up short of a royal, but easily a large. Personally, I think its worthy of a royal license. it would, of course, need to be posted in the BoBS forum to be licensed. -
I need some idea of moc ship made of 6285 base plate
Capt Wolf replied to Third Navigator's topic in Pirate MOCs
Of official sets, only 6286 Skull's Eye Schooner and 70143 Brick Bounty come to mind. 10210 Imperial Flagship used 4 middle hull pieces. Expanding a shorter design would be an option. For inspiration for an MOC, check out the BoBS ship index. -
The sign-up deadline for the next Trade MRCA is December 6, midnight, anywhere in the world. ------------------------------------------------------------------------------------------------------- To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Bregir. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ------------------------------------------------------------------------------------------------------------------------ IMPORTANT MAP ZONE INFORMATION: - Note that zone 34 connects to zone 36 - Explorers have confirmed that the open sea south of zone 35 is navigable. As such, zone 62 (unmarked on map) is available for travel in the MRCA. Zone 62 connects to zones 33, 35, 37, and 38. Cartographers are working to get the maps updated as soon as possible. ------------------------------------------------------------------------------------------------------------------------ In addition to the information above, consult the following two maps for trade zone numbers before submitting any forms. First, the continental coast and the seas closest to northern Halos: IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Note that the settlement marked on the above map as Dragonstone now goes by the name of Aurelia. Second, here is the map for the New Haven Sea, which has a growing number of settlements: ------------------------------------------------------------------------------------------------------------------------------ And here are the trade values as of November 18, 622. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. The following islands can also be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Also, the pirate hideouts of Barracuda Bay in zone 27 and Dragon Lair in zone 13 can be visited by black flag ships of any faction and remain hidden in the subsequent KPA ship report. But this is for pirates only. Ships not flying the black visiting these hideouts will likely be captured by Captain Redbeard or The Dragon!