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Sandy

Eurobricks Fellows
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Everything posted by Sandy

  1. QM Note: Sorry, I seem to have copied outdated stats for Boomingham at some point. I rolled for them now, but only fragile succeeded.
  2. Results of Round Three of the Basilisk Battle: Sarge vs. Basilisk (twice) - Deflected Damage (Sarge: damage deflected; Basilisk: poisoned by 12) Eric (Conspirator) vs. Basilisk - Steal (no effect) Sarge vs. Basilisk (twice) - Special Damage (Earth Dive - Basilisk: protected from damage until the end of the round) >Periwinkle does nothing >Boomingham (Frozen Saber) vs. Basilisk (no effect) Basilisk uses Earth Dive (Eric: no effect, Sarge: 47 health+20 SP-(58x2=116 dmg)=0 health; Boomingham: 56 health+11 SP-(58x2/2=58 dmg)=9 health; Periwinkle: 39 health-(58x2/2=58 dmg)=0 health) Basilisk - Bleeding & Poisoned by 12 & Fragile (-34 dmg) Despite Sarge and Eric joining the battle, it takes a turn for the worse. The heroes get no hits on the basilisk, and it soon dives under the sand, only to re-emerge later right under their feet. The party is thrown into the air and crash down all helter-skelter. Only Eric is unharmed by this, landing on his feet thanks to his sturdy boots, but both Sarge and Periwinkle get knocked out. That's when Heckz decides to enter the fray to save the day once again. Current Weather: Hot & Dry (Doubles fire and earth damage, halves ice and lightning damage) Enemy: Basilisk *Attacks cause petrify* *Immune to petrify, doomed and sudden death* *Bleeding* *Poisoned by 12* *Fragile* Type: Vermin/Rock Level: 58 Health: 1318/1470 Special: Earth Dive – Digs into the ground, avoiding all damage for the remainder of the round. At the end of the round, emerges and deals 58 earth-elemental damage to all opponents regardless of row. Drops (varies by roll): 1-2: Snake Eye Charm (protects from petrified-effect, accessory) 3-6: Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.) Party at Luxor Dunes: Eric (Khorne) 30 year old norseman Raider Level 27 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* *Encouraged* Power: 47 (27+18+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 247 Equipment: Conspirator (WP:18, causes Blinded; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Tools etc.: Riche Perfume (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Knocked Out* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 0/47 (7+22+9+3+3+3) Gold: 126 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, Nostrum, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Temporarily Immune to all effects* Power: 55 (33+17+4+1) Defense: 11 (7+4) Health: 9/56 (10+32+11+2+1) Ether: 33/33 Gold: 70 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword) Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 26 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 38 (26+12) (Spellpower: 48 (26+12+10)) Defense: 0 Health: 34/34 (5+25+4) Ether: 37/37 (5+25+1+5+1) Gold: 475 Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, 2x Mead, Nostrum, Demeter Bomb, 2x Smoke Bomb, 2x Deadly Venom, Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, Fifty Shades of Bley (Grants holder access to Harlot), Old Teddy (quest item), Flower-tailed Flying Squirrel (quest item), 2x Meat Lump (quest item) Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Knocked Out* Power: 32 (31+1) Health: 0/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert direct attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence Location: Scrubby Sands, Luxor Dunes Time: Afternoon of the Third Day Influence: 5 Subquests:
  3. QM Note: You are right, you should have done normal damage since fire's power is doubled due to the weather, so it should counter the immunity to earth. What effects are you talking about, though?
  4. It's two attacks, so the poisoning is applied twice. You can use the item on both NPCs out of battle and enemies in battle; that's the beauty of it.
  5. QM Note: My bad! I will fix it!
  6. QM Note: I dread the day you get your hands on a pair of Overkill Gloves. Also, you already decimated the Skeleton Mage, so you should aim your blasts somewhere else.
  7. QM Note: Sorry, I failed to notice Althior was encouraged and lucky on the last round. Not that it would have made any difference whatsoever. Nerf necromancer! Round 4 of Battle 6: >Purpearl (Fire) vs. Specter - Spell (Specter: 246 health-(45x2=90 dmg)=156 health; Purpearl: -1 ether) >Skrall (Hunter's Crossbow) vs. Black Adder C - Damage (Skrall: 56 health+8 SP-(12/2=6 dmg)=56 health) >Karie retrieves Unlucky Horseshoe >Darksten vs. Black Adder B - Critical Hit (Black Adder B: 114 health-44 dmg=70 health) >Althior (Light) vs. Skeleton Mage - Amplified Spell/Damage/Special Damage/Damage (Skeleton Mage: 523 health-(955x4=3820 dmg)=0 health; Althior: -1 ether) >Matthias vs. Skeleton Knight - Hit (Skeleton Knight: 722 health+6 SP-42 dmg=686 health; Black Adder C: 114 health-42 dmg=72 health; Specter: 156 health-42 dmg=114 health) Toxic Toad A - Free Hit on Purpearl (Purpearl: 34 health+19 SP-(13/2=7 dmg)= 34 health) Toxic Toad B - Free Hit on Skrall (Skrall: 56 health+8 SP-13/2=7 dmg)=56 health) The party is largely successful in their attacks, and Althior even manages to blast the skeleton mage out of the picture. Six enemies are left! Enemies: Black Adder B *Immune to poisoned* Type: Vermin Level: 12 Health: 70/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Black Adder C *Immune to poisoned* Type: Vermin Level: 12 Health: 72/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Skeleton Knight *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 686/730 Special: Skull Guard – Protects self from all damage and negative effects for the next turn. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Specter *Immune to bleeding and sudden death* Type: Icy/Undead Level: 24 Health: 114/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Toxic Toad A Type: Vermin/Plant Level: 13 Health: 75/114 Special: Toxic Tongue – Causes poisoned by 3- and confused-effect to the target. Drops: Venom Toxic Toad B Type: Vermin/Plant Level: 13 Health: 101/114 Special: Toxic Tongue – Causes poisoned by 3- and confused-effect to the target. Drops: Venom Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 30.25 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 47/47 Defense: 2 Ether: 27/35 Gold: 2663 GP: 23 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, 2x Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion, 2x Bone (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21.66 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 19 Health: 34/34 Ether: 9/29 Gold: 1003 GP: 31 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:11, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 9 Grand Tonics, 3x Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3x Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 50.8 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Encouraged* *Lucky* Power Bonus: +5 Spellpower Defense: 10 Health: 60/60 Ether: 49/65 Gold: 2459 (owed 65g by Warlen Meliname) GP: 26 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 9 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, 2x Bone, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (36): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark ​Itsy-Bitsy Spider B, Level 9 Dark ​Itsy-Bitsy Spider C, Level 9 Dark ​Itsy-Bitsy Spider D, Level 9 Dark ​Itsy-Bitsy Spider E, Level 9 Dark ​Itsy-Bitsy Spider F, Level 9 Dark ​Itsy-Bitsy Spider G, Level 9 Dark ​Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark ​Zombie Peasant B, Level 18 Dark ​Zombie Peasant C, Level 18 Dark Black Sheep B, Level 13 Dark Direwolf A, Level 20 Dark Direwolf C, Level 20 Dark Creeping Hand B, Level 25 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 42.2 *Natural Respite* *Favors Vermin and Beast enemies* *Immune to Fragile, Blinded, Confused, Weakened* *Special Guard* Power Bonus: +2 WP for bows and crossbows Defense: 8 Health: 56/56 Gold: 3447 GP: 25 Equipment: Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Lucky Doubloon (Grants "Special Guard"; accessory), Pugilist's Gloves (+2 Power, Immunity to Weakened) Inventory:Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 3 Remedy, Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 6 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 23.33 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 34/34 Defense: 4 Ether: 8/23 Gold: 1106 GP: 31 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum, Mead, 2x Bone Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 22 Power Bonus: 0 Health: 38/38 Defense: 3 Gold: 1312 GP: 33 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 4x Venom, 5x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  8. Results of Round Two of the Basilisk Battle: Periwinkle vs. Basilisk - Critical Hit (Basilisk: 1470 health-33 dmg=1437 health) Boomingham (Scupperer) vs. Basilisk - Hit (Basilisk: 1422 health-55 dmg=1367, bleeding+poisoned by 10+fragile) Basilisk - Bleeding & Poisoned by 10 & Fragile (-30 dmg) Guarded by Barty, Periwinkle and Boomingham start attacking the basilisk. Boomingham manages to poison and make it bleed with his strike. The two are surprised to see Sarge and Eric running to them and joining the battle against the serpent. Current Weather: Hot & Dry (Doubles fire and earth damage, halves ice and lightning damage) Enemy: Basilisk *Attacks cause petrify* *Immune to petrify, doomed and sudden death* *Bleeding* *Poisoned by 10* *Fragile* Type: Vermin/Rock Level: 58 Health: 1352/1470 Special: Earth Dive – Digs into the ground, avoiding all damage for the remainder of the round. At the end of the round, emerges and deals 58 earth-elemental damage to all opponents regardless of row. Drops (varies by roll): 1-2: Snake Eye Charm (protects from petrified-effect, accessory) 3-6: Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.) Party at Luxor Dunes: Eric (Khorne) 30 year old norseman Raider Level 27 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* *Encouraged* Power: 51 (27+22+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 247 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Tools etc.: Riche Perfume (quest item) Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Encouraged* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 126 Equipment: Demonic Greatswords (WP:21, dual strike, Light and Darkness elemental greatsword, Hollow [Potion]), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Encore Plectrum (If the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, Nostrum, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools etc.: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, Mistarian Grey Panther (quest item) Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Temporarily Immune to All Effects* Power: 55 (33+17+4+1) Defense: 11 (7+4) Health: 56/56 (10+32+11+2+1) Ether: 33/33 Gold: 270 Equipment: Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Blessed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence "Hmm? Eubric is in the Free Islands, isn't it? That is a distant place... But do the Ziegfrieds not dwell there? Their Circle is famous and centuries old, but like most Circles formed by families of wizards, you would have to marry into it to become a part of it. I heard rumors that the Almagesta has a good friend among the Ziegfrieds, though, but I do not know if that is helpful in any way to you. My apologies." Heckz then left for the Luxor Dunes, and saw his party mates fighting the basilisk. Would he join the battle as well? Location: Scrubby Sands, Luxor Dunes Time: Afternoon of the Third Day Influence: 5 Subquests:
  9. QM Note: Nope, the last attack Skrall made was with his Composite Bow - you can check that yourself from last page. If the player wants to swap weapons, they need to say it out loud.
  10. Round 3 of Battle 6: >Purpearl (Fire) vs. Specter - Great Spell (Specter: 376 health-(65x2=130 dmg)=246 health; Purpearl: -1 ether) >Skrall (Composite Bow) vs. Black Adder C - Hit (Black Adder C: no effect, immune to wood) >Karie (Unlucky Horseshoe) vs. Skeleton Mage - Hit (Skeleton Mage: 566 health-43 dmg=523 health+jinxed) >Darksten vs. Black Adder B - Special Damage (Deadly Poisoned Bite - Black Adder: hexed, hits Black Adder C instead; Black Adder C: no effect) >Althior (Light) vs. Carrion Squirrels - Amplified Spell (Carrion Squirrels: 420 health-(955x2=1910 dmg)=0 health; Althior: -1 ether) >Matthias heals himself - Shield (Roots of Life - Karie, Skrall, Matthias, Darksten: +42 health, negative effects removed; Matthias: -4 ether) Skeleton Knight (Hexed) - Free Hit on Toxic Toad A (-26 dmg) Toxic Toad A (Hexed) - Free Hit on Specter (no effect) Toxic Toad B - Free Hit on Purpearl (Purpearl: 34 health+19 SP-13 dmg= 34 health) The party keeps on injuring the enemies, but only Althior manages to defeat some, as his überpowerful ray of light disintegrates the mob of Carrion Squirrels. Karie manages to jinx the skeletal mage, though, but loses her Unlucky Horseshoe somewhere in the swamp as well. Some of the hexed enemies attack on their allies, but the hallucination soon fades. Seven enemies are left. Enemies: Black Adder B *Immune to poisoned* Type: Vermin Level: 12 Health: 114/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Black Adder C *Immune to poisoned* Type: Vermin Level: 12 Health: 114/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Skeleton Knight *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 722/730 Special: Skull Guard – Protects self from all damage and negative effects for the next turn. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Skeleton Mage *Fights from the back row* *Immune to bleeding and sudden death* *Jinxed* Type: Undead Level: 26 Health: 523/579 Ether: 6/6 Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens. Drops (varies by roll): 1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) 3-6: Tonic Specter *Immune to bleeding and sudden death* Type: Icy/Undead Level: 24 Health: 246/490 Special: Freezing Touch – The target is petrified. Drops: Ice Bomb Toxic Toad A Type: Vermin/Plant Level: 13 Health: 75/114 Special: Toxic Tongue – Causes poisoned by 3- and confused-effect to the target. Drops: Venom Toxic Toad B Type: Vermin/Plant Level: 13 Health: 101/114 Special: Toxic Tongue – Causes poisoned by 3- and confused-effect to the target. Drops: Venom Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 30.25 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 47/47 Defense: 2 Ether: 27/35 Gold: 2663 GP: 23 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, 2x Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion, 2x Bone (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21.66 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 19 Health: 34/34 Ether: 10/29 Gold: 1003 GP: 31 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:11, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 9 Grand Tonics, 3x Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3x Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 50.8 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Encouraged* *Lucky* Power Bonus: +5 Spellpower Defense: 10 Health: 60/60 Ether: 50/65 Gold: 2459 (owed 65g by Warlen Meliname) GP: 26 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 9 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, 2x Bone, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (36): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark ​Itsy-Bitsy Spider B, Level 9 Dark ​Itsy-Bitsy Spider C, Level 9 Dark ​Itsy-Bitsy Spider D, Level 9 Dark ​Itsy-Bitsy Spider E, Level 9 Dark ​Itsy-Bitsy Spider F, Level 9 Dark ​Itsy-Bitsy Spider G, Level 9 Dark ​Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark ​Zombie Peasant B, Level 18 Dark ​Zombie Peasant C, Level 18 Dark Black Sheep B, Level 13 Dark Direwolf A, Level 20 Dark Direwolf C, Level 20 Dark Creeping Hand B, Level 25 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 42.2 *Natural Respite* *Favors Vermin and Beast enemies* *Immune to Fragile, Blinded, Confused, Weakened* *Special Guard* Power Bonus: +2 WP for bows and crossbows Defense: 8 Health: 56/56 Gold: 3447 GP: 25 Equipment: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Lucky Doubloon (Grants "Special Guard"; accessory), Pugilist's Gloves (+2 Power, Immunity to Weakened) Inventory:Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 3 Remedy, Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 6 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 23.33 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 34/34 Defense: 4 Ether: 8/23 Gold: 1106 GP: 31 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum, Mead, 2x Bone Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 22 Power Bonus: 0 Health: 38/38 Defense: 3 Gold: 1312 GP: 33 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 4x Venom, 5x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass
  11. Current sign-ups for Quest#135: Kill Baba 1. Johon, Level 32 3/4 Raider (Bricksandparts) 2. Thormanil Nihai, Level 41 4/5 Dragoon (swils) 3. Namyrra Uq, Level 49 2/5 Archmage (Quarryman)
  12. QM Note: I'm waiting for Zepher to post the battle actions and turn order. Eric and Sarge will join the battle after the next round. "Ethereth be gracious, you are a wild mage? How do you fare without the protection and guidance of a Circle? You must have great power in you, then... I myself was summoned here from Etheria years ago by the Almagesta's request, since there was no eligible candidate to follow after the previous Royal Weather Mage. Sooner than I knew it, I was in charge of the whole Daystar Tower - just because there was no one better. So few are born with the talent of magic, even though it can be learned through arduous studying. It was quite a shock to move from Etheria - the island nation of mages, surely you have heard of it - to Salmanda, where magic is both revered and feared for its rarity." Magister Lapis Lazuli smiled with his beady eyes. "So yes, Master Brutenhal, if you have truly conquered the Queen of Sirens with your spells, there is not much more I can teach you. I would be honored to have a powerful sorcerer like yourself in our little Circle, but alas, it is only meant for those residing in Salmanda. There is something you could help me with, though, if you do not mind running my errands..." Discovered a new subquest! Weather Report Assignment: “The weather in the Salmanda region has been acting crazy as of late, and it has become nigh impossible for me to predict it with the current information I have. Could you help me by gathering information about the weather in the areas surrounding the city? The information has to be collected from Luxor Dunes, Kalakita Bog and the Shipwreck Shore within 24 hours. Report back to me at the Daystar Tower once you are done.” ~Magister Lapis Lazuli, Royal Weather Mage of Salmanda Reward: “I will give you the book ‘Begone with the Winds’ that trains you into my vocation.”
  13. I would say yes to that. The same applies to Lethal Hits and Mortal Hits.
  14. QM Note: I will be your Friendly Neighborhood Substitute Quest Master while JimBee is away. Who knows, maybe I'll even get one round rolled before he gets back!
  15. The black knight sighed. "Look, I'm hungover, depressed and deprived, so I don't need any smartassed foreigners with ponytails in my life. So move along." QM Note: Yes, they both are counted individually, should someone possess both the artifact and the trait. At noon, the guard let Heckz and a few other attendants into the Daystar Tower, where they got to observe a ceremony performed by a strange magus. With his azure skin, long snout and floppy ears, he was something Heckz had never seen. "Aeo Valares! Shom Allares! Mes Morgos Handares! O Daystar, May Thy Brilliance Illuminate the Golden Domes of Salmanda Forevermore!" After the ceremony, the magus mingled with the guests. He noticed Heckz among them. "Beg my pardon, Master Sorcerer, but I have not seen you before. Are you a visitor of our beautiful city, perhaps? I am Magister Lapis Lazuli, the Royal Weather Mage of Salmanda and the head of the Salmandan Circle of Magi. What Circle are you from, if I may ask?" Meanwhile, at the Luxor Dunes, the hot and dry air made Boomingham and Periwinkle sweat and cough as they prepared to engage the basilisk. QM Note: Sorry, I forgot to apply the weather beforehand, again. Results of Round One of the Basilisk Battle: >Periwinkle uses a Tiger Balm on Boomingham - (Boomingham: immune to all effects) >Boomingham v. Basilisk - Shield (Guardian Angel) Periwinkle rubs some Tiger Balm on Boomingham, making him temporarily immune to all effects. Barty decides to pop up then, to make sure the basilisk can't hurt his protege. Current Weather: Hot & Dry (Doubles fire and earth damage, halves ice and lightning damage) Enemy: Basilisk *Attacks cause petrify* *Immune to petrify, doomed and sudden death* Type: Vermin/Rock Level: 58 Health: 1470/1470 Special: Earth Dive – Digs into the ground, avoiding all damage for the remainder of the round. At the end of the round, emerges and deals 58 earth-elemental damage to all opponents regardless of row. Drops (varies by roll): 1-2: Snake Eye Charm (protects from petrified-effect, accessory) 3-6: Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.) Party at Luxor Dunes: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Temporarily Immune to All Effects* *Guardian Angel* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 56/56 (10+32+11+2+1) Ether: 33/33 Gold: 270 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Blessed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Phoenix Essence As they headed out of the city, Sarge and Eric saw a giant serpent circling Boomingham and Periwinkle in the distance. Would they join the battle? Location: Scrubby Sands, Luxor Dunes Time: Afternoon of the Third Day Influence: 5 Subquests:
  16. Okay, I got your point. I'll tone down the initial SP, then. In related news, I have updated the Wiki with all the artifacts I've created myself. Feel free to add the ones missing from the lists!
  17. Yes, that's the point. It allows people to become tanks when there is a large party, but in a small party it's not very useful. I can raise the price, of course, if 300 seems to low for you.
  18. Boomingham and Periwinkle set out for the Luxor Dunes. They didn't get far before they felt the sands shift and the ground rumble below them. A gigantic serpent leapt out of the sand in front of them. It was a dreadful Basilisk! PREPARE FOR A BATTLE! Enemy: Basilisk *Attacks cause petrify* *Immune to petrify, doomed and sudden death* Type: Vermin/Rock Level: 58 Health: 1470/1470 Special: Earth Dive – Digs into the ground, avoiding all damage for the remainder of the round. At the end of the round, emerges and deals 58 earth-elemental damage to all opponents regardless of row. Drops (varies by roll): 1-2: Snake Eye Charm (protects from petrified-effect, accessory) 3-6: Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.) Party at Luxor Dunes: Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Encouraged* *Blessed* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 56/56 (10+32+11+2+1) Ether: 33/33 Gold: 270 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x4 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 2/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Blessed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 18 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm, Phoenix Essence Location: Scrubby Sands, Luxor Dunes Time: Afternoon of the Third Day Influence: 5 Subquests: QM Note: I'll have to wait until Sarge and Eric decide what to do, sorry!
  19. The weresnake merchant nodded courteously to Boomingham. "Yesss, I remember you. I ssseem to have underessstimated you previousssly, of which I apologize. I have heard interesssting rumorsss about you and your compatriotsss around the city in the lassst couple of daysss... Ssso pleassse, come on in. Jussst do not ever call me a chap again, capiche?" Vipersace's Boutique: Magic Turban (Spellpower +7, Max. Ether +7; suitable to mages, necromancers and weather mages; headwear.) Costs 210 gold. Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Costs 240 gold. Pristine Dress (Max. Health +5; doubles all healing done to and by the wearer, including items; suitable to women only; bodywear.) Costs 200 gold. Sheik’s Robes (Power +5, wearer gains gold equal to the number of enemies after each victorious battle; suitable to men only; bodywear.) Costs 200 gold. Cloak of the Grand Vizier (SP:1 multiplied by the number of party members; backwear.) Costs 300 gold. Crystal Shoes (Transforms all elemental immunities into absorbing the element instead; footwear.) Costs 333 gold. Prayer Beads (Makes the wearer permanently blessed; accessory.) Costs 150 gold. "Ooh, look at all this stuff!" Periwinkle gasped with her eyes aglow. "These shoes are to die for!" "Quite... But pleassse do not touch anything you are not going to buy." "Aww! Can't I even try something on?!" "The rumorsss I heard... they were not about you." "Meh! What are you telling me this for? I'd love to nail the Black Market, but since their leader Ashanti is the sister of my captain, there's nuthin' I can do about it. You say you know where she's hiding? Check again - she must've had moved everything by now."
  20. Pfft! What I do and don't allow changes on a daily basis! I very rarely if ever intervene on how player characters look, though. I've only said that they need to be humanoids, to avoid any issues with the game mechanics.
  21. Sarge wasn't the only one feeling groggy that morning, for the Black Scorpion Knight was sitting against a pillar outside the Inn, working on getting drunk all over again. "A crappy mornin' to you all..." the knight muttered. The Sun Guard by the Tower's door was confused by Heckz's question. "Ahem... The Midday Ceremony is held at the midday, as the name states. If you will only wait for a couple hours, I am sure the Magister would be thrilled to have you as a guest." It was midday when Boomingham and Periwinkle reached the Floral Square in front of the Palace. Periwinkle was excited to hear they were going to hit the shops. "I know I should be a woman of faith now and steer away from all things mundane... But I just love shopping!"
  22. Okay, that was a pure coincidence. Or something subconscious...
  23. Ellaria felt the myconoid was a perfect person to interrogate, since they had already won him on their side. "Mycenia is your village, isn't it? Your people seem to get along with the dwarves fine, if I am not mistaken. We are on our way to meet the Head Chief in Brumpknob. Perhaps you know him?"
  24. Too bad I couldn't outdo myself this time. But thanks, anyway. Yes, I made all the photography for Cutcobra's quest, which he seems to have forgotten to mention.
  25. Endgame asked me this in private, and I decreed that the quest is long over, so there will be no posthumous rewards. Am I missing something obvious again?
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