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Everything posted by Erik Leppen
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I wasn't talking about the buggy ;) The buggy is a nice set that isn't 3 times the size needed for the functions, and the RC makes that very playable. This Raptor doesn't have the RC component to make it more fun, and lacks any alternative functions that sets like 8070 or 42039 had. In fact, it's interesting you mention the buggy, @Igor1, because that one has the same 3 functions, plus RC, for 1/3 the parts!
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Good to see a nice functional set. I'll probably get this one some time. Most functionality seems concentrated in the rear part, so the front may feel a bit empty in comparison. Let's see of a moving steering wheel is a nice mod to make. Also good to see the alternating 11L and 15L beams are used in a few places. I wonder if all 4 outriggers are linked. I hope so, and it looks to be the case, but I'm not sure. I'm not really a fan of the brick-built engine, but whatever. If it works, it works, and it's good there's an engine at all. I hope it's driven by both rear axles, but I suspect it isn't, to make room for the car lift. The missing air tank is kinda a bummer, I hope TLC has read the discussion and is inspired by it. In any case, it's good to see a return of the thin long cylinder in particular, and pneumatics in general. I like the color scheme, but not sure I'm a fan of the white sleeper cabin. Also the black 11x7 frame at the bottom of the cabin is a bit weird. I'm curious how the long chassis will hold up, especially if the second axle is raised (a cool feature by the way). Things that would have improved the set (even further), would be using the thinner tyres (doubled at the rear, so 14 total), and a new air tank piece. There would have been the ideal place for it, which is now flled by useless plastic. But oh well. It's a nice set, and I'm looking forward to the reviews.
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I'm kinda baffled by this whole marketing discussion. Apparently, that's what you get as a company when you release dumb sets without interesting functions and act like they deserve of the name "technic". This is not a Technic set, it's a set made of Technic parts. But we can discuss all we want, the only thing we can do to make sets more interesting that would actually have any effect, however small, is not buy this crap, and get that cool tow truck instead. Or that dark-red Creator Expert pick-up truck.
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[TC20] Indy Storm (8445)
Erik Leppen replied to dickylaban's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I like this model, it's very clean and well paneled. I'm not sure I'd be immediately reminded to the original 8445 set, until I notice how the sides move together with the raised engine cover. It's alsmost too black-and-white. As a set, this would definitely be plastered with ugly screamy stickers. You might want to toy around with yellow as a secondary color somehow? Not sure that would improve anything though, but it may be worth trying. But right now, because it doesn't have color other than white, and it's so clean, it feels as if it's a "template" of some sort. By the way, nice usage of the new black 3x2x1 panel extender part :) -
I figured the blue seats would be how Technic would do it nowadays. But if multiple people think it's weird, it's an easy change to make. Yes, I wonder about the paneling too. I could use black 5x7 panels for a cleaner look, but then I'd change the color scheme. One of my favorite parts as well, and I thought it was fitting here. Thanks :) I think I'll toy around with springs for the cockpit (thanks for bringing the offroader to mind), but I might also try using the original part. Or a lever mechanism, similar to the 42050 funny car (sorry, was the first example that came to mind :P ) Yeah, I don't like how the engine is barely visible right now. But I don't think there's room to transfer drive to the front. Also, a 6 cylinder using normal parts would be huge, and I somehow don't like the mini engines we often see nowadays :/ Edit: what maaboo35 says is true as well, lol :P
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I immediately knew which set I wanted to use for the contest. It was on my wishlist for a few years, mostly because of the green color and cool looks. I hope you all recognized the set: I don't have the original wheels, so I had two options: going slightly smaller, or going slightly bigger. I went for the bigger option, because it will still not be huge, it gives some room to add functions, and I can use silver rims. I don't have many balloon tyres, so I used these. I could use double tyres maybe? That would make the model much more beefy, but the front wheels might touch when steering. Functions from the original so far: Four-wheel steering with different angles. The set uses a gear ratio, I used different-length arms. I also implemented Ackermann geometry using the same trick 8479 uses. The turntable is rotated from knobs on the sides - although I used a worm gear the set lacked. The axle through the turntable is driven from knobs on the sides - I have both knobs on both sides, where the set uses single-sided knobs Functions from the original that I haven't included yet: The crane/grabber arm is still to-do. I don't know how I will raise the front canopy yet. I could use the damped spring from the original, of find something more fitting modern Technic. Functions from the original that I did differently: My superstructure is fixed to the turntable; it raises with the crane in the original set. New functions: I figured I wanted to add stuff because the model is larger and studless building allows this. Since the model looks off-road, I wanted some form of suspension. I went for "unsprung suspension" all around, so that all wheels keep touching the ground on uneven terrain. The front two axles can move with 2 degrees of freedom, keeping the model stable side-to-side. The rear axle is pendular. I'm quite proud of this solution, if I say so myself :) Also, the original has a large open space in the chassis between the 2nd and 3rd axle. I added a cylinder engine there. It's not really a typical place but I found the large gap ugly, and modern sets often tend to have engines. Style differences I added dark-gray wheel arches and bumpers. The original was quite bare-bones in this aspect. Like the original, I use some rare parts. Somehow I needed 16L axles in the chassis. Also, for the sides I used 8x3x2 Bionicle liftarms that I found a fitting modern version of the Bionicle parts from the set. Also I don't have any large green panels, so I had to find a solution with small panels. This makes it less clean, but it will have to do. I might change the styling though, not sure yet. I'm not sure yet about coloring for the chassis. Maybe light-gray, because I use a 5x11 frame in the middle, and because dark-gray and black are used in the bodywork. But the original uses a lot of black, so I might go for that too. Because some things never change, I still use Brickshelf. The folder: https://brickshelf.com/cgi-bin/gallery.cgi?f=582841 Love to hear what y'all think so far :)
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Technic 2021 Set Discussion
Erik Leppen replied to LvdH's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
It would be cool if this compressor thing were driven from the raised axle. Then you could raise the axle to disable the compressor. (whoever wants to use this idea for a mod, go ahead :) ) -
Probably not the solution you're looking for (for example, it slightly sticks out), but I wanted to suggest a "different" approach than what's in the topic so far. If I want strength in a lightweight frame, I immediately think "triangles". I think torque-wise this is the best you can get, but I don't now how well it will hold under all kinds of stress. The gray 1x7 beams acting as braces probably wouldn't hold well, but at least it's all form-locked. Also, as a bonus, the center is completely empty. However, it's not integer-height, and as the rings are 45 degrees offset, the teeth don't line up...
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[TC20] 8824 Hovercraft
Erik Leppen replied to howitzer's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I would say that adding functions is completely within the spirit of the contest. Also, the spirit of the contests is to have fun, and it looks like you'r having fun designing this one. I like it, in any case, and I think the engine is a nice addition. If you can get it to be visible on the end model, I'd say it won't look out of place at all. I like what you have going so far, also bodywork-wise. Maybe for the rear wings you can use 5x7x2 panels on the side with the tiny 5x2x1 panels vertically on the back and. Also I think the part behind the seat should have a bit more paneling and slightly less beam-work. For the rest I lreallty like it, nice work on the black skirt, looks very smooth. -
[TC20] 6752 "Fire Rescue"
Erik Leppen replied to syclone's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Fun set choice. I remember wanting this set; ended up never getting it though. I also like the modest scale. It will be hard to make it not look too square though. By the way, I can't not think about set 8280. Be sure to check that out for inspiration :) Another little thing. With those wide wheels, the front wheel arches will have to be quite large. I don't know if you have the thinner version of the wheels but you might try those too for the front axle, so the wheel arch can be shrunken a little. -
[TC20] 5982 Smash 'n' Grab
Erik Leppen replied to kubic's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Now this is something I didn't see coming. Interesting choice. Will be exciting to see where this goes. As for functions. As far as I know, the vast majority of Technic sets of flying/hovering/floating stuff (boats, aircraft and such) always have some hidden wheels at the bottom, one pair connected to the engines and another pair for steering, so you can move the model over the floor. I think this is something you should add too. That would make the model more fun to play with, make it more "like a set", and more interesting in technical aspect because there'll be more functions. You have plenty of room, after all ;) -
Interesting. This model has plenty of cool functions to rebuild. I would choose a more modern wheel though. What if you'd use the huge tractor tyres for the rear, and the new smaller tractor tyres at the front? I believe both come with yellow rims. Also, please add some rigidity to the chassis. I see only straight beams right now, except one pair of 3x5 L in the front, and no triangles, so I expect the chassis to be quite bendy at the moment. I feel right now it's a bit too similar to the original :/ A modern Technic set would use frames. Especially in a chassis that's 5 studs tall. In your case, I think especially 3x5 dogbones are your friend. They come in yellow :) And of course, the classic 4x6 and 5x9 bent liftarms.
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Generic Contest Discussion
Erik Leppen replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I'm leaning towards the same. I'll be going for an interpretation of the source set into the studless "language". If I think that a function should change, then I change it. If I think a knob should be somewhere else than in the source model, I can move it. I can even add functions if I find it reasonable. For example, function switchboxes are now more common than in the past. Also, I don't think the colors should be an exact copy. For example, dark gray is now much more common than in the past, so if I think something makes more sense in dark gray, then I change it. Same goes for color-coded parts, such as yellow connectors or orange pins used in the frame. Wheel arches, those are now a normal thing to see, this wasn't always the case in older Technic. I actually have the same issue. (I don't know if the wheels are still in use, but I don't have them). I can choose two scales: a bit smaller, or a bit bigger. I think a bit bigger is more interesting, because then I can add functions. Also, modern sets tend to be bigger than old sets. -
Nice model, and a good choice of model for the 42111 set in particular. Would have been a great official model. I particularly like what you did with the front hood, using the long curved slopes and the 11x3x2 panels. That's a trick to remember. As a whole, I think I like the open-top and hot-rod versions most. The open-top version because it's less "square" than the closed-top version and works well as a model by itself, not knowing the reference. The hot-rod version has more color showing, which I also like, and the engine detaling makes it a fun model. But man, Lego should really come with more thinner tyres :)
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General Part Discussion
Erik Leppen replied to Polo-Freak's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
We already have hose extensions, with a nice bush attached so they can be joined to things.- 5,507 replies
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Generic Contest Discussion
Erik Leppen replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Sounds fun. Curious to see what people come up with. -
Generic Contest Discussion
Erik Leppen replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
If you're doing away with the scale requirement, then basically it's a free-for-all contest where anything goes that Lego has ever produced, which is, basically anything besides tanks. Someone builds a dragon and calls it a remake of a creator set. I still wonder what that would add above just the normal forum where people can already build anything they want? I'd say, if you're going all themes, the scale requirement is a good way to have at least some limitation, which indeed rules out many sets such as tiny City cars. But isn't that the idea? That it's not "anything goes"? That at least it's similar to a clearly recognizable set? -
Generic Contest Discussion
Erik Leppen replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I'd go for Technic only, but be sure to include B-models, and all models from universal sets. I think there's quite a lot to choose from, even from just the Technic theme. Think dinosaur or printing machine :) Also, I see nothing wrong with seeing various 8865 clones, or different kinds of buggies or excavators or whatever :) Remember how Blakbird's Technicopedia may not be up to date all the way up to 2020, but I believe it includes the entirety of the studded era. And there're a LOT of models on there :) But I can't vote A or B, as I'm biased because I already have a set in mind :) Also, I wanted to have it mentioned: what about offering 2 categories? Technic, and all the rest? It will be clear soon enough how popular each category becomes :) -
Generic Contest Discussion
Erik Leppen replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I'm all for the "studless remake" contest. I'd focus on Technic sets, but that's my thing. Otherwise, almost anything becomes possible and I'm not sure that's a good thing. Someone comes along with a Technic Taj Mahal and how can that be compared to other entries? :) What did you intend to do with scale? Is the studless remake intended to be in the same scale as the original set? I'm asking because I still think a "rescale a set" contest could also be interesting. Create "the same" model as an existing set but in a different scale (and complexity, of course). Personally I think these are two separate contests. A same-scale "change the build style from studded to studless" contest now, and a "rescale" contest later. Edit: I assume color can also be changed. For those who don't have all the colors lying around :) -
Generic Contest Discussion
Erik Leppen replied to Jim's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I like the idea of a modular contest, but mainly the idea of it. I'm not going to build a chassis and then wait 4 months to run a new contest to build modules for the winning chassis. The way I'd like to see the contest is that we're asked to build a modular car. That means, the whole car. And then show in a video how it is a modular car. That way, we don't have to agree on some kind of standard connection system (or even a scale), but everyone can have their own way of connecting things. Maybe you want to have the front axis be moved in from below, but someone else decides the front axle moves on from the front, or the top, or even sideways or via a rotating motion. Maybe I decide to shove in an axle to fixate things, someone else pushes a few pins, someone else has a little locking mechanism in place. Maybe person A decides the rollcage is one module with the axle modules clicking on at the front and rear, while person B thinks the main module is the bottom plate that runs from front to back with the axle modules clicking on its top. This way, I see a lot of options to design different "assembly mechanisms". You wouldn't grasp that aspect of modular design if you'd ask to design one module. You'll get more diverse entries. The proposed idea to design a car chassis, for me, has little to do with modularity. It's merely a car chassis design contest. Which is cool, but not as interesting, I'd say. Also, if you do a chassis contest now, and then a front axle contest 4 months from now, you eliminate the option to improve the chassis because the original, while stronger, didn't allow for that cool all-wheel-steering function. For me, modularity does not imply that the modules are universal. It just means "easy to dis-/reassemble. For example, a washing machine would be modular if I can take out the drum if it's broken and replace it by a new drum of the same manufacturer. I don't see why that would have to be a different drum. But that's my vision on what modularity means. And from that vision, I personally have no interest in building upon someone else's modules. Edit: I'd be totally fine with leaving out the bodywork. In fact I'd be hesitant to join if bodywork were required. I feel for supercars especially, bodywork grabs way too much attention already. -
Scale Modeling Forum future?
Erik Leppen replied to Milan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Dear people of the scale modeling forum: please be aware about what you will be merged into ! :D -
Scale Modeling Forum future?
Erik Leppen replied to Milan's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I think it was a good idea to split the two, it has been tried, it didn't work out as we hoped it would, and then it's a good idea to merge them back. It's a waste if models aren't posted because of the inactivity. That's a bit of a catch-22 if nothing else ;) -
What could be a way out for @1974's use case about the corner column is using the brick 1x1 with studs on two adjacent sides, and use the 1x3x2 inverted arch sideways on each of the side studs, and then a few studs lower, use the same 1x1 brick with sideways studs and attach tiles to the side. Then the corner column is 1.4 x 1.4. Of course, this has side effects to the rest of the build, because you're using SNOT which makes it more complicated ... but it's an idea nonetheless that may be of use to someone reading this :)