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Heroica RPG - Quest#148: Once Upon a Time in Goetia

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Atramor sheathes the Mythril Claws, for the moment, drawing his Pheles Kris with one hand as he grabs his Demon Repellent with the other, covering himself in the vile perfume in the back row.

"Ten coins says my summon trumps yours, mate."

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Hybros grimaces at the horde of demons, but addresses the red one. "Master? I thought you demons would be more threatening than some obedient slaves. My people spent far too long among you."

He tosses a Fog Bomb before swinging the Sword of Ancestral Hatred and Iustitia at Astaroth the Torturer in the front row.

"Catnip, why do you not Furcas? I think it would be our safest choice."

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I attack Sitri and then Phenex from the Front Row with the Dual Staff

"Well, is this your best shot? Regardless, which shall pull you up by the roots."

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"Hybros has the right idea, Catnip; can't be blinded, but maybe ya' could plant a bolt or three in Furcas' eye anyway?"

Althior casts a light-elemental spell each at Malphas and Halphas from the back row.

Namyyra casts two light-elemental spells at Naberius' Left and Middle Heads from the back row.

Byblos casts his Scroll of Arc Frailty. If he fails, he casts it again. If he succeeds, he casts his Scroll of Disenchantment on Asmodeus from the back row.

Battle Order

Byblos

Hybros

Atramor

Pretzel

Catnip

Namyrra

Althior

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OoC: sorry, I'm still here, I'll just post my own actions. :blush:

Namyrra rummages through her pack for something she's been carrying around for a very long time and finally finds it.

"You know what? megabluck. This. Shit. Sayonara scumbags." Namyrra smashes the Soul Cage on the floor and sprays herself with Demon Repellant while staying in the back row.

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QM Note: Just as a reminder, this is the current description of the Demon Repellent item: (Demons cannot attack the target directly for the duration of one battle or until the target is the last hero standing when consumed.) So those of you who used it will still be susceptible to AoE-damage etc. :wink:

And just so it doesn't come as a surprise this time, if a Free Hit involves using an enemy's special instead of its normal attack, it is negated by the sealed-effect instead of blinded.


"Catnip, why do you not Furcas? I think it would be our safest choice."



Catnip glances at Atramor.

heroicanpc-catnip.jpg
"I was thinking about aiming for the head honcho, but I guess I'll play nice this time."

Results of Round One of the Final Battle:
>Byblos uses Scroll of Arc Frailty - Success (All enemies: fragile (unless immune); Byblos: -19 ether)
>Byblos uses Scroll of Disenchantment - Success (Asmodeus: positive effects removed; Byblos: -5 ether)
>Hybros uses Fog Bomb - (All enemies: 15 damage (30 if fragile) and blinded (unless immune))
>Hybros (SoAH & Iustitia) vs. Astaroth (twice) - Shield (Slice and Dice - Astaroth: 951 health-((50+12=62x3=186)+50=236x4=944 dmg)=7 health)
>Atramor (Pheles Kris) uses Demon Repellent on himself - (Atramor: Aura)
Pretzel vs. Sitri (twice) - Special Damage/Hit (Sitri: 772+30 SP-(46x16/2=368+368=736 dmg)=66 health+bleeding by 3)
Pretzel vs. Phenex (twice) - Hit/Hit (Phenex: 645 health+30 SP-(46x16/2=368+368=736 dmg)=0)
>Catnip vs. Furcas - Critical Hit (Furcas: 813 health+35 SP-(70+20=90x12=1080 dmg)=0 health)
>Namyrra uses Soul Cage - (All combatants: doomed (unless immune)
>Namyrra uses Demon Repellent on herself
>Althior (Light) vs. Malphas - Aimed Spell/Aimed Spell (Malphas: 573 health+30 SP-(45x8=360 dmg)=243 health; Althior: -1 ether)
>Althior (Light) vs. Halphas - Spell/Aimed Spell (Halphas: 944 health+30 SP-(101x8=808 dmg)=166 health; Althior: -1 ether)

Naberius - Free Hit on Byblos, Hybros & Atramor (no effect)

Althior: Transcended (+1 ether)
Phenex: Bleeding by 3
Sitri: Bleeding by 3

The heroes start by debilitating most of the demons. Pretzel and Catnip even manages to take out one each. Namyrra acts out of despair and dooms almost everyone in the castle. Atramor's aura activates and draws in the remaining attacks.

21 enemies remain.

Enemies:
heroicanpc-solomon2.jpgSolomon
*Summoning: ready in 4 rounds*
Note: Solomon cannot be targeted by anything until all demons are defeated.
heroicaquest148-demonasmodeus.jpgAsmodeus, the Demon Prince of Ill Prophecy
*Immune to sealed, minimized, petrified, doomed and sudden death* *Negative effects only last for 1 round* *Fragile for 1 round* *Blinded for 1 round*
Type: Demon
Level: 60
Defense: 60
Health: 2106/2106
Special I: # of Swords – Causes 60 damage regardless of defense to random opponents 1-10 times.
Special II: # of Rods – Causes 60 random elemental damage regardless of row to random opponents 1-10 times.
Special III: # of Cups – Restores 60 health to random allies 1-10 times.
Special IV: # of Pentacles – Causes lucky-effect to allies and jinxed-effect to opponents randomly 1-10 times.
Drops: Helmet of Asmodeus (Makes SP randomly fluctuate between either 0 or 60 each round regardless of other equipment; suitable to knights, dragoons, regulators, skirmishers and vindicators; headwear), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy.), Rod of Asmodeus (Spellpower +6 but max. ether -6 when merged into an artifact at a smithy.), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pentacle of Asmodeus (Max. ether +6 but spellpower -6 when merged into an artifact at a smithy.)
Note: Specials are used randomly.
heroicaquest148-demonamduscias.jpgAmduscias, the Demon of Thunder
*Back Row* *Lightning-elemental attacks* *Immune to sealed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Electric
Level: 48
Defense: 0+30
Health: 873/873
Ether: 7/7
Special I: Stormfront – Changes weather to “electrified” (doubles lightning, halves water) at the cost of 1 ether. Used if weather is not electrified and there is enough ether.
Special II: Lightning Show – Causes 20 lightning-elemental damage and the blinded-effect regardless of row to random opponents 12 times at the cost of 2 ether. Used if weather is electrified and there is enough ether.
Special III: Regeneration – Restores full health and ether to Amduscias. Used if ether is at zero.
Drops:
1-2: Thunder Edge (WP:17, causes blinded, lightning-elemental greatsword)
3-6: Rudra Bomb (100 lightning-elemental damage to all opponents)
heroicaquest148-demonastaroth.jpgAstaroth the Torturer
*Dual Hit* *Immune to blinded, sealed, slowed, petrified, minimized, doomed and sudden death* *Fragile for 3 rounds*
Type: Demon
Level: 55
Defense: 0
Health: 7/981
Special: Unending Torment – Causes stunned, blinded, sealed, confused, poisoned by 10, bleeding by 10, weakened, fragile and slowed effects to the target.
Drops:
1-3: Heaven & Hell (WP:25, dual hit, light- and darkness-elemental whip)
4-6: Tiger Balm
Note: Astaroth’s attacks always damage the target and the opponent next in turn.
heroicaquest148-demonbarbatos.jpgBarbatos the Archon
*Immune to sealed, petrified, doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds*
Type: Demon/Ancient
Level: 32
Defense: 30
Health: 906/906
Special: Accursed Arms – Halves the WP and SP values of all of the target’s equipped equipment (rounded up) until the end of the battle.
Drops:
1: Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff)
2-6: Crown (Worth 300 gold.)
heroicaquest148-demonbeleth.jpgBeleth, the Evil Emperor
*Immune to hexed, enamored, petrified, doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds*
Type: Demon
Level: 50
Defense: 50
Health: 555/555
Special: Reign of Evil – Makes all allies inspired, doubling their current and maximum health.
Drops:
1-2: Imperial Halberd (WP:25, each successful hit gives 5 gold to the wielder; halberd)
3-6: Crown (Worth 300 gold.)
heroicaquest148-demonforneus.jpgForneus the Monstrous
*Immune to afraid, confused, weakened, fragile and hexed* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Aquatic
Level: 51
Defense: 0
Health: 1191/1206
Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target.
Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.)
heroicaquest148-demonhalphas.jpgHalphas the Gargoyle General
*Back row* *Row Guard* *Immune to earth, wind, petrified and doomed* *Fragile for 3 rounds* *Blinded for 3 rounds*
Type: Demon/Rock/Flying
Level: 60
Defense: 30
Health: 166/944
Special: Switch Rows – Halphas switches the row he fights in.
Drops:
1-2: Gorgonstone (Causes petrified to the target when consumed.)
3-6: 30 gold
Note: Halphas’ Row Guard increases the defense of all allies in the same row he fights in equal to his own defense.
heroicaquest148-demonipos.jpgIpos the Flayer
*Immune to doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds*
Type: Demon
Level: 56
Defense: 0
Health: 982/1012
Special: Skin Alive – Drops the target’s health to 1 and causes weakened- and fragile-effects.
Drops: Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword)
heroicaquest148-demonmalphas.jpgMalphas, the Blinder of Eyes
*Back row, ranged attacks that cause blinded* *Immune to blinded, sealed, slowed and enamored* *Fragile for 3 rounds* *Doomed in 3 rounds*
Type: Demon
Level: 34
Defense: 0+30
Health: 243/573
Special: Bullseye – Causes 34 damage regardless of defense and blinded-effect to the target. If the target is immune to blinded, the damage is doubled.
Drops:
1-3: Demonic Composite Bow (WP:17, causes blinded, ignores SP; bow)
4-6: 15 gold
heroicaquest148-demonmarchosias.jpgMarchosias the Impaler
*Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon
Level: 42
Defense: 60
Health: 789/789
Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds.
Drops:
1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield)
4-6: Impaler (WP:21, pierces defense; halberd)
heroicaquest148-demonnaberius.jpgNaberius the Three-Headed
*Triple Strike* *Immune to stunned, blinded and slowed* *Fragile for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Icy
Level: 33
Defense: 0
Health (Left Head): 870/900
Health (Middle Head): 870/900
Health (Right Head): 870/900
Special: Snowball Fight – Replaces all elements in opponents’ weapons with ice-element until the end of the next round.
Drops: Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory)
Note: Naberius’ attacks always damage the target and 0-2 opponents next in turn, according to the number living heads. All heads must be defeated to vanquish Naberius. When attacking, the targeted head has to be announced.
heroicaquest148-demonoriax.jpgOriax the Manipulator
*Immune to asleep, sealed, confused, hexed and enamored* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon
Level: 40
Defense: 0
Health: 718/748
Special: Brain Drill – Reduces the target’s ether to zero and causes hexed-effect. Restores health to Oriax equal to the depleted ether.
Drops: Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes)
heroicaquest148-demonpaimon.jpgPaimon the Puppet Master
*Back Row* *Dual Strike* *Immune to sealed and jinxed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon
Level: 30
Defense: 0+30
Health: 688/688
Special I: Abalam – Changes the mood of the battle to “comedic”, making heroes’ healing attempts guaranteed but attacks having 1/2 chance to miss.
Special II: Beball - Changes the mood of the battle to “tragic”, making heroes’ healing attempts fail but attacks succeed.
Special III: Duel of Kings – Causes confused-effect to all opponents. Restores the mood of the battle to normal.
Drops: Crown (Worth 300 gold)
Notes: Specials are used in order. Paimon’s attacks always hit the target and the opponent next in turn.
heroicaquest148-demonsallos.jpgSallos, the Corrupt Judge
*Immune to jinxed, petrified, doomed and sudden death* *Lucky* *Fragile for 3 rounds* *Blinded for 3 rounds*
Type: Demon
Level: 29
Defense: 0
Health: 562/592
Special: Sentence – The target loses 500 gold. If the target doesn’t have that much gold, it is doomed instead.
Drops: 500 gold
heroicaquest148-demonseere.jpgSeere, the Dark Lord
*Darkness-elemental attacks* *Immune to light, doomed and sudden death* *Fragile for 3 rounds* *Blinded for 3 rounds*
Type: Demon/Dark
Level: 99
Defense: 0
Health: 969/999
Special: Absolute Darkness – Causes 999 darkness-elemental damage to the target. If the target is immune to darkness, the special is directed to the next opponent in turn that isn’t.
Drops: Amethyst
heroicaquest148-demonsitri.jpgSitri the Enchantress
*Back Row* *Immune to asleep, stunned, sealed, enamored, slowed and petrified* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds* *Bleeding by 3*
Type: Demon/Beast
Level: 24
Defense: 0+30
Health: 66/772
Special I: Azazot’s Anthem – Restores 500 health to all allies.
Special II: Siren’s Song – Causes enamored-effect to all opponents.
Special III: Demon’s Dirge – Revives a fallen ally with full health and no drops.
Drops: Demon’s Fiddle (WP:12, causes enamored and cursed; instrument)
Note: Specials are used randomly. Uses Azazot’s Anthem as a Free Hit.
heroicaquest148-demonstolas.jpgStolas the Mentor
*Back row* *Immune to sealed, confused, hexed and enamored* *Transcended* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Flying
Level: 31
Defense: 0+30
Health: 550/550
Ether: 100/100
Special: Open Library – Stolas uses 5 random scrolls from the opponents’ inventories against random opponents that are not immune to the respective effects (positive effects are used on Stolas). If Stolas’s ether is zero, nothing happens.
Drops: Scholar’s Codex (Makes scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory)
heroicaquest148-demonvalefor.jpgValefor, the Burning Shame
*Triple Strike* *Fire-elemental attacks* *Immune to burned, weakened and slowed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Fiery
Level: 44
Defense: 0
Health: 853/883
Special: Flame of Shame – Causes burned by 10, weakened and slowed-effects to the target.
Drops:
1-3: Agni Bomb
4-6: 10 gold
Note: Valefor’s attacks always hit the target and two opponents next in turn.
heroicaquest148-demonvapula.jpgVapula the Wailer
*Back row, ranged attacks* *Water-elemental attacks* *Immune to sealed* *Fragile for 3 rounds* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Aquatic
Level: 48
Defense: 0+30
Health: 535/535
Ether: 30/30
Special I: Wave of Sadness – Causes 48 water-elemental damage while removing all positive effects regardless of row to all opponents at the cost of 10 ether. Used only if there’s ether left.
Special II: Drown in Sorrow – Causes sudden death to self and the target. Used only if there’s no ether left.
Drops:
1-3: Undine Dress (Max. Health +8, Max. Ether +8, absorb water; suitable to classes with ether; bodywear)
4-6: Aquamarine
heroicaquest148-demonzepar.jpgZepar, the Knight of the Last Dawn
*Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* *Blinded for 3 rounds* *Doomed in 3 rounds*
Type: Demon/Flying
Level: 20
Defense: 20
Health: 1301/1306
Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels.
Drops:
1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield)
3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear)
Note: Zepar’s Rising Power increases his level and defense according to the number of the current round x10.

Party:
18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet *PARTY LEADER*
Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Encouraged* *Hastened* *Lucky* *Doomed in 3 rounds*
Power: 91 (56+35) (Spellpower: 101 (56+35+10))
Defense: 17 (2+5+5+5)
Health: 88/88 (5+56+15+1+1+10)
Ether: 73/104 (5+56+15+10+10+4+2+2)
Gold: 806+762+1526
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear)
Inventory:
Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe)
Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)
Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold)
20713006760_921976d201_t.jpgAtramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie)
33 year old male human Rogue Thief
Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired* *Demon Repellent* *AURA*
Power: 64 (44+20)
Defense: 20 ((4+6)x2)
Health: 87/87 174/174 348/348 (7+43+20+6+6+5)
Gold: 491
Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),
Inventory
Weapons: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd)
Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),
Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone
Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones
Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards
Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)
ava-hybros.jpgHybros (played by JimButcher)
55-year-old male imp Marauder
Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Doomed in 3 rounds*
Power: 83 & 62 (50+30+3) & (47+12+3)
Power Bonus: +3
Defense: 3
Health: 78/78 156/156 (7+46+15+5+5)
Gold: 5410
Equipment: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger),Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),
Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)
Inventory:
Weapons: Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)
Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)
Spell Items: Diamond
Consumables: 20x Potion, 17x Grand Potion, 13x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy
Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber
paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)
463-year-old male "hermit" Artisan
Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky* *Doomed in 1 round*
Power: 46 (36+8+2)
Power Bonus: +2
Defense: 94 (6x7+5=47x2)
Health: 74/74 (9+15+35+3+2+5+5)
Gold: 0
Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear)
Inventory:
Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)
Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory),
Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening
Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 10 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)
namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman)
1337 years old female Fenarian Necromancer
Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* *Repel Demons* *Doomed in 3 rounds*
Power: 96 (51+45)
Defense: 10 (3+2+5)
Health: 70/70 (5+50+5+5+5)
Ether: 71/80 (5+50+1+5+4+5+10)
Gold: 263
Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)
Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)
Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)
Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (12), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17)
Tools etc.: Pickaxe, Bedroll
heroicanpc-byblos.jpgByblos (NPC, controlled by K-Nut)
30 years old male Metasimian Scholar
Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Doomed in 3 rounds*
Power: 66 (33+33)
Defense: 5
Health: 48/48 (6+32+10)
Ether: 27/51 (9+32+10)
Gold: 250
Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)
Inventory:
Weapons: Clock Cog (WP:14; throwing weapon)
Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening
Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
heroicanpc-catnip.jpgCatnip Everdream (NPC, uncontrollable)
45 years old female human Hunter
Level 50 *Natural Respite* *Favours demons* *Doomed in 3 rounds*
Power: 70 (50+20)
Health: 56/56 (50+6)
Gold: 54
Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory)
Inventory:

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I'm not sure if I'm calculating wrong, but I think I should have a x8 multiplier against Sitri due to my Diamond, Ruby, and Opal. I don't think I have any gem that is weak to her either.
I believe I should also have an x8 multiplier against Phenex because he's weak to my Diamond, Opal, Sapphire, and Topaz, but that strong against my Ruby.
So that should be 736-30=706 damage against both of them + bleeding.

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I drink a Remedy and then Halphas the Gargoyle General while Dual-Striking Ipos the Flayer from the Front Row.

Edited by Palathadric

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Still staying in the back row Namyrra uses a remedy on Byblos and then uses a remedy on herself.

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I'm not sure if I'm calculating wrong, but I think I should have a x8 multiplier against Sitri due to my Diamond, Ruby, and Opal. I don't think I have any gem that is weak to her either.

I believe I should also have an x8 multiplier against Phenex because he's weak to my Diamond, Opal, Sapphire, and Topaz, but that strong against my Ruby.

So that should be 736-30=706 damage against both of them + bleeding.

QM Note: You are correct, I totally ignored their other typings. :blush: I'll fix it now.

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Hybros stays in the front row and attacks Astaroth with Iustitia and Naberius' left head with Zoot's Reaper. He nods to Atramor and prepares to use a Health Core on him.

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Edited my action so I'm targeting Halphas as my primary target and dual-striking Ipos.

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Catnip glances at Atramor.

heroicanpc-catnip.jpg

"I was thinking about aiming for the head honcho, but I guess I'll play nice this time."

"Hey, if ya can handle it," remarks Atramor as Catnip drly shoots Furcas directly in the head, killing him instantly. "Take your shot."

Byblos attempts to use his Scroll of Luck on both Hybros and Catnip from the back row.

Althior repeats his spells.

Atramor, casually shrugging off the doom inherent to everyone else in the back row, pulls out his Archangel Summonstone, still polished to a sheen.

"If Sham's pullin' a fast one I can tell ya right now where this rock is goin'..." He shakes it vigorously as though the angel will appear inside like a snowglobe. Instead, he more or less collapses when the stone becomes charged with 340 mana.

:grin:

Battle Order

Byblos

Atramor

Archangel

Hybros

Catnip

Pretzel

Namyrra

Althior

Edited by CMP

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QM Note: Sorry, I was out on a cruise ship last weekend, and it took me a while to recover from the trip. :blush:


"Hey, if ya can handle it," remarks Atramor as Catnip drly shoots Furcas directly in the head, killing him instantly. "Take your shot."



heroicanpc-catnip.jpg
"With pleasure", Catnip retorts as she raises Sandalphon for another shot.

Results of Round Two of the Final Battle:
>Byblos uses Scroll of Luck on Hybros - Success (Hybros: lucky; Byblos: -10 ether)
>Byblos uses Scroll of Luck on Catnip - Success (Catnip: lucky; Byblos: -10 ether)
>Atramor uses Archangel Summonstone - (Atramor: -340 health, no Aura; Archangel: 340 mana)
Archangel uses Excalibur on Asmodeus - (Asmodeus: 2106 health+60 SP-(500x4=2000 dmg)=166 health; Archangel: -100 mana; All heroes: light attacks)
Hybros (Iustitia & Zoot's Reaper) vs. Astaroth & Naberius' Left Head - Dual Special Damage/Shield (Slice & Dice - Astaroth: 7 health-(47+3+(12+30=42x3=126)=176x8=1408 dmg)=0 health; Naberius Left Head: 870 health-(47+3+(12+30=42x3=126)=176x16=2816 dmg)=0 health; Hybros: 1401+1946=3347 gold from overkill)
>Hybros uses Health Core on Atramor - (Atramor: full health restored)
>Catnip vs. Asmodeus - Aim/Critical Hit (Asmodeus: 166 health-(70+20=90x12=1080 dmg)=0 health)
>Pretzel uses a Remedy on himself - (Pretzel: doomed removed)
Pretzel (Dual Staff) vs. Halphas (& Ipos) - Special Damage/Damage (no effect)
>Namyrra uses a Remedy on herself - (Namyrra: doomed removed)
>Namyrra uses a Remedy on Byblos - (Byblos: doomed removed)
>Althior (Light) vs. Malphas - Spell/Great Spell (Malphas: 243 health+30 SP-(101+35=136x8=1088 dmg)=0 health; Althior: -1 ether)
>Althior (Light) vs. Halphas - Spell/Great Spell (Halphas: 166 health+30 SP-(101+35=136x8=1088 dmg)=0 health; Althior: -1 ether)

Sitri - Azazot's Anthem (+500 health to all allies)

Althior: Transcended (+1 ether)
Sitri: Bleeding by 3

Byblos makes Hybros and Catnip lucky, and with the help of the Archangel that Atramor summoned, the heroes take out their biggest threat: the Demon Prince Asmodeus. A few other demons fall to their attacks as well.

17 enemies remain.

Enemies:
heroicanpc-solomon2.jpgSolomon
*Summoning: ready in 3 rounds*
Note: Solomon cannot be targeted by anything until all demons are defeated.
heroicaquest148-demonamduscias.jpgAmduscias, the Demon of Thunder
*Back Row* *Lightning-elemental attacks* *Immune to sealed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Electric
Level: 48
Defense: 0+30
Health: 873/873
Ether: 7/7
Special I: Stormfront – Changes weather to “electrified” (doubles lightning, halves water) at the cost of 1 ether. Used if weather is not electrified and there is enough ether.
Special II: Lightning Show – Causes 20 lightning-elemental damage and the blinded-effect regardless of row to random opponents 12 times at the cost of 2 ether. Used if weather is electrified and there is enough ether.
Special III: Regeneration – Restores full health and ether to Amduscias. Used if ether is at zero.
Drops:
1-2: Thunder Edge (WP:17, causes blinded, lightning-elemental greatsword)
3-6: Rudra Bomb (100 lightning-elemental damage to all opponents)
heroicaquest148-demonbarbatos.jpgBarbatos the Archon
*Immune to sealed, petrified, doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds*
Type: Demon/Ancient
Level: 32
Defense: 30
Health: 906/906
Special: Accursed Arms – Halves the WP and SP values of all of the target’s equipped equipment (rounded up) until the end of the battle.
Drops:
1: Adamantine Staff (WP:50, can be transformed into an Adamantite Ore at a smithy for 500 gold; staff)
2-6: Crown (Worth 300 gold.)
heroicaquest148-demonbeleth.jpgBeleth, the Evil Emperor
*Immune to hexed, enamored, petrified, doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds*
Type: Demon
Level: 50
Defense: 50
Health: 555/555
Special: Reign of Evil – Makes all allies inspired, doubling their current and maximum health.
Drops:
1-2: Imperial Halberd (WP:25, each successful hit gives 5 gold to the wielder; halberd)
3-6: Crown (Worth 300 gold.)
heroicaquest148-demonforneus.jpgForneus the Monstrous
*Immune to afraid, confused, weakened, fragile and hexed* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Aquatic
Level: 51
Defense: 0
Health: 1206/1206
Special: Monstrosity – Causes 102 damage with afraid and weakened effects to the target.
Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.)
heroicaquest148-demonipos.jpgIpos the Flayer
*Immune to doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds*
Type: Demon
Level: 56
Defense: 0
Health: 1012/1012
Special: Skin Alive – Drops the target’s health to 1 and causes weakened- and fragile-effects.
Drops: Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword)
heroicaquest148-demonmarchosias.jpgMarchosias the Impaler
*Attacks pierce defense* *Immune to stunned, weakened, fragile and slowed* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon
Level: 42
Defense: 60
Health: 789/789
Special: Spike Defense – Anyone who attacks Marchosias is damaged equal to his defense for the next three rounds.
Drops:
1-3: Tusk Shield (SP:10, enemies that hit the user are damaged equal to the shield’s SP; shield)
4-6: Impaler (WP:21, pierces defense; halberd)
heroicaquest148-demonnaberius.jpgNaberius the Three-Headed
*Triple Strike* *Immune to stunned, blinded and slowed* *Fragile for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Icy
Level: 33
Defense: 0
Health (Left Head): 0/900
Health (Middle Head): 900/900
Health (Right Head): 900/900
Special: Snowball Fight – Replaces all elements in all opponents’ weapons with ice-element until the end of the next round.
Drops: Stella Polaris (Grants immunity to ice and doubles spellpower of ice-elemental spells; accessory)
Note: Naberius’ attacks always damage the target and 0-2 opponents next in turn, according to the number living heads. All heads must be defeated to vanquish Naberius. When attacking, the targeted head has to be announced.
heroicaquest148-demonoriax.jpgOriax the Manipulator
*Immune to asleep, sealed, confused, hexed and enamored* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon
Level: 40
Defense: 0
Health: 748/748
Special: Brain Drill – Reduces the target’s ether to zero and causes hexed-effect. Restores health to Oriax equal to the depleted ether.
Drops: Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes)
heroicaquest148-demonpaimon.jpgPaimon the Puppet Master
*Back Row* *Dual Strike* *Immune to sealed and jinxed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon
Level: 30
Defense: 0+30
Health: 688/688
Special I: Abalam – Changes the mood of the battle to “comedic”, making heroes’ healing attempts guaranteed but attacks having 1/2 chance to miss.
Special II: Beball - Changes the mood of the battle to “tragic”, making heroes’ healing attempts fail but attacks succeed.
Special III: Duel of Kings – Causes confused-effect to all opponents. Restores the mood of the battle to normal.
Drops: Crown (Worth 300 gold)
Notes: Specials are used in order. Paimon’s attacks always hit the target and the opponent next in turn.
heroicaquest148-demonsallos.jpgSallos, the Corrupt Judge
*Immune to jinxed, petrified, doomed and sudden death* *Lucky* *Fragile for 2 rounds* *Blinded for 2 rounds*
Type: Demon
Level: 29
Defense: 0
Health: 592/592
Special: Sentence – The target loses 500 gold. If the target doesn’t have that much gold, it is doomed instead.
Drops: 500 gold
heroicaquest148-demonseere.jpgSeere, the Dark Lord
*Darkness-elemental attacks* *Immune to light, doomed and sudden death* *Fragile for 2 rounds* *Blinded for 2 rounds*
Type: Demon/Dark
Level: 99
Defense: 0
Health: 999/999
Special: Absolute Darkness – Causes 999 darkness-elemental damage to the target. If the target is immune to darkness, the special is directed to the next opponent in turn that isn’t.
Drops: Amethyst
heroicaquest148-demonsitri.jpgSitri the Enchantress
*Back Row* *Immune to asleep, stunned, sealed, enamored, slowed and petrified* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds* *Bleeding by 3*
Type: Demon/Beast
Level: 24
Defense: 0+30
Health: 563/772
Special I: Azazot’s Anthem – Restores 500 health to all allies.
Special II: Siren’s Song – Causes enamored-effect to all opponents.
Special III: Demon’s Dirge – Revives a fallen ally with full health and no drops.
Drops: Demon’s Fiddle (WP:12, causes enamored and cursed; instrument)
Note: Specials are used randomly. Uses Azazot’s Anthem as a Free Hit.
heroicaquest148-demonstolas.jpgStolas the Mentor
*Back row* *Immune to sealed, confused, hexed and enamored* *Transcended* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Flying
Level: 31
Defense: 0+30
Health: 550/550
Ether: 100/100
Special: Open Library – Stolas uses 5 random scrolls from the opponents’ inventories against random opponents that are not immune to the respective effects (positive effects are used on Stolas). If Stolas’s ether is zero, nothing happens.
Drops: Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; accessory)
heroicaquest148-demonvalefor.jpgValefor, the Burning Shame
*Triple Strike* *Fire-elemental attacks* *Immune to burned, weakened and slowed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Fiery
Level: 44
Defense: 0
Health: 883/883
Special: Flame of Shame – Causes burned by 10, weakened and slowed-effects to the target.
Drops:
1-3: Agni Bomb
4-6: 10 gold
Note: Valefor’s attacks always hit the target and two opponents next in turn.
heroicaquest148-demonvapula.jpgVapula the Wailer
*Back row, ranged attacks* *Water-elemental attacks* *Immune to sealed* *Fragile for 2 rounds* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Aquatic
Level: 48
Defense: 0+30
Health: 535/535
Ether: 30/30
Special I: Wave of Sadness – Causes 48 water-elemental damage while removing all positive effects regardless of row to all opponents at the cost of 10 ether. Used only if there’s ether left.
Special II: Drown in Sorrow – Causes sudden death to self and the target. Used only if there’s no ether left.
Drops:
1-3: Undine Dress (Max. Health +8, Max. Ether +8, absorb water; suitable to classes with ether; bodywear)
4-6: Aquamarine
heroicaquest148-demonzepar.jpgZepar, the Knight of the Last Dawn
*Rising Power* *Absorbs fire* *Immune to defense reduction, weakened, fragile and minimized* *Blinded for 2 rounds* *Doomed in 2 rounds*
Type: Demon/Flying
Level: 20
Defense: 20
Health: 1306/1306
Special: Rising Sun – Causes fire-elemental damage to self and the target equal to their combined levels.
Drops:
1-2: Aeon Aegis (SP:10 multiplied by the number of battle in the quest (nullified after every quest), cannot be upgraded, shield)
3-6: Infernal Armor (SP:10, absorb fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; bodywear)
Note: Zepar’s Rising Power increases his level and defense according to the number of the current round x10.

Party:
18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet *PARTY LEADER*
Level 56 1/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Encouraged* *Hastened* *Lucky* *Doomed in 2 rounds* *Light-elemental attacks for 3 rounds*
Power: 91 (56+35) (Spellpower: 101 (56+35+10))
Defense: 17 (2+5+5+5)
Health: 88/88 (5+56+15+1+1+10)
Ether: 73/104 (5+56+15+10+10+4+2+2)
Gold: 806+762+1526
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Touch (Spellpower +10, Ether +10; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth, ice, and darkness- elemental damage and is immune to petrified; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Warlord’s Helmet (SP:5, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear)
Inventory:
Weapons: Scorching Staff (WP:20, attacks and fire-elemental spells cause blinded; fire-elemental staff), Boon Rod (WP:22, healing is guaranteed to restore health at least equal to WP at the cost of 1 ether; suitable to clerics; staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe)
Artifacts: Black Hat (wearer is immune to cursed, grants Intimidation), Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear), Tin Helmet (immunity to confused and afraid, headwear), Lieutenant's Helm (SP:3, protects from fragile; headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), Sterile Gloves (protects from poisoned and bleeding; handwear), Magician's Gloves (+10 spellpower, suitable to mages; handwear)
Spell Items: Ruby (Fire), Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Smelling Salts, 3 Nostrums, Mulled Wine, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest), , Rare Metal (Value 750 gold)
20713006760_921976d201_t.jpgAtramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie)
33 year old male human Rogue Thief
Level 44 1/5 *Immune to all elements and doomed* *Steal 50% More Gold* *Kingpin: Permanently Lucky* *Permanently Nimble* *Triple Exp* *Encouraged* *Inspired* *Demon Repellent* *Light-elemental attacks for 3 rounds*
Power: 64 (44+20)
Defense: 20 ((4+6)x2)
Health: 87/87 174/174 (7+43+20+6+6+5)
Gold: 491
Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear.), Medal of Glory (Wearer earns triple experience; accessory),
Inventory
Weapons: Living Mythril Claws (WP: 30 74, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Spinning Bolas (WP: 5 deals Slowed, but the effect is removed when retrieved; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd)
Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Twitzle the Canary (Remedies poisoned when used on target, bird familiar), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear),
Spell Items: Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, 2x Ruby, Amethyst, 2x Aquamarine, Archangel's Summonstone
Consumables: Health Core, 2 Elixirs, 11 Grand Tonics, Greater Tonic (Restores 30 ether), 3 Ether Cores, 4 Remedies, Phoenix Essence, 3 Phoenix Incenses, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), Nostrum, Smoke Bomb, 4 Venoms, Dirt Bomb, Fire Bomb,Water Bomb, Doomsday Bomb (Deals 99 damage to all enemies.), Neptune Bomb, Fearomone (Causes afraid-effect to all enemies for the duration of one battle; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), 6 Bones
Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards
Decamon Deck (36): Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Vampire Bat (Flying 3), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), 2x Thunderbird (Electric 4), x2 Death's Rose (Plant 4) Shedu (Rock 5), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Sandman (Ethereal 6), Woodwose (Plant 7), Tygurah (Electric 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9), Hydra (Aquatic 9)
heroicanpc-archangel.jpgArchangel (summon, controlled by CMP)
Mana: 240/340
ava-hybros.jpgHybros (played by JimButcher)
55-year-old male imp Marauder
Level 47 1/5 *Permanently Hastened**Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Enamored, Slowed, Minimized * *Absorbs all elements* *Steal 50% More Gold* *Overkill* *Triple Exp* *Encouraged* *Inspired* *Lucky* *Doomed in 2 rounds* *Light-elemental attacks for 3 rounds*
Power: 62 & 80 (47+12+3) & (47+30+3)
Power Bonus: +3
Defense: 3
Health: 78/78 156/156 (7+46+15+5+5)
Gold: 8757
Equipment: Iustitia (WP:12, deals Blinded and Sealed; light- and earth-elemental; dagger), Mythril Zoot's Reaper (WP:30, deals Cursed and Poisoned by 7; longsword, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), Overkill gloves (+1 gold for every point of damage done extra when defeating an enemy, handwear), Crystal Shoes (Immunity becomes Absorption, immune to Enamored, Slowed and Minimized; footwear), Nondescript Cape (SP:3, immune to Cursed; backwear), Medal of Glory (gain triple XP; accessory),
Abilities: First Breath (Hybros may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Dragon's Heart Flame (Once per quest, Hybros may spend a round reviving a KO'd ally with full health. The ally will also receive the blessed and lucky effects)
Inventory:
Weapons: Sword of Ancestral Hatred (WP:50 1/4, deals Fragile, darkness-, fire-, wind-, and ice-elemental, gains 1/4 WP every kill made with it; longsword), Rumble Mace (WP:25, causes stunned; lightning-elemental mace), Hollow Dagger (WP:6, hollow [Nostrum], deals confused, water-elemental; dagger) Reaver’s Axe (WP:18, transfers all ether from the target to the user; axe), Heavy Flail (WP:5, deals Fragile; mace), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Batarang (WP:13, darkness-elemental throwing weapon.), Demon Skull Club (WP:18, double damage against humanoids, club), Skirmisher's Shield (SP:10; shield), Demonic Shield (SP:25, absorbs darkness-elemental damage; will break if hit by a light-elemental attack or a holy opponent; cannot be used by paladins or vindicators; shield)
Artifacts: Sterile Gloves (immune to Poisoned and Bleeding handwear),, Gauntlets of Recklessness (hits become mortal hits, adding lost health to the attack power; suitable to barbarians; handwear), Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)
Spell Items: Diamond
Consumables: 20x Potion, 17x Grand Potion, 12x Health Core, Hyper Arc Tonic, 3x Elixir, 2x Arc Elixir, 10x Remedy, 4x Neutralizer, 2x Purging Water, Tiger Balm, Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 2x Last Resort, 4x Nostrum, 5x Mead, Soma, 3x Mulled Wine, 2x Cloud of Celerity, 2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x Minimizing Dust, Bad Breath, 2x Wyvern's Breath, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver), 4 Smoke Bombs, 2 Holy Bombs, Aeolus Bomb, Fog Bomb, Mystic Bomb, 2x Bone, Skeleton Decoy, 4x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy
Others: Garnet, Bedroll, Shovel, Pickaxe, 2 Mythril Shards, Ancient Amber
paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)
463-year-old male "hermit" Artisan
Level 36 *Permanently Reinforced* *Immune to fragile and poisoned* *Negative Effects Last One Round* *Hastened* *Lucky* *Light-elemental attacks for 3 rounds*
Power: 46 (36+8+2)
Power Bonus: +2
Defense: 94 (6x7+5=47x2)
Health: 74/74 (9+15+35+3+2+5+5)
Gold: 0
Equipment: Dual Staff (WP:8; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Cloak of the Grand Vizier (SP:6 multiplied by the number of party members; backwear), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Duke's Coat-of-Arms (SP: 5, Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators, Bodywear)
Inventory:
Weapons: Tyrant’s Maul (WP:28, causes hexed, hammer.), Glacial Mace (WP:12, has 1/2 chance to cause slowed; ice-elemental mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Flying Cross (WP: 11; Darkness; Broomstick), Shredding Star (WP:13, removes all temporary effects from the target; mace), Quarterstaff (WP:4/8 against humanoids, staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect, Mace)
Artifacts: Bloody Skull Helmet (SP:3, heals wearer by the amount of health other combatants lose by bleeding at the end of each round; headwear.), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect- ; user gains 10 gold from each conversion; suitable to Monk Pretzel only; accessory), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Horned Demon Hat (SP:5, Power +5, suitable to barbarians and beast warriors; headwear), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Duplovian Helmet (SP:2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory),
Spell Items: 2 Amethysts, 2 Emeralds, Garnet, 2 Aquamarines, Diamond, Ruby, Topaz, Scroll of Sealing, Scroll of Blindness x 2, Scroll of Confusion x 2, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening
Consumables: 8 Potions, 16 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, Ether Core, 9 Remedies, Vaccine (Removes virus-effect; consumable.), 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads, Smelling Salts, Nostrum, Soma, Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Plague Bomb (Causes 15 damage and poisoned by 15 -effect to all opponents when used.), 6 Bones, Crimson Haze (Causes a weapon to deal the Poisoned by 7 and Cursed effects permanently), Strong Wasabi (-2 Poisoned permanently), Grating Stone
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)
namyrra_training_hall_avatar.jpgNamyrra Uq (Quarryman)
1337 years old female Fenarian Necromancer
Level 51 4/5 *Immune to Sealed, Slowed, Bound, Confused, Burned, Fire, Wind, Water, Lightning and Earth* *Lucky* *Hastened* *Repel Demons* *Light-elemental attacks for 3 rounds*
Power: 96 (51+45)
Defense: 10 (3+2+5)
Health: 70/70 (5+50+5+5+5)
Ether: 71/80 (5+50+1+5+4+5+10)
Gold: 263
Equipment: Crystal Mace (WP: 45 (5*gems imbued); Fire-, Ice-, Wind-, Water-, Lightning-, Earth-, Wood-, Light-, and Darkness-elemental; Mace), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, Fire, Wind, Water, Lightning and Earth, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fireward Helmet (SP:5, immune to fire and burned; headwear), Winged Sandals (Immune to bound and slowed, footwear), Phoenix Emblem (Automatically revives the user with one health if knocked out, once per battle, accessory)
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Mythril Empyreal Staff (WP:28), Nocturne Flute (WP: 6; inflicts the Asleep effect; Instrument), Obsidian Scimitar (WP:20, darkness-elemental longsword), Pongcanis Shield (SP: 7; Shield), Winter Shield (SP:10, absorb ice but take double damage from fire; shield)
Artifacts: Demonic Pointy Hat (+13 maximum ether, -13 maximum health; suitable for suitable for mages, necromancers and weather mages; headwear), Coat Hanger (Allows for a second body wear; accessory), Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Gold Dragon Crown (max Ether +6; immune to Stunned; suitable for anyone; Headwear), Desert Cloak (immune to Fire; suitable for anyone; Backwear), Water Canteen (Carries 3 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Paper Doll (immune against Hexed, Accessory)
Spell Items: Amethyst, 2 Emeralds, Topaz, Garnet, Diamond, Sapphire, Ruby, Aquamarine, Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Frailty, Scroll of Weakening, Naamah's Hourglass (Randomly causes either Hastened or Slowed to the target at the cost of 3 Ether), Jade Lamp of Summoning (summons Mediq, restoring health equal to the level of the summoner at the cost of 5 Ether)
Consumables: Potions (10), Grand Potions (4), Health Core, Tonics (9), Grand Tonics (4), Greater Tonic, Ether Cores (7), Remedies (10), Phoenix Essences (6), Phoenix Incenses (2), Mead (13), Smelling Salts (6), Nostrum (4), Ambrosia, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired) (2), Deadly Venom (3), Smoke Bombs (2), Holy Bomb, Water Bomb (14), Lightning Bomb (14), Dirt Bomb (3), Aeolus Bomb, Rudra Bomb, Flash Bomb, Skeleton Decoys (2), Bones (17)
Tools etc.: Pickaxe, Bedroll
heroicanpc-byblos.jpgByblos (NPC, controlled by K-Nut)
30 years old male Metasimian Scholar
Level 33 *Arcane Wisdom* *Well-read* *Multilingual* *Speed Reading* *Light-elemental attacks for 3 rounds*
Power: 66 (33+33)
Defense: 5
Health: 48/48 (6+32+10)
Ether: 7/51 (9+32+10)
Gold: 250
Equipment: Pandemonicon (WP: equal to user's level; inflicts hexed on demons and doomed on humanoids; throwing weapon; suitable to Byblos only), Fanged Helm (SP:5, headwear), Wizened Robe (Max. Health +10, Max. Ether +10; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users)
Inventory:
Weapons: Clock Cog (WP:14; throwing weapon)
Scrolls: Scroll of Arc Blindness, Scroll of Arc Frailty, Scroll of Arc Sleep, Scroll of Armor Sundering, Scroll of Blindness, Scroll of Confusion, Scroll of Disenchantment, Scroll of Elemental Aura, Scroll of Fire Armor, Scroll of Frailty, Scroll of Ice Armor, Scroll of Luck, Scroll of Minimizing, Scroll of Poisoning, Scroll of Sealing, Scroll of Sleep, Scroll of the Chasm, Scroll of Weakening
Others: Ether Core, Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
heroicanpc-catnip.jpgCatnip Everdream (NPC, uncontrollable)
45 years old female human Hunter
Level 50 *Natural Respite* *Favours demons* *Lucky* *Doomed in 2 rounds* *Light-elemental attacks for 3 rounds*
Power: 70 (50+20)
Health: 56/56 (50+6)
Gold: 54
Equipment: Sandalphon (WP:20; light-elemental crossbow), Semyaza the Sycophant (Will be unleashed in battle with unknown effects if Catnip's health falls below a quarter; suitable to Catnip only and cannot be de-equipped; accessory)
Inventory:

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I Dual-Strike Ipos from the Front Row and then Dual-Strike Sitri, also from the front.

"We will destroy them yet."

Edited by Palathadric

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"Ehem... that is not what I was expecting the archangel to look like, but it certainly helped, heheh..."

Hybros uses Minimizing Dust on Seere and attacks Barbatos and Beleth with the Sword of Ancestral Hatred and Zoot's Reaper, respectively, from the front row.

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"Ehem... that is not what I was expecting the archangel to look like, but it certainly helped, heheh..."

QM Note: Oh, the joys of copy/pasting stuff in a hurry... :laugh: The picture is fixed now.

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Althior uses a light spell on Zepar and a fire spell with the Scorching Staff on Seere from the back row. Byblos attempts to disenchant Sallos from the back row. Repeat battle order.

Edited by K-Nut

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Althior uses light spells on Zepar and Sallos from the back row. Byblos attempts to use the Pandemonican on Stolas from the back row. Repeat battle order.

"Ehem, perhaps there is a better alternative, Althior. Most of these demons are helpless until they fall from the Soul Cage. Catnip, Sallos is all yours."

OOC: Check your PMs. :wink:

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Atramor rubs his eyes, trying to rid his vision of the ray of light that was burned into them.The archangel does nothing, but twirls in the air, swiftly shaking Asmodeus' blood out of her wings.

"That'll do it, I s'pose. Good shot, Catnip." Atramor finally bares his Mythril Claws, ripping into Vaelfor, twice, from the front row.

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"I wonder why I couldn't get a nice, normal Guardian Angel like that."

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