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Relic Ruminator In a richly pained salon off the noble quarter, Myndros the Minotaur balances a porcelain teacup between careful fingers, candlelight tracing a hairline in the glaze. Still a bard of Historica, Myndros learned his lore on the road, trading songs for secrets in guild halls and market squares. Summoned by nobles and fine merchants alike, all those in the room yearn to learn from the knowledge of the Relic Ruminator.
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HISTORICAN SETTLEMENTS Historica is home to many towns, villages, hamlets, and even a few Cities. The Royal Cartographer's Guild of Albion and the Avalonia's foreign affairs minister wish to officially recognize the many settlements of Historica. As a prerequisite to official recognition and inclusion in the "Royal Registry of Historica's Locations of Note" and "Avalonian Sites and Monuments: a comprehensive guide" each settlement must prove that they contain the minimum facilities to provide for their residents. To establish your settlement, you must post MOCs from the following categories. These MOCs CAN be already completed, but they MUST not already be referenced to a different location. (if you try to alter a description of an existing MOC to fit this challenge, you will not be allowed to enter ANY settlements, so do not edit topics you already posted. you can add a post later on in your topic, but if I see that the topic was already posted before Feb 14th, but edited after Feb 13th, it will not be allowed as part of this challenge.) There are a couple of building types that can be counted for multiple types (a Fishery for example can be counted as a nautical AND agricultural). Here are the categories: REQ - Agriculture - Grains & Produce: Farm*, Mill, Granary, Orchard Agriculture - Livestock: Farm*, Cattle/Horse Ranch, Swineherd, Sheepfold, Fishery Nautical: Harbor, Shipwright, Quay, Fishery*, Ferryman REQ - Military: Keep, Barracks, Gatehouse, Tower, Castle, Fort Religious: Chapel, Monastery, Temple, Shrine Medical: Apothecary, Herbalist, Infirmary, Physician Hospitality: Food & Beverage: Bakery, Butcher, Winery, Brewery, Tavern REQ - Hospitality - Lodging: Inn, Stables, Coach House REQ - Laborers: Lumber Mill, Mine, Stone Cutter, Mason REQ - Craftsmen - General Goods: Cooper, Wainwright, Tannery, Dyer, Glass Blower Craftsmen/Merchant - Arms & Armor: Blacksmith, Bowyer, Fletcher, Armorer Craftsmen/Merchant - Clothing: Cobbler, Seamstress, Furrier, Woolen Mill Craftsmen/Merchant - Specialty: Candle Maker, Wood Carver, Bookbinder, Jeweler, Potter Services: Herald, Cartographer, Money Lender, Scribe, Courier, Shipping House Scholars: Observatory, Alchemist, Philosopher, Astrologer Entertainers: Minstrel, Fortune Teller, Performing Troupe, Theatre Administrative (Town or City only): Town Hall, Chancery, Forum, Courthouse Now, the examples provided are not the only things you can build in a category, they are just options. Also, the build must be substantial - showing an interior of one room, or throwing a bunch of bricks up on a plate will not be acceptable entries. Hamlet - There are 5 categories that are required for a Hamlet (the minimum recognized settlement) - Agricultural (either one), Military, Hospitality (either one), Laborer, and Craftsmen. Village - For a Village, you must meet the Hamlet requirements plus meet a total of 8 of the 16 categories. Town - For a Town, you must meet the Hamlet requirement, plus a minimum of 2 Craftsmen buildings, both Agricultural categories, and both Hospitality categories, plus meet a total of 10 of the 16 categories. City - For a City, you must meet the requirements for a Town, plus one administrative building, plus meet a total of 14 of the 16 categories. Port - For a Port, you must meet the Village requirements, including one Nautical building. For this task, there is no time limit, and again, is open to all Historicans. I will be starting a separate thread for this once I get home tonight where you can post a link to your topics. Each person should have only one reply in this topic, where they will post all of their entries. You can have more than one settlement recognized if you wish. You should only have one post per Settlement. Feel free to ask questions, but I will delete them once they have been answered, and compile the answers in the thread below. Do not post for a settlement unless you have a build to post. I will delete any topics that do not contain a link to an existing MOC (no MOCs in progress allowed either) Let me know if you have any questions. The list below captures almost all of the various ideas that have been used over the years in this thread. But again, even this extensive list is not exhaustive; if you think your build qualifies for a category, put it there. Creativity is always encouraged! Additionally, some items could go into other categories. For example, a wizard might be a scholar or an entertainer. An astrologer could be scholar or religious. An adventurer's guild could be hospitality food, or lodging depending on the offerings, etc., so ask if you have questions, but don't be too worried about the category. Build something awesome to your imagination and we will find a category for it. Agriculture Grains and Produce Farm Garden Mill Granary Marketplace Vineyard Orchard Foraging grounds Irrigation system Livestock Farm Cattle/Horse ranch Dairy Swineherd Goatherd Sheepfold Marketplace Kennel Beekeeper Fishery Hunting grounds Pastures Nautical Harbor Shipwright Quay Fishery Ferryman Port Dock Lighthouse Military Keep Barracks Gatehouse Tower Castle Fortified Bridge/port/manor/etc. Wall Beacon Cavalry Stables Ballista Tower Fort Religious Chapel Church Monastery Tomb Crypt Catacombs Cemetery Temple Mosque Shrine Monument Medical Apothecary Herbalist Infirmary/Hospital Mortician/Necromancer Torture Chamber Barber/Physician Hospitality Food & Beverage Bakery Butcher Winery Kitchens Brewery Café/Street Food Tavern Adventurer's Guild (and/or lodging depending) Pizzeria Shisha Cellar (wine, cheese, etc.) Lodging Inn Stables Coach house Celebrations (fits into Food or Lodging, depending) Wedding Festival Laborers Lumber Mill Grain Mill Mine Stone Cutter Wood Cutter Mason/Adobe Maker Stable Hand Cleaning Workers Field Hands Foresters Carter Diggers Quarry Wheelbarrower/Hauler Trapper (fur, etc.) Craftsmen/Merchants General goods Cooper Wainwright Tannery Carpenter Dyer Marketplace Fishing Rod Merchant Farrier Arms & Armor Blacksmith Bowyer Fletcher Siege workshop Armorer Clothing Cobbler Seamstress Textiles Furrier Woolen Mill Specialty Candlemaker Wood carver Stone Carver/Sculptor Goldsmith Bookbinder Florist Jeweler Horse Tamer Merchant's Hall/Guild Coal Merchant Magic/Potion Vendor Tinker Potter Luthier Mushroom groomer Glassblower Services Herald Cartographer Money lender General Store Scribe Courier (incl. Pigeons) Trading Post Shipping house/Warehouse Falcon trainer Scholars Observatory Alchemist Philosopher Library University/Academy Astrologer Astronomer School Wizard Entertainment Minstrel Fortune Teller Street Musicians Performing Troupe Brothel Sports Arena Theatre Presdigitator (magician) Fighting pit Ostrich racing Puppeteer Administrative (Town or City only) Town Hall Chancery Forum Council Building/chamber Administrative Building Meeting Hall Customs House Palace Embassy Courthouse
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My latest free-build for Kaliphlin, and also an entry for Classic-Castle's Flag of Your Kingdom Contest. The ostrich rider design was borrowed from Kayne. I would like to claim UoP credit for: General Building, Minifig Posing. The Duke of Ferrari is well known for his annual Desert Run 5000 and the competition is stiff this year. Ferrari’s representative is in the lead, while the ostrich and camel rider are not far behind! The mummy with his scorpion chariot, however, is a full lap behind the rest of the competitors. There are more pictures on brickbuilt. Thanks for looking, your comments and suggestions are always appreciated
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As they get nearer and nearer to the Arkbri river, two travellers, weary from there exhausting trek across the Oil Road, begin to see trees, and more signs of life sprouting up out of the barren desert. Overall, pretty pleased with how this sand technique turned out, pleased enough to order some more of the parts for my next large MOC!
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The Desert King has been growing increasingly dissatisfied with his control of Kaliphlin - sand, palm trees, more sand - he wanted something more. Sure, it's nice to relax in the cool of an evening on a rooftop, while being served fruits and star gazing - not to mention the best linens, the seemingly endless riches, and the finest spices in all of Historica - but he wanted more. He wanted control. Control of all of Historica, not just Kaliphlin. He began secretly gathering troops to Al Tajir, near the Avalonia-Kaliphlin border, preparing to launch a surprise attack on Cedrica. He also planted spies in several locations, using the current unrest of the guilds to garner support for himself. As more and more troops began arriving in Al Tajir, some residents of the city loyal to the High Council began to grow suspicious. They soon discovered what the Desert King was planning, and immediately sent word to the Queen and Resistance leaders. The queen gathered some elite Avalonian troops, and had a few of her Generals lead the march to Al Tajir, hoping to catch the Desert King by surprise before he left the city. With the help of the Resistance troops their journey was swift and undetected. Before the Desert King knew what was happening his armies were being slaughtered and driven from the city, while he himself was trapped in the palace. Such a swift and successful strike against one of her primary detractors quickly quieted public disapproval of the queen. Even much of Kaliphlin appreciated her help, as the Desert King was deposed and leadership was restored to the High Council. And while many still were not fully convinced of her right to leadership, no one dared openly rebel against a queen with such solid military backing. There were of course a very few Kaliphlinites who were more concerned with the safety of their goods than who their ruler was... Lots more pictures on Brickbuilt. So this is my entry for Challenge IV, Category A. As soon as I saw this category, I knew I had to use the opportunity to at least try to rid Kaliphlin of the Desert King's rule The build weighs in at 34.8 pounds, making it my largest MOC so far both in footprint and weight. Very glad to be done with this though – now our desk isn’t mostly covered by a single build! Well, once it’s taken apart anyways… Thanks for looking, C&C welcome!
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Throughout Barqa the wealthy merchants and craftsmen of the city like to have a small walled garden on their property. The climate here where the Arkbri river meets the sea is favorable for the cultivation of many kinds of flowers, and many merchants take pride in their collection of exotic plants. Walled garden of Barqa Barqa is known for its black cats, and those who like the cats (or dislike rats?) make sure to have small doors for the cats to pass unhindered. Barqan cat door Additional images: My entry for Guilds of Historica Book III Challenge IV, Category B.
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Given the influx of money and resources Mophet had experienced in recent times, a proper city guard was required to maintain the peace. Soldiers were recruited and trained and finally equipped with standard uniforms. Up until this point, the guards keeping some sort of peace in the city had consisted mostly of former soldiers who had ventured south in search for pay, and thus had taken with them whatever armour they had on them. The training was overseen by one of the more seasoned warriors, Muhar'Ib, a man not known for being "easy-going"... Not all of the recruits are quite as brave as the rest... Nor does everyone know how to keep their focus... So this is the latest addition to Mophet. I started out with the aim of making sort of a training ground, mostly because I got my hands on some of those new sheilds...haha! I came up with a design for arches which I was pretty happy with so I decided to add a tower in which to use them. I also wanted to try and use all those maccaroni tiles so I came up with a new technique for a roof which I used for the building on the left side. Anyways hope you guys like it, thanks for watching!
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My entry for Category C of Challenge II. As soon as I saw the back alleyways category for this challenge, I knew what I wanted to build. However, actually making it proved to be quite a challenge. I’m fairly happy with the overall result though. You can expect to see a build log on it in the coming weeks, where I’ll go into more detail on various aspects of the build. After the civil war, the back alleyways of Kaliphlin have fallen into a state of disrepair, and can be a dangerous place to lurk. These circumstances have also made it a place where under the table business transactions take place. Are these two figure shrouded in black cloaks just exchanging money for goods, or is something more sinister at stake? More pictures on Brickbuilt. Thanks for looking, C&C welcome
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As tensions had risen in Historica, the people of Mophet and its surroundings had grown increasingly nervous. Although accustomed to hardships for generations, the recent inflow of money and resources to the region had meant that the standard of living had risen dramatically. This had led to many of the inhabitants changing their rugged nomad lifestyles into a more “civilized” way of life. Thus, they no longer felt safe as rumors had spread throughout Kali that bands of robbers and thugs roamed freely, taking whatever they desired. There was also a widespread notion that merchants and armies from the north would try to use the current instability to attack and destroy some of the more important cities and settlements along the oil road, in an attempt to establish new trade-routes, thus endangering the position that Mophet now had acquired. Now a central hub along the oil road, the leaders as well as the common folk, realized they had to take steps to ensure they would not be attacked. The city had, until recently, been somewhat unprotected against attack in terms of fortifications and instead relied on good relationships with local tribe-leaders. With the city growing and more of the markets and small farms that made up the outskirts of it being exposed, a decision had to be made. Tabib D’Odo discussed the matter with a good friend of him, a half-elf that went by the name of sir Gideon. Tabib had met him a few times on his travels to Barqa and the two had gotten along very well. Gideon, being a seasoned fighter and now the leader of the neighboring city of Barqa, advised Tabib to immediately start to reinforce Mophet against what might come. “If nothing else, strong walls and towers usually cast some doubts in the hearts of any potential attacker” said Gideon. Being a city that basically had consisted of several smaller settlements slowly merging together, there were already some walls and fortifications in place from times passed. This however provided protection mostly to the inner parts of Mophet, and did little to ensure the safety of the many people working the markets and gardens/farms on the outskirts of the city. Given the good relationship with Barqa, and the income that had been generated through trade, Tabib was able to quickly muster a large number of builders to help the local carpenters and masons already hard at work. They began raising and strengthening some of the larger sections that still remained intact in the outer parts of the city, as well as building entire new sections to make sure the city would be well protected in case of any attack. Towers were built and an increased number of guards also started to patrol the walls as well as the surroundings to make sure none tried to enter without permission. So this is my entry to challenge III (fortifications). Had a blast building this and I hope you all like it :)
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Throughout Kaliphlin a rumor is quickly spreading that an Anubian lich is raising an army of undead, from ancient necropoles hidden in the vast deserts of the Siccus Badlands. An ancient necropolis, silent for millennia, has suddenly been disturbed... An Anubian lich, with necromantic powers... The heavy stone slabs covering the sarcofagi are no match for the power unleashed within... A new threat to Kaliphlin and Historica? Hieroglyph panels on the left side of the back wall are sloping panels, which was a bit tricky to angle into vertical walls. But that made some room for a battery box at least! Lighting made with LifeLites; green ModuLites in the sarcofagi and a prototype UV LED pointed upwards behind the central sarcofagus to make the staff glow. Long exposure for the LifeLites + flash to illuminate the rest.
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The Desert King meets with an impressive group of individuals in a grand audience chamber. "You all know why we're here. Individually we have each caused Historica to tremble, but ultimately have always been thwarted by the united might of the guilds. However with our collective strength we would be unstoppable!" The Algus snarled in reply: "And what conditions do you propose, oh king of the deserts? Though together we can undoubtedly conquer the whole of Historica, will all our efforts only serve to enrich you?" "Indeed, what reason have we to offer you our armies?" added the Drow representative. "Oh it's all very straightforward. As you see there are five of us, and five guilds. After all resistance is crushed each of us will have an entire guild of our own. Commander Basil will naturally have Varlyrio, the Algus Mitgardia, Raavage Nocturnus, and you Drow will finally be able to claim Avalonia." Will these villains accept the Desert King's plan? What hope has Historica in the face of such foes? And is the Desert King really the one behind all of this? Since the Desert King’s return there have been many rumors in Kaliphlin about what or who he really is. The latest juicy gossip reveals what the true nature of the ancient pharaoh is… Merely a puppet for one of the most powerful blackguards ever to rise in Historica: Victor Revolword. Rumor has it he’s been putting together clandestine meetings with the most dangerous of Historica baddies – even those reported as long dead! Here's my entry for category A of Challenge III. I’ve been wanting to do another build for Kaliphlin, and this challenge provided the perfect opportunity. I’ve also been itching to do some floor mosaics after getting a large PaB cup full of tan cheese – which led to me looking for potential designs I could use in this build. After a little bit of searching, I came across this pattern by the Queen of Cheese, Katie Walker. I thought it would fit quite well, and so replicated it, just tweaking the colors to suit our piece collection better. More pictures: Mosaic And there are more images on Brickbuilt. Thanks for looking, C&C welcome
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The legendary fighting elephants of Mophet have become a cornerstone of the army that protects the city. Large in size, and with thick skin, they are well equipped to handle the harsh climate and instill fear in anyone considering an attack on the now prosperous city.
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The wars of Revolword and Raavage were by no means the first time scores of refugees from Nocturnus have found relative safety in the open-minded Kaliphlin. In the barren fringes of the lower Arkbri river valley, where the desert is about to take over beyond the vast irrigation networks, a tribe of orcs have lived for generations. They are making a living out of goat farming, where these hardy animals happily feed of vegetation that most other herbivores would decline. The goats provide the Arkbri orcs with meat and milk as well as fibre for the textile works of Barqa and goat skin which is popular among the scholars of Kaliphlin processed into top quality parchment. So despite living on the outskirts of Kaliphlin society, the Arkbri orcs are still very much part of the diverse mosaic of Kaliphlin. A family of Arkbri Orcs Hearing of Queen Ylspeth’s generousity, the council of Barqa chaired by Lord Gideon definitely did not want to have their traditionally renown generosity to the poor outdone by some young girl from the north! They have therefore decided to open the granaries of Barqa and provide for the poor in the surrounding lands. Now the Arkbri orcs aren’t really are in need, they are carrying along just fine and their simple living has been spared the destruction of all the recent wars. At most they’ve seen a bit of a decline in the demand for good goatskins for parchment. But who says no a free handout of grain? Especially when it’s grain grown on the irrigated floodplains of the Arkbri river, which fed by nutrients from the mountains of Mitgardia produce among the best grain in all of Historica.
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Barqa is a huge and beautiful city. Full of life, both day and night. Every one in the city can find a way, to entertain themselfs. Like the wealthier, they visit many of the bath-houses in the city, both locals and new comers alike. They come to relax, have conversations, met with important peoples, and so on. Like the four higher ranking gentlemen, they are here to talk to each other, but not about trading, or the daily life in the city. The topic is politics: "- We are in big trouble gentlemen." - the dark skinned man started the conversation. He looked like a retired soldier from old wars. "- If we don't came up with something, Kaliphlin is doomed." "- Not just Kaliphlin, all of Historica! "- corrected the old noble in the green turban. "- Our queen is inexperienced too rule, and she must listen, to her royal council." "- This is the problem! She listens! But not to they, who have lived in Historica for decades. But to a foreigner!" - grumbled the third man, and smashed his fist in the water. "- I agree with Achatius. That... N'ri causes more more trouble, than we could handle." - said the feline, and took another piece of grape, from the nearby plate. "- We got our own problems, and now what? He advised her, to make shows to the public... from our treasury!" "- And she also neglects the problem with the Desert King!" - Achatius smashed the water again, creating small waves, and splatering water out from the bath. "- Keep your temper young friend." - the old noble tried to calm him down. He was cautious. "- We don't want anyone, to know more about our little plot." "- Agreed..." - said again the feline, then spit the grape seed out, before reaching for another one. "- I would say, it's time to take action, and find a way to solve our problem with the Desert King. The queen and the others are distracted with the shows and charity..." "- Yes, but it must be subtle. We already had a civil war, we don't want to start another one." - the soldier leaned back, and stroked his beard. "- If we can hire some one..." "- Excuse me..." - came the voice from behind them. While they were arguing, how terrible the new reign was, they hadn't noticed, some one apprach them. A man, with reddish hair and beard, stood next to the bath. A towel was wrapped around him, and he had left some wet footprints behind him, as he came hastily from the nearby pool. He continued: "- Can I join in?" - asked him. The nobles looked to each other, and then back, to the uninvited guest. the feline answered him: "- Sorry good man, this is a private bath." - and made a hand gesture, to shoo him. "- I meant, in the conversation." - smiled the man. "- I told you to keep your temper..." - whispered the old noble to Achatius, while the four men looked to each other again. "- As my friend, Ja'hirr said, this is a private bath. Are you eavesdropping us?" - the noble raised his voice. "- No, it wasn't my intent, to eavesdrop your conversation, but your other friend made some spectacular show with the water..." - the old noble looked to Achatius with a, "I told you" look... "- I wanted to see it, from the first row!" With that said, he droped his towel, and squeezed in between Ja'hirr and the soldier. He smiled, as he looked to the nobles: "- And also your talking can be heard in the whole bath-house..." - the nobles quickly regretted, letting him in. "- But don't worry my lords, for I can give you a solution to your... problem." "- How?" - asked the soldier suspiciously, while looking to the other nobles. "- We do not yet know you, introduce your self first!" "- I was tasked, not to reveal my self too soon, but..." - he reached for his towel, and took a small insignia, It was a wolfs head on agreen field. "- Let this talk instead of me." "- Wolf Brigade!" - the dark skinned soldier quicky recognized it. "- Mercenaries from Avalonia... What is your business here wolf?" "- To aid you, in your little plot against some one." - he put away his insignia. "- Lets say, hes followers can be victims of a desert bandit, attack. Or some natual disaster, preying animals, and so on. The southern regions of Historica are unpredictable, but you already know this." - smiled the mercenary. The nobles were shocked. They looked to each other, they had questions and opinions, but no one dared to speak. Zan, the Black Arrow looked around in satisfaction. The next task, what was given by Conrad was complet. He reached for his towel once more, stood up and wrapped it around him. The next phase is about to begin... "- I must excuse you my lords, but I can't tell you more here. If you are interested in working with us, we must meet in a not so public place." - he stepped out from the bath. "- Meet with me in the The Tasty Cobra tavern tomorrow at night, and I will tell you more." - with that said, he bowed, and left. The nobles once more looked to each other. What they talked further more, they did in secret. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- A long waited building is finally done! I always wanted to build a turkish bath styled bath-house. And also it was a perfect time, pick up again, and continue the little story, I started almost two years ago. And I wanted to share more pictures about the bath-house too. Enjoy: Hydrotherapy bubble bath. His expression tells us everything... Withouth the figs.
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On a balcony of Khadira's Temple Palace Complex, Muakhah and an older warrior priest D'uran D'uran await a very important visitor. While the cool evening breeze wafts the oil lamps' flames the two discuss recent events. "Bread and Circuses..." sighed Muakhah, " Bread and Circuses...That's what she comes up with. That's the best she can do? As if we do not know that feeding our people is our first responsibility? And these celebrations... Which of our Queen's mighty achievements are we celebrating?" "She is young, and has strange council from simple folk. I am sure she is unwilling to make misteps so early in her reign." Replied D'uran. "And celebration is not a bad thing." "I know, I know. And yet...it would be easier to celebrate the Queen's achievements if she had any. I recall it were the Mages of the Zotharith that ended the threat of Ravaage. And the four guilds fought his armies and allies to a standstill while the Queen snuck into Cedrica." "Tis true. Though we know little of the perils she faced to do so." "Indeed. But I like it not how she has turned completely from Nocturnus towards Varlyrio. And seems to favor that isle of malcontents greatly. I fear that Queen Ylspeth cares for Avalonia and Varlyrio at the expense of the guilds that suffered more in recent times." "As I said, she is young, and seems desirous of peace. With guidance her majesty could become a wise ruler." "Aye, but with whose guidance? There are always those that seek royal influence for personal gain." "Excuse me brothers," interjected an armed and armored Warrior Priest who was to be Muakhah's bodyguard for the evening. "But our guests await." "Ah!" Muakhah replied brightly. "Let us go to them then. The Dragon Queen has never been a patient lady!" "Is there anything I should know?" asked D'uran as they entered a tiled chamber decorated with scenes depicting the ongoing struggle twixt good and evil. "Oh, not really. The Dragon Queen is impatient, quick tempered and suffers no fool, but she is fundamentally sensible and decent. Though she tries to hide it." "Is she really a suitable ally in the great struggle against evil? I hear her methods are somewhat...extreme." "Oh yes. She has a ruthless streak. But considering the recent events in Nocturnus, is that so unusual? But if her power can be temperedby mercy and wisdom, then she will become a strong enemy of evil. As is said, I believe she is basically decent." "And if you are wrong?" Asked D'uran, raising an eyebrow? "I merely ask, just in case." "Then I will have learned much about how to do better in the future. For it would indeed be my own failure. I have managed to arrange the situation so that the Dragon Queen relies upon Khadira for much. Hopefully that will influence her better nature." Meanwhile, a masked assassin has climbed up to another balcony. Listening through the small windows the assassin hears his prey. Hours of stealthy movement and hours more of careful preparation have led him here. Soon the time for stealth will be over. The assassin frowns upon hearing multiple voices. This will make the task more difficult. However this trained killer's prefered method is to burst from concealment and deal a fatal blow before anyone can react. Then a speedy retreat through the carefully prepared route will leave nothing behind but confusion, panic, and death. "You should not be too concerned, D'uran." Contined Muakhah. "The fact that the Dragon Queen is here shows that her paranoia is ebbing. We will discuss how to strengthen the bonds between Khadira and the Lava Fort, and how to spread her area of control in Nocturnus under the guiding light of Mazadar." "Did she really call it the Lava Fort?" queried D'uran sceptically. "You should have heard the other names she tried." sighed Muakhah. Suddenly his face brightened. "Brothers in the Light, I am honored to introduce the Dragon Queen, Lady of the Lava Fort, Mu the Marvelle." "Hail Muakhah, how go things for Khadira?" The Dragon Queen spoke in pleasant tones. D'uran D'uran and the bodyguard felt confused. How could this pleasant and attractive lady be feared as a murderous tyrant, and a dragon to boot? Then they saw her bodyguards and a thrill of fear raced down their spines. "Khadira thrives, for we walk in the light. How fares your domain my Lady? I see you have a new breed of minions." "Oh yes, these are a cruder model. I believe the blood mixture is different. Or so Chen, my Sorceror, tells me. I brought them because they are a bit more intimidating than my other blood born minions. Don't you think so?" "Yes yes, quite intimidating. Are they safe in public? The festivities may be rather busy." "Don't worry, I've trained them well. They are like puppies as long as noone threatens their mummy." The Dragon Queen spoke affectionately as the snarling monstrosities flexed their wings. Their large draconic jaws gaped threateningly. "Uh...yes. Well then. You know I am dubious of Chen's motives, for all that he claims to have studied under Doctor Rod. I believe he has sinister motives for you. Having said that, I am most glad you could join us for the coming celebrations. The people of Khadira would love to see our ally from across the border and I feel this will..." Muakhah was cut off as the assassin lunged through the bead curtain to his left. His bodyguard rushed forward with shield and sword raised but before he could do anything there was a blur of movement, two roars not unlike tigers or lions, a sudden scream and a wrenching, tearing, wet sound. The assassin never knew what killed him. So swiftly did Mu's draconic gaurds tear him apart with their claws and fangs. Shaken the group reassembled closer to the murals of Mazadar and the Great Enemy. "Is that how the citizens of Khadira show their respect for their ally?" Snarled the Dragon Queen. "After all we have been through?" "I don't believe you were the target. I thought the assassin was striking for me." Muakhah spoke quickly but in a calming soothing manner. This couldn't be allowed to derail the plans for the future. "If your beasts had left him alive we might know his intentions, and origins..." "Oh I'm sorry!" Snapped Mu angrily. "In that case my beasts just saved your life! You're welcome!" Muakhah looked across at the bloody and gaping jaws and smiled nervously. "Of course, of course. My thanks to your protectors. However the fact remains that someone tried to kill one or both of us. We must learn exactly who so we may take precautions and strike back." Muakhah's eyes read the Dragon Queen's expression carefully. "I assume, that you would want to take action against such an affront to your person?" "Oh Muakhah, you always know what to say to make a girl happy. Who do you think sent him?" "Well, he was wearing battered old Ulandian armor...but that is easy to come by these days. It could be Ulandus sympathizers or High Council members attempting to sabotage further union under the Desert King. It is well known I am one of his most vocal supporters... He could be from a Nocturnian faction opposed to our alliance." "It is known that Khadira helps my forces. But I believe the factions I am facing are not organised enough to attempt this kind of brazen murder." Mused the Dragon Queen. "It could be this new Wolfpack I am hearing rumors of. They are said to be quite ambitious in their goals. Or even...could Queen Ylspeth want me dead?" "That reminds me." Said Mu, placing a hand atop Muakhah's outstretched one. "I sense the Cult of the Great Wyrm is present here in Khadira." "Sorry what now?" Asked Muakhah confused. "They are a cult worshipping B'deesh. They supported Ravaage in the wars but their main aim was always to free B'deesh, the Great Wyrm, a sort of Demonic Dragon God that seeks to consume all. Oh don't worry, they are far from that goal. But I thought you might want to know I sense they have a presence here in Khadira." "Interesting. I'll have to set Hassan to searching them out. Shall we adjourn to dinner and the details of our plans? And then, tomorrow, the festivities begin!" "I would like that." Smiled the Dragon Queen. "By the way...did you choose a golden dragon to be a symbol of your religion just to flatter me?" "Oh that? Merely happy coincidence."
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The four Guilds struggle to coordinate relief efforts and aid the lands that are still in need at the behest of the High Queen. However, the High Queen seems to have ignored the guild that is most in need. Nocturnus, the land that suffered the most from Ravaage, and whose mages ultimately defeated him, has been ignored by Queen Ylspeth. Nocturnus does not exist in her councils and seems absent from her thoughts. Not so in Khadira. The strong links between Khadira and the self-styled Dragon Queen remain. The Warrior Priests of Mazadar also seek to aid the Nocturnians whose plight is ignored by those in power. The Desert King's alliance with the Nocturnian Resistance that struggled so hard against evil will be honored. While Avalonia grows rich upon the sales of its grain. While Varlyrio recieves gifts and bribes from the new Queen. While Mitgardia complains of famine yet sends convoys of food south. While Kaliphlin Lords remain divided and squabble among themselves. All the while, Khadira sends aid to Nocturnus, and those who truly need the light, lest they be plagued once more by darkness and evil. Food is packed, ready to be transported across the border to Nocturnus. As well as food Khadira will send gold to invest in suitable enterprises that cn help to restore Nocturnus. Bread, Fish, Carrots, and Gold are prepared in a courtyard, while chickens await their turn to be crated up. Above the supplies flap bunting with the colors of Mazadar, Kaliphlin, and the Desert King. As the windows of the building on the left overlook one of the windows of the building on the right the owner erected a modesty screen. A scribe tallies the quantities and types of foodstuffs to be send to Nocturnus. The Warrior Priest of Mazadar will be responsible for guarding and investing the gold in ways that help rebuild Nocturnus and enable its citizens to turn to the light. He will also entreat others to do good, so that, like the spreading ripples caused by a single pebble, good deeds shall too spread across the world. Khadira hopes that its efforts to aid the Nocturnians will shame the Queen into taking action. After all, were it not for the sacrifices made by the Nocturnians...she would not be Queen.
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Illaryian, Varlyrio Even in times of peace, it is sometimes necessary to maintain the practices of war. Supano Amancio and his advisors considered ways to fulfill the Queen's decree and eventually had the idea of reviving the old sport of Calcio as a way to not only promote cohesion between the Guilds, especially newly welcomed Varlyrio, but also as a way to keep the warriors of the Guilds doing something where their skills are useful off the battlefield. An exhibition game between teams made up of Kaliphlini and Mitgardian warriors was hastily planned. The warriors, of course, very much enjoyed a chance to meet on any field of honor. It's important to remember that Calcio is a rough game, however, The ball is heavy and must be maneuvered with the full strength of the body. Between the ball and the martial prowess of the players, Calcio often leads to injuries. The Mitgardian and Kaliphlin onlookers react with horror or elation as a Mitgardian player goes down in a spray of blood across the sand. The Varlyrians in the crowd are mostly bemused at the peoples of other Guilds playing their ancient sport. Queen Ylspeth herself has turned up for the exhibition. Though a part of her would rather be walking among the people, taking in their reactions and the general pulse of her subjects, she can't argue with the superior view of the game from the rooftop. She is flanked by Cedrican guards and N'ri, her friend from Mwamba, as well as a young woman from Mitgardia. Alva Tyrnsdottir has walked a long road from Arnarvhall, but she is proud to be in the Queen's service. As trade and travel open between the Guilds, plenty of people from Kaliphlin are able to show up for their team's big game. On the other side of the sand, the Mitgardians have also turned up in numbers. Unused to the heat of Varlyrio, many have shed their furs and leathers in favor of the lighter clothing of their southern territories. Varlyrians move about the plaza where the game has been set. A Knight of Sana Argenta offers water to a thirsty minotaur sailor. Warriors, sailors, and people from all around Varlyrio move about on their business or stop to watch. Crown Knights of Cedrica mix with Varlyrian orders, prominently patrolling in parade armor to show that they are there to keep the peace and promote the mix of cultures. The game also provides a good cover for meetings of import between important Guild Leaders... Supano Amancio and Elon Chorian make no effort to hide who they are, nor what they discuss. For now, this is a chance meeting (or meant to seem like one) which, for anyone who doesn't know Chorian, might explain why he has no guards. Amancio is flanked by two members of other Varlyrian Houses, periodically drafted as ceremonial guards to promote cooperation among the Houses and giving a Rego a chance to get to know rising stars. It seems obvious that these two may meet again. Perhaps with the High Queen. Perhaps not. What might come out of that meeting, however, is anyone's guess... -- Thanks for looking! Builder's Notes:
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Nothing beats a day at the race track! Ostrich-racing is one of the most intense, and quite honestly, dangerous sports in all of Kaliphlin. Although, with ostriches being fairly common here, there is no shortage of races being organized throughout the badlands. While most races are run with the jockey simply sitting on top of the ostrich (most likely clinging on for dear life...), the race track in Mophet offers spectators something a little different. The track is fairly narrow, and the races are held with small carriges that are drawn by the animals. This makes overtaking another driver a very challenging task, and only the most fearless dare step foot on the track. On this particular day, a very special event was taking place as drivers from all parts of Historica had been invited to what was to be the greatest race in recent memory. The prize-money had been donated to the council of Mophet by an anonymous donor and brought to the city with the help of an Avalonian convoy. Qualifying races had been held for most of the day and finally only three drivers remained. There was Bar-ie, a resident of Mophet (and a bit of a local hero), Godfi'r from the eastern mountains, and Raki from the southern shores. For most of the race, Godfi'r held the lead and seemed destined to claim the prize along with all its glory. Bar-ie was however just on his tail as the race reached the final lap. Just as the two drivers went in to the second-to last turn, Bari-ie performed a move that would lend him a place among the all-time legends of the sport, as he leaned his body to the left and was able to tilt the carriage and overtake Godfi'r. The crowd went crazy and cheered his name (well, not all of them as quite a few had bet their entire months wage on Godfi'r...) as he crossed the finish line! The track with the surrounding road Bar-ie and his daring move to take the lead The track without the road So this is my entry in category B. Probably not going to get any bonuspoints for originality as one of the suggestions was ostrich racing, haha! I was however pretty inspired by that suggestion and decided to go for it anyway. The race track is a bit narrow but I thought it made for a pretty fun story and fitting for the city of Mophet. The road perhaps does take over a bit, and draws attention away from the track itself, but I sort of wanted to frame the scene a bit (and also get my camels in there, haha!), Anyways, hope you guys like it, cheers!
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I did not lost! Just had a really s#@& years end in my workplace,and also tried to build a couple of entries to the CCC, (if any of you interested) I returned, and I will continue Conrad's strory,but first, the Bread and Circuses Challenge! To understand my C category entry, we must look back to that point, when Conrad ordered three of his most trusty generals, in secret missions. (here is the recap: Scarlet's Scarlet Brothel) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is the story of Zan the Black Arrow. Zan was tasked to travell south, to the sandy land of Kaliphlin, with a small company of mercenaries. They traveled in secret across Avalonia. When they crossed the border, they were advised by a merchant, to buy a camel, it will help their journey. - Stuborn animal... Come on! - one of the soldier beging for the camel, while trying to force his will on the animal. - I told you, camelss are different from horses. - the other mercenary tired to caml the other down. - Can you remember the command word? - "Can you remember the command word?" - the mercenary stopped pulling the camels chains and started mimicing the other. - Wanna try it smartass? If Zan didn't arrive, the two soldier surely kill each other. - What are you arguing again morons? We must reach Barqa, as the boss tasked us, and you two thought it woud be a good time, to show which one has a bigger mouth? - he went to the camel, picked up the chains and pulled it. - Hut hut hut! - said the words, and repeated the pulling, and repeated the words again. The camel started to move again, the two soldiers was speechless. Zan gave the end of the chain to one of them, and continued the journey. He looked back: - When this is over, I will advise Conrad, to teach all of you some command words...
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After the build of the town hall was finished, it became one of the more central places in the city. Roads had been established and more and more travellers came through. Caravans of soldiers, workers and merchants frequently passed through hauling the black oil, and with it came opportunity. It was now common to see people from all walks of life passing beneath the town hall, which stood as a testament to the accomplishments of Tabib D'Odo as well as others who had helped transform Mophet into what it had now become. Trade with other parts of Historica had also begun to take off, as word spread about the city. A caravan carrying the precious black oil passes aoutside the square in front of the town hall Merchants using ostriches, one of the most common animals in this part of Kaliphlin, carry their goods on the way to the marketplace in hopes of making a decent profit. So this is what I had envisioned the town hall would look like when the build was complete and a bit of wear and tear had begun to set in. I redid quite a bit of the walls to give them a more "aged look" and tried to give the whole thing a more finished feel. I realize the original build, showing the building process, did look a bit too simple so it was fun to show it the way looked in my head as the finished article. Thanks again for the feedback I recieved during my first stage of establishing Mophet. Cheers!
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Another contribution to the Ye Old Merry Battleground display. I had a lot of fun with this build, using tan and dark bley together, along with the red and dark red as accents. It seemed to fit Kaliphlin well, so here it is. I'll be posting my other YOMB builds in the Historic Themes soon. Ellena’s bakery is well known for her delicious pies, breads, and other baked goods. "Well good evening Zia," Ellena said as she set aside her rolling pin. "It is a peaceful night, a nice change from the recent wars and uprisings in the land. But I didn't come here to discuss politics, I wanted to buy 2 loaves of bread and a tray of cookies." "Certainly!" Ellena replied, "I have some that still warm, here you are." "Thank you! I will likely be back tomorrow to pick up some tarts." Zia said, as she paid for the food. "You're welcome to stop by anytime, good night." More pictures on brickbuilt. Thanks for looking
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- mitgardian freebuild
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As the city of Mophet had continued to expand, some would even say flourish, discussions began to take place regarding an expansion. The natural direction was north, towards the Arkbri river which was barely a days ride away. Although a great deal of trade was still being conducted along the oilroad, more and more people in the city had realized that the lifeblood of Historica was still the Arkbri river. On it, goods and resources could travel as far away as Mitgardia, with a significant reduction in risk that otherwise came with transport in the badlands. Tabib D'Odo had recieved an invitation from one of the more prominent merchants in the city to discuss this matter further...
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Historica is filled with myths and legends. One of which, tells the story of an ancient portal hidden away in the depths of the more dense forrest in Kaliphlin (contrary to popular opinion, Kaliphlin does have a few trees here and there...). Tabib D'Odo was told this story when he was a young man travelling the land and had always been fascinated by it. It described a man who one day supposedly had stumbled across an ancient stone structure, and as he approached it, a glowing blue light started radiating from the center of it. No one really knows what happened next as the story has quite a few different endings. Some say he ran away and the portal was never again found. Some claim he entered it and was taken to a distant land filled with treasures. Others claim evil spirits came pouring out of the portal and was the reason Historica could never seem to find lasting peace...Most however simply believed that the whole thing was just a story someone made up to keep their kids from wandering to far into the wild. Whatever the case, the story lives on, and perhaps one day someone will again stumble across this mythical place... Hope you enjoyed the build, as well as my little story. This build basically started with me buying way to many lightsabers and the rest pretty much grew from that. Thanks fpr looking!
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The oversized sheep-race of El'yah, bred for decades just south of Mophet, have proven to be a real asset as cavalry in the desert regions. Although not the fastest animal around, their weight and aggressive demeanor makes them ideal for battle. So basically I found a big duplo sheep and just felt I had to use it, haha! Love the bulky look of those duplo-animals