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Scaevola

Eurobricks Knights
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Everything posted by Scaevola

  1. Excellent work. The layering on the roof is superb, as is the stonework (especially the chimney ). Might I also add that that's quite an innovative and effective way to remedy the shortage of bricks.
  2. Nice stonework on the tower. The light blue works very well
  3. UoP DoH +1 for all credits. Fine work with this, the castle is great, very simple yet very elegant. I also like how you did the foliage to the right
  4. The rock is a little too sheer at the bottom, but excellent work with the minifig posing
  5. Nice work, I;m very fond of the glass window pattern
  6. Disappearing...

  7. My entry: SG: Chateau of Roses
  8. SG: Chateau of Roses I'd like to claim UoP credits for Architecture: advanced windows, and Architecture: 1x1 round plate walls The Chateau of Roses was commissioned by the Church of the Ormai as an immortal testament to their good will towards the city of Sultan's Gate. The building is under federal jurisdiction, but is planned as an executive residence or consulate. The name honors the Houses of Hlaemeda and Phylactor, both of which have a rose insignia for their house crest. A side view A close up of the ornamentation and dome This moc is for the Sultan's Gate Community Build (Kaliphlin). I'm satisfied how this came out, and was intended as a follow-up to the simple snot technique I tested with my Baladil Plantation, Hacienda moc. I am not quite satisfied with the photos (I'll be disappearing for a week or so, and am still working on gaining adequate skill to use my photo editing well). A note about my second UoP claim: I'm not completely certain this will qualify for that credit, and will discard the claim if the public's verdict is that it is irrelevant to the build. I was originally not going to do (another ) tower, and it was going to be a tower for a larger keep which never materialized due to lack of the necessary bricks. C&C appreciated.
  9. Very good torture chamber. I like the different tools
  10. Nice, It looks very bulky and ferocious
  11. Welcome Slobey. Also nice job on the entry moc
  12. I like the dark orange pieces and rockwork in the landscape. Also, nice usage of the stingray
  13. Same. I'd be much obliged if someone would host another Mafia School
  14. Nice job, I like the way you did the bed and wall Perhaps links to the other three parts would help explain the story better though
  15. Nice work, I really like the base and bone decorations. The thin, twisting tree and hut are also great
  16. The greatest moc I've seen from you thus far Vlad! Very well executed Gideon-style building, and the SNOTted floor in the dungeon is superb. Excellent ballista design as well. Have you considered perhaps that you belong in Kaliphlin?
  17. Very nice work. The shed looks very worn and decaying, and the trees are excellent. Great work as usual. Also this administrative system works well for Nocturnus. Due to its harsh climate and constant internal struggles, village lords are quite a good remedy for such a situation. Is the village still directly supervised by the lord of Nocturnus, or are they quasi-independent (i.e through tributes of money or pumpkin crop)?
  18. This is a good moc, especially with the color and depth variations . However, I'd recommend layering the LURP you used with some slopes. Also, I would extricate the headlight brick as the look a little out of place. As one last observation, the roof is a little out of proportion. Nice work overall however
  19. I like the antennae pieces as hair Good work with this
  20. Good work, I like the thick outer shell of the creature
  21. Nice, the models fit together quite well
  22. Nice to see some more free builds . I'll have my Sultan's Gate entry up tomorrow or the next day. I was going to photograph it today, but a gust of wind instigated my backdrop to demolish the build, and the sun went down while I was reconstructing it
  23. Nice, good steampunky feel to this moc. I like the rider and the flags are a great detail. As one nitpick however, I think perhaps a weapon better suited to the golem's size might enhance the moc
  24. Great work, I like how you put snow on the trees, as well as the smoke emitting from the chimney
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