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About langko

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  1. Ok the weather turned out alright, so here we go. Full list of functions: 1/8 scale. 7 speed + N + R gearbox, with blocks at either end. HOG shifter with responsive paddles. RWD with fake V8 engine. Ackerman steering with HOG and working steering wheel. Active rear wing. Controlled by the drivetrain and the gearbox. Its moves at different speeds depending on the gear the cars in, and in neutral it stays fixed in place. Active aero flaps at the front. Controlled by they steering. Steer left and the left flap opens, steer right and the right flap opens. Independant suspension on all wheels. Butterfly doors. Almost useless opening hood and no luggage space, just like the real car. Detailed interior (including a 3 stud wide centre tunnel). More photos here: Don't know why I didn't make a brick safe account sooner @Zerobricks @Jerry LEGO Creations @LvdH Thanks guys, I appreciate the nice words. Hope you enjoy the rest of the models presentation. (Not much more with the bunny as he's not always cooperative ) @Scoar Sonander Check the video/photos in the above link. It's nothing too fancy. I didn't want to cover up the pistons and making something removable was difficult with the space. There is the cool aspect of being able to see the engine through the window between the head rests though.
  2. +1 for this, I respect that as well. Overall the models lines and shapes are actually quite good. I would just say it looks a bit more like a rough draft, and needs some cleaning up. Mainly smoothing out the doors, making the wheel arches yellow like the rest of the car etc... Whether you look at improving this model, or take the feedback on board for your next build, thats up to you. Regardless, I look forward to seeing whatever you come up with next
  3. Alrighty the cars pretty much done. I'm sure I'll think of some small things to change eventually but for now I think it's about as good as I'm going to get it. Here's a photos for now showing the much revised front end over the original. Plus an underside shot as that's what's most important for a lot of people Phone is flat and needs a charge. If the weathers any good over the weekend (Melbourne so who knows ) I'll film a short video and take some more photos. This version has an active rear wing and front aero flaps too.
  4. I must admit I didn't pay much attention, but now that you point that out I guess it is just a generic italian inspired super car though, so who are we to say whats rights and wrong Wow, seems a bit odd that they didn't talk to you about it... But glad to hear you get some free copies of it. You've earned it
  5. So just saw that this will also be officially released in yellow as well. (There's a video on Cada youtube channel). I must say its pretty cool and appealing to have a model released in multiple colours. It definitely makes it more interesting.
  6. I think having at least a semi-modular approach is essential for efficient building. When I built the dark azure version of the Senna it was built very much like I would build as kid... Just added piece to piece to piece with no sense of modularity what so ever. I learnt to late that made everything next to impossible to change without pulling the whole thing apart. By the time I noticed there was a problem with something the issue was so deep in the model it was a nightmare. The solution was therefore adding more pieces to fix the issue, instead of fixing the root problem. The result was a largely heavy and inefficient model. Second time round I've used a more modular approach and it had been much more successful. It is not fully modular in the sense that you just undo some pins and everything can come apart... but by undoing smaller areas, the model comes apart a lot more easily if required. The result is a build that is 400g lighter whilst being stronger and having more functions. I remember reading in the Chiron instructions that the designer rebuilt the car 100 times... If I had to completely strip the Senna 100 times and rebuild it, I think I would have given up The semi-modularity approach 100% helped avoid that. Maybe if the Chiron was more modular the front suspension would have been easier to fix... Like the dark azure Senna by the time the Chiron would've been finished and you realise the issue, the root cause was so deep in the model it's impossible to fix. I can emphasise with the designer if he didn't want to pull the car apart for the 101th time... On the flip side full modularity is super difficult to achieve and for me isn't necessarily worth doing just for the sake of having something that can easily come apart when finished. That said huge respect for those that can pull it off effectively, and it does add an extra wow factor.
  7. Nice to see this model finally presented! I enjoyed seeing this model progress in the WIP topic. The rear is my favourite, you absolutely nailed the tail lights. The doors are also a big highlight for me. The front curves are well done, although the gaps make it look a bit more incomplete compared to the rest of the model. The front lights are also missing that signature bar which defines the shape more, but that is understandably quite hard to replicate. Overall great job, always enjoy seeing your models, they've been a big inspiration in the creation of own MOCs too so thank you for that
  8. I think its 100% up to the individual. Do the hobby however you enjoy it But personally... it's not really for me. You really have to know what your doing to match the colour and get the look right. I used to do spray painting at an old job and it's definitely not as easy as it looks (avoiding runs, making sure the layers don't look too thick etc...). In terms of technic pieces there's also the extra challenge off painting all the pin/axle holes. If you never plan on taking the model apart it'll be ok, but once you continuously push pins and axles in and out the paint will surely wear off a bit. As others have mentioned the resale value is practically zero too. Only thing I would consider painting are rims as the current options are quite poor... But even then its easier and cheaper just to buy them from china in the colour you're after.
  9. So in between doing other things I finally got around to building the pimped up version plus adding a few of my own mods. Experimented by changing the hood to the 17/18 panels and moving the hinges closer to the middle. This allowed the outside 5/6 panels to be changed to the larger 17/18 ones as well. Filled the remaining gaps the best I could. It's the best thing I could come up with given the colour limitations and the parts I had on hand... but I feel like it closes everything in a lot better. Also reworked the door hinges to add multiple connection points, whilst also getting rid of that stupid LBG bush. I think I've had enough of this model for now and its at the point where I'm happy with it
  10. @astyanax Wow dude, thanks for sharing! You've done an amazing job with the colour switch. I think @T Lego did the best possible job with the dark azure colour palette, but this takes it too another level. The front end looks amazing, unbelievably clean. I like the redone exhaust parts too. Main part is the rear arches where I think the original mudguard piece and bionicle wing look a lot better... but that just shows the pros and cons with each given colour. Minor part would be that the areas that make up the windscreen don't look quite as secure as the original but it seems to work ok. I especially like the last few photos with the water/mountains in the background. Reminds me a lot of the scenery in Queenstown - NZ when I was there a couple years ago.
  11. Haha well getting rid of them entirely is technically 1 way to fix it Look forward to seeing the finished product!
  12. Ooo I can't wait! looking forward too seeing your take on it. (please tell me you found a proper way to fix all the panels over the front arches ) That's something I've been struggling with this model too... it's hard to secure things at the right angles without them affecting the turning of the wheels, so I can see why he did it that way. As for the virtual modelling I appreciate that, and I'll keep that in mind. I've played around with studio a bit and quite like it for the most part. But part of my day job is to make instructions for the stuff we manufacture so I'm just not sure I want to spend the time doing it at home too Cheers bro. Sometimes it definitely helps leaving the model aside for a few months and coming back later with fresher eyes. Securing certain panels so they don't rotate around. Also trying to fix one area around the headlights where certain things clash...
  13. Agree with this point. Going through all 47 entries, picking the ones I liked, narrowing that down to 6 and then putting those 6 in order took a fair bit of effort. Many times I had to go back and check I had the right number for the right model. I can see why some people wouldn't bother.
  14. @astyanax Cheers bro, seeing you try upgrade and improve models to the max (sian and pista for example) motives me to do better too, so thank you for that. @LvdH Thank you! I honestly lost track of the amount of attempts/hours I've spent on the doors. The even earlier versions in dark azure looked absolutely terrible haha. I also think the yellow looks better too, both in the model and real life. @Gray Gear Ah yes I can see that now looking at the underside shot of your GT-R. Now that I'm paying attention I also notice you had them that way on your current MOC before you added the 4 wheel steering. Definitely agree that it is superior, and will probably be using it for future MOCS too. I got the idea after building the Sian and seeing them used in the back but the normal horizontal way. Figured it was worth a try rotating them and it payed off. Agree with the long panel, also helps having those slopes available in 2 stud wide versions, dark azure only allowed the single. @mojitoca thank you, glad you like the looks of it! Definitely won't be a GTR version, I don't need to have 2 MOCS that are so similar, next project will be something different.
  15. Ok so I'd say the model is about 99% finished now. There are just a few spots in the bodywork that I just can't seem to figure out the way I want But here is some more in depth shots of some areas I'm finally happy with. First of all the doors. The original used a bionicle ball joint in the bottom hinge, which was flimsy and didn't hold very well. I'm happy to say I made it work this time around without any balls joints whilst also improving the aesthetics. One of the biggest improvements is the addition of a fixed windscreen on this version (9l links). If you look back at the original you will notice that there was no difference between the door and the windscreen, and they both opened as one. Also put the new panels to good use (thankfully they were both available in yellow). There's the little panel to extend the 21/22 panel and the 3x7 panel in the upper part of the door. The down side was needing a pair of #4 connectors to make it all work Of course the ONLY connecter available in dark azure happens to be the most expensive and rare in yellow... but that's how lego's part availability seems to work haha. Made sure to keep the clear parts in the sides and roof too, as that is such a signature part with the Senna. In a world were a lot of these technic supercars are started to be similar, at least it gives my model something unique. Here you can see the side view. I tried hard to improve the circled areas in the original model and think I did a decent job. (no cheating with stickers either ) Those bionicle wings must be one of my new favourite pieces haha, I didn't even know the existed when I made the doors on the original. Improving my part knowledge has helped greatly with the improvement of this model. There are improved mirrors too (no need to copy legos method with the panel haha) Easy method for angled brakes too. Plus the bent panels for wheel wells... Got this idea from @Jeroen Ottens and his venom (thank you!) It blanks off some of the mechanics nicely and also adds good structural support. And lastly, thought I'd show the method for the rear suspension as it uses the front pieces, but mounted vertically. This is cool as it allows the suspension to be mounted a stud lower and narrower, creating some much needed room for the bodywork around it. Hope you enjoy! and this shows a bit more details to the model instead of just dumping the completed model all at once when it's finished. Next major post will show the finished model, whenever it is that I can be happy with the last nagging problems... I'm not going to try and rush it so who knows when that will be.