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Found 18 results

  1. My entry to Warzone 5, for the High Council. Aymeri and his men occupy a recently constructed outpost in the Deep Sands of Kaliphlin: If I win, I would like to pick D3 as the next warzone. Sorry about the bad pictures, it was getting late when I took them. You can see a few more here: Link All C&C appreciated
  2. Hello guys, here you have my first moc: As it is my first moc,and I don't have a lot of bricks,I hope that it will be increased soon... Here another picture with a Carribean Clipper (wich I swaped for 20 pokemon cards ):
  3. Greetings all, I am currently constructing my first MOC, an 18th century fort constructed in the Vauban star fort style. I will upload the work I have thus far. I have about 40% of the fort competed, just taking my time accumulating parts needed to finish it. I'm curious to hear any feedback or constructive criticism. I'm trying to make the fort as realistic as I can and any techniques or ideas on the bastions or merlons would be helpful. I've mostly been going off of pictures of forts from that era. Any feedback is appreciated! Thanks, https://www.flickr.com/photos/131835395@N05/? Images of progress.
  4. This MOC was a commissioned model builld. My client gave me the general layout, and some specific details to include, and then let me go from there. It’s 64×64 plus the two stud border, and is modular, allowing each 32×32 module to be easily removed, and also allowing for easy additions in the future. All the building’s doors/trapdoors are functional, the two cranes work, and the prison cell has a break-away wall. Total piece count, excluding figs and accessories (all the dock cargo) was 5696 parts, making it my largest MOC in the Pirate theme so far. See lots more pictures on my website: http://www.brickbuilt.org/?p=3813 Feedback welcome
  5. With the new found islands being invaded by Oleon, Corrington, and Eslandola en mass, a small group of a pirates settled on Isla del Diablo and starting preparing defenses to ensure no one else could lay claim to what was theirs. Built on the edge of the sand, close enough to shelter of the trees but also within view of the beaches. the pirate's fort was perfectly located.
  6. Fort in Astrapi, Île de Zeus This is my entry for Challenge II - Defending Yer Claims, category A. On Île de Zeus, which has recently been incorporated into the empire of Oleon, Oleander military engineers have been busy erecting defensive structures. They are designed to be suitable both against any hostile natives and to defend the island from other nations if the political tensions should turn into open war. This small fort is built using resources which can be found in great abundance on the island, namely wood and sand. The slope of the walls increase their effective cross-section to provide additional protection of the rooms inside and the sand provides excellent ballistic protection (compare with modern-day sand bags). The fort is of course not built to withstand a prolonged siege, but it’s heavy cannons and high elevation should be able to put up a good resistance against any of the smaller vessels still predominant in the waters of New Terra. The three cannons can be directed in all directions from the fort, and a soldier in the high lookout tower can spot approaching ships better than lookouts on higher ground on the island, since the peaks are most often shrouded in clouds while the land closer to the beaches is more likely to have good sight of the seas. A lot of weird angles in this build and quite a few iterations to get things the way I wanted, but I'm fairly happy with the end result. The gate is on the other side if someone wonders, but in the rush to complete this it didn’t turn out well enough to merit a picture... I tried a new black background for this photo session, which I think worked ok except for that the contrast to the black roof wasn't very good... I also tried some different lighting with another flash from above, to simulate sunlight. What do you think of that?
  7. I am Lieutenant B.B. Bridgewater, OC of infantry platoon 107. We were one of nine platoons that were transferred to Port Relaigh to bolster the defences in our newly founded settlement, assigned to the command of his excellency, the Governor of Port Raleigh, Lord Erie Flynn. One of our first and foremost urgent tasks was to establish fortifications to defend the settlement, as we have had several casualties in previous weeks, from skirmishes with the natives. We had to work with what limited resources we had, arriving with almost nothing, next to our equipment and some arms. But fortunately for us, a friend from a merchant house "the Emporium", had recently started a logging enterprise in the outskirts of the settlement. They have practically sponsored, in whole, vital material for construction together with their skilled carpenters. Thanks to that, we were able to erect our first fort in a matter of weeks. Fort Redoubtable is manned by a half-platoon at any one time, while the other half is at rest at the barracks. We have lookouts all-round and is able to defend against a land attack from any direction. The strongest fortified direction is the one facing the sea, where we have mounted two cannons to combat any threat from sea, as well as reinforced bulwarks on the ground to provide our men additional cover from a landing assault. Of course, defence is not just about sitting in a fort. We have 24-hour patrols, in rotating squads of 4 men, walking around the perimeter of the settlement. There have been a few incursions by aggressive natives of late, so we can never be too vigilant in times like these.
  8. What Cooke had requested in his latest despatch was not as unexpected as one might think. As should be expected of any enlightened, civilised, scientific society (and which religious zealots or money-hungering mercantilists will find hard to grasp) there is a procedure or design already in place for any significant situation. So too is the case when it comes to claiming and holding newly claimed land under the Corlander Crown. As soon as the New Terra expeditions were announced, military engineers and tacticians of the Royal Society of Military Sciences set about designing defensive measures for new possessions in remote areas. The design requirements were a balance between high firepower, defensibility, and ease of construction on site. The result of these efforts is the "Colonial Half-battery, Mark I" depicted in the sketches below. Armed with two 24-pounders, it can swiftly puncture anything short of frigate-size, and pose a significant threat, even to larger vessels. Manned by two gun crews of each 6 gunners and a sergeant, and commanded by a Lieutenant (with an aide-de-camp) a half-battery is made up of 16 men of the Royal Navy Artillery Corps. Thus expertly handled, it can continuously deliver swift, accurate fire. The bulwarks and carriages are designed to be constructed on site, from locally sourced materials, and with specialised tools. In fact, only the guns, ammunition, and turntables have to be sourced externally. Depending on the availability of materials and the topography of the site, the crew itself can erect a "Colonial Half-Battery, Mark I" in less than a week, a process that can be sped up by the help of additional manpower and/or careful preparations of the site. However, a fixed battery has tactical limitations, and can only command a fixed arc of fire. Therefore, an option has been devised for these situations where tactical considerations warrant it. This option is the "Colonial Gunboat, Mark I", as depicted below. Essentially a reinforced ship's launch, the gunboat has been strengthened to withstand the massive recoil of the 24-pounder mounted in its bow, as well as moderate amounts of enemy fire. With such a large gun on a mobile platform, commanders are given considerably more tactical freedom than that afforded by a fort alone. Manned exactly like the half-battery, it brings the total complement of fort and gunboat up to a full battery, which triggers the addition of a Captain and his aide-de-camp, a signal corporal, and a surgeon and his mate, totalling 37 men. As each gun-crew can man either one gun, or the gunboat, a full battery has one redundant group at all times. This allows for rest during prolonged battle, small arms support, or various support tasks; and affords the commander a great degree of flexibility, even under heavy losses. The complete organisation can be seen below. _________________________________________________________________________ Originally, I had intended to put the boat and battery on a landscape, but I was not able to finish it before leaving my bricks behind, so I had to be creative with presentation! Not all the pictures are perfect, but they were taking in a rush, so please indulge me. I kinda like the idea of standardisation of these things, and I think it fits in perfectly in Corrington. Further, it allowed me to build these things before actually placing them on the new islalnd found by Montoya and Cooke, thus avoiding timeline issues. I think the gunboat turned out well, and hope to revisit that technique at a later point. I also like the guns and their carriages. I am planning to license the gunboat as a class 1 A at some point, and the fortress as a small fort, if I ever need it. C&C more than welcome - I hope you like it.
  9. With thanks to KolonialBeamter for suggesting I use rendering software to improve the presentation of my LDD based builds. One of the greatest dangers of fledgling settlements is the threat of raids, be it less scrupulous Sea Rats, other nations, or even the natives. When the first settlers arrived on Isla del Diablo they tried to establish a proper defense for the town. Roland Blaze, captain of the Crimson Marauder, offered his heavily damaged ship to form the basis and provide materials for the first fortress. In honour of this, the settlers refer to the building as Fort Crimson.
  10. Previously: Recruiting at Marco's This Is Not the Wealthy Housing of Rassilon Falling Out with Foxx OoC: This is my 4th freebuild, if you are not a Sea Rat please mark whether you vote for this build or not! Cantu’s Fort was situated on the east side of the bay. It was presided over by Jorge Cantu, a notorious pirate who had left Eslandola early on in its race for exploration to pursue the more lucrative occupation of piracy. After capturing rich prize after rich prize, Cantu decided it would be wise to find a place to guard his wealth and what health remained him. He had worked with Captain Fang on many raids so it was a natural choice to him for to have Cantu take over the running of the fort. Many wares were brought through the fort (for a fee of course) for protection while in transition between buyers. After returning from Olean, Sinbad accompanied Li Fang to the fort to see if they could find a new prize to go after. Since the funds they received from Lord Foxx were barely enough to cover the costs of their journey, let along pay the crew anything, Captain Cho had agreed that they needed to go after a lucrative prize quickly or risk mutiny from the crew. Li negotiated with Jorge Cantu and left with some valuable information.
  11. Blimey, who the heck MOC us on this boring barren rock? I don't recall signing up for this call of duty. Matey, bring me another bottle of rum, BURP. Sea Rats Play Fort by dr_spock_888, on Flickr
  12. Of course one of the first priorities of a new colony, especially one surrounded by potential enemies, must be it's defence. To this end Major Dirk Allcock has designed and had constructed a small fort in the entrance to the harbour. A small rocky outcrop, not even really an island, was flattened out and a small tower was constructed on it. The round construction using thick bricks of sandstone from the newly established quarry makes the squat fortress impervious to all but the largest cannon fire. Eight 18 pounder cannon give a full 360 degree coverage of the harbour, although not all can be used at once, in-fact only 2 artillery crews can really fit inside at one time, but 8 cannon looks more intimidating, and if all the cannon are pre-loaded it saves in reloading time! Here Dirk conducts an inspection of the finished tower. Details. Licensed as a small fort, Mooreton Bay, Alicentia. I really wanted to get a fort in before the end of the month and it would seem I have (just) made it!! I was feeling insecure for my little settlement with the unknown forces of Garvey next door (not to mention the strangely suspicious island choices of Olean). Not sure how the Garvians are going to react to the glorious presence of our Empire on what they may have mistakenly thought was their island Anyway the build is inspired by the real Fort Denison in Sydney harbour. The only example of a Martello tower in Australia, it was obsolete before construction had even finished!
  13. If you were a pirate stranded on a tiny island with a large, scary shark circling around, and could only have 3 objects with you, what would they be? There are only two correct answers to this question. You would either want a bottle of rum, another bottle of rum, and yet another bottle of rum... or you would want a gun, a bigger gun, and an even bigger gun. (Any combination of these two scenarios will only lead to dangerous pirate behavior and the risk of self-inflicted harm.) Lego set number 1492, "Battle Cove" gives us that three-gun island. Our lonely pirate may be down, but he is most certainly not out - not without a fight, anyway. Number: 1492 Name: Battle Cove Year: 1992 Pieces: 26 Minifigs: 1 Sharks: 1 Price: Unknown Availability: USA Only Informative Links: Brickset Set Entry Bricklink Catalog Entry Peeron Catalog Entry Lugnet Catalog Entry Brickipedia Entry Brickpicker Page Today I am reviewing Lego System polybag set 1492 "Battle Cove". Unfortunately, I do not have the original packaging, but I do have a complete copy otherwise. This is a set I received as a child. As such, I must cite the informative links I have placed above as historical records of this set. Apparently, this set was sold only in the USA, and according to some inventories, this set may have only been sold at certain stores or was perhaps part of some kind of promotion aimed at consumers. At any rate, it would seem that this is one of the rarer sets in the pirate theme. The Unboxing Unbagging A fresh copy of 1492 (image courtesy of BrickLink) Imagine receiving the polybag shown above. What would you do? Why, rip it right open and dump out the contents, of course! Instructions (front) The front of the instructions shows the same image as the bag packaging depicts. We see the entire set, complete with minfig and shark against a nice background and surface. As a hobbyist photographer, I really appreciate these old box/instructions photos. The good people at Lego put a refreshing emphasis on their product art. This set being from 1992, Lego has not yet turned to computer rendered artwork, and someone has put together a nice backdrop and foreground to show off this set. Bravo. Instructions (back / random segment) This image of the instructions back side is for completion. The type of instructions with this polybag set is more of a folded leaflet that has two sides' worth of instruction panels. So the "back side" in this case is really just one of the instruction panes (the first one showing how to put a shark together... and a pirate.) Set contents (sans instructions) Here we have all the pieces in this set laid out. According to set inventories, there are 26 pieces. However, I count 27! I believe the online inventories are counting the shark body and head as one piece, however the instructions show how to connect the head to the body, suggesting that the shark probably came unassembled. But enough of the geeky piece count nitpicking. Instead, let's nitpick the parts we have here! We have a decent assortment of colors here. We have 4 printed pieces. We also have 3 guns (one being a cannon, actually). (There is no rum, however. Rum bottles would not be included in pirate sets until the Pirates of the Caribbean line.) A palm frond is always a welcome addition to any collection. A smattering of light gray elements and two 6 x 6 yellow plates finish up this set's parts. These are nice to have. Printed corner wall element One piece that sticks out in particular is the printed corner wall element. According to online inventories, this element is only in 7 sets produced between 1988 and 1995. And of those 7 sets, this set is the smallest (the other six are all above 160 pieces and mostly castle-themed sets). That might make this set a viable way to acquire this piece, if not for the fact that this set was a USA exclusive. United States issue non-firing Lego cannon One interesting aspect of Lego sets released in the USA is that the cannons do not fire. I had no idea this was abnormal from the rest of the world until I was out of my dark ages. I'm not an expert on this minutae, but I've heard it explained that it was a safety concern. I believe that some copies of pirate sets in 1989 sold in the USA _did_ in fact have the pull-firing cannons at first, until the design was tweaked to have the non-firing type. The interesting thing is that the newer line of pirate sets from 2009 had firing cannons, including copies sold in the USA. The dark gray shark Here we have the set's dark gray shark. Let's be honest here: the shark is the crowning jewel of this set. I think we can all agree on that. (Be sure to cast your vote in the poll at the top of this thread!) The Minifigure The pirate (front, back) It seems that this minfig torso always accompanies this particular head, and it appears in 5 different minifigure permutations across 21 sets (all of them "classic" 80s/90s pirate sets). But in each canonical minifigure, the pants are either white, gray, or black, and the fig also always sports a tricorner hat (albeit black or brown). If not for having black pants instead of light gray, we might have been able to classify this pirate as Rummy, the first mate of the Renegade Runner. (For more pirate naming fun, see this thread). Could this pirate in fact be Rummy with different pants? I'm undecided; share your opinion on this matter by replying to this thread! Regardless, we have here a minfig whose head and torso printing are some of the more detailed in the line. I personally think the face print is one of my all-time favorites. You have an eye patch, scruffy hair, stubble, and a pleasing smile. This is part of what makes classic pirates so memorable. Everyone is happy in classic Legoland, and why not? The torso on this pirate is also one of the more detailed in the line, with a jacket exposing an undershirt and a thick, piratey belt. It's also worth noting that this torso can perhaps be put to good use as a bluecoat officer or perhaps some kind of privateer. Let's get building. The Build With so few parts in this polybag set, the build is relatively straightforward. The instructions are nice and simple, without any of the modern-day part callouts. Build foundation After a step or two, we have the beginnings of a wall and our cannon placed down. And after just a few more steps, we have our completed structure. (That was quick!) Island and structure (front) From the front, we have a bit of a fortification wall, our proud Jolly Roger pirate flag flying, and a palm frond to protect our heroic pirate from harmful UVA and UVB rays during his stay. Island and structure (rear) From the rear, we can see that the pirate has a place to hang his rifle. We also note that there are hiding places for pirate loot and cannon balls. It's a shame there aren't any in this set. How is our pirate to make use of the cannon without any ammunition? The complete build Here we have the set all together, including the pirate and the shark. Despite its size, it is an aesthetically pleasing set! For sets of this size, our imagination is really what drives the story here. Who is this pirate? And what of the island itself? Is it an abandoned fort, perhaps? There's enough playablity here to have a fair bit of fun on its own. With a chomping shark, a yawing cannon, and an armed pirate, we have all the trappings of a good pirate adventure. Still, there is room for improvement. A lack of a cannonball or two is a definite oversight, even if the cannon does not actually fire. And the addition of a monkey or some gold would really have made this set fantastic. It's a good "parts pack" at the very least, and a good addition to any pirate collection. There's enough to have a bit of fun with. If price data were available, I believe we would find a respectable price-to-parts ratio. It is also very easy to take elements from this set and add to other pirate sets. The minfigure and shark are easily added to a larger ship, as are the cannon, firearms, and flag. At the end of the day, this is a solid polybag set that captures the freespirited nature of classic pirate sets. I give this set two rusty hooks straight up! Scoring Playability: 6/10 (Minifig and shark fun, but your imagination will do some heavy lifting here.) Design: 7/10 (A reasonably attractive structure given the part count. But an extra palm frond or a monkey would be nice.) Parts: 9/10 (Some useful, detailed parts here. Multiple printed pieces. Good for crew building and armaments.) Minfigs: 7/10 (Relatively common minifig parts. But a classic and one of the more complex face and torso printings in the line.) Sharks: 9/10 (You can't go wrong with a dark gray shark. Point off for lack of additional sharks.) Price: N/A (Pricing is lost to the sands of time. Likely comparable to other polybags of its time.) Availability: 2/10 (Only available in USA! May have been an "exclusive" set only at a certain store.) Final Score: 7/10 (A solid pirate polybag. A good mix of parts, and a welcome addition to any pirate universe.) Uh oh. Looks like our hero is in trouble!... Whew! That was close! Our hero lives to fight another day.
  14. Hi! I present to you The Soldier's Fort 2.0. This MOC is in fact an alternate model from 6242 "Soldier's Fort". Let me explain some characteristics about it: - I always agreed with our friend and user in this forums Steve, who imagined a typical fort when he heared for a first time about the 6242. I really love that set but to be honest, it is not a fort, it is a harbor. I missed a defensive building for the Imperial Guards in the 2009-2010 wave. - As you can see, I maintained the structures from the original set, but I changed totally the design to create a closed fort. - I only used the original pieces from the original set. I only added some complements (minifigs and accessories) but the structure is 100% from the 6242. - I wanted to use the original little blue base plates to form a 26x24 surface for the reason above, but use one base plate if you have it, it will be more stable. - I completed the Fort with some minifigs and the sets 8396 Soldier's Arsenal, and 6239 Cannon Battle. - Try to add another cannon under the blue roof, you will have all your flanks covered! Thank you very much, I hope I have given some ideas for you!
  15. My First Moc (free build) for the Guilds of Historica, it is located on the edge of the inland sea. One of the first settlements there it is soon to be followed with major expansion.
  16. [pid][/pid] 245D Team eurotrash/Oirad 72 are proud to present their combined ex-pat Brit/Italian entry to the Pirate Teamwork Competition. We decided to go for a set-based approach - something that Lego could produce, sets with playability and strength and we agreed to update the classic Pirate feel. So, strap your Parrot to your shoulder, shiver your timbers and please enjoy our contributions - The Slippery Eel Tavern and Fort Degas. The Slippery Eel Tavern by Oirad 72 This notorious Tavern is set on a busy Jetty. It's a den of thieves and cutthroats and any Redcoat that wanders down here better be on the lookout. The set comes complete with a rowboat, cargo-crane and Mermaid. Inside the Tavern there's a fully equipped bar area, steps up to the second floor storage room and a doorway through to the upper deck. But it looks like a junior Redcoat is questioning the Innkeeper "What do you know about smuggling?", he's asking. But the Innkeeper is afraid and has pulled the pin, the trapdoor opens and the Redcoat tumbles into the mouth of the waiting crocodile! The upper deck and crane with some very effective textures and colors on the wall. The locating Technic pins that enable the two sets to be combined. Fort Degas by eurotrash This set comes complete with a Seagull stolen from the Parisian Restaurant. It attached to the Tavern via the Technic pins in the Jetty and hidden in the rock. It has open backed access to the Entrance Room, Hall, Dungeon and Tower. And the roof comes off for additional access. "This Rock wall is interesting. I wonder what's behind here" "Get in the Dungeon you Pirate scum" "But don't worry - I'll set you free!" Here's a short youtube video showing the mechanics for opening the Treasure cave and removing the Dungeon wall. Thanks for reading. We hope you enjoyed our entry! eurotrash/ Oirad 72
  17. Since ages well forgotten, atop rock formations one can usually find plenty fortifications. One such fortification is the examle below. And where the rock left something to be desired as far as defense is concerned, fine Oleander engineers filled the gap with their awesome sloped wall ™ technique! So, behold the result and let nobody say that Oleanders don't know how to defend themselves! Roleplaying aside, i made this attempt at a sloped fort as i wanted to see how well do sloped walls blend into rock formations. Inspiration came from the great venician fortification at Crete. A big thanks to those that contributed their ideas while on WIP status (Cpt Genaro, Mpyromaxos, Ardohoth etc) More on Flickr. Thanks for watching!
  18. Hello again peoples Here's one of my latest MOC's, an island for the Pirates. Please excuse the poor quality lighting in the photos :c I built this inspired by the hideout of the Pirates in the Golden Medallion Comic, but i'm not sure if it has much resemblance to it, cos I wasn't looking at it at the time of creation :P Overall shot with the BSB: Without: It may not be as impressive as the other pirates islands on here, but for me, it does the trick of having a home for them. Here's a closer shot of the main area: It's kinda pointless, but I used the shield with the stud on it from the CMF and stuck it to the bottom of a barrel so that pirate could hold it upright. Just experimenting. Don't ask about the carrot Here's a view of the rooftop, armed: Shazzam! Bad image editing ahoy! If I had two more spare cannons, the roof would be completely armed in each "port". Once the lone Ranger sets come out, i'll buy the Army Builder set and build more cannons up from that, yay. The ever so un-occupied inside of the main building, I like to think that this was once a RedCoat Outpost that the pirates took over. Very lacking... Anyhoo, here's a scene outside the pub, in the Hula Dancer's hand is a gem, which was stolen off of the knight who's falling through the docks. Further along at the end of the docks are temporary stand-ins for Flashfork and his first mate. I've yet to properly make Flashfork Inside that building (in the attic) is the Cargo hold, full of the stolen treasures from around the world! (The adventurers stuff mainly) Kinda unfinished. But speaking of unfinished, take a look at the building on the other end of the docks. Blown up by a cannon! Or was it my cat? I'm not sure who did it, but that building is history now. At least the youngsters can do whatever it is young people in love do here in front of the ruins. There's a great view! But underneath the docks are abandoned RedCoat belongings, a cannon and a rowing boat. But further along you'll find more big ugly rock pieces! And a disgruntled native, the original inhabitant. Plotting revenge, and not catching a tan. Yikes! And to finish up, my favourite picture of the lot, Captain Redbeard, Will and Rummy boarding the Black Seas Barracuda, on a course for adventure! Hooray. Thanks for looking! Please let me know what you think of this humble home for not so humble people! In the summer, it'll be for brickfilms Ta-ta! Axle
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