Mencot

Heroica RPG - Quest#154: Confidence Game

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25 minutes ago, Waterbrick Down said:

"I'm sure you know how this goes, we take you in to Mr. Tweed. He meats out what justice he thinks fit for your crimes and we head on our way. The question is whether you'll go there beaten and bruised or not."

The man laughs

32451820981_50856e9c32_t.jpg

"Hehehe. You are a funny guy, collars..." He looks at the strange things boris has on his face "Or should I call you shades?"

Another man walks into the room, a darker figure. He is holding a book and a somekind of a staff.

32740157321_52b9ee680f.jpg

25326680829_38ce0ace12_t.jpg

"Eh, oh what the hell is going on here? What are they doing here?"

32451820981_50856e9c32_t.jpg

"A, broder. Don´t be so rude to our guests. It seems your master has abandoned us... I told you that Zoot nonsense will get you into problems." He shakes his head and swings with the silver object in his hand.

"We are out of here alright but we are not going anywhere with you." He tells Boris. "You can stand in out way and fall.. again or make it easy and let us go."

25326680829_38ce0ace12_t.jpg

"Eh, they need to die." the staff starts to flash.

 

 

 

32451820981_50856e9c32_t.jpg

"You know bro, that isn't possible but we can knock them out."

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5 minutes ago, Mencot said:

32451820981_50856e9c32_t.jpg

"A, broder. Don´t be so rude to our guests. It seems your master has abandoned us... I told you that Zoot nonsense will get you into problems." He shakes his head and swings with the silver object in his hand.

"We are out of here alright but we are not going anywhere with you." He tells Boris. "You can stand in out way and fall.. again or make it easy and let us go."

25326680829_38ce0ace12_t.jpg

"Eh, they need to die." the staff starts to flash.

"Tried that once, can't say it left any lasting impression." Boris takes off his shades slowly and slips on his Defender's Ring before continuing to the bandit. "You had us outnumbered and unprepared last time, I think you find we're less so this time around."

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The man swings the silver object and Time seems to slow down and the heroes can't move.

32451820981_50856e9c32_t.jpg

"Not so fast, shades! Did you think you could take us like that."

25326680829_38ce0ace12_t.jpg

"Who is using magic now, brother?" 

The darker figure pushes the heroes back to the door and at the same time he pushes all the tables and chairs as barricades. 

"That is more like it."

32451820981_50856e9c32_t.jpg

"This thing is nothing like that dark magic you use... but it can't get into wrong hands." He swings the silver object again and lets it fly towards the ceiling, it dissapeares into a timevoid.

The time magic wears of and the heroes are able to move again.

"You said we had you outnumbered last time... but don't think my men would just leave me this time either." He rings a bell and bandits run into the room from the other passage on the right side. 

"Meet my elite guard, best of the band of bandits."

The boss finishes his bottle o' booze and puts on the mask.

32710272012_78bbd02386.jpg

 

29909181456_de7474dc43_t.jpg.170f4dc6bd9aff527e4ba5623d1abe5d.jpg

"Now, you were saying what?"

He pulls out his crossbow and loads it with a bolt.

 

QM note: Edit, image uploaded.

 

 

 

 

Edited by Mencot
Image uploaded

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"What the hell, I need a drink before we do this..." Cedric inspects the various alcoholic beverages and takes the buff granting ones if there are any. "Boris, could I borrow the Blackstone Mace for this? It seems this will most likely end in a fight."

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Image uploaded.

13 hours ago, wiz said:

"What the hell, I need a drink before we do this..." Cedric inspects the various alcoholic beverages and takes the buff granting ones if there are any. "Boris, could I borrow the Blackstone Mace for this? It seems this will most likely end in a fight."

Cedric inspects but when the dark figure pushed the tables all the bottles and cups had dropped to the floor and been broken.

The boss looks at Cedric and says,

29909181456_de7474dc43_t.jpg.170f4dc6bd9aff527e4ba5623d1abe5d.jpg

"Who is that guy and where is the green female with the tentacles... oh well it doesn´t matter!"

QM note: I will get the battle up, maybe tonight when I get home from work.

 

 

Edited by Mencot

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Addok-Zo hauls the crossbow from his back and loads a bolt.  "Your ride is over, time to die."  He downs a Mead.

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On 15.2.2017 at 0:26 AM, Goliath said:

Addok-Zo hauls the crossbow from his back and loads a bolt.  "Your ride is over, time to die."  He downs a Mead.

29909181456_de7474dc43_t.jpg.170f4dc6bd9aff527e4ba5623d1abe5d.jpg

"Whoa, what a "vocal genius"."

"You three don´t seem to talk much... all action and killing. As every other immortal Heroica lunitic. Alright then lets do it your way."

 

PREPARE FOR WAVE BATTLE!!

THE ENEMIES

Boss enemies

29909181456_de7474dc43_t.jpg.170f4dc6bd9aff527e4ba5623d1abe5d.jpg"Da boss"
*Encouraged* Hastened *Immune to sudden death* *Ranged, Back row* *For 2 waves cause only 1/3 damage. But takes only 1/3 damage.

Boss can't use his special for 2 waves, it will count as a roll of 5*
Type: Humanoid
Level: 16
Health: 250/250

Barricade Defence: 3
Special: Aim and load: Targets the player and Loads his crossbow with one of the special adamantium bolts.
Special2: Fires the adamantium bolt on the target player. The targeted player is knocked out.
Drops: Deadly crossbow
(WP:15, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow), 50 gold.

25326680829_38ce0ace12_t.jpg"Da bosses bro"

*Immune to sudden death* *Back Row* *Wind and Dark-elemental attacks* *For 2 waves cause only 1/3 damage but will only take 1/3 damage*

Type: Humanoid/Dark
Level: 15
Health: 200/200

Ether: 10/10
Barricade Defence: 3
Special: Shockwave - Blasts the targeted player with a shockwave of energy, causes 5 damage and stunned effect .
Special 2:
Entomomancer: Will use 1 ether to summon a mob of 3 of any vermin/insect of low level to his aid.
Passive special: May flee when health drops below 1/3 of starting health.
Drops: Golden staff (Wp:10, 1/3 chance of causing the stunned effect. Wind elemental staff), Book of monsters vol 2.(unknown)

 

Wave 1 enemies

29316870003_3eb9a673bc_t.jpgElite bandit 1

Type: Humanoid
Level: 13
Health: 130/130
Special: Unortodox blade spin  - Cause 13 damage to all players
Drops: Mead, 20 gold

31007826780_960d5d3b28_t.jpgElite bandit 2

*Ranged, backrow*

Type: Humanoid
Level: 10
Health: 100/100
Special: Lock n load - Fire two bolts causing double damage
Drops: 1 potion, Crossbow (Wp: 10)

31007826780_960d5d3b28_t.jpgElite bandit 3

Type: Humanoid
Level: 10
Health: 100/100
Special: Thief hit - Cause 5 damage and also steals one object from the targets inventory.
Drops: 20 gold, Grand potion

31007826780_960d5d3b28_t.jpgElite bandit 4

*Hastened*


Type: Humanoid
Level: 10
Health: 100/100
Special: Swift strike - Makes a fast attack on the target reducing the players health in half.
Drops: 10 gold,
Phoenix Essence

Barricades:

Set of tables 1
Type: Mechanical
Level: 0
Hits Remaining 3/3
Note: Gives Each of the bosses, +1 SP
Takes 3 Hits to Destroy
Drops: Nothing

Set of tables 2
Type: Mechanical
Level: 0
Hits Remaining 3/3
Note: Gives Each of the bosses, +1 SP
Takes 3 Hits to Destroy
Drops: Nothing

Bar counter
Type: Mechanical
Level: 0
Hits Remaining 3/3
Note: Gives Each of the bosses, +1 SP
Takes 3 Hits to Destroy
Drops: Nothing

Heroparty:

po8wl0x.pngAddok-Zo Obbex (Goliath)
135 year old Male Wakorian Ranger  *Encouraged*
Level 7
Power: 12 (7 + 5) 17
Defense: 0
Health: 10/12
Gold: 125
Equipment: Bandits crossbow (WP.5, Crossbow), Scavenger's Toolkit  (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only)

Weapon and Armor: Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor
Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom,  1 Fire Bomb,  2 lightningbombs, 1 Phoenix Essence, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.

* Additinal +1 health from eating a moldy sausage. (Quest 154)


15856534637_fe5336c6b9_t.jpgBoris Bruhalv (Waterbrick Down) Partyleader
38 year old male vampire Cleric *Immune to Light, Stunned and Poisoned* *Hastened*
Level 13 1/2
Power: 22 (13+10+2+2)
Defense: 2 (2)
Health: 22/22
Ether: 10/18
Gold:  98
Equipment: Honeydrop Staff (WP:10, 1/3 to cause slowed; staff), Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal")

Staff of Ennon (WP: 5, staff, Restores 2 ether on a roll of 2, 3, or 4)Rusty Chainmail (SP: 2, Immune to Stunned and Poison)

Inventory: 2 Bones, 4 Potions, 5 Remedies, 1 Phoenix Essence, 7 Tonics, Scroll of Sleep (Enables casting the asleep-effect to the target, forcing them to miss its turn for three rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.),  1 Icebomb, 1 Sleep Bomb, 3x Blind Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Dark Shades (grants immunity to Light and WP+2 when worn. Accessory suitable for Boris only.) , Bone, Grating Stone, Sword of the Vampir (WP:17, user is Jinxed; longsword), Simple Mace (WP: 3, mace),  Banana, 1 Ruby, Not so Ancient Bone (WP:2 Club)


Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle)

aGuN22V.jpg Lord Cedric (wiz)

34-year-old Male Human Knight *Hastaned* *Encouraged*
Level 9
Power: 25 (10+9+3+2*) 50
Defense: 7
Health:20/20(10+6+2+1**)
Gold: 20
Equipment: Alburn's Gold long sword (Wp:10) , Hinckwell shield (SP:5, Can block one free hit every round.
Additionally If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Boots (SP 2 Footwear),
Inventory:
Armor and Shields: Blackstone mace of muck (WP:20, earth- and darkness-elemental mace, user is confused for 1 round of the battle) Orc sword (wp:5), Spear (wp:5) Halberd (WP 5, poison +2) Shield (SP 5), Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear)
Consumables: 1 Great potion, 3x Potion, 2x Mead, 2x smelling salts, 3 x Remedy, bone, Sungold Seal (+3 Power, +2 Health
Tools: Bedroll, Shovel
Treasure: 1 Small Crown (Worth 35 gold)
 
*Permanent Power boosts: +2 from Zane in 153
**Permanent Health boosts: +1 from drumstick in 153

Party leader, please create a battle order. Everyone, please choose an action.

 

  wave battle. The players will have to fight their way through the different barricaded areas to reach the bosses, fighting different foes in every area.

They will be battling the different enemies the bosses throw at them and also get ride of the barricades. At the end of every wave, the players will be able to destroy one barricade before the next wave arrives and/or pick up some of the loot.

If the players ain't able to destroy the barricade in time before the next wave they will have to do destroy it as they are fighting the next wave.

Any questions and it the states need corrections, feel free to ask.

 

 

Edited by Mencot
Explanations added and change some actions

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OoC: Sorry for the only OoC comment, but what do you mean by "AOE battle"? On an unrelated note, Boris and Cedric should have the seals of our respective factions. They do not take up a slot.

 

 

Edited by wiz

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OoC: Further question, can we target the Bosses? Do we need to target the barricades? How does the hits work on the Barricades, do we simply need to land a hit on them?

"As if saying anything would have changed our minds? You kind of forfeited that when you ambushed us in the first place, didn't you?"

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13 hours ago, wiz said:

OoC: Sorry for the only OoC comment, but what do you mean by "AOE battle"? On an unrelated note, Boris and Cedric should have the seals of our respective factions. They do not take up a slot.

 

 

*Fixed 

AOE = Area of effect 

9 hours ago, Waterbrick Down said:

OoC: Further question, can we target the Bosses? Do we need to target the barricades? How does the hits work on the Barricades, do we simply need to land a hit on them?
 

*Yes You can, in the terms of the rules explained.

Yes, you need to target the barricades. But  as the rules stat, you can only attack them after the enemies of that wave are out.

One attack, counts as one hit.

~~~~

9 hours ago, Waterbrick Down said:



"As if saying anything would have changed our minds? You kind of forfeited that when you ambushed us in the first place, didn't you?"

29909181456_de7474dc43_t.jpg.170f4dc6bd9aff527e4ba5623d1abe5d.jpg

"True, as of you also choose your fate when you decided to come after us. Men ,take them out."

 

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okay ye, I maybe should remove the Aoe word from this battle. Because I removed significant things that would make it a AOE, like the bosses Specials, free hits etc hurt friends and foes that are inside the AOE, in this battle the barraicaded areas where the heroes currently are. 

Lets move along with what we have.

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Cedric attacks Elite Bandit 1 with the Blackstone Mace from the front row twice. If he kills it, he moves onto Elite bandit 4.

Ok guys, with good rolls I think Cedric could obliterate those goons (Using the Blackstone Mace he has 35 power, with another *2 because of encouragement, and a *2 damage against Humanoids) with relative ease.

Edited by wiz

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*Remember that if you are going to use the mace then you are going to be confused the first round.

 

*Somehow forgot, why does Cedric ei double damage against humanoid?

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22 minutes ago, Mencot said:

*Somehow forgot, why does Cedric ei double damage against humanoid?

OoC: Darkness = *2 against humanoids

Boris grabs a remedy and uses it on Cedric before he acts, "Careful with that thing." The cleric swings his Honeydrop staff down on Elite Bandit 3 & 4.

Battle Order:
Boris
Cedric
Addok-Zo

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7 hours ago, Waterbrick Down said:

OoC: Darkness = *2 against humanoids

Boris grabs a remedy and uses it on Cedric before he acts, "Careful with that thing." The cleric swings his Honeydrop staff down on Elite Bandit 3 & 4.

Battle Order:
Boris
Cedric
Addok-Zo

*Yes, darkness humanoids x2 

If I count it right, Boris acts 3 times here. 1. Uses Remedy, 2. Attacks bandit 3. And 3. Attacks bandit 4. Remind me where he gets the third move?

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7 minutes ago, Mencot said:

*Yes, darkness humanoids x2 

If I count it right, Boris acts 3 times here. 1. Uses Remedy, 2. Attacks bandit 3. And 3. Attacks bandit 4. Remind me where he gets the third move?

OoC: He's hastened and the Crescent seal allows for an extra item to be used during the 1st round of battle.

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*ah, yes there that was.

And can the party leader also give a action for Addok.

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Battle starts of pretty lame, only one of the elite bandits lands a sword hit on all the heroes and Addok fires of a critical hit on his target. Cedric protects the part from physical harm with his shield.

Boris uses remedy on Cedric: Succees, Cedric´s confusion removed
Boris vs Elite bandit 2 (front) - miss
Boris vs Elite bandit 4 (front) -  miss
Cedric vs Elite bandit 1 (front) - Special damage - Unortodox blade spin  - Addok-zo (back) 6 damage, Boris 11 damage, Cedric 5 damage
Cedric vs Elite bandit 1 (front) - Shield - Sentinel
Addok vs Elite bandit 3 (back) - Critical hit - 17 damage to Bandit 3

Free hits
"Da boss" vs Boris= 8 damage
"Da boss" vs Cedric = Hinckwell shield blocks attack
"Bosses bro" vs Addok-Zo = 2 damage
Elite bandit 4 vs Boris = 10 damage  KO

"Final showdown" Battle Round One:

THE ENEMIES

Boss enemies

29909181456_de7474dc43_t.jpg.170f4dc6bd9aff527e4ba5623d1abe5d.jpg"Da boss" "Ye can still walk away!"
*Encouraged* Hastened *Immune to sudden death* *Ranged, Back row* *For 2 waves cause only 1/3 damage. But takes only 1/3 damage.

Boss can't use his special for 2 waves, it will count as a roll of 5*
Type: Humanoid
Level: 16
Health: 250/250

Barricade Defence: 3
Special: Aim and load: Targets the player and Loads his crossbow with one of the special adamantium bolts.
Special2: Fires the adamantium bolt on the target player. The targeted player is knocked out.
Drops: Deadly crossbow
(WP:15, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow), 50 gold.

25326680829_38ce0ace12_t.jpg"Da bosses bro"

*Immune to sudden death* *Back Row* *Wind and Dark-elemental attacks* *For 2 waves cause only 1/3 damage but will only take 1/3 damage*

Type: Humanoid/Dark
Level: 15
Health: 200/200

Ether: 10/10
Barricade Defence: 3
Special: Shockwave - Blasts the targeted player with a shockwave of energy, causes 5 damage and stunned effect .
Special 2:
Entomomancer: Will use 1 ether to summon a mob of 3 of any vermin/insect of low level to his aid.
Passive special: May flee when health drops below 1/3 of starting health.
Drops: Golden staff (Wp:10, 1/3 chance of causing the stunned effect. Wind elemental staff), Book of monsters vol 2.(unknown)

 

Wave 1 enemies

29316870003_3eb9a673bc_t.jpgElite bandit 1

Type: Humanoid
Level: 13
Health: 130/130
Special: Unortodox blade spin  - Cause 13 damage to all players
Drops: Mead, 20 gold

31007826780_960d5d3b28_t.jpgElite bandit 2

*Ranged, backrow*

Type: Humanoid
Level: 10
Health: 100/100
Special: Lock n load - Fire two bolts causing double damage
Drops: 1 potion, Crossbow (Wp: 10)

31007826780_960d5d3b28_t.jpgElite bandit 3

Type: Humanoid
Level: 10
Health: 66/100
Special: Thief hit - Cause 5 damage and also steals one object from the targets inventory.
Drops: 20 gold, Grand potion

31007826780_960d5d3b28_t.jpgElite bandit 4

*Hastened*

Type: Humanoid
Level: 10
Health: 100/100
Special: Swift strike - Makes a fast attack on the target reducing the players health in half.
Drops: 10 gold,
Phoenix Essence

Barricades:

Set of tables 1
Type: Mechanical
Level: 0
Hits Remaining 3/3
Note: Gives Each of the bosses, +1 SP
Takes 3 Hits to Destroy
Drops: Nothing

Set of tables 2
Type: Mechanical
Level: 0
Hits Remaining 3/3
Note: Gives Each of the bosses, +1 SP
Takes 3 Hits to Destroy
Drops: Nothing

Bar counter
Type: Mechanical
Level: 0
Hits Remaining 3/3
Note: Gives Each of the bosses, +1 SP
Takes 3 Hits to Destroy
Drops: Nothing

Heroparty:

po8wl0x.pngAddok-Zo Obbex (Goliath)
135 year old Male Wakorian Ranger Encouraged
Level 7
Power: 12 (7 + 5) 24
Defense: 0
Health: 2/12
Gold: 125
Equipment: Bandits crossbow (WP.5, Crossbow), Scavenger's Toolkit  (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only)

Weapon and Armor: Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor
Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom,  1 Fire Bomb,  2 lightningbombs, 1 Phoenix Essence, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.

* Additinal +1 health from eating a moldy sausage. (Quest 154)


15856534637_fe5336c6b9_t.jpgBoris Bruhalv (Waterbrick Down) Partyleader KO
38 year old male vampire Cleric *Immune to Light, Stunned and Poisoned*
Level 13 1/2
Power: 22 (13+10+2+2)
Defense: 2
Health: 0/22
Ether: 10/18
Gold:  98
Equipment: Honeydrop Staff (WP:10, 1/3 to cause slowed; staff), Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal")Rusty Chainmail (SP: 2, Immune to Stunned and Poison)

Inventory: 2 Bones, 4 Potions, 5 Remedies, 1 Phoenix Essence, 7 Tonics, Scroll of Sleep (Enables casting the asleep-effect to the target, forcing them to miss its turn for three rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.),  1 Icebomb, 1 Sleep Bomb, 3x Blind Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Dark Shades (grants immunity to Light and WP+2 when worn. Accessory suitable for Boris only.) , Bone, Grating Stone, Sword of the Vampir (WP:17, user is Jinxed; longsword), Simple Mace (WP: 3, mace),  Banana, 1 Ruby, Not so Ancient Bone (WP:2 Club),Staff of Ennon (WP: 5, staff, Restores 2 ether on a roll of 2, 3, or 4)


Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle)

aGuN22V.jpg Lord Cedric (wiz)

34-year-old Male Human Knight *Hastaned* *Encouraged*
Level 9
Power: 35 (20+9+3+2*) 70
Defense: 7
Health:15/20(10+6+2+1**)
Gold: 20
Equipment: Blackstone mace of muck (WP:20, earth- and darkness-elemental mace, user is confused for 1 round of the battle) , Hinckwell shield (SP:5, Can block one free hit every round.
Additionally If the user has Hinckwell rep. rolls of DAMAGE has a 1/2 chance to be blocked and SPECIAL DAMAGED has a 1/4 chance to be blocked. ), Boots (SP 2 Footwear),
Inventory:
Armor and Shields:Alburn's Gold long sword (Wp:10) , Orc sword (wp:5), Spear (wp:5) Halberd (WP 5, poison +2) Shield (SP 5), Scary Black Cloak (grants the Intimidate [see Black Knight] and "Diplomacy" [see Infiltraitor] job traits; backwear)
Consumables: 1 Great potion, 3x Potion, 2x Mead, 2x smelling salts, 3 x Remedy, bone, Sungold Seal (+3 Power, +2 Health
Tools: Bedroll, Shovel
Treasure: 1 Small Crown (Worth 35 gold)
 
*Permanent Power boosts: +2 from Zane in 153
**Permanent Health boosts: +1 from drumstick in 153

Party leader, please create a battle order. Everyone, please choose an action.

 

  Wave battle. The players will have to fight their way through the different barricaded areas to reach the bosses, fighting different foes in every area.

They will be battling the different enemies the bosses throw at them and also get ride of the barricades. At the end of every wave, the players will be able to destroy one barricade before the next wave arrives and/or pick up some of the loot.

If the players ain't able to destroy the barricade in time before the next wave they will have to do destroy it as they are fighting the next wave.

Any questions and it the states need corrections, feel free to ask.

 

Edited by Mencot

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48 minutes ago, Waterbrick Down said:

OoC: Sentinel applies to the next round, not the current round. Elite Bandit is Hastened, he'd get a free hit as well meaning Boris is down.

:sceptic:Ah that is true. You had forgot to say the row, so I put Boris in front... what was your planned row?

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Cedric looked down in sorrow. This is it. He couldn't get them back up. With only his sentinel keeping him up, he realized there was nothing he could do. There was no running because of the barricades, and the free hits would KO him if he stayed. They would knock him out, and the temple would collapse on him. But he wasn't going out without a fight. If he accepted the bandit leader's offer, he would still have failed. At least he could fail like a man by fighting.

"I will fulfill my duty to my last breath. If I'm going down, and the temple's going down, you're going down with it."

Repeat.

 

OoC: Damn, this is it.

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7 minutes ago, Mencot said:

:sceptic:Ah that is true. You had forgot to say the row, so I put Boris in front... what was your planned row?

OoC: Yes I intended for Boris to be in the front row. Free hits also go in order so it should be:

Da Boss
Da Boss
Da Boss's Bro
Elite Guard 4

Thus I believe Addok should still be up.

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