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Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
I should only take 10 damage due to my defense. Atramor stumbles backward as the Spirit Leader strikes back, but he merely swings the Heavy Flail at it again from the front row. "Ashley, get Claude under control, and John, I could use a heal. The rest of ya' repeat your attacks." Battle Order Ellaria - Atramor attacks Spirit Leader, front row - Ashley uses Remedy on Claude, back row John uses Potion on Atramor, back row Guts - Guts - Guts - John attacks Spirit B, back row - Claude attacks Spirit C, back row - Ashley attacks Spirit D, back row - Rian attacks Spirit E, back row - -
That's still a pretty cool item, Masked.
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Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
"That bein' the case, then..." Edited Battle Order Ellaria weakens Spirit Leader, back row - Atramor attacks Spirit Leader, front row - Guts attacks Spirit A, front row - Guts attacks Spirit B, front row - John attacks Spirit B, back row - Claude attacks Spirit C, back row - Ashley attacks Spirit D, back row - Rian attacks Spirit E, back row - -
It's not a cameo if he's never showed up.
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Round Two of Sheep Meadow Showdown Docken uses Darksteel Crossbow on Black Sheep A, front row - Damage (No effect, scared) Benji uses Crossbow of the Ponganis on Silent Lamb B, back row - Critical Hit (((13 x 2) + 27) x 4 = 212 damage, Silent Lamb B KO'd) Thormanil uses Frozen Sabre on Direwolf B, front row - Extra Critical Hit ((9 x 3) + 27) = 54 damage, Direwolf B stunned) Xander uses Precision Bow on Direwolf A, back row - Damage (Direwolf A no longer stunned) Althior uses fire on Direwolf C, back row - Special Damage: Blood Fang (15 health absorbed) Black Sheep B and Silent Lamb F use free hit on Docken - (No effect, scared) Docken counterstrikes (30 damage) Black Sheep C and Silent Lamb G use free hit on Benji - ((8 + 7)/2 - 7 = 1 damage) Benji counterstrikes (27/2 = 14 damage) Silent Lamb C and Silent Lamb H use free hit on Thormanil - ((7 + 7) - 3 = 11 damage) Silent Lamb D uses free hit on Xander - (7/2 - 5 = 0 damage) Silent Lamb E uses free hit on Althior - (7/2 - 4 = 0 damage) Benji removes one of lambs mercilessly while the party hacks at the other adorable little sheep and wolves, the former of which nibble on their fingers. The wardens decide this can only be punished with force and proceed to kick them. Enemies Black Sheep A *Blinded, 2 rounds* Type: Beast Level: 8 Health: 54/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast Level: 8 Health: 34/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast Level: 8 Health: 66/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 121/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf B*Stunned* Type: Beast Level: 15 Health: 1/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Silent Lamb C Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb D Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb E Type: Beast Level: 7 Health: 58/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb F Type: Beast Level: 7 Health: 44/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb G Type: Beast Level: 7 Health: 74/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb H Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Party Althior Emorith (And Finnegan) 33 years old male human Level: 27.33 Sage Power: 37 (42 for spells) Defense: 4 Health: 23/38 Ether: 35/35 Gold: 225 GP: 169 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Lightning Bomb x3, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl, Elixirs x3, Golden Fleece, Phoenix Essence x2, Dragon Scales x2 Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 30.25 *Immune to Instant Kill, Fragile, and Defense Reduction* *Scary* *Second Party Leader* Power: 40 Defense: 25 Health: 59/59 Gold: 171 GP: 167 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear),Cobweb Cowl (immune to Instant-KO; backwear), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potion, Health Core, Remedy (5), Deadly Venom, Venom (5), Smoke Bomb (4), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Phoenix Essence (2), Silver Ore, Bone (3), Water Bomb, Health Cores (2), Black Pearl, Aquamarine, Dragon Scales (2) Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 27.33 *Counterstriking* *Double damage to Vermin* *Deals Poisoned* *Party Leader* Power: 40 Defense: 7 Health: 39/41 Gold: 126 GP: 151 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 8 Grand Potions, x2 Health Core, x5 Remedy, x4 Phoenix Essence, Nostrum, Venom, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, Water Bomb, x2 Black Pearls, Aquamarine, Golden Fleece x2, Topaz, Dragon Scales x3 Thormanil Nihai (Played by swils) Level 27.66 Raider *Natural Respite* *Immune to Darkness, Water, Bound, and Slowed* Power: 37 Defense: 3 Health: 19/41 Gold: 2216 GP: 148 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage),Winged Sandals (Wearer is immune to bound and slowed effects) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x3, Lightning Bomb, x2 Grand Potion, Smoke Bomb, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs, Mead, Tiger Balm, Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance) Xander Unth'or (posades) 24 year-old male human Hunter Level 26.33 *Natural Respite* *Immune to Blindness and Fragile* *Favours Flying and Beast Monsters* Power: 40 Defense: 5 Health: 37/39 Gold: 127 GP: 168 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), Topaz (Lightning) 3 Potions, 2 Grand Potions, 7 Remedies, Nostrum, Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, Phoenix Essence x2, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs, Golden Fleece x2, White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken), Dragon Scales x3 Round Three of Sheep Meadow Showdown Docken uses Darksteel Crossbow on Black Sheep A, front row - Critical Hit (((10 x 2) + 30) = 50 damage, Black Sheep A blinded) Benji uses Crossbow of the Ponganis on Silent Lamb C, back row - Aim (13 x 4 = 52 damage, Silent Lamb C poisoned) Thormanil uses Frozen Sabre on Direwolf B, front row - Damage (Direwolf B no longer stunned) Xander uses Precision Bow on Direwolf A, back row - Critical Hit (54 x 3 = 162 damage, Direwolf A KO'd) Althior uses fire on Direwolf C, back row - Meditate (+1 ether) Black Sheep B and Silent Lamb G use free hit on Docken - (No effect, scared) Docken counterstrikes (30 damage) Black Sheep C and Silent Lamb H use free hit on Benji - ((8 + 7)/2 - 7 = 1 damage) Benji counterstrikes (27/2 = 14 damage) Silent Lamb D uses free hit on Thormanil - (7 - 3 = 4 damage) Silent Lamb E uses free hit on Xander - (7/2 - 5 = 0 damage) Silent Lamb F uses free hit on Althior - (7/2 - 4 = 0 damage) Silent Lamb C poisoned - (1 damage) Xander removes one of lambs mercilessly while the party hacks at the other adorable little sheep and wolves, the former of which nibble on their fingers. The wardens decide this can only be punished with force and proceed to kick them. Enemies Black Sheep A *Blinded, 3 rounds* Type: Beast Level: 8 Health: 4/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast Level: 8 Health: 4/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast Level: 8 Health: 52/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf B Type: Beast Level: 15 Health: 1/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Silent Lamb C Type: Beast Level: 7 Health: 35/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb D Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb E Type: Beast Level: 7 Health: 58/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb F Type: Beast Level: 7 Health: 44/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb G Type: Beast Level: 7 Health: 44/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb H Type: Beast Level: 7 Health: 74/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Party Althior Emorith (And Finnegan) 33 years old male human Level: 27.33 Sage Power: 37 (42 for spells) Defense: 4 Health: 23/38 Ether: 35/35 Gold: 225 GP: 169 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Lightning Bomb x3, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl, Elixirs x3, Golden Fleece, Phoenix Essence x2, Dragon Scales x2 Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 30.25 *Immune to Instant Kill, Fragile, and Defense Reduction* *Scary* *Second Party Leader* Power: 40 Defense: 25 Health: 59/59 Gold: 171 GP: 167 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear),Cobweb Cowl (immune to Instant-KO; backwear), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potion, Health Core, Remedy (5), Deadly Venom, Venom (5), Smoke Bomb (4), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Phoenix Essence (2), Silver Ore, Bone (3), Water Bomb, Health Cores (2), Black Pearl, Aquamarine, Dragon Scales (2) Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 27.33 *Counterstriking* *Double damage to Vermin* *Deals Poisoned* *Party Leader* Power: 40 Defense: 7 Health: 38/41 Gold: 126 GP: 151 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 8 Grand Potions, x2 Health Core, x5 Remedy, x4 Phoenix Essence, Nostrum, Venom, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, Water Bomb, x2 Black Pearls, Aquamarine, Golden Fleece x2, Topaz, Dragon Scales x3 Thormanil Nihai (Played by swils) Level 27.66 Raider *Natural Respite* *Immune to Darkness, Water, Bound, and Slowed* Power: 37 Defense: 3 Health: 15/41 Gold: 2216 GP: 148 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage),Winged Sandals (Wearer is immune to bound and slowed effects) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x3, Lightning Bomb, x2 Grand Potion, Smoke Bomb, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs, Mead, Tiger Balm, Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance) Xander Unth'or (posades) 24 year-old male human Hunter Level 26.33 *Natural Respite* *Immune to Blindness and Fragile* *Favours Flying and Beast Monsters* Power: 40 Defense: 5 Health: 37/39 Gold: 127 GP: 168 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), Topaz (Lightning) 3 Potions, 2 Grand Potions, 7 Remedies, Nostrum, Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, Phoenix Essence x2, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs, Golden Fleece x2, White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken), Dragon Scales x3
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Judging by the Fields, 250 gold...which sounds fairly right to me.
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It would turn a Raider into an Assassin that deals damage on Shields and has Steal instead of Aim. Imagine if Guts had that.
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I'm not denying it's very powerful, I'm just saying it's not going to devalue the Assassin class. It's a single item.
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Heck, Sandy's already created a weapon with a 1/6 chance to deal the Petrified effect. And that's including regular Hits and physical Shields.
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Cloak of the Red Assassin. I don't see why you're complaining. A lot of classes have had their once unique mechanics kind of given away in the form of artifacts. Knights and SP is the best example of it. Shields used to be the only way to have defense, now a ton of people have it available to them - and yet it hasn't had any impact on the Knight's main role - tanking. I don't think one artifact is as ruinous to your class as you think. I didn't complain when Endgame offered perma-Deadly Venom'd weapons in Quest 48, and that makes up about half of being a Witch (and costs you 400 gold and an artifact slot to boot). If they were being given out left and right, maybe I'd be a little annoyed, but a one-off item doesn't bug me. It's not that big of an issue in my eyes.
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Remind us to smash the rest of those. Guts has the right idea, I haven't trusted statues since Quest 40...
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When they're on the same person, they cancel eachother out, but when a Lucky hero (or enemy) attacks a Jinxed enemy (or hero), then there's four die rolls and the best result is taken.
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Considered putting in an offer for the Sword of the Vampir for a long time. And yes, that's why I'm rooting for it, especially because Lucky Guts + Jinxed enemy = death for all enemies.
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Come on Special Mirror.
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Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
That robe..... Those enemies.... Atramor draws Conspirator immediately after the safehouse is infiltrated by the oddest looking skeletons he's seen - but then notices the odd way they shimmered and seem to be distorted slowly. He grumbled, slamming the cutlass back into its sheath. "Whatever the hell these things are, they're pure magic. Ellaria, you're gonna have to be on healin' duty, your weapons won't have any effect on them...and neither will Lifestealer," he added, with a glance towards Guts as the raider advanced. An idea was already forming in his head as he swept the Heavy Flail out of his cloak, and at the Spirit Leader from the front row. "Alchemists in the back, pin down those last four spirits." Battle Order Atramor attacks Spirit Leader, front row - Guts attacks Spirit A, front row - Guts attacks Spirit B, front row - John attacks Spirit B, back row - Claude attacks Spirit C, back row - Ashley attacks Spirit D, back row - Rian attacks Spirit E, back row - Ellaria - -
Round One of Sheep Meadow Showdown Docken uses Darksteel Crossbow on Black Sheep A, front row - Hit (40 damage, Black Sheep A blinded) Benji uses Crossbow of the Ponganis on Silent Lamb A, back row - Critical Hit (((13 x 2) + 27) x 4 = 212 damage, Silent Lamb A KO'd) Thormanil uses Frozen Sabre on Direwolf A, front row - Extra Critical Hit ((9 x 3) + 27) = 54 damage, Direwolf A stunned) Xander uses Precision Bow on Direwolf B, back row - Shield: Marking the Favored (40 x 3 = 120 damage) Althior uses fire on Direwolf C, back row - Meditate (+1 ether) Black Sheep B and Silent Lamb E use free hit on Docken - (No effect, scared) Docken counterstrikes (30 damage) Black Sheep C and Silent Lamb F use free hit on Benji - ((8 + 7)/2 - 7 = 1 damage) Benji counterstrikes (27/2 = 14 damage) Silent Lamb B and Silent Lamb G use free hit on Thormanil - ((7 + 7) - 3 = 11 damage) Silent Lamb C and Silent Lamb H use free hit on Xander - ((7 + 7)/2 - 5 = 2 damage) Silent Lamb D uses free hit on Althior - (7/2 - 4 = 0 damage) Benji removes one of lambs mercilessly while the party hacks at the other adorable little sheep and wolves, the former of which nibble on their fingers. The wardens decide this can only be punished with force and proceed to kick them. Enemies Black Sheep A *Blinded, 3 rounds* Type: Beast Level: 8 Health: 54/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast Level: 8 Health: 64/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B C Type: Beast Level: 8 Health: 80/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A *Stunned* Type: Beast Level: 15 Health: 121/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf B Type: Beast Level: 15 Health: 55/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Silent Lamb B "Baaaa?" Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb D Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb E Type: Beast Level: 7 Health: 58/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb F Type: Beast Level: 7 Health: 74/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb G Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb H Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Party Althior Emorith (And Finnegan) 33 years old male human Level: 27.33 Sage Power: 37 (42 for spells) Defense: 4 Health: 38/38 Ether: 35/35 Gold: 225 GP: 169 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Lightning Bomb x3, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl, Elixirs x3, Golden Fleece, Phoenix Essence x2, Dragon Scales x2 Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 30.25 *Immune to Instant Kill, Fragile, and Defense Reduction* *Scary* *Second Party Leader* Power: 40 Defense: 25 Health: 59/59 Gold: 171 GP: 167 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear),Cobweb Cowl (immune to Instant-KO; backwear), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potion, Health Core, Remedy (5), Deadly Venom, Venom (5), Smoke Bomb (4), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Phoenix Essence (2), Silver Ore, Bone (3), Water Bomb, Health Cores (2), Black Pearl, Aquamarine, Dragon Scales (2) Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 27.33 *Counterstriking* *Double damage to Vermin* *Deals Poisoned* *Party Leader* Power: 40 Defense: 7 Health: 40/41 Gold: 126 GP: 151 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 8 Grand Potions, x2 Health Core, x5 Remedy, x4 Phoenix Essence, Nostrum, Venom, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, Water Bomb, x2 Black Pearls, Aquamarine, Golden Fleece x2, Topaz, Dragon Scales x3 Thormanil Nihai (Played by swils) Level 27.66 Raider *Natural Respite* *Immune to Darkness, Water, Bound, and Slowed* Power: 37 Defense: 3 Health: 30/41 Gold: 2216 GP: 148 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage),Winged Sandals (Wearer is immune to bound and slowed effects) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x3, Lightning Bomb, x2 Grand Potion, Smoke Bomb, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs, Mead, Tiger Balm, Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance) Xander Unth'or (posades) 24 year-old male human Hunter Level 26.33 *Natural Respite* *Immune to Blindness and Fragile* *Favours Flying and Beast Monsters* Power: 40 Defense: 5 Health: 37/39 Gold: 127 GP: 168 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), Topaz (Lightning) 3 Potions, 2 Grand Potions, 7 Remedies, Nostrum, Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, Phoenix Essence x2, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs, Golden Fleece x2, White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken), Dragon Scales x3
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Oh come on, Bennetton got himself killed... Boomingham on a mission to stop a poisoner and save a bunch of nobles, with a fancy dinner party and a ton of drinks standing in his way? Run!!!
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From the QM's point of view, that just means it's working!
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That's the Battering Ram. It showed up in the first Sheep Meadow battle, but not this one.
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Depressingly, they'll probably do more harm to you than the Obsidian Dragon. Removed the badly poisoned effect from the weapons.
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The party decides to head back to Mack Donauld's farm, but not before making one last stop... A horde of sheep and wolves immediately comes to surround the heroes. PREPARE FOR BATTLE! Enemies Black Sheep A Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B C Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf B Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Silent Lamb A Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb D Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb E Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb F Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb G Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb H Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Party Althior Emorith (And Finnegan) 33 years old male human Level: 27.33 Sage Power: 37 (42 for spells) Defense: 4 Health: 38/38 Ether: 35/35 Gold: 225 GP: 169 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Lightning Bomb x3, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl, Elixirs x3, Golden Fleece, Phoenix Essence x2, Dragon Scales x2 Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 30.25 *Immune to Instant Kill, Fragile, and Defense Reduction* *Scary* *Second Party Leader* Power: 40 Defense: 25 Health: 59/59 Gold: 171 GP: 167 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear),Cobweb Cowl (immune to Instant-KO; backwear), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potion, Health Core, Remedy (5), Deadly Venom, Venom (5), Smoke Bomb (4), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Phoenix Essence (2), Silver Ore, Bone (3), Water Bomb, Health Cores (2), Black Pearl, Aquamarine, Dragon Scales (2) Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 27.33 *Counterstriking* *Double damage to Vermin* *Deals Poisoned* *Party Leader* Power: 40 Defense: 7 Health: 41/41 Gold: 126 GP: 151 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 8 Grand Potions, x2 Health Core, x5 Remedy, x4 Phoenix Essence, Nostrum, Venom, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, Water Bomb, x2 Black Pearls, Aquamarine, Golden Fleece x2, Topaz, Dragon Scales x3 Thormanil Nihai (Played by swils) Level 27.66 Raider *Natural Respite* *Immune to Darkness, Water, Bound, and Slowed* Power: 37 Defense: 3 Health: 41/41 Gold: 2216 GP: 148 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage),Winged Sandals (Wearer is immune to bound and slowed effects) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 2x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x3, Lightning Bomb, x2 Grand Potion, Smoke Bomb, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs, Mead, Tiger Balm, Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance) Xander Unth'or (posades) 24 year-old male human Hunter Level 26.33 *Natural Respite* *Immune to Blindness and Fragile* *Favours Flying and Beast Monsters* Power: 40 Defense: 5 Health: 39/39 Gold: 127 GP: 168 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), Topaz (Lightning) 3 Potions, 2 Grand Potions, 7 Remedies, Nostrum, Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, Phoenix Essence x2, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs, Golden Fleece x2, White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken), Dragon Scales x3
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Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
Atramor heads back inside, slamming the bolt on the door behind him and striding back to the party. "There' somethin' movin' outside, can't tell what it is. Probably best if we got ready for a fight." -
Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
Atramor remains still for a few more moments, beady eyes narrowing on the odd movement, trying to ascertain whether it's heading towards the safehouse. -
Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
Um....huh. What were we supposed to be doing again? "I s'pose that's everythin' we're gonna find in here. I'm gonna go take a quick look outside...maybe the mage is just waiting for nightfall to try and take one of ya' out." With that, Atramor exits the safe house briefly, taking note of any potential hiding spots that might be out there. -
Heroica RPG - Quest #63: The Madness of Marc
CMP replied to Masked Builder's topic in The Heroica Archive
"Haha! Now this, mates, this is loot..." Atramor rolls the valuable mineral in his hand, eyeing it closely, before tossing the shard over to Guts.