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Everything posted by Piratedave84
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I have a good one! When series 4 came out, I was super excited when I spotted them at Walmart and went back on my own after my kids were down for their naps. I proceeded to graba chair from the camping isle and sat in the middle of the Lego section looking for my CMFs. It wassn't long before kids and parents staring asking me to find them specific figs. After about 3 hours of being a Lego consultant my wife called and asked what I was up to and when I explained she burst out laughing. I am now forbiden by wife-decree to take a chair to the Lego isle!! I have also offered an opinion to adults trying to find a set for what I assume is a birthday or christmas but I generally don't offer my help to parents with kids; I have kids and bargaining/concessions are part of the game and I would not necessarily like a random person trying to counsel me when I'm trying to get a polybag or small set.
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Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
What ... how do you know this? I want to lynch you now ... like really badly! -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
Edgar Allan Poe ... Never mind .... -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
That's Poe ... Apparently he's going to help you catch scum!! -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
That's a good point; there is likely not a godfather and a strongarm character. I'm curious to see how the scum mechanics work in this situation; if we can't lynch on day one, can they kill on night one? if we get to pick our PRs, do they get to pick their PRs as well? The uncertainty and novelty of this game is killing me!!!! -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
I like this idea; it would still give us two invvestigative roles but would also protect the cop in some way. But what happens if the watcher can't target the same person twice? this would then protect the cop once giving us 2 results. This was said: So I think we can change our minds on this. This was said: So I think we can change our minds on this. This was said: So I think we can change our minds on this. sorry about that ... I kept getting error messages! -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
Vote: Cop Vote: Tracker This is still the best way to go in my opinion. -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
Let's assume there is a strongarm and we do decide to take the cop, then it's logical that they don't claim unless they caught scum. I think we should still take the cop over the watcher and the tracker over the watcher. It's as risky (cop/tracker vs. watcher/ tracker) if you think about it but the difference is that the potential payoff is exponentially better if we take the cop. -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
Thanks for clearing it up. About the cop/doctor thing; here are a few scenarios I was thinking of which make me realize having a doctor is maybe not the best bet. Scenario 1: If the cop investigates town night one and claims day 2, we will have 3 confirmed townies (doctor, cop and investigated person), the cop will then be protected but risks being killed if there is a strongarm killer. End result: 3 confirmed town, one dead cop and one useless doctor. Scenario 2: Cop investigates scum night one, claims in thread and reveals scum. We lynch scum, the doctor protects he cop who risks being killed by the strongarm. Result: 1 scum down, one cop down and a useless doctor (again). Scenario 3: If the doctor can protect the same person more than once and if there is no strongarm killer. The cop could theoretically investigate, claim, be protected and recycle the action every night. You know what; the more I think about it, the more I see that the cop risks being an almost one-shot ability (if they have a strongarm ability) as if the cop catches scum he'll be forced to claim and will almost surely die. If the cop investigates town and we then decide to lynch said person then they have to claim and will again surely die. megabluck ... This is intense ... -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
I don't think it's one shots; think about it. If we get a one shot and claim, then within 3-4 days we know who's town and the game is decided; that would be faulty mechanics. -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
I did not agree with this at first but upon re-re-reading the rules it seems as though this may in fact be a onetime thing; we vote today to pick two PRs which we will have for the remainders of the game. I think this gives much more weight to this vote. This being said, a cop with no PM ability is kind of tricky since they won't be able to form a block, won't be able to relay NA results except by claiming in thread. I still think 2 investigative roles is the way to go but I'm open to other suggestions; is there a way we could have the cop not out themselves? -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
Why doctor? Who would you protect when we a) can't talk to each other in PM so there's literally no one to trust b) we don't know who the PR will be and c) there's a chance the doctor will not even be able to protect anyone (if the strong arm mention had credence). -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
With the tracker, you need to target a person you suspect. To use the watcher, you need to watch a potential target. At this point we have reason to suspect others but not real reason to think anyone In particular would be targeted by the scum. So tracker is the best option. Are you willing to gamble it's not the case? I'd rather keep this on the table. We have to assume there is a strongman. This seems to happen to you a lot ... Just saying! -
Scooby Doo Mafia: All Fired Up - Day 1
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
I'll concur that cop and tracker are probably put most useful roles for today. It seems to me that the blocker role will be of little help if the strongman can kill anyways. But seriously, why are your posts in a different font? -
Scooby-Doo Mafia: Confirmation & Discussion
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
That was a very cool game to follow! -
Scooby-Doo Mafia: Confirmation & Discussion
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
Patti here! -
Scooby Doo Mafia: Signups
Piratedave84 replied to Darkdragon's topic in LEGO Mafia and Role-Play Games
1. Image is everything. We're the greatest detectives. 2. No 3. SHAGGY! When I had long hair and a goatee (eesh) people used to call me shaggy all the time! 4. Yes 5. YES -
General Discussion and Announcements
Piratedave84 replied to Dragonator's topic in LEGO Mafia and Role-Play Games
That looks ... -
I'd probably be a Town Crier; I work in a high-volume government call center providing general information on federal programs and services.
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General Discussion and Announcements
Piratedave84 replied to Dragonator's topic in LEGO Mafia and Role-Play Games
A CIA themed mafia!!! -
Blacktron Mafia: Conclusion, Tranquility
Piratedave84 replied to Dannylonglegs's topic in LEGO Mafia and Role-Play Games
bahhhhhh!- 155 replies
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Blacktron Mafia: Conclusion, Tranquility
Piratedave84 replied to Dannylonglegs's topic in LEGO Mafia and Role-Play Games
I thought you were lying but we had to ensure a kill to win; your buddy-up post was waaaay yo buddy-buddy to be sincere!- 155 replies
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Blacktron Mafia: Conclusion, Tranquility
Piratedave84 replied to Dannylonglegs's topic in LEGO Mafia and Role-Play Games
Burn! I did not think about this at all as I did not bother to look up scum's logins! Good eye! Don't be too hard on yourself, I nearly cost us the game once as a masson by litterally telling EVERYTHING to the scum team ... so yeah, it happens. Being in charge and leading town is a hard job, that's why I leave it up to others! Plus when you have Speedy/Def and Hinck vying for the lead it gets REALLY good!!!!!!- 155 replies
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Blacktron Mafia: Conclusion, Tranquility
Piratedave84 replied to Dannylonglegs's topic in LEGO Mafia and Role-Play Games
How? that if I did was a slip!- 155 replies
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Blacktron Mafia: Conclusion, Tranquility
Piratedave84 replied to Dannylonglegs's topic in LEGO Mafia and Role-Play Games
Ahem .... That is an admission in my book.- 155 replies