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Lasse D

Eurobricks Fellows
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About Lasse D

  • Birthday 09/24/1984

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    <p> Jack Stone and 5580</p>

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    http://c-mt.dk?ref=EB_profile
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    LasseD

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  • Gender
    Male
  • Location
    Denmark
  • Interests
    Building LEGO creations and programming.

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  • Country
    Denmark
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Recent Profile Visitors

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  1. Gladly. You can sign me up for a workshop if there are spots left.
  2. Thanks for opening up the sign-up page! I have for the first time ever signed up for the Technic area. I hope that the audience will have fun controlling the interactive harbour!
  3. Hi @markmuel, The website still says more info to come at the end of March. Do you know when we can expect to be able to sign up?
  4. I will travel by car and have only booked days off from work, but those can still be changed. I can join as long as it is not during Le Mans.
  5. Another approach is to use Hamburg and then train to Vejle.
  6. Not in the format that Bricklink Studio is using, unless they changed the specs since I made this software. They use inlined files, unlike the potentially reused separate image files from the LDraw standard.
  7. The cheaper the accommodations, the more money there is for Fabrik! I am fine with sharing cabins, but all other options are also fine by me.
  8. I would also like to join this time.
  9. Thanks. I should perhaps consider such a visit for research Meanwhile, here is the latest shop. It is the: Saloon The video shows the building process. If you do not have time to skim through it, then here are some details: As seen in the video "thumbnail", there is a bar and bartender inside: In the video I show how the bar and interior is built. The largest challenge was to have the bartender hold a cloth for cleaning the glass. It took me around 6 minutes to make it work. it is a "Minifigure Bandana / Scarf" from the old LEGO Western figures. The module is interactive. Visitors can activate the "hand wave" sensor to have their favourite minifig visit the saloon. The black inner track lifts and lowers to help people either enter or pass by the saloon. Since the module is powered by a Technic Hub and uses 2 ports for sensors, only 2 motors can be used. A red differential is used to multiply the functionality of one motor, so that the inner track can both run and lift/lower. In the video I try to demonstrate the motor multiplication technique with a separate build. I do not know if this is the best way to demonstrate the principle without speaking. Please tell me if you have better ideas. The next 2 planned modules will have even more motor multiplication going on.
  10. This is the best way I know of how to answer that question. I have made an additional video where I go through all of the technical details - including all about the lifting mechanism: There are chapters for each detail. Seek to 10:18 for the part about the lifts.
  11. Thanks for the kind feedback all of you. As for your idea Yoggington: Yes, Yes, Yes! According to the rides on Fandom.com ( https://bullfrogproductions.fandom.com/wiki/Theme_Park_Rides ) there should be a "Big Dipper" with a "Water Splash" exactly like this. However. I do not have the two attractions in my version of the game, which is the Playstation port. I am unsuccessful in finding out more info about these attractions. If only I could get some gameplay footage or pictures, then I could model them into my layout as well.
  12. It is a bit embarrassing to say, but I started this model back in November... 2022. It took a lot more work to get the tall lifts to work and for the whole model to run reliably. In the video I show all of the mistakes and learnings made along the way. I have tried to make it as entertaining as possible, and I hope, that you enjoy it. The model started with me wanting to see how many trains can loop or pass through the same point at the same time. A shortage of space was coming up early, and the modified loops required a lot of additional speed for the trains to clear reliably. But with increased speed, also came increased friction, and if you look closely, you can see how much the trains have deposited of red ABS on the sides of the loop tracks! The roller coaster is activated using the "color distance sensor" from LEGO Boost. This sensor is great at communicating when it can be activated, and in my field test, visitors had an easy time figuring out how to interact with the model. Some children stayed for quite some time and activated the roller coaster whenever the light shined green. Unfortunately the model was not yet reliable when it was exhibited, so it required me to be on-site at all times. This latest version should be much better for public display. Only time will tell. If it turns out to be a success at event, then I would like to make it even more complicated with more trains in the "knot". Do you have any good ideas to how to add trains without risking collisions?
  13. This is not a thread I expected to see pop up! Making the mosaic look good in this size is truly a challenge. With the nano blocks it almost seems like the color differences are adding detail! In 2011 I updated the mosaics to look like this: And in 2020 I built another trailer with new graphics: This latest version even has building instructions: https://brickhub.org/i/607 (2871 parts) I wanted to build a new truck as well, but never cracked the code on that one.
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