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Capt Wolf

Eurobricks Grand Dukes
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  4. October – December 623. Vol. 8, Issue 4 Captain Nordau Takes Port Wilks! Sources on the Corrish island of Serentia tell us that the Eslandian settlement of Port Wilks, on Isla Phillip in the northern seas, has been taken and held by the notorious Captain Nordau! Buccaneer’s Dread and three former ETTC ships Nordau captured in recent months have been seen blockading the port, and Nordau has raised his private flag over the settlement. Port Wilks has no fortifications or defenses to speak of, and the pirate crews of Nordau’s four ships likely outnumber the hamlet’s population, so it wouldn’t have taken much for his assault to succeed. This is the most dastardly move yet by the notorious pirate! We also hear from Alexport that, on his way to Port Wilks, Captain Nordau attacked the Prio trade fleet in the vicinity of Poorvintia as the Prio ships returned home. Half of the Prio trade fleet was sunk, including the flagship, Prio’s Fortune! In other news about the Eslandian pirate, from Fatu Hiva we hear that an Oleon squadron led by Espirit Tyche encountered the LBSF Demeter in the South Prio Sea. Nordau captured the LBSF Demeter from the RNTC earlier this year, and it is now presumably operated by one of Nordau’s subordinates, so Nordau was never likely in any danger from this encounter. Nevertheless, the ship was able to slip away before the Oleonese fleet could recapture it. Captain Nordau has surely made himself a target for all pirate hunters in the Brick Seas. Unless he likes a self-proclaimed exile in Port Wilks or can escape to lands yet undiscovered, we foresee a bloody end in the future to his reign of terror. Heavy Losses on Both Sides as ESL Clashes with Sea Rats From King’s Harbour we have received word of a major battle between pirates and pirate hunters in the vicinity of Charlatan Bay. An Eslandian naval fleet led by flagship Pride of Pontelli engaged the black-flagged fleet of Commodore Kane, the notorious Sea Rat pirate. Fourteen ships were involved in the battle, with six sent to Davy Jones’ Locker and two more captured. When the smoke cleared, only the xebec frigate Oscuridad IV and man-o-war Verde Oro were able to limp into port for the Greenies. Eslandian admiralty has been tight-lipped on the matter, but we have confirmed that the two largest ships of the fleet, ship-of-the-line Pride of Pontelli and frigate La Comete III, were both captured by Kane’s fleet. Reportedly the crews of White Rabbit and La Raya Venenosa III acquitted themselves well in battle before their ships were lost to the depths; Sea Rat galleon Habana, frigates Tobago and Venezia, and the previously captured ETTC Royal George were all sent to the bottom. But pirate flagship Perla de Labuan was unscathed, as was the galleon La Gomera, and their crews were critical in capturing the Eslandian ships. Meanwhile, from Nova Terreli we have received reports of an entirely different encounter southwest of Terraversa. The black-flagged Sea Rat fleet of Captain Katrin DeKruger, the so-called Yellow Skull Fleet with its flagship Hand of Fate II, were in pursuit of a lone Eslandian clipper, Midas Touch II, when they all found themselves caught in a freak storm. Sea Rat man-o-war Thunderer was crushed in the waves, and all but one other ship in the black-flagged fleet took significant damage before the storm ended. In the meantime, Marvel II became separated from the rest of the Hand of Fate II fleet, and the crew of Midas Touch II was able to capture Marvel II and tow her to port. While the capture of a pirate crew is usually met with cries of “Hang them!”, it appears that all parties involved view this as more of a rescue from an imminent demise, and our sources tell us that the Eslandians seem more inclined to use the captured crew as a bargaining chip to retrieve captured ships elsewhere. War Zone Report Oleon and Carno Fight Lotus at Sea While the Corrish navy surprisingly stayed in port this month—reportedly from unusually low tides at the Spudkirk naval base, but others suggest that Corrish scientists foresaw the chaotic storms—Oleon and Carno carried on the fight on the seas with the Lotii. Our man in Fort Arltrees sends word that an RNTC supply fleet led by Le Gaillard was attacked by a Lotus fleet comprised of three war junks and the captured Redcoat behemoth, HMS Dominance. Oleon’s HRS Combattante held her own against HMS Dominance, sank the Lotus war junk Leapfrog, and damaged the others in the Lotii fleet while enabling the Bluecoat supply fleet to escape unharmed and complete its mission. From Neustadt, however, we hear that the Lotii had better fortune against the Carnites. A Carno naval fleet, led by man-o-war Caracal and including several captured pirate ships, was pursuing a small three-ship Lotus supply squadron when the Carnites were caught in a freak storm. The sloop Lucky Corsair was quickly separated from the fleet, and the Lotii crews overwhelmed her and took her prize. Meanwhile, Caracal and Caribou were tossed about and sunk by a giant waterspout, and Comorant and Night Pillager were heavily damaged by the resulting waves and shower of debris. Only Cardinal’s Shadow came out unscathed. Perhaps the smoke billowing from the volcano of the nearby Luther Islands was a portent of the storm … and perhaps of more to come. Lotii Withdrawing? After the limited encounters with the Lotii at sea this month, we have received no reports as to their ships’ whereabouts, and land troops from all factions on El Oleonda report no encounters with Lotii troops this month. Are the Lotii simply regrouping? Have they found riches elsewhere that they don’t have to fight for? Have they decided to return home? The answer is unknown at this time. Pirate Round-Up Montroy Hanged! Our man in Neustadt sends word that the pirate Montroy was hanged with much fanfare in the town square. We salute Carno’s effort to make the Brick Seas safe from piracy! Bloody Bill Escapes! Unfortunately, from Westface we hear that the pirate Bloody Bill was able to elude his Redcoat captors and make his escape in his own ship! There is much pointing of fingers between the Commonwealth of Terraversa and the Corrish officials in port, but to our knowledge the Recoats never turned over Bloody Bill or his sloop Crimson Revenge to local authorities under Grand Admiral L’Olius, so the egg appears to be on the Recoats’ shirts. The pirate was last seen sailing southeast. Captain Gore (aka Admiral de Flynt!) Attacks Mardier Trade Fleet From right here in Kings Port we hear that the pirate Captain Gore is alive and well, or at least the new Captain Gore is. Mardierian officials are reporting that their trade fleet was attacked by a fleet led by the galleon Espada de Luna flying the flag of Captain Gore. The Mardierian flagship Minerva was sunk and terraman Mercator captured before their remaining ships escaped. As our readers may recall, Espada de Luna was presumed lost and Captain Gore killed when the pirate tangled with a Greenie fleet led by Eslandian Admiral de Flynt in the seas west of Prinport a few months back. Admiral de Flynt was also presumed dead, but it appears he has avoided the Grim Reaper, repaired his galleon, assumed Gore’s identity, and taken over the pirate’s operation as his own. Mardierian sailors report seeing a man patrolling the deck of Espada de Luna fitting de Flynt’s description, right down to his tattered green coat. Oleon Devastates Captain Jack’s Fleet Our man in Fatu Hiva tells us that an Oleonese fleet sailed into port with two known black-flagged vessels in tow: the brigs El Lobo and Nightwing II. Oleon naval reports also indicate that man-o-wars Blackjack and Colonial Storm, along with carrack Kate’s Gambit, were all sunk by the Fleur Verte fleet in waters west of Lavalette. Only the man-o-war El Genio managed to elude the Bluecoats, and Oleon officials report no significant damage taken in the encounter. The black-flagged fleet was known to belong to Captain Jack Merker, who captured the Eslandian Colonial Storm just last month. Captain Jack and his companion Kate were not among the crew taken captive, and their fate—either escaped on El Genio or doomed to the deep—is unknown. Greenies Take Bite Out of The Dragon From King’s Harbour we hear that, in addition to their run-in with the notorious Commodore Kane, the Eslandians also tangled with the pirate known as The Dragon. Sleeping Siren II entered King’s Harbour with ex-Lotus war junk Liger in tow. The Greenies report that The Dragon commanded a fleet made up of the former Prio sloop of war Patriot III and a collection of captured Lotus war junks sold off by Carno to fund their war effort. Although the Greenies lost the brig Blood Diamond, they report sinking the junks Llama and Lemur. Unfortunately, The Dragon himself escaped on Patriot III. However, Eslandian officials note they have identified The Dragon, and he is none other than the former commodore of the Prio trade fleet, Lord Francisco de Pernica! At least this explains how The Dragon was able to steal Patriot III from the Prio fleet earlier this year. Revenge Battle: LeColeon to Davy Jones’ Locker? They say revenge is a dish best served cold. But is it best served by a lady? Our reporter in Nova Terreli sends word that the crew of Lady’s Revenge II, an Eslandian armed sloop, is claiming to have sunk the Reaver’s Revenge, known to be the flagship of the notorious pirate LeColeon. Is this the end for LeColeon? LeColeon was known to have captured a small Namerean trader last month, so it’s not certain that he was on Reaver’s Revenge, but it is logical to assume he was. If so, we salute the crew of Lady’s Revenge II of ridding the Brick Seas of the scourge, and hope our reporter buys them a round! Jan Van Sud Deals on Black Market We received no reports of pirate Jan Van Sud on the Brick Seas this month, but our reporter in Prinport tells us that the pirate was spotted in that Garveyian port this month, making sales on the black market. Weather Report / Missing in Action There are reports from all across the Brick Seas of bizarre weather, strange tides, and increased volcano activity, as our readers may have noted from several of the articles in this issue. Amid these troubling reports, several ships have failed to arrive at their destinations. Rather than list them all here, see the list below of ships lost at sea to find the fates of your loved ones. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ships Lost to Davy Jones’ Locker Anaconda (Altonia) Caracal (Carno) Caribou (Carno) Coyote (Carno) Mysterious Lady (Capt Wolf) Blackjack (Capt Wolf) Kate’s Gambit (Capt Wolf) Colonial Storm (Capt Wolf) FV No.1 (Garmadon) Clearance (Salida Este) Dark Spirit (Kai NRG) White Rabbit (Eslandola) La Raya Venenosa III (Eslandola) Blood Diamond (Weelond) Leapfrog (Lotus) Minerva (Mardier) Lemur (The Dragon) Llama (The Dragon) Reaver’s Revenge (LeColeon) Le Gros (RNTC) Prio’s Fortune (Romantica) Peacock (Romantica) Thunderer (Gulagurag) Habana (NOD) ETTC Royal George (NOD) Tobago (NOD) Venezia (NOD) Dragon Fly (Fraunces) Ships Captured MOC’d: El Lobo (taken from Capt Wolf by Oleon) Nightwing II (taken from Capt Wolf by Oleon) Marvel II (taken from Kwatchi by Eslandola) Pride of Pontelli (taken from Eslandola by NOD) La Comete III (taken from Eslandola by NOD) Un-MOC’d: Liger (taken from The Dragon by Eslandola) Lucky Corsair (taken from Carno by Lotus) Mercator (taken from Mardier by Captain Gore) Known Black-Flagged Ships Still at Large (all of their crews scoundrels and wanted for piracy) Andromeda Bonefish Buccaneer’s Dread Dreamchaser El Genio Estrella ETTC Muharib ETTC Pallace ETTC Sussex FTA Apollo’s Mirth Hand of Fate II Jolly Rogers Kingfish Komodo Dragon II Lachesis La Gomera Marlin Nightingale Peregrine II Perla de Labuan Puck’s Jest II Purple Rain Sailfish Swordfish The Andromeda The Drunken Monkey Tuna King Villain’s Boat Viper Note that Black Flag Sea Rat ship locations are hidden when docked in Sea Rat ports and Garveyian ports, and all black-flag ships are hidden when docked at Barracuda Bay or Dragon Lair or other pirate hideouts. Result tables to follow shortly. Editor’s OOC Note: I’ve been editing the KPA for more than six years and have published more than two dozen issues. As we transition to Era III, the KPA will take on a new form, and whatever that is will be managed by new editors. I hope the KPA has helped bring the Brethren of the Brick Seas setting to life and given you inspiration for many great stories and MOCs. I trust Era III will be just as exciting, if not more so!
  5. FYI, there used to be a BoBS Football (Soccer) Cup, but it hasn't been held the last few years.
  6. Well, announcing the winners is fairly easy this year. @NOD and @Justsomebrix each win 75 DBs and a free property license to be activated by microbuild. NOD also wins an extra 75 DBs for his build being a non-brewery factory, and Justsomebrix gets an extra 25 DBs to cover licensing costs for his build. NOD's license is upgraded to a large property for being this year's Grand Prize winner, and Justsomebrix's license is upgraded to medium as runner-up. Both submissions were excellent builds, and I am confident both would have warranted prizes even if there had been more competition. Thanks to both of you for participating in Punto Sur's Oktoberfest!
  7. Understood, but it's kind of like asking where you were born. You can travel several places and interact with all the factions, but you have one main sigfig and they were born in only one place.
  8. Woot! Fantastic build. I love how you were able to combine the salt mine operation with Oktoberfest! Lot's of activity, and we get to see inside the mine on the back side of the build. Don't forget to post a link in the Oktoberfest thread.
  9. When we changed from Era I to Era II, it was mainly a change in some of the rules and an expansion of the map. The current court has some ideas, but we figured it'd be better for the current players to really dictate the answers to those questions.
  10. Hi all. Just a reminder that the deadlines for the current MRCA and the Oktoberfest mini-challenge are both a week away.
  11. Wonderful build! Lots of details. I especially like your use of the HP wands still on the sprue. You've also got good trees. Well done! I also like the name, "The Tipsy Mermaid." I have a tavern in my D&D game called "The Ugly Mermaid."
  12. Nice ship. I really like the stern detailing. And I can see its La Grenouille origins, but I like what you've done with it. What did you have in mind? A new large property or a transfer of an exisiting one? Send me a PM to discuss, as I have a wannabe rat that could be interested.
  13. The sign-up deadline for the next Trade MRCA is October 31, midnight, anywhere in the world. ------------------------------------------------------------------------------------------------------- To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Bregir. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ------------------------------------------------------------------------------------------------------------------------ IMPORTANT MAP ZONE INFORMATION: - Note that zone 34 connects to zone 36 - Explorers have confirmed that the open sea south of zone 35 is navigable. As such, zone 62 (unmarked on map) is available for travel in the MRCA. Zone 62 connects to zones 33, 35, 37, and 38. Cartographers are working to get the maps updated as soon as possible. ------------------------------------------------------------------------------------------------------------------------ In addition to the information above, consult the following two maps for trade zone numbers before submitting any forms. First, the continental coast and the seas closest to northern Halos:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Note that the settlement marked on the above map as Dragonstone now goes by the name of Aurelia. Second, here is the map for the New Haven Sea, which has a growing number of settlements: ------------------------------------------------------------------------------------------------------------------------------ And here are the trade values as of March 9, 623. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. The following islands can also be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Also, the pirate hideouts of Barracuda Bay in zone 27 and Dragon Lair in zone 13 can be visited by black flag ships of any faction and remain hidden in the subsequent KPA ship report. But this is for pirates only. Ships not flying the black visiting these hideouts will likely be captured by Captain Redbeard or The Dragon!
  14. Wonderful build and story. I'm anxious to see where it goes. I'll see if I can expedite the prospecting results. In the MOC, I like the partial minifigs submerged in the water. And I'm anxious to see what is built at the top of the cliff. Good entry!
  15. It’s that time of year again: time for Oktoberfest! The annual BoBS Oktoberfest celebration features food and drink, contests of skill, games and amusements, traditional/historical costumes, food and drink (did we mention food and drink?), and more! The Oktoberfest celebration again takes place in the Eslandolan settlement of Punto Sur on Maldria in the New Haven Sea. The settlement has grown from a frontier outpost to one of the largest towns in the New Haven Sea, bustling with denizens from all the factions of the Brick Seas. As you can tell from Punto Sur’s original trading post (and the cast of characters pictured above), the town has a Classic Pirates aesthetic. As such, all entries should have a Classic Pirates vibe of some sort, and appear fitting with a Classic Pirates port town, either in traditional 1989 form or updated for 2022 style and techniques. Rules: Your entry should show an Oktoberfest activity in Punto Sur appropriate for the island setting. Show residents and/or visitors preparing for or taking part in the festivities. Entries must be licensable properties. Players may submit as many entries as they want, but may only win one prize per category. In addition to posting your entry in the forum (ideally with a [OKT] tag in the title), please post a link to your build in this thread and in the Punto Sur settlement thread. Entries must be posted by October 31. Categories: This year prizes will be awarded for all non-military property types: Artisan, Commerce, Factories, Residence, Art/Culture, Education, Plantations, and Mines (it is rumored that an ancient civilization once worked numerous rich gold mines on this island and that these mines could be reactivated with minimal effort). Identify what category you’re entering when you post your entry. Entries will be judged on presentation, quality of build, story, fit with Punto Sur’s architectural style (Classic Pirate, both retro and modern), and fit with the Oktoberfest/festival theme. The only size requirement is a 16x16 minimum. Additionally, anyone interested in building a military property should contact Capt Wolf by PM for special consideration. Prizes: The top entry in each category will win a free small property license, to be activated by microbuild. The top three entries in each category will win 75, 50, or 25 DBs (for 1st/2nd/3rd place). There will also be an additional prize for best non-brewery factory entry. A grand prize winner and runner-up for Best of the Oktoberfest will have their free license upgraded to a large and medium, respectively. Builders will also be reimbursed for licensing costs for any property licensed through the EGS, or Capt Wolf will purchase (at 2x the license cost) any property a builder does not wish to license.
  16. Self-reporting an error in the result tables: The ships Cardinal's Shadow, Lucky Corsair, and Night Pillager, reported as belonging to the pirate Montroy, whereabouts unknown, actually sailed under the Carno flag to Seawatch this turn. The KPA editors forgot that Carno had captured the pirate and his fleet last turn.
  17. Results sorted by owner: We'll get that fixed in the database. There are several ship records that need updating. I thought I had caught them all in the final tables. Thanks. Originally it was supposed to add to the maintenance cost of a ship, but now it's just flavor text.
  18. Results sorted by location:
  19. Results sorted by faction:
  20. July – Sept 623. Vol. 8, Issue 3 Pirate Reign of Terror on Corries Continues Captain van Baarle Takes on Sea Rat Kane From Mesabli Landing we hear that Capt. Willem van Baarle returned from his pirate-hunting mission with mixed results. Leading a squadron out of Port Woodhouse that included the frigate HMS Phama; the man-o-war Semilliante, fresh from re-armament in Port Woodhouse; and HMS Melampus, a class 7 frigate recently assigned to van Baarle’s pirate-hunting squadron, reports from the Corrish admiralty indicate that van Baarle found his prey in the East Prio Sea when they encountered Kane’s new flagship, Perla de Labuan, a class 9 galleon, leading eight(!) other ships under his black flag – including the recently captured Corrish terraman ETTC Royal George. Capt van Baarle used the weather gauge to his advantage to cut out the man-o-war Paraiso from Kane’s fleet. But Kane was still able to maneuver Perla de Labuan, La Gomera, and Habana into firing position. With hopes of capturing Paraiso dashed, HMS Phama sank Paraiso in a hail of broadsides, but HMS Melampus was sunk under heavy fire from the pirates, and Semilliante was heavily damaged before Capt. van Baarle was able to retire from the encounter. With the loss of one ship of similar size on each side of the battle, one could call it a draw, but the size of Kane’s fleet will force the Corries to commit more forces to the hunt if they intend to prevail. Captain Nordau Attempts Raid on Jameston Meanwhile, Eslandian pirate Captain Nordau struck again, this time raiding the city of Jameston. His fleet, led by iconic flagship Buccaneer’s Dread, reportedly was otherwise comprised solely of captured Corrish vessels: terraman ETTC Sussex, fifth rate ETTC Pallace, and the brig-rigged sloop of war ETTC Muharib. The pirate fleet far outgunned Jameston’s meager defenses and was able to approach shore taking only minor damage. But when the pirates came ashore to plunder away, they were met with the better part of two battalions of battle-tested troops that quickly repulsed the pirate scum. More damage was inflicted on Nordau’s fleet as they made their escape. Surprisingly, three more ships flying Nordau’s black flag, man-o-war Tuna King and two captured gunboats, approached the port later in the day, apparently hoping to take advantage of the aftermath of a successful raid. But the redcoats were ready, sinking one gunboat and damaging the other before forcing Tuna King to turn tail with its damaged gunboat in tow. Pirate Round-Up LeColeon attacks new Terraversan trade ship Here in Kings Port, officials were happy to unveil the newly built Triggerfish, a small schooner designed for long-distance routes. Coastal observers were thus dismayed when, shortly after departing on a solo mission to Jameston, she was almost immediately attacked by the notorious pirate LeColeon in his flagship Reaver’s Revenge, along with a recently captured Namerean trader. Before Terraversan authorities could do anything, LeColeon had boarded Triggerfish, took her as a prize, and sailed her to the west to points unknown. Most concerning to local officials is that they believe the pirate must have had shelter somewhere on the island of Terraversa. It is unknown at this time if authorities in Oleon or the Commonwealth of Terraversa have given pirates shelter, but we sincerely doubt Grand Admiral L’Olius would ever stoop to such a low. Capt Merker lures away ESL Colonial Storm Our man in Nova Terreli reports that Captain Nordau is not the only Eslandian pirate on the Brick Seas these days. Adding to the Greenies’ headaches is Captain Jack Merker, who was spotted in the Cocovia Sea flying the black in the man-o-war Blackjack as the Sleeping Siren II fleet left King’s Harbour. The fleet proceeded on to Nova Terreli, dispatching the man-o-war Colonial Storm to deal with the pirate. Merker once served under the Colonial Storm’s captain before Merker was captured by the Lotii, and some believe Merker holds Captain Blowenhardt responsible. Sleeping Siren II watched Colonial Storm pursue Blackjack over the horizon, and Colonial Storm has not been heard from since. HMS Alice missing; JVS to blame? Our man in Belson reports that the HMS Alice is overdue and officially listed as missing. It had been working its way down the continental coast, where the pirate Jan Van Sud is known to hunt, but there have been no sightings of either the notorious pirate or the HMS Alice. From the War Zone Reports from the New Haven Sea and El Oleonda indicate a slowing down of hostilities with the Lotii, but that is not to be mistaken for an end to the war. Scamandre has close call From Fort Arltrees we have received word that the crew of the ship-of-the-line Scamandre had a narrow escape from what is believed to be the lone remaining Lotus war fleet. Scamandre could have turned back, but pressed on to carry needed supplies into Fort Arltrees. War junks Leapfrog and Lymph led several other junks in the attack against the Oleonder ship, and both sides took damage. HMS Dominance, the former Corrish dreadnaught, was among the Lotus vessels, but never successfully maneuvered into position to be a threat. Scamandre’s crew capitalized on the trouble the Lotus appeared to have working the unfamiliar ship to maneuver free and break for Fort Arltees. El Cisne captured! Meanwhile, sources on the ground behind Lotus lines report that the Corrish galley El Cisne was seen entering the Lotus port of Oryant under the watchful eye of the small junk Scorpion. From what we gather, the El Cisne was far of course on its voyage from Queenston in the far eastern reaches of the New Haven Sea, and by the time they realized their mistake, it was too late. All crew were taken prisoner by the Lotii. We have received no word from the Corrish admiralty as to what they plan to do about this. - page 2 - Weather Report A major weather system raged through the appropriately named Sea of Storms, wreaking havoc from Weelond to Terraversa. From Eltina we hear that the Eslandian schooner Midas Touch II was separated from her squadron and was diverted from her destination of Breshaun. Our reporter in Eltina also sends word that a Namerean trader expected in port from Nola Mar was overdue and thought lost at sea. Here in Kings Port, the Eslandian galleon White Rabbit arrived safely, but had severe rigging damage. And our man in Nova Terreli reports that the sloop Lady’s Revenge II, expected here in Kings Port, instead was forced to stop at the small Eslandian port of Montario on the island of Nelissa. The storm lost strength for a bit, but continued east and regained strength in the Sea of Thieves. From Elysabethtown we hear that the Eslandian nao Hidalga lost its valuable cargo in the rough seas and was forced to cut its journey to Nova Terreli short. The storm continued into the Cocovia Sea, and our reporter in Elizabethville sends word that when the Prio trade fleet arrived there, it reported that the sloop Patriot III had been separated from the fleet in the storm and is presumed lost. And Terraversan trade officials tell us that the sloop trident was forced to make port at Astrapi when it could not continue on to Salida Este. Mercantile News Our reporter in Breshaun says Eslandian crews are partying it up with the lovely Oleonder ladies after the galleon Le Contessa de Victoria and trader Far Horizon both pulled in top doubloons for their cargos. We also hear from Weelond that the crew of the sloop Lady of Madrice II was spending DBs in the bars all around port after a successful voyage. Continuing the theme of Greenie traders doing well, we hear that the crew of Valiant Phoenix is partying in Nova Terreli after scoring a top price for their cargo from King’s Harbour. Speaking of King’s Harbour, we hear that Corrish traders sailing Turaco II and Albatross got several shiny doubloons for delivering their cargo. And sailors throughout Quinnsville are celebrating the HMS Indominable delivering the naval payroll. Finally, our man in Prinport tells us the black market is once again booming in that Garveyian port known as a haven for pirates. Social Calendar The word from Punto Sur is that local officials are once again preparing for the annual festivities known as Oktoberfest! Watch for announcements soon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ships Lost to Davy Jones’ Locker HMS Melampus (Bricksbypidy) Numbat (Namere) Paraiso (NOD) QV Gunboat No.1 (Garmadon) Ships Captured MOC’d: Colonial Storm (taken from Capt Wolf by Capt Wolf [!]) El Cisne (taken from Bricksbypidy by Lotus) HMS Alice (taken from Puvel by Jan Van Sud) Un-MOC’d: Triggerfish (taken from Terrversa by LeColeon) Known Black-Flagged Ships Still at Large (all of their crews scoundrels and wanted for piracy) Andromeda Blackjack Bonefish Buccaneer’s Dread Dreamchaser El Genio El Lobo Estrella ETTC Muharib ETTC Pallace ETTC Royal George ETTC Sussex FTA Apollo’s Mirth FV No.1 Habana Hand of Fate II Jolly Rogers Kate’s Gambit Kingfish Komodo Dragon II Lachesis La Gomera Marlin Marvel II Nightingale Nightwing II Peregrine II Perla de Labuan Puck’s Jest II Purple Rain Sailfish Swordfish The Andromeda The Drunken Monkey Tobago Tuna King Venezia Villain’s Boat Viper Note that Black Flag Sea Rat ship locations are hidden when docked in Sea Rat ports and Garveyian ports, and all black flag ships are hidden when docked at Barracuda Bay or Dragon Lair or other pirate hideouts. Result tables to follow shortly.
  21. Just thought I'd mention that all the shipping reports are in at the KPA editorial offices, and a new edition of the Advertiser is expected out next week.
  22. Great MOC, filled with details! Good color palette, too (even if you did use fleshies!). But that guy walking around the corner of the pool needs to grab a towel. And it's a bold move wearing a powdered wig in the water, but he's so buff that nobody should give him any trouble.
  23. Nice all around! I just hope you can find a way to keep your ships dust-free.
  24. I really like the lines of this one. Very appealing. Great job!
  25. Welcome! In addition to the faction threads, also check here for info about the game and factions: And Keymonus has some good advice, particularly these two points: And you can always ask questions in the intro thread as well:
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