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Everything posted by Dannylonglegs
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Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
"You won't get as much mileage from a mere tonic, and if you fail again next round to disenchant, I'll have to give you another before you try again. Our scrolls are crucial to our success." OoC: once I get a ruling on the Black Knight's Armour, I'll finalize the actions. I'm going out to Dinner soon, though. -
Collectible Minifigures Mafia - Day One
Dannylonglegs replied to TrumpetKing's topic in LEGO Mafia and Role-Play Games
#that'smygimmick, #gimmickthief -
Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
"He can get new armour. I'm more concerned about killing these fools. If you have a more efficient method in mind, please, enlighten me." -
the strategist
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Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
OoC: Will my schrapnel bow damage the Black Knight's Armour? -
Collectible Minifigures Mafia - Day One
Dannylonglegs replied to TrumpetKing's topic in LEGO Mafia and Role-Play Games
Hey All! #RPintrotime! I was under the impression that we're only facing one menace here. #Didyouevenreadtherules? -
Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
"Their healer should be out for four rounds. Now's our best chance to take them down. Nessa, if I don't this round, I'm healing you next. Dreyrugr, after you give me your smelling salts, I want you stuck on the slug. Get your stuff back. Erik. Hang-in there. At least you won't be waking their leader up this round. Now, let's kill them. " Battle Order: > Pretzel: Disenchant > Dreyrugr: Smelling Salts on Sylph > Pretzel: Grand Tonic > Sylph-Bondy > Sylph-Gonzo >Nessa: Smelling Salts >Nessa v. Difur > Erik v. Little Red (if Revived) OoC: I feel like the 62ers must have while fighting Fleur. Also, I can't believe it was Little Red's hit that sunk him. That said, If we do well this round, we'll be back up-and-running. -
Heroica RPG - Quest #76: Trade Routes
Dannylonglegs replied to Dannylonglegs's topic in The Heroica Archive
> William-Grub D 4 (Miss) > Arnulf-Beetle 6 (Special Damage: Fragile) Alexandre-Beetle 5 (Damage: 34-14=20) GGG D v. W = 0 Round 9 of Grape to Meet You!!! Grape Beetle Type: Vermin Level: 34 SP: 6 HP: 18/150 Special: Drinking on the job: The Grape Beetle gorges itself on green grapes, releasing a noxious chemical spray. Any confused heroes fall asleep. If there are no confused heroes, the target is fragile. Drops: Mulled wine Gargantuan Grape-Grub A Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub B Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub C Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub D Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom The Party: Name: William Harkenshire *Party Leader* Level: 18 Warden Power: 30 Health: 33/33 Gold: 45 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 32 Defense: 14 Health: 20/40 Gold: 3 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (7), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion, Emerald (Wood) Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing, *Fragile* Level: 13 Power:23 (9+13+1from Big Apple) Defense: 3 Health: 6/19 (7+12) Ether: ~ Gold: 96 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Mead, Smelling Salts,Remedy, Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums- 324 replies
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- Brendenton
- Sundestia
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Heroica RPG - Quest #76: Trade Routes
Dannylonglegs replied to Dannylonglegs's topic in The Heroica Archive
> William-Grub B 3 (Hit: 30) Alexandre-Beetle 2 (Critical Hit: 10*2=20+22=44 Damage +1 gold) > Arnulf-Remedy GGG D v. W = 0 Round 9 of Grape to Meet You!!! Grape Beetle Type: Vermin Level: 34 SP: 6 HP: 18/150 Special: Drinking on the job: The Grape Beetle gorges itself on green grapes, releasing a noxious chemical spray. Any confused heroes fall asleep. If there are no confused heroes, the target is fragile. Drops: Mulled wine Gargantuan Grape-Grub A Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub B Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub C Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub D Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom The Party: Name: William Harkenshire *Party Leader* Level: 18 Warden Power: 30 Health: 33/33 Gold: 45 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 32 Defense: 14 Health: 40/40 Gold: 3 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (7), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion, Emerald (Wood) Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing, Level: 13 Power:23 (9+13+1from Big Apple) Defense: 3 Health: 6/19 (7+12) Ether: ~ Gold: 96 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Mead, Smelling Salts,Remedy, Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums- 324 replies
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- Brendenton
- Sundestia
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As far as RP goes, due to his bat's and his own intentional eavesdropping, Sylph knows just about anything anyone says when he's in the hall. He usually doesn't act on this knowledge, even going so far as to play dumb when encountering people he's heard of (or, more often, he just doesn't care) but that's my excuse if I ever know something I shouldn't. ~Insectoid Aristocrat
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Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
"Good catch. I incorrectly assumed he'd take Little Red's." Battle Order: > Pretzel: Heal Self > Dreyrugr: X > Erik v. Bondy > Pretzel: Heal Self (Or, if previous attempt succeeded: Disenchant.) > Sylph-Sleep: Big Red >Nessa v. Difur (he can't kill you.) -
That sounds about right. But then a still living boss hijacks the illusion and tries to kill the heroes for real, and they have to escape theillusion and have a final showdown with the living boss. ~Insectoid Aristocrat
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Of course you'd think of this. ~Insectoid Aristocrat
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Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
"Again, we need to focus on puting Big Red to sleep. It's the difference between an uphill battle, and assured death. Dreyrugr, I may need a smelling salt too next round, but we'll see." Battle Order: > Erik v. Bondy > Pretzel: Heal Self > Pretzel: Heal Self (Or, if previous attempt succeeded: Disenchant.) > Dreyrugr: X > Sylph-Sleep: Big Red >Nessa v. Difur (he can't kill you.) -
I knew it wasn't just my interpretation! ~Insectoid Aristocrat
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Heroica RPG - Quest #76: Trade Routes
Dannylonglegs replied to Dannylonglegs's topic in The Heroica Archive
> William-Grub B 5 (Damage: 13/2=7-14=0) > Arnulf-Grub D 5 (Damage: 13/2=7-3=4 Damage) Alexandre-Beetle 4 (Miss) Both Willam and Arnulf were barraged by the big beetle babies, but William brought his bulwark buckler to bare, blocking the bug's bites. Arnulf was beaten by the brunt of the bashing. though. Alex, once again, missed his mark. Round 7 of Grape to Meet You!!! Grape Beetle Type: Vermin Level: 34 SP: 6 HP: 106/150 Special: Drinking on the job: The Grape Beetle gorges itself on green grapes, releasing a noxious chemical spray. Any confused heroes fall asleep. If there are no confused heroes, the target is fragile. Drops: Mulled wine Gargantuan Grape-Grub A Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub B Type: Vermin Level: 13 HP: 50/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub C Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub D Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom The Party: Name: William Harkenshire *Party Leader* Level: 18 Warden Power: 30 Health: 33/33 Gold: 45 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 32 Defense: 14 Health: 40/40 Gold: 1 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (7), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion, Emerald (Wood) Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing Level: 13 Power:23 (9+13+1from Big Apple) Defense: 3 Health: 7/19 (7+12) Ether: 0 Gold: 96 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Mead, Smelling Salts, Remedy x2,Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums AUTO-ROLL > William-Grub B 3 (Hit: 30) > Arnulf-Grub D 6 (Special Damage: Poisoned and Confused) Alexandre-Beetle 2 (Critical Hit: 10*2=20+22=44 Damage +1 gold) Wiliam bashed the bug back, but poor Arnulf was pounced upon by his target, which gnashed its sharp burrowing teeth into his arm, pumping a dizzying poison into his bloodstream. Alex stabbed the beetle in its head again. Round 7 of Grape to Meet You!!! Grape Beetle Type: Vermin Level: 34 SP: 6 HP: 62/150 Special: Drinking on the job: The Grape Beetle gorges itself on green grapes, releasing a noxious chemical spray. Any confused heroes fall asleep. If there are no confused heroes, the target is fragile. Drops: Mulled wine Gargantuan Grape-Grub A Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub B Type: Vermin Level: 13 HP: 20/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub C Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub D Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom The Party: Name: William Harkenshire *Party Leader* Level: 18 Warden Power: 30 Health: 33/33 Gold: 45 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 32 Defense: 14 Health: 40/40 Gold: 2 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (7), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion, Emerald (Wood) Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing, *Poisoned, Confused* Level: 13 Power:23 (9+13+1from Big Apple) Defense: 3 Health: 6/19 (7+12) Ether: 0 Gold: 96 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Mead, Smelling Salts, Remedy x2,Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums- 324 replies
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- Brendenton
- Sundestia
- (and 8 more)
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Heroica RPG - Quest #69: The Hook on the Other Hand
Dannylonglegs replied to CMP's topic in The Heroica Archive
"Yes, good thinking. JawsFinger would knock out any of us if he rolls his special, apart from myself, and I am needed elsewhere. We won't make any headway at all until the healer's sleeping, so there's no point to any of this unless he falls." Battle Order:Battle Order: > Pretzel: Seal Slug > Dreyrugr: Bondy > Pretzel: Seal Slug (Or, if previous attempt succeeded: Seal Feladorin) > Erik v. High Elf > Sylph-Sleep: Big Red >Nessa v. Big Red (if not Asleep. If Alseep, Difur) "This is the best I can do. If Dreyrugr falls this round, we may be in trouble." -
Collectible Minifigures Mafia- Confirmation
Dannylonglegs replied to TrumpetKing's topic in LEGO Mafia and Role-Play Games
I'm here gang! This'll be a blast, for sure! #gotown- 85 replies
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LEGO Collectable Minifigures Series 11 Rumours & Discussion
Dannylonglegs replied to CM4Sci's topic in Special LEGO Themes
Please. Olivia's not nearly as "girly" as that robot. Definitely could have been handled better, IMO. But, as I always say, When life hands you lemons, make lemonade. My Space Pimp just got new merchandise. ~Insectoid Aristocrat -
Sowwy. Neither of my next two Quests will offer it, and I don't have plans for another Hinckwell Quest in the very near future. ~Insectoid Aristocrat
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I was joking. I should have put a face at the end. ~Insectoid Aristocrat
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Heroica RPG - Quest #76: Trade Routes
Dannylonglegs replied to Dannylonglegs's topic in The Heroica Archive
> William-Grub C 3 (hit: 30) > Arnulf-Grub A 2 (critical hit: 18+13=21/2=10) Alexandre-Beetle 4 (miss: 4 in a row! I ligitimately have no clue why the Random Number Generator is doing this. I have made no edits to the rolls, whatsoever, and I have made every single roll from a different computor at a different time. ) Grub B and D vs. William 13/2=7*2=14-14=0 Health returns to 33. The battle rages on, William taking the bashes of several Grubs as he slices his own quarry in twain. Arnulf stabs his target again, dealing it a small amount of damage. Alex just stands there, contemplating how best to attack the Beetle he's had no luck damaging, or even hitting. Maybe if he stabbed at its head? he thought. Or perhaps the Torax was the way to go? He couldn't be sure, but what he could be sure of is that he did not hit the thing that round. Round 5 of Grape to Meet You!!! Grape Beetle Type: Vermin Level: 34 SP: 6 HP: 150/150 Special: Drinking on the job: The Grape Beetle gorges itself on green grapes, releasing a noxious chemical spray. Any confused heroes fall asleep. If there are no confused heroes, the target is fragile. Drops: Mulled wine Gargantuan Grape-Grub A Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub B Type: Vermin Level: 13 HP: 50/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub C Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub D Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom The Party: Name: William Harkenshire *Party Leader* Level: 18 Warden Power: 30 Health: 33/33 Gold: 45 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 32 Defense: 14 Health: 40/40 Gold: 12 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (7), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion, Emerald (Wood) Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing Level: 13 Power:23 (9+13+1from Big Apple) Defense: 3 Health: 11/19 (7+12) Ether: 0 Gold: 96 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Mead, Smelling Salts, Remedy x2,Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums AUTO-ROLL > William-Grub D 5 (Damage: 13/2=7-14=0) > Arnulf-Grub A 2 (Critical Hit: 18+13=21/2=10) Alexandre-Beetle 2 (Critical Hit: 10*2=20+22=44 Damage +1 gold) Grub B vs. William 13/2=7-14=0. William, still wall-like was leapt at by the grubs, who attempted to gnaw at his tough armour and shield, but to no avail. Arnulf finally finished off the one grub he'd been wailing on, and looked up from his work, coated in black organs from the white worm. Alexandre, having waited some time to figure his next move out, finally struck at the beetle's thorax... And the strike was worth the wait! The beetle charged Alex in surprise, but only drove the sword further inside itself. Round 6 of Grape to Meet You!!! Grape Beetle Type: Vermin Level: 34 SP: 6 HP: 106/150 Special: Drinking on the job: The Grape Beetle gorges itself on green grapes, releasing a noxious chemical spray. Any confused heroes fall asleep. If there are no confused heroes, the target is fragile. Drops: Mulled wine Gargantuan Grape-Grub A Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub B Type: Vermin Level: 13 HP: 50/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub C Type: Vermin Level: 13 HP: 0/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom Gargantuan Grape-Grub D Type: Vermin Level: 13 HP: 8/50 Special: Gnaw: The grape grub gnaws at the group, inflicting the poisoned and confused effects upon its quarry. Drops: Venom The Party: Name: William Harkenshire *Party Leader* Level: 18 Warden Power: 30 Health: 33/33 Gold: 45 SP: 14 Equipment: Croise Crossbow (WP: 12), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Mirror Shield (SP:10, user is immune to light-elemental damage; shield) Inventory: Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Hand Cannon (WP: 5; Lightning, Wood), Lion Knight Shield (SP: 4, suitable for Knights), Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement), Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Darkness; Cursed Effect), 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned* Power: 32 Defense: 14 Health: 40/40 Gold: 13 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (7), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion, Emerald (Wood) Name: Arnulf Bishop (Shoker86) 30 yrs old male Human Rogue immune to Magic and Healing Level: 13 Power:23 (9+13+1from Big Apple) Defense: 3 Health: 11/19 (7+12) Ether: 0 Gold: 96 Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing),Leather Armor(SP:1) Inventory: 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Mead, Smelling Salts, Remedy x2,Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz, Seventh Heaven (Causes the hastened- and encouraged-effects, but also the fragile- and poisoned-effects, Grating stone, 2 Nostrums- 324 replies
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