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Everything posted by Hinckley
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Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Yes, instead I'm just the loyal dog who thinks he's going to the beach, only to end up with the final needle at the vet. Yippee? -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Or I'll just use it. I hope you can play "The Forest" which I'll be hosting after JB's Werewolf mafia. I hope Dragonator plays too. He sent me some good ideas for mafia roles. I think Dragonator shall have the Spontaneous Combustion action. Or he can be the tree. Can't move, walk, talk, see, nothing. He can just sit there and do nothing. His night action is losing. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Well, nuts. It's time for me to get over it and apologize to def for being such an megablocks for the last 12 hours. I'd have been classy to have just left my original summary, but I had to turn into Shadows. Sorry, def. Great job at the game. Thanks for having me, thanks for hosting, thanks for the creative fun and the challenge. Thanks for listening to me vent. I would play another one of your games in a heart beat. I do hope you'll take my experience into account. None of us are perfect. I can certainly see where I was going wrong and what I was stubbornly sticking to that stopped me from seeing the big picture. As Rick said, I invited to many people to my birthday party. Too quick to trust, too talkative, too stubborn. Too empathetic. Anybody who cries "hurt feelings" at me in the next game gets killed. This was an awesome game to get back into mafia with and it gave me a swift kick in the megablocks not to be an idiot next time. Thanks def. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
He thought you guys were hypnotising the Insane to do your killing for you. I thought he'd lost it worse than me at that point. I believe I told him to stop freaking out and just focus and simplify. I said there's no way it could be that complicated, we'd be at way too much of a disadvantage. Games seem to be running shorter here on EB and the scum having been winning lately... Why is that? -
No. You're banned.
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I gave that to you.
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Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
So, they did... EDIT: but, the killers had different MOs... In their defense, they were mostly doing what the scum-infiltrated "Jesus gang" was asking them to do. Oh, a compliment. Thanks. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
I wish you could've played then. Honestly, once Kovacs blocked Arjay and a kill still happened, there was no way I thought the killer could be him...until later. New concept brought to an EB game. Are you still talking about this? Whatever. I've moved on. That'll never happen. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
We'll see. Sorry to keep giving you such a hard time. You have no idea what I invested into this game and yes, I'm venting. I really am not trying to make you feel bad. I'm aware I'm being a dick. Please take it with a grain of salt and let me continue: Most EB games pass the weapons on to another player once the killer has been killed, but I've never seen it where the killing ability can shuffle between three players. Is it like that on your other website? Can they actually shuffle every night using the same MO? -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Wow, I just realized this. They can actually use another player to kill with the same MO? That's a way unbalanced advantage for them. What on Earth was the reasoning behind that?? So the night we blocked him, a killing happened with the same MO and we moved on with our lives. Yeah, we never stood a chance. Sour grapes and proud of it! *beats the living shit out of dead horse* PM any staff member, they'll do it for you. Don't try to distract me with a riddle! That won't...ooh, shiny. He was on the first floor. Now go sign up for Werewolf, I want to play alongside you this time. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Is that horse dead? I should check. By beating it more. Welcome to hosting! -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Maybe trying my action on him the first night was metagaming, but with the results Stash and I got, I never would've done it differently. Our results verified that he was "not insane." -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Did anybody catch me misquoting the Bible at the beginning of the game? They were Star Wars quotes... -
General Discussion and Announcements
Hinckley replied to Dragonator's topic in LEGO Mafia and Role-Play Games
As Jesus said in the Bible, "There is no try, only do." -
Yes! I hope we're on the same side. I swear my birthday party guest list will be way smaller.
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Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Yay! It's like winning! This is true. I didn't mean to make it sound like he gave me any info about Shadows. I inferred by his clarification and then told him to let me make assumptions and butt out. I did. Anyway, thanks for putting up with my Shadows-style-fit. I feel dirty now. I suppose I'll let Dragonator out of the chamber by the time Asylum 2 starts. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
No worries. I don't feel burned. I feel frustrated with myself. I hate losing. You're over-simplifying in hindsight, though. "Zepher said it and you ignored it." You know how many people said things? How do I know what to listen to? That's the disadvantage of being town. You admit my night action would only work on town, therefore Shadows isn't town, you even PMed me to re-read my night action description to make sure I understood that Shadows wasn't town, therefore of course I wouldn't doubt Stash's findings. In these games, if you're town, you have to move forward on what you believe the host is trying to tell you. That's what I did, it was incorrect and it caused the game to be impossible for me to win. I thought Stash's findings were verified by mine and then by the host's clarification of my night action and the host-written autopsy of Shadows's brain. No reason to ever question Stash's findings because I didn't realize that the info and affiliations were too random and inconsistent. Random and inconsistent. I hope you know I love you and that my frustration is more with myself. That's not true. I'm frustrated with you and I threw Dragonator in the chamber. But, it's all in good fun. This is sportsmanlike debate. Even though I'm being a little less than a good sport. I do hope you can see where what you are saying is inconsistent. I can diagram it if you need further clarification of my point. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Really? Then why didn't my night action work on him? As I told you I was posting from work and the game was grinding me into a spot of low self-esteem and feeling incredibly stupid, I consider your analogy here: Not cool. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
What I don't think you're seeing is that if Shadows was clearly insane, we would've had a solid lead about Stash being an insane cop. Since he was "independent" along with three others...and a usurper, we had no possibility of knowing the nature of Stash's role. Too random. Insane cop gets good results for bad people, bad results for good people. We got a bad result for someone who had black puss in his brain according to the game host. What chance did we stand from the land of unlimited independents to ever have a clue that Stash was an insane cop? Thanks to the black puss autopsy of his brain, we were thoroughly convinced he was a normal investigator. Couple that with the fact that my night action wouldn't work on him and we've got verification that Stash's night action works perfectly fine. Goofy, plain goofy and muddled up with too much randomness. We didn't stand a chance. Too random. Sorry, I'm not yelling. I'm just very passionate and I hate losing. I think this is a good debate to have and I totally respect you as a great host. This is a good de-briefing and discussion I think...I hope. It'll make us all better players and hosts in the future. Or, it'll make me a serial killer. I love you. Geez, even the Sinister were confused. How did we stand a chance? How? I'm really turning into a crybaby here. Sorry. -
Yay! Congratulations. Best of luck with everything. I wish you the best of health and happiness. See you for the next one. You can play while you're up all night with the newborn.
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Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
5 independents? + 5 Sinister? I'm sorry, we were up against way too much. I'm aware this is sour grapes and it's coming from somebody who just lost...hard. But I'll continue anyway : It was basically 10 (later 11) vs. 20. We didn't stand a chance. There are 5 people with an advantage over us and 5 Independents who could choose to side with the Sinister, two of which have night actions and two that can kill. Add that to the Sinister killer and they can just pick us off and confuse us. Randomness is dangerous for town because we need solid leads to work off of. It's all we get. I mean, Scouts got a clue on how to recruit better? Too much randomness and the town gets nothing. How many days does it take for us to test why or how our actions are working? And the Sinister had a lot of night activity. We're testing Petey and he dies before we can get anything conclusive. I didn't use my night action until the very end. 5 independents were skewing our results. Not Insane? Not Sinister? Independent? Made no sense at all. That's what was so frustrating is we never had a solid lead until I lied about my night action. We got the clues from Henry and could finally start putting things together, but it was while we were being murdered in our sleep on the last night. 5 independents could do whatever they want, they're not exactly going to join us in looking for Sinister. You gave a very complicated role of Usurper to someone who had never played before and sent us chasing our tails. The town had a very very slim chance of winning this. While something random would've been fun in an insane asylum, there was so much randomness, we would've needed three more days and two more night actions to even begin to compete with what we were up against. The advantage scum have in a basic game is huge. They know everything. Give them a framer, a recruiting power and throw in a bunch of random independents and the town will never wrap their mind around it in time. I know I need my diaper changed in ranting this way, but there you have it. That's my opinion. -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
*feels bad for sok117 and removes him from list. Shakes his head at poor confused dude. Watches TV. Writes some Fabuland Housewives... Puts sok117 back on list.* -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
*moves sok117 closer to top of list...* (not a good thing) -
Dr. Bloodbrick's Asylum - The Conclusion
Hinckley replied to def's topic in LEGO Mafia and Role-Play Games
Yes, yes, quite an observation. *takes out "the list", adds sok117* -
Please sign me up. I'd love to be duped by those I trust most again!