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Everything posted by Superkalle
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New software by BrickLink - Stud.io
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
A review of studi.io beta is now up on Brickset: http://brickset.com/article/24920/building-with-stud-io Anyway, apparently there is some nasty fine print in the Legal agreement where you hand over all your designs to BrickLink when you upload models. But it will rewritten apparently. Could be worth keeping an eye on though. Not sure where BrickLink is going with this? -
New software by BrickLink - Stud.io
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
If that is the case, are there any news/info about BrickLink making their created parts available to the Ldraw community? Has it been discussed? -
Hispabrick issue 26 is hot of the presses. Still free and made by fans for fans. In this issue you will find a lot of the information from the LEGO Fan Media Days, interviews to brick artists Sean Kenney and Chris McVeigh, author of The LEGO Christmas Ornaments Book. And much more.... You can download it here
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LDD Neck problem with cape
Superkalle replied to Thorne's topic in Digital LEGO: Tools, Techniques, and Projects
For some accessories (e.g. 10052), you can get around this by first putting the head on, then the accessory. An alternative method is to put the accessory first, and when you place the head, make sure to "force it" downwards and it will snap to the position closer to the body. However, this doesn't work for all accessories, for example for the cape you showed.It is a limitation in LDD due to some collision errors that prevents the head from seating to the body. I suppose it could be worked around by LEGO if they reduce the collision box size in the cape, but it could have other implications. (PS: We discuss multiple LEGO Cad tools in the this forum, so I added a "LDD" to your topic title to help clarify ) -
import parts that doesnt exist in LDD
Superkalle replied to mayaguy's topic in Digital LEGO: Tools, Techniques, and Projects
Like said above, unfortunately there's no way to import parts into LDD. As for 4529239, looking at BrickLink it translates to a 1x1 Cone, which is indeed in LDD. Have you switched over to Extended Mode? That'll give you access to all the bricks in LDD -
New software by BrickLink - Stud.io
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks for the update 62bricks. (Like your webpage BTW. Nifty set of tools) -
New software by BrickLink - Stud.io
Superkalle replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
I'm curious where the 3d bricks in the software come from. Could it be Ldraw? Anyway, it's going to be interesting to see what the building experience will be like. The GUI looks sleek - a bit Meckabrickish with a hint of 3D Studio Max? From the pictures there is a SNAP and COLLISION button. -
[Review] 10254 Winter Holiday Train (with Power Functions)
Superkalle replied to Dragonator's topic in LEGO Town
Great review Draggy! Love all the sharp and detailed photos.- 39 replies
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- review
- winter village
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LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
I don't know to be honest. And even if I did, I couldn't post it for obvious reasons. -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
This is exactly the reason why we don't discuss these sort of things here in the forum. Not only is it against the EULA to reverse engineering the LIF and start fiddling around in the files, but it is also messes up the discussions since we get "issues" reported that has nothing to do with the core program and brickset. It only leads to confusion. Sorry to be so harsh, but please don't discuss and bring up issues here in the forum related to or caused by fiddling around with the internals. -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks! -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
LEGO Customer Services is the best bet. -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
They only connect for single stud (e.g. a 1x1 round brick, 1x1 plate etc) into a single Technic hole. It's the same behavior as previous releases. -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
I did a check, and luckily it seems to be the only brick that was removed. -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
Look at the image I posted above to see if it's there. -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
Nope, not that I could find at least.... -
A new version of LDD was released today with what is estimated to be 44 new bricks. Cudos to TLG for the maintaining the (hopefully) steady flow of bricks to LDD! Read more about it in the Digital Design forum
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LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
I count 44 new bricks. List coming soon. EDIT: Picture EDIT2: New picture with highlighted multi-coloring. No surfaces that I could find that could be decorated (e.g. missing on mini-minifig head) -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
brickversion is 2248 -
LDD 4.3.10 Update Released
Superkalle replied to gedren_y's topic in Digital LEGO: Tools, Techniques, and Projects
Anyone can start such a topic Anyway, I now create one based on the posts in the 4. 3.9 topic -
Official Lego set recreations
Superkalle replied to shayminlover2's topic in Digital LEGO: Tools, Techniques, and Projects
Firstly, hello and welcome to the Eurobricks community! I can understand this is something you want, but even so, I would kindly ask you to post your recreations of official sets in the Official Sets topic instead. That way we can keep all LXF's together in a joint and shared resource for the community. And you'll have much more exposure for your sets that way. The Official Sets Index is also a good and common way to keep track of errors etc found during building - and you can get feedback on your models. Thanks for your understanding.- 4 replies
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- ldd
- lego digital designer
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