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Everything posted by Waterbrick Down
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Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
OoC: For clarification, since hexed means that it will target a random ally instead of an enemy, will the Demon Ray's use their special against themselves (yes I know they are immune to Sudden Death). "Remedies, everyone." Skrall swallowed a Remedy. "Hold yer fire everybody. If we can take out those rays, best to due so now rather than later, not sure if they're confused enough though." -
I prefer it this way as it provides for some more strategic options, but I can see other's not being as in favor of it.
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Heroica RPG - Expert Job Class Discussion
Waterbrick Down replied to LEGOman273's topic in The Heroica Archive
Yes, but it still takes a number of effective rolls to do that as opposed to a Minstrel who can give the entire party an effect (albeit at a cost to ether) -
Heroica RPG - Expert Job Class Discussion
Waterbrick Down replied to LEGOman273's topic in The Heroica Archive
I don't know about the shield expending all positive effects. It kind of discourages the use of consumables in the first place then. -
Not to be pushy, but would it be possible to get some more info on those messages, i.e. when and if he sent them to you? I received similar messages from Paris and if both of you are scum, then it would be pretty easy for him to mimic his messages he sent to others to make sure we didn't suspect you by your quoting him.
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Heroica RPG - Expert Job Class Discussion
Waterbrick Down replied to LEGOman273's topic in The Heroica Archive
Somewhat along the line of what MDM is saying, I'd say the first battle cry against an ally would make them hastened, next encouraged, next reinforced, and finally inspired. However, I think the randomness might keep the power from becoming abused in that you might end up wasting a battle cry on someone who already has a certain effect. Positive effects without consuming ether or a consumable are really powerful, so I think they need a counterbalance. That saying, since it's Hit and Critical Hit, are rather lack-luster, I think it's a good compromise. I think it would take maybe a few practice runs to figure out which mechanic would work best, but if it becomes a class, I know Skrall is definitely going to go for it, being the closest thing to Paragon he can go. -
If that was the case, I'd say slapping an Immune to Water status would have worked just as well.
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Heroica RPG - Expert Job Class Discussion
Waterbrick Down replied to LEGOman273's topic in The Heroica Archive
I like it. -
Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
OoC: Messie is still aquatic though, so it should be weak to Lightning and Wood, Ancient doesn't provide any resistances, there just isn't any element that does multiple damage against it. It's the same scenario as if Messie was Aquatic/Holy. "Hoke keep at that monster, Namyrra try sealin' the Enormous and Even Bigger Fishes. Alexis, you and me on that last big shark. Stigveladi, keep the first two fishes busy with some bones." Skrall loaded two bolts into his crossbow and took aim at Bigger Fish C from the back row, taking care to keep Messie in his sights should he take down the Bigger Fish. Battle Order: Stigveladi Namyrra Stigveladi Namyrra Alexis Alexis Skrall Nur Nur Hoke Hoke Skrall -
Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
Skrall fires off his first shot at Krakenling D from the back row and prepares another in case it doesn't go down, noting to change his target to Krakenling B should he fell his first target. "Stigveladi, can you handle both of those really big fish? Namyrra, see if you can seal the other one (Bigger Fish C) from the back before you and Nur takes a whack at it. Nur, when yer finished with sendin' some lightning towards that last fish, try patchin' Alexis up a little." Battle Order: >Namyrra (Seals Bigger Fish C) >Stigveladi (Bigger Fish A, sealing) >Namyrra (Bigger Fish C with wood) >Stigveladi (Bigger Fish B, sealing) >Skrall (Krakenling D) >Skrall (Krakenling D if not defeated, otherwise Krakenling B) >Alexis (Smelling Salts) >Alexis (Krakenling B) >Nur (Lightning Bigger Fish C) >Nur (Heal Alexis) >Hoke (Nostrum) >Hoke (Nessie) -
Considering that all the evidence is now out there, there isn't much left to chat about.
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I'll go through them and refresh them with the newest changes that Sandy has made, if K-Nut wants to edit them into the first post we can go from there.
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No problem, concerning those who get picked for quests, I'd imagine that one party would yield to the other.
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We are aware of this and it is in the process of being fixed. Hopefully we can incorporate the newer class rules and bring it more into balance.
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Round 14 of Johon vs. Louis: Louis vs. Johon - Hit (Johon: 31 HP-(3 Damage)=28 Health) Johon vs. Louis - Ravage (4) (Louis: 9+2 HP-(3x4=12 Damage)=0 Health) Louis lands another hit on Johon before the raider sets upon the knight with a flurry of blows. Louis attempts to block as many of the strikes with his shield as he can, but he eventually falls to the onslaught of the swinging greatsword. JOHON IS VICTORIOUS! Combatants: Louis Argenshire 27 year old human knight Level 1 Power: 4 Health: 10/10 Gold: 5 Equipped: Sword (WP 3) and round shield (SP 2) Inventory: Potion, bedroll Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 23,2/3 Power: 31 (23+8+4) Health: 40/40 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 1727 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors. Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages), Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Venom (2), Remedy (1), Mead (6), Smelling Salts (12), Nostrum (12), Trial Brew (1), Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1) Quest items: Blue Rose
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I agree and having a bunch of remedies on hand is definitely a valid strategy as well.
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Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
OoC: Stigveladi still used her Kraken Fang so she should be reinforced and hastened. "Remedies if ya got 'em folks." Skrall consumed a remedy from back row and as his clouded vision was restored he sighted in on Krakenling C from the back row. "Mages, yer on shark duty. Namyrra take one of your remedies and go for that last Big Fish © with yer wood magic, remember to stay back though. Stigveladi go for that really big one, perhaps with that sealin' wishin' wand of yers. Hoke, ya think ya can actually hit that thing this time?" Battle Order: Stigveladi Namyrra Hoke Hoke Alexis Skrall Nur Stigveladi Namyrra Skrall Nur -
Round 13 of Johon vs. Louis: Johon vs. Louis - Damage (Johon: 34 HP-(3 Damage)=31 Health) Louis vs. Johon - Miss Louis continues to hack away at the raider, landing a solid slice on Johon's arm. Combatants: Louis Argenshire 27 year old human knight Level 1 Power: 4 Health: 9 Gold: 5 Equipped: Sword (WP 3) and round shield (SP 2) Inventory: Potion, bedroll Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 23,2/3 Power: 31 (23+8+4) Health: 31/40 (23+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 1727 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors. Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages), Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Venom (2), Remedy (1), Mead (6), Smelling Salts (12), Nostrum (12), Trial Brew (1), Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1) Quest items: Blue Rose Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking
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What do you consider helpful though? If it was up to me, I'd probably say there were at least four to six people that are just as "unhelpful".
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By the way, any particular reason why you've pointed Abraham out? I know Laurence mentioned him as well, but isn't Carlisa just as equally probable then? *Moves close to Juliet and lays an arm around her shoulder.* Hi.
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Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
OoC: Ah, forgot about that. "Namyrra, start munchin' down one of those Kraken Fangs and start takin' care of one of those Bigger Fish (B) with yer wood magic. Make sure ya stay back from their jaws, don't want to have to go fishin' for ya." -
Mr. Robinson specified that the day will not end early. I think you've really got something there Eric, reminds me of a syfy story I once read. Unfortunately now that the scum know you are watching them (not that they didn't before, if Paris flips scum) they may bus and meatshield even more, so we're really only going to be able to use the info from day 1 I feel. It's nice to see that Paris felt some of her scum suspicions were "definitely wrong" as she would have known for a fact that Laurence and Brittany were part of the town. Definitely looks like she was covering her bases in case you might call her out on it, Eric.
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Considering that you've claimed to have an action, I agree with the lovely Juliet ... in that I think you would have played a little more carefully to make sure that the scum wouldn't kill you off for being really active and productive, or be potentially blocked by attracting too much attention. Can you explain how that is a good WIFOM and it's relation to keeping a scum blocker off of you? I'll give you points for sticking to one explanation instead of flailing. I have a hard time believing Alecia is scum at this moment. If she wanted to get rid of you because of your activeness, it would have been as easy as killing you last night. If you flip town, then she's under the gun almost automatically afterwards. One active townie for a currently unsuspicious scum doesn't seem like too good of a trade-off to me. Also, nice addition of the pissed off townie, something I think we've seen plenty of scum do in the past. And yet you weren't being lynched yet. There was simply an investigation result against you. If you're a townie, I'd be expecting you to fight back with behavioral arguments leaving your PR reveal till a little later in hopes of keeping it hidden from scum. Lovely, more "townie-tirade". One day you're saying Carlisa is more than likely townie, the next you're saying she's scum simply because she voiced a suspicion of you after evidence was presented? You should know better than that. Insulting townies' intelligence? Oh, if I had a nickel for every time a scum did that. Why go killing one of the people that could have helped lead the case against you? It seems to me that there were only 2-3 people that were wary of you yesterday. If the scum wanted to see you falsely lynched, I'd be saving every single one of them up in order to bandwagon against you. Again better yet, why not just kill you instead of Lawrence if they felt you were the bigger threat? Results can be tested, verified, and utilized to root out more scum. Behaviors, yes can be tested and verified, however they can't be used to root out more scum. Your words seem to me little more than a scum trying to act like a pissed-off townie, not the collected leader who would have approached such accusations with reason and surety. Vote: Paris Shawty (Tamamono)
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Yeh, come to think of it, there was a certain person that was involved in all of that, wasn't there?