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Yzalirk

Eurobricks Dukes
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Everything posted by Yzalirk

  1. I want to incorporate aspects from the last challenge in order to fit some new characters within Historica without it seeming like they just magically spawned. Is there anywhere I can read about the Desert King and his agendas for Kaliphlin in more detail, such as his accomplishments, what kind of leader he is, and so on? I want to use that as motivation for decisions in this challenge.
  2. Thank you all for the welcomes! I have some big projects in mind as well. Of course, they will take lots of funding but it is not hard to milk the coin from the mindless simpletons.
  3. Abraham Price III - Business Connoisseur. Entrepreneur, and Gentleman. For profit! Abraham Price III is the only son of a renown business magnate. As a child, he was taught the ins-and-outs of trading, investing, and monopolizing. Despite being more intelligent than most, he has never traveled aboard the high seas nor has he been prone to violence. Instead, if there was a problem, he either bribed his way out of sticky situations or hired those seeking coin to do his dirty work for him. He lived on his parent's plantation for all of his life where he prefers the peace and quiet. Once they passed, he inherited the plantation and his family's wealth. Question is, what will he do with it all? OoC: I may upload a better picture later on and elaborate more on his backstory but that is the gist of it all.
  4. Good news all, I got some BrickLink orders and should be able to post my sig-fig tonight. I still need to come up with a name though.
  5. I do not really want to talk much about AG here since it is not the place but yeah, it would be nice to see your rats in AG2. I for one have big plans on what I want to accomplish in terms of establishing Alien races. In Historica, I basically created my own race which feels like my masterpiece and I intend to adapt them to fit Heroica and AG as well. The other races I am designing may only fit in with AG though. @Jacob Nion, If you do plan on joining AG2, you should see if these pieces work. I am not sure if they will fit with the rat heads but if they do, you can make them a spacesuit.
  6. "We must-" Addok-Zo vomits on the ground. "Ehhhgggg... get our stuff back from these bastards. And-" He vomits again and wipes his mouth. "Revenge might be in order."
  7. @Kodan Black, I am sure you can do so, after all, it seems like they are uniting to resist the threats of corporate domination.
  8. This is shaping out to be very suspenseful! I have some things in mind for the categories.
  9. @EpsilonEta, the Aliens I have in mind have not been used yet except for the face of one and the description for that one is not what I personally would have gone with. I mentioned the Wiki because I used it for Heroica to create a race, the Wakorians, and go very in-depth with it. It is something I personally enjoy. I suppose it would be nice to see more of an Alien presence before AG2 where they become more unified and organized. Currently I am in the process of ordering the things I need so it might take a week or two for me to get up a build.
  10. Addok-Zo eats the moldy food in hopes of gaining any benefit... besides filling his empty stomach. He then notices the Scavenger's Toolkit laying on the ground with his name on it and he picks it up and equips it.
  11. @Jody Meyer, that would be great! I think when AG2 officially arrives and the Aliens get their own page, known Aliens should be added with a brief summary on them. Unless there is an AG wiki page where they could be added similar to Heroica. This would also be beneficial for players looking to play for the Aliens and have some options for races to choose from.
  12. While I am waiting for the conclusion to arrive, I have been working on concepts for different Alien species. Each has their own ideology somewhat outlined along with lore and appearance. Since I can have only one character, how could I establish a presence of these other beings without it feeling like they magically spawned? To elaborate further, will I be able to build "side-builds" essentially establishing them into AG, shed light on their lore, and so on.
  13. I love the gift I got, thank you! Merry Christmas Grogmas everyone!
  14. Addok-Zo takes the moldy food anyway along with the mead and mulled wine. Then he searches the cupboard.
  15. "Good plan... except there are only two disguises. How will we smuggle Blaine out?"
  16. Addok-Zo shrugs his shoulders at Boris. "Would have been us." He begins to look around for anything valuable, even the food.
  17. @Elostirion, @Kai NRG, and @gedren_y: Thank you for the answers, it is much appreciated! As a character, my goal is without a doubt profit and becoming a business magnate. For ships, I think I will give it a go but I work with prefab pieces for the trade ship. If not, I could always use LDD as an alternative.
  18. Hello everyone, I am thinking about joining Eslandola, possibly as a merchant. I have a few questions though, Does my character have to wear green? And does my character have to have a Spanish influenced name? If I am unable to build a ship, could I charter one? (Debating on getting parts for a ship, not sure which parts are needed for a simple yet appealing ship) Thanks, -Goliath
  19. Addok-Zo quickly drops the sword and picks up the dead guards' crossbow and shoots the other guard.
  20. Addok-Zo swings the sword at the back of the guards' neck, decapitating him.
  21. "Alright. Let's do it." Addok-Zo gets into position.
  22. Addok-Zo picks up the Old Short Sword and equips it for now.
  23. While trapped in a prison on his quest, Addok-Zo looks for something to write on but fails. Instead, he quickly thinks about the other heroes and things of things that would be great for them and prays that they get something. To Vindsval Half-Born: Dwarven-Crafted Mechanical Arm MK-3.7 (SP:3; Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) To Ezeran Yavarr: Demonic Dentures (SP:2; WP:2; Grants "Intimidation" trait; suitable for Ezeran only; bodywear) To The Demon Germ: Toxic Aura (Wear is Blessed; immune to Poisoned; deals 5 points of damage to enemies that physically attack the wearer; suitable for The Demon Germ only; accessory) To Boris Bruhalv: Vampiric Mace (WP:10; Restores 1 health each successful hit; mace) More to come later.
  24. "I think I saw a sword near where the torch was. Whatever it was, it was made from some sort of metal." Addok-Zo looks around for the supposed sword.
  25. Addok-Zo places the door back into the frame so it looks somewhat normal. He turns to Boris, "After you."
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