BrokenEye

Eurobricks Vassals
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About BrokenEye

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    https://brokeneyemedia.wordpress.com/

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    Male
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    Greater Greater Los Angeles Area Area, Present Day
  • Interests
    Art, music, film, and literature. Learning new things. Creating new things. Stories, myths, and folklore. Legends, rumors and mysteries. Science, pseudoscience, mad science and nonscience. Language and humor. Visions of the future, tales of the past, and tales of visions of the future from the past. Things that make perfect sense, and things that make no sense whatsoever. And all sorts of oddities and curiosities.

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  1. A useful brick, but sadly not one of the ones I've been waiting for.
  2. I'll try that, but they make it incredibly difficult to get answers to LDD-related questions. This was my backup plan.
  3. Likeness rights and patents are two totally different things, but I take your meaning.
  4. So I've got kind of an unusual question. I'm working on a computer generated film right now—it's really a personal project, but I intend to publish it and possibly sell copies if it does well, so I'm making sure to account and budget for all necessary licensing fees to ensure I don't unwittingly commit any copyright violations—and one scene calls for stuff that looks like it's made out of LEGO. I figure that from a technical standpoint, the easiest way to do this would be to actually build those props out of LEGO in the LEGO Digital Designer and then convert them into Maya objects. My question is, does anyone know if I would need to acquire licensing to use the LDD brick models, or rights for the likenesses of LEGO products, or anything like that from the LEGO Group® in order for this method to be legal?
  5. Perhaps, but then, perhaps someone might decide to step up and maintain a definitive version that's up-to-date but loyal to the product's original intentions. Considering the current userbase consists mostly of people who'd want it to remain a LEGO program, but with a more complete part list, that doesn't seem terribly unlikely.
  6. I'm not sure I understand what you mean
  7. BrokenEye

    [MOC] The EMPIRE STRIKES BACK - Rebel Fleet

    Fantastic!
  8. The extra long minifig arms (973pb0636c99) and legs (970c99pb01) from that one Toy Story set. Certain characters (Gort, Count Orlok, Cesare the Somnambulist, etc.) just don't look right unless they're taller than everyone else. And would giving capes a less ridiculously oversized hitbox so that they can be worn together with beards, bandannas, and other neckware that doesn't actually obstruct them really be so much to ask for? It's not like LEGO can claim that the idea of a minifig wearing both a cape and another neck piece had simply never occurred to them, because it clearly has. Oh, also capes that are different colors on each side (522pb001). And the opera cape collar (20551) that can be added to the regular cape.
  9. I take it that there's no way of modding in the real versions of missing parts, then?
  10. Okay, that's what I wanted to know. That's pretty cool.
  11. Well, yeah, no, obviously they aren't the same program. I was just wondering if it was used for the same sort of thing. Which is to say, re-rendering LDD models with better, more impressive graphics than what LDD has to offer so they look more impressive when you wanna show them off. That same general sort of thing. It's that same general sort of thing, right?
  12. Is that used for the same sort of thing as the POVray converter? I'm sure they'll have an update or something soon. Oh, I thought it was maybe some part of some Gigerian alien hive or something, but that's much more in keeping with Lego's usual character
  13. BrokenEye

    [MOC] Zea'x Dauphyz

    Neat, love the semi-organic feel. That's hard to pull off with legos