Sign in to follow this  
Waterbrick Down

Heroica RPG - Quest #54: Taking Out the Laundry

Recommended Posts

Results of Round 6 of the Rockling Riot Battle:

Boomingham heals himself - Guardian Angel

>William vs. Sedimentus - Aura

>Ellaria vs. Ignetus - Hit (Ignetus: 90 health-(26x2=58 dmg)=42 health)

Metamortus - Free hit vs. Boomingham William (William: 60 health+8 SP-(20/2 dmg)= 58 health)

Gulk - Bleeding (Gulk: health: 226-(5 dmg)=221 health)

Barty again darts it, preparing to defend the Party as William summons a protective Aura around himself. Ellaria again decimates Ignetus as her bolts continue to rip apart the Rockling's outer shell. Metamorus swings for Boomingham but William's Aura diverts the Rockling as he goes for the Warden. Gulk's wounds continue to weep black puddles onto the street.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 154/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246865602_297e4141df_t.jpg

Ignetus

Type: Rock

Level: 25

Health: 42/200

SP: 0

Special: R
ock an’ Roll
- Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 70/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 221/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to
Fragile
* *
Encouraged
* *Guardian Angel*

Power:
38
76

Defense:
12

Health:
26/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby
,
Garnet
,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
32/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden *
Aura
*

Power:
26

Defense:
8

Health:
58/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

QM Note: I'll run the next one once Zepher decides whether Boomingham will try to heal again.

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Edited by Waterbrick Down

Share this post


Link to post
Share on other sites

Did the counterstrike work or not? It's not listed in the actions, but it is in the description?

Boomingham picks back up his sword and swings at Gulk. "Not exactly what I wanted, Barty, but I'll take it. Let's try to heal again next round."

Just in case it comes to auto running. For Round 8 we'll all keep our targets, except I'll heal from the front row instead of attacking.

Share this post


Link to post
Share on other sites

QM Note: William's Aura attracted the free hit, so Boomingham did not counterstrike. Sorry I always forget about the battle descriptions when I copy and paste. :blush: Also Warden's Auras stack, correct?

Results of Round 7 of the Rockling Riot Battle:

Boomingham vs. Gulk - Damage Protected

>William vs. Sedimentus - Aura

>Ellaria vs. Ignetus - Hit (Ignetus: 42 health-(26x2=58 dmg)=0 health)

Metamortus - Free hit vs. Boomingham William Protected

Gulk - Bleeding (Gulk: health: 221-(5 dmg)=216 health)

Barty blocks the incoming Gulk as William continues to sustain his Aura. Ellaria, finishes off the first Rockling with another tremendous shot.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 154/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 70/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 216/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to
Fragile
* *
Encouraged
*

Power:
38
76

Defense:
12

Health:
26/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby
,
Garnet
,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
32/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden *
Aura
*

Power:
26

Defense:
8

Health:
116/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Share this post


Link to post
Share on other sites

"Fine, fine, no healing. I'll go after Sedi and see if I can't get him gushing a bit of blood. Ellaria and Harkenshire, if you wouldn't mind teaming up on Gulk, I'd really appreciate it. Onwards."

Share this post


Link to post
Share on other sites

"Very well... Mr. Harkenshire, let us deal with the big guy together."

Ellaria aims her crossbow at Gulk from the back row.

Share this post


Link to post
Share on other sites

QM Note: As we've gone past the 24 hour mark, I'll run the next round assuming William will have listened to Boomingham, but remember VolcanicPanik a QM is not required to be nice. :wink:

Results of Round 8 of the Rockling Riot Battle:

Boomingham vs. Sedimentus - Special Guard (William: 116 health=(10 dmg)=106 health and Stunned)

>William vs. Gulk - Special Damage I

>Ellaria vs. Gulk - Hit (Gulk: 216 health+7SP-(26x2=58 dmg)=165 health)

Metamortus - Free hit vs. Boomingham William (William: 106 health+8SP-(20/2=10 dmg)=104 health)

Gulk - Bleeding (Gulk: health: 165-(5 dmg)=160 health)

Boomingham dodges to one side as Sedimentus rolls past him into William who is knocked flat, stunned for the next few moments. Gulk adopts a protective stance around his fellow Rocklings ready to receive any hits coming their way. Ellaria buries a bolt in the big Rockling's side doing a good bit of damage but the monster remains steady. The protest leader lunges for Boomingham who again sidesteps allowing the diminutive to tackle William whose shield adsorbs most of the blow.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 154/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 70/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 160/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to
Fragile
* *
Encouraged
*

Power:
38
76

Defense:
12

Health:
26/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby
,
Garnet
,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
32/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden *
Stunned
*

Power:
26

Defense:
8

Health:
30/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Edited by Waterbrick Down

Share this post


Link to post
Share on other sites

"Hm, not the best position we could be in, but certainly not the worst. Harkenshire, sit tight in the back row, recover your thoughts, but keep that shield of your's raised. Ellaria, if I happen to go down, I'd appreciate that you pick me back up next round. I think I need to be up for us to survive the round. As it is, if you wouldn't mind taking on Gulk for the time being, that'd be wonderful." Boomingham turns to Sedi. "Shall we continue?"

Battle Order

Boomingham

Ellaria

Harkenshire

Share this post


Link to post
Share on other sites

"Well be alright, don't you worry. My goddess will look after us."

Ellaria repeats her previous action.

Share this post


Link to post
Share on other sites

Results of Round 9 of the Rockling Riot Battle:

Boomingham vs. Sedimentus - Special Damage (Boomingham: 26 health-(10 dmg)=16 health and Ellaria Stunned)

>Ellaria vs. Gulk - Damage (Ellaria: 32 health-(28/2=14 dmg)=18 health)

>William - Stunned

Metamortus - Free hit vs. Boomingham (Boomingham: 16 health+12SP-(20 dmg)=8 health)

Boomingham - Counterstrike vs. Metamortus (Metamortus: 70 health-(20 dmg)=50 health)

Gulk - Bleeding (Gulk: health: 160-(5 dmg)=155 health)

Boomingham swings for the yellow Rockling but it evades him again before throwing himself at the Paladin knocking him into Ellaria who is stunned to the ground. Not being able to defend herself in time, Gulk bears down upon the Druid giving her a nasty bump on the head. William rights himself, but cannot stop Metamortus from bringing the Paladin closer to collapse. Wounded as he may be, Boomingham manages to deliver a countering strike to the Rockling before he can scoot away.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 154/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 50/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 155/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to
Fragile
* *
Encouraged
*

Power:
38
76

Defense:
12

Health:
8/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby
,
Garnet
,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing* *
Stunned
*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
18/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden

Power:
26

Defense:
8

Health:
30/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Share this post


Link to post
Share on other sites

Boomingham staggers back from the duel hits. He glances up at Barty. "Now would be a good time for a heal from your God," he mumbles. "If I go down, take your next chance to get me back up, Ellaria. Harkenshire, keep Sedi pinned down." Boomingham attempts to heal himself in the front row.

Battle Order

Boomingham

Harkenshire

Ellaria

Edited by Zepher

Share this post


Link to post
Share on other sites

Ellaria stands up and shakes her head as she recovers from getting stunned.

Share this post


Link to post
Share on other sites

Results of Round 10 of the Rockling Riot Battle:

Boomingham vs. himself - No healing

>William vs. Sedimentus - Special Damage (William: 30 health-(10 dmg)=20 health)

>Ellaria - Stunned

Metamortus - Free hit vs. Boomingham (Boomingham: 8 health+12SP-(20 dmg)=0 health)

Gulk - Bleeding (Gulk: health: 155-(5 dmg)=150 health)

Things begin to steadily look worse for the Party. Boomingham is unable to heal himself and is not quick enough to move out of the way of the charging Metamortus who knocks the Paladin out. William cannot load his crossbow in time and takes a hit as Sedimentus rolls into him, knocking him into Ellaria just as she gets back onto her feet. The Druid falls once again to the cobble stones stunned as William stands alone against the 3 angry Rocklings.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 154/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 50/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 150/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to Fragile* *KO*

Power:
38
76

Defense:
12

Health:
0/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing* *
Stunned
*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
18/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden

Power:
26

Defense:
8

Health:
20/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Share this post


Link to post
Share on other sites

Barty zips around nervously.

"Stand and fight, Lawrence! Where is your new God now?!" The little angel whisks his way over to Harkenshire. "You may want to throw that smoke bomb, Mr. Harkenshire. Maybe regroup and face them down again?"

Boomingham groans from the ground. "No retreat! We can survive if we're smart. Harkenshire, take on Sedi this round, and take the hit from their leader. Gulk still seems to be shocked that he's hit something. Next round Ellaria will get me off the ground, and we'll be back in this thing."

Edited by Zepher

Share this post


Link to post
Share on other sites

"You can't risk shooting the leader. He'll barely scratch you if you hang in the back and keep your shield up."

You'll only take two damage from him. It's safer to just attack Sedi, and you'll potentially actually do some damage to him.

Share this post


Link to post
Share on other sites

Ellaria is just rising from the ground when she gets knocked down again.

"Uh... Lawrence... I'm so sorry..." she moans as she sees the old paladin fall.

Share this post


Link to post
Share on other sites

Results of Round 11 of the Rockling Riot Battle:

>William vs. Sedimentus - Hit (Sedimentus: 154 health-(26 dmg)=128 health)

>Ellaria - Stunned

Metamortus - Free hit vs. William (William: 20 health+8SP-(20/2=10 dmg)=18 health)

Gulk - Free hit vs. Ellaria (Ellaria: 18 health-(28/2=14 dmg)=4 health)

Gulk - Bleeding (Gulk: health: 150-(5 dmg)=145 health)

William successfully hits Sedimentus, keeping the party from going over the brink. Ellaria rights herself, but she is unable to protect herself from the incoming rocky fist of Gulk, who brings the Druid dangerously close to being knocked out as well. Metamortus slides in to deal with the Warden, but William's shield holds fast receiving most of the blow. The Party is still alive but struggling to hold on.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 128/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 50/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 145/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to Fragile* *KO*

Power:
38
76

Defense:
12

Health:
0/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
4/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden

Power:
26

Defense:
8

Health: 18
/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Share this post


Link to post
Share on other sites

"Use your Phoenix Essence on Lawrence now!" Barty hisses to Ellaria.

Battle Order

Harkenshire v. Sedi

Ellaria uses Phoenix Down on Boomingham

Boomingham heals Ellaria

Share this post


Link to post
Share on other sites

"We will prevail, Lawrence!" Ellaria cries out as she quickly opens her vial of Phoenix Essence and pours the fiery liquid on the paladin's mouth.

Share this post


Link to post
Share on other sites

QM Note: I will assume William will be following Boomingham's orders for this round.

Results of Round 12 of the Rockling Riot Battle:

>William vs. Sedimentus - Aim (Sedimentus: 128 health-(11 dmg)=117 health)

>Ellaria - Uses Pheonix Essence on Boomingham

Boomingham vs. Ellaria - No healing

Metamortus - Free hit vs. William (William: 18 health+8SP-(20/2=10 dmg)=16 health)

Gulk - Bleeding (Gulk: health: 145-(5 dmg)=140 health)

William manages to take aim and fire off a glancing shot at Sedimentus as Ellaria revives Boomingham. The Paladin rises to his feet and attempts to heal the Druid, but he is still to dazed from his time knocked out and can't get his healing to work.

The battle continues!

Enemies:

8246866000_5594569ea3_t.jpg

Sedimentus

Type: Rock

Level: 25

Health: 117/200

SP: 0

Special:
Rock an’ Roll:
Bashes the opponent for 10 damage regardless of row and SP and stuns the opponent next in the battle order.

Drops: Potion, 20 Gold

8246866220_62dc502507_t.jpg

Metamortus

Type: Rock

Level: 20

Health: 50/150

SP: 0

Special I:
Inspiring Oratory
- All allies’ current health is doubled for the remainder of the battle.

Special II:
Solid as a Rock
- Gains 10 SP for the current and next 3 rounds, does not stack. Used only if allies are already inspired.

Drops: Scroll of Inspiration, 20 Gold

8245797867_266fdc4cb3_t.jpg

Gulk
*
Slowed
* *
Bleeding
*

Type: Rock

Level: 28

Health: 140/300

SP: 7

Special I.
Between a Rock and a Hard Place
-Takes any hit directed at an ally during the next round.

Special II. O
n the Rocks
- If an opponent rolls damage the next round, Gulk delivers the hit.

Drops: Grating Stone

Note: Specials alternate. Gulk is slowed and can only give free hits every other turn (on odd turns).

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20 Paladin
*Immune to
Fragile
*

Power:
38

Defense:
12

Health:
42/42

Ether:
14/14

Gold:
21 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 4 Meads, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet,
Opal

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 17.5 ;
*Immune to Sealing*

Power:
30
(17+10+3)
(26 for ranged attacks
(17+6+3)
)

Health:
4/32
(9+16+7)

Ether:
24/24
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 15.5 Warden

Power:
26

Defense:
8

Health:
16/30

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

Edited by Waterbrick Down

Share this post


Link to post
Share on other sites

Boomingham spits and grins as he lifts his sword once more. Scupperer gleams in his hands.

"Ellaria, hows about you go ahead and try to heal yourself this time around. You're much better at it than I am. Harkenshire, take on the big fellow, I'll deal with the smaller two."

Battle Order

Boomingham

Harkenshire

Ellaria

OoC: Just realized - I don't think you subtracted a mead from my inventory for this battle!

Share this post


Link to post
Share on other sites

Ellaria nods, and focuses to nurture herself from the back row.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.