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Everything posted by Sandy
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No, weapon effects do not apply to spells. A mage with a Lullaby Wand can either cast a spell OR make a sleep-inducing attack. A mage with "dual strike" on his weapon can still only cast one spell on one enemy. Likewise, spells do not gain any elemental affinities that the mage's weapon has. Encouraged, lucky and hastened do apply to spells as well, since they are cast on the hero, not the weapon. Sorry I haven't realized this contradiction before, but I always intended that spells only uses the POWER of weapons, not any effects or elements they have. I want to keep magic and physical attacks two different things. Maybe I should clarify this in the FAQ...?
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Heroica RPG - Quest #40: The Strivvian Job
Sandy replied to Scubacarrot's topic in The Heroica Archive
Ellaria blushes as she realizes the danger she had put herself into. "Oh, I guess I was lucky. I should probably pick someone my own size in the future, though..." Ellaria points her staff at Slim, preparing to attack from the front row. -
Yay for this sudden and unexpected twist of events! Loving the banner and everything! Thanks for putting this together, boys!
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Heroica RPG - Quest #40: The Strivvian Job
Sandy replied to Scubacarrot's topic in The Heroica Archive
Ellaria whispers a little thank you to Sylvania. "Alright, everyone seems to be in good enough health for me to go bashing some skulls, again. Rufindel, you check Atramor. He seems to be whining about something." She then turns her attention back to "Scim", attacking him from the front row. -
Results of Round Five of the Merry Women Battle: Dak vs. Little Jane - Critical Mortal Hit (Little Jane: 132 health-35 dmg=97 health) Sylph nurtures Johon - Nurture (Johon: +22 health; Sylph: -1 ether) >Nur (Earth) vs. Little Jane - Damage/Shield (Spellblade - Little Jane: 97 health-(54x2=108 dmg)-(54x2=108 dmg)=0 health) Johon vs. Alanna Dale - Extra Critical Hit (Alanna: 77 health-41 dmg=36 health + decay of 11 dmg for 3 turns) Robina Hooter - Free Hit vs. Dak (Dak: 22 health+12 SP-18 dmg=16 health) Robina Hooter - Decay (Robina: 98 health-4 dmg=94 health) Alanna Dale - Decay (Alanna: 36 health-11 dmg=25 health) Dak hits Little Jane for 35 damage. Sylph restores 22 health to Johon. Nur then fells the mighty Little Jane with his spellblade. Johon shaves 41 health from Alanna, inflicting the decay-effect on her as well. Robina Hooter is left unattended, and she shoots Dak for 6 damage. Then she loses another 4 health because of the decay that ails her, while Alanna loses 11 health to decay. Two enemies are left. Enemies: Robina Hooter - "I'm not called Hooter for no reason." *Decay of 4 health for 1 more round* Type: Humanoid Level: 18 Health: 94/215 Special I: Steal From the Rich – Robina steals 10% of the gold from the opponent with most gold. The gold cannot be recovered. Special II : Give To the Poor – After stealing, Robina throws the stolen gold at the opponent with least gold, dealing damage equal to the amount of gold, regardless of row and SP. Drops: Merry Bow (WP:7; steals 1 gold upon each successful hit (except shield-skills); suitable for rangers), Ranger's Quiver (WP: 1 to bows and crossbows; suitable for rangers) Note: Robina fights from the back row, so all non-ranged attacks will do half damage to her. Her attacks ignore row as well. Alanna Dale - "My breasts may be small and humble, but at least I have my lovely voice!" *Decay of 11 health for 2 more rounds* Type: Humanoid Level: 16 Health: 25/167 Special: Cacophony – Causes 8 damage to all opponents regardless of row with 50% chance of stunning each of them for the next round. Drops: Lute (WP:8, suitable for minstrels) Party: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid ***Party Leader*** Level 15½ Power: 22 (15+7) Defense: 0 Health: 3/30 (9+14+7) Ether: 12/20 (5+14+1) Gold: 50 Equipment: Mockthril Rod (WP:7) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, 2 Tonics, Grand Tonic, Remedy, 2 Smelling Salts, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth Dak Shadeaux (Darth Nihilus) 35 years old half-elven, half-Mopag Black Knight Level 15½ *Immune to Asleep and Fragile* Power: 25 (15+10) (20 for ranged attacks (15+5)) Defense: 12 (7+5) Health: 16/30 (7+14+9) Ether: 0/0 Gold: 3 Equipment: Black Sword (WP:10, lightning-elemental), Fauxthril Shield (SP:7), Trendy Handbag (protects wearer from whatever bad effect was last inflicted to someone else in a battle), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Throwing Knife (WP:5), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Phoenix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine Johon (Bricksandparts) 25 years old male human Raider Level 17½ *Natural Respite* Power: 25 (17+8) Defense: 0 Health: 30/32 (8+16+1+7) Ether: 0/0 Gold: 228 Equipment: Sword of Decay (WP:8; once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns; the effect cannot be compounded with more strikes; suitable to Mages, Knights and Barbarians), Helmet (+1 max health), Dog Statuette (SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.) Inventory: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Healing Staff (WP:5, Healing effect; lent to Arthur G Regulus- usable by mages and clerics), Focal Staff (WP:5; focus fire: roll a 3 for 5 ether; suitable for clerics and mages), Aquamarine, 3 Potions, 2 Venoms, Ice Bomb, Phoenix Essence, Mead, Shovel, 2 Pick-axes, Magnifying Glass, Magic Compass En Sabah Nur (Jebediahs) 30 year old male human Battle Mage Level 18½ *Lucky* *Natural Respite* *Immune to Fragile, Sealed and Blinded* *Encouraged* Power: 30 (18+12) Defense: 5 Health: 27/27 (5+17+5) Ether: 14/23 (5+17+1) Gold: 288 Equipment: Stealth Dagger (WP: 12), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects), Loaded Die (Lucky effect), Inventory: En & Sabah & Nur (Shurikens 3/3, WP: 5), Sangriste Dagger (WP: 5), Helmet (+1 HP), Traveler's Cloak (SP: 1), Garnet (Earth), Aquamarine (Water), Scroll of Confusion, Scroll of Sealing, Scroll of Luck, 3 Potions, Grand Tonic, 3 Phoenix Essences, Remedy, 3 Meads, 2 Smelling Salts, Venom, 2 Deadly Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Bedroll, Magnifying Glass, Garnet Lamp of Summoning, Raw Meat Party Leader, post the order of action. Everybody, choose your actions and targets.
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Six of the Sheep Meadow Battle: >Namyrra (Ice) vs. Direwolf B - Special Damage (Blood Fang - Namyrra: 25 health+8 SP-(15/2=8 dmg)=25 health; Direwolf: no effect) >Benji vs. Silent Lamb - Damage (Benji: 23 health+3 SP-(7/2=4 dmg)=22 health) >Cinna (Fire) vs. Direwolf C - Great Spell (Direwolf: 175 health-(43x2=86 dmg)=89 health) >Namyrra (Ice) vs. Direwolf D - Damage (Namyrra: 25 health+8 SP-(15/2=8 dmg)=25 health) One of the direwolves tries its blood fang on Namyrra without effect. The silent lamb causes 1 damage to Benji. Cinna fires a great spell against a second direwolf, dealing 86 damage. The last direwolf attacks Namyrra as well, but fails to cause damage. Four enemies still remain. Enemies: Silent Lamb Type: Beast Level: 7 Health: 36/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Direwolf B Type: Beast Level: 15 Health: 151/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 89/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Party: Cinna the Dark (darkdragon) 19 years Female Human Mystic Knight Level 18 1/2 *Immune to Fire* Power: 31 (levels 18 + Mauryl 12 + medal 1) Defense: 3 (helmet 2+ medal 1) Health: 24/30 (base 5 + levels 17 + mystic knight + medal 1) Ether: 1/24 (base 5 + levels 17 + mystic knight + medal 1) Gold: 6 GP: 1 Equipment: Mauryl (WP:12, ranged), Aurora Helmet (SP:2, null fire), Anniversary Medal:Y1 (artifact,accessory) Inventory: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Healing Staff (WP:5), Scroll of Sleep, 6 Grand Potions, Tonic, 6 Remedies, Elixir, Phoenix Essence, 2 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 2 Bones Namyrra Uq (Quarryman) ***Party Leader*** 1337 years old female Fenarian Evoker Level 20 2/3 *Immune to Sealed* *Hastened* *Encouraged* Power: 32 (20+12) Defence: 8 (5+3) Health: 25/27 (5+19+3) Ether: 28/31 (5+19+1+1+5) Gold: 44 GP: 1 Equipment: Snake Staff (WP:12), Fanged Helm (SP:5), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing) Summons: Ice Cube Tray (Ice), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Clay Golem (Earth), Battle Angel (Light), unknown (Fire), unknown (Wind) Inventory: Shiny Dagger (WP:10), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire. Scrolls: Blindness, Sealing. Other items: 4 Potions, 2 Grand Tonics, 2 Phoenix Essence, 5 Mead, 4 Smelling Salts, 2 Nostrum, 2 Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Ether Core, Bedroll, Venom, 2 Bones Benji Carvenhall (Flare) 27-year-old Male Half-Elf Assassin Level 20 2/3 *Counterstrike* Power: 32 (Level 20 + WP 12) Defense: 3 Health: 22/31 (Basic health: 6 + level bonus: 19 + class bonus: 5 + chicken drumstick: 1) Gold: 80 GP: 1 Equipment: Crossbow of the Pongcanis (WP: 12; Darkness, Ice, Light Elemental) + Tricorne (SP:3) + Counterstrike Gloves Inventory: Pickaxe, Bedroll, Shovel, Mead x5, Smelling Salts x4, Grand Potion x3, Nostrum x2, Venom x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Bone x2 Party Leader, choose the order of action. Everyone, choose your actions and targets. -
Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Five of the Sheep Meadow Battle: >Namyrra uses Mead - (Namyrra: Encouraged) >Benji vs. Silent Lamb - Shield (Gold Reaper - Benji: 7+15+15+15=52 gold) >Cinna (Fire) vs. Direwolf C - Enchantment (no effect) >Namyrra (Ice) vs. Direwolf B - Special Damage (Blood Fang - Namyrra: 25 health+8 SP-(15/2=8 dmg)=25 health; Direwolf: no effect) Direwolf D - Free Hit vs. Namyrra (Namyrra: 25 health+8 SP-(15/2=8 dmg)=25 health) Namyrra encourages herself with a mead. Benji reaps 52 gold from the enemies, but fails to assassinate any of them. Cinna tries enchanting again, but lacks the ether. Two direwolves try to get at Namyrra, the other with Blood Fang, but both are unable to surpass her armour. Four enemies still remain. Enemies: Silent Lamb Type: Beast Level: 7 Health: 36/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Direwolf B Type: Beast Level: 15 Health: 151/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Party: Cinna the Dark (darkdragon) 19 years Female Human Mystic Knight Level 18 1/2 *Immune to Fire* Power: 31 (levels 18 + Mauryl 12 + medal 1) Defense: 3 (helmet 2+ medal 1) Health: 24/30 (base 5 + levels 17 + mystic knight + medal 1) Ether: 1/24 (base 5 + levels 17 + mystic knight + medal 1) Gold: 6 GP: 1 Equipment: Mauryl (WP:12, ranged), Aurora Helmet (SP:2, null fire), Anniversary Medal:Y1 (artifact,accessory) Inventory: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Healing Staff (WP:5), Scroll of Sleep, 6 Grand Potions, Tonic, 6 Remedies, Elixir, Phoenix Essence, 2 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 2 Bones Namyrra Uq (Quarryman) ***Party Leader*** 1337 years old female Fenarian Evoker Level 20 2/3 *Immune to Sealed* *Hastened* *Encouraged* Power: 32 (20+12) Defence: 8 (5+3) Health: 25/27 (5+19+3) Ether: 28/31 (5+19+1+1+5) Gold: 44 GP: 1 Equipment: Snake Staff (WP:12), Fanged Helm (SP:5), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing) Summons: Ice Cube Tray (Ice), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Clay Golem (Earth), Battle Angel (Light), unknown (Fire), unknown (Wind) Inventory: Shiny Dagger (WP:10), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire. Scrolls: Blindness, Sealing. Other items: 4 Potions, 2 Grand Tonics, 2 Phoenix Essence, 5 Mead, 4 Smelling Salts, 2 Nostrum, 2 Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Ether Core, Bedroll, Venom, 2 Bones Benji Carvenhall (Flare) 27-year-old Male Half-Elf Assassin Level 20 2/3 *Counterstrike* Power: 32 (Level 20 + WP 12) Defense: 3 Health: 23/31 (Basic health: 6 + level bonus: 19 + class bonus: 5 + chicken drumstick: 1) Gold: 80 GP: 1 Equipment: Crossbow of the Pongcanis (WP: 12; Darkness, Ice, Light Elemental) + Tricorne (SP:3) + Counterstrike Gloves Inventory: Pickaxe, Bedroll, Shovel, Mead x5, Smelling Salts x4, Grand Potion x3, Nostrum x2, Venom x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Bone x2 Party Leader, choose the order of action. Everyone, choose your actions and targets. -
Usually when scum is targeted with votes, the team of bad guys will do whatever they can to stop the votes from coming in. But now it seems everyone and their mother is voting for Carly. The list that Horace compiled shows that there really is a strong case against Carly, but it's still nothing concrete. I really hope we got this one right, because if we do, it leads us straight on the tracks of... ... the third bunny! BOING! Ralphy was the only one to vote for Casey with Carly today, and when the votes didn't seem to swing that way, he switched. Added to that were the bogus accusations against Portia that Horace (again) pointed out. Horace is now officially my favorite horse! Hey Horace, wanna BOING BOING BOING with me across the fields and meadows?
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Uh-oh, the votes are piling up way too fast to my liking... Well, we'll just have to see how this ends. BOING!
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QM Note: Thanks, Bricksandparts! Results of Round Four of the Merry Women Battle: Johon vs. Robina Hooter - Hit (Robina: 115 health-(25/2=13 dmg)=102 health + decay of 4 health) >Dak - Stunned >Sylph nurtures Nur - Nurture (Nur: +22 health) >Nur (Earth) vs. Little Jane - Magic Counter/Spell (Little Jane: 192 health-(30x2=60 dmg)=132 health; Nur: -1 ether) Alanna Dale - Free Hit vs. Johon (Johon: 24 health-16 dmg=8 health) Robina Hooter - Decay (Robina: 102 health-4 dmg=98 health) Johon hits Robina for 13 damage and causes the decay-effect on her again. Dak recovers from getting stunned. Sylph nurtures Nur back to full health. Nur then blasts Little Jane with an earthen spell that causes 60 damage. Alanna gets a good shot at Johon, dealing 16 damage, while Robina suffers a loss of 4 health due to the decay. Three enemies remain. Enemies: Robina Hooter - "I'm not called Hooter for no reason." *Decay of 4 health for 2 more rounds* Type: Humanoid Level: 18 Health: 98/215 Special I: Steal From the Rich – Robina steals 10% of the gold from the opponent with most gold. The gold cannot be recovered. Special II : Give To the Poor – After stealing, Robina throws the stolen gold at the opponent with least gold, dealing damage equal to the amount of gold, regardless of row and SP. Drops: Merry Bow (WP:7; steals 1 gold upon each successful hit (except shield-skills); suitable for rangers), Ranger's Quiver (WP: 1 to bows and crossbows; suitable for rangers) Note: Robina fights from the back row, so all non-ranged attacks will do half damage to her. Her attacks ignore row as well. Little Jane - "Men sometimes call me Twin Mountains, and then I punch them in the face." Type: Humanoid Level: 20 Health: 132/282 Special: Giant Blow – Causes 30 damage and the afraid-effect to the target. Drops: Quarterstaff (WP:4/8 against humanoid enemies) Alanna Dale - "My breasts may be small and humble, but at least I have my lovely voice!" Type: Humanoid Level: 16 Health: 77/167 Special: Cacophony – Causes 8 damage to all opponents regardless of row with 50% chance of stunning each of them for the next round. Drops: Lute (WP:8, suitable for minstrels) Party: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid ***Party Leader*** Level 15½ Power: 22 (15+7) Defense: 0 Health: 3/30 (9+14+7) Ether: 13/20 (5+14+1) Gold: 50 Equipment: Mockthril Rod (WP:7) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, 2 Tonics, Grand Tonic, Remedy, 2 Smelling Salts, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth Dak Shadeaux (Darth Nihilus) 35 years old half-elven, half-Mopag Black Knight Level 15½ *Immune to Asleep and Fragile* Power: 25 (15+10) (20 for ranged attacks (15+5)) Defense: 12 (7+5) Health: 22/30 (7+14+9) Ether: 0/0 Gold: 3 Equipment: Black Sword (WP:10, lightning-elemental), Fauxthril Shield (SP:7), Trendy Handbag (protects wearer from whatever bad effect was last inflicted to someone else in a battle), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Throwing Knife (WP:5), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, Phoenix Essence, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine Johon (Bricksandparts) 25 years old male human Raider Level 17½ *Natural Respite* Power: 25 (17+8) Defense: 0 Health: 8/32 (8+16+1+7) Ether: 0/0 Gold: 228 Equipment: Sword of Decay (WP:8; once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns; the effect cannot be compounded with more strikes; suitable to Mages, Knights and Barbarians), Helmet (+1 max health), Dog Statuette (SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.) Inventory: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Healing Staff (WP:5, Healing effect; lent to Arthur G Regulus- usable by mages and clerics), Focal Staff (WP:5; focus fire: roll a 3 for 5 ether; suitable for clerics and mages), Aquamarine, 3 Potions, 2 Venoms, Ice Bomb, Phoenix Essence, Mead, Shovel, 2 Pick-axes, Magnifying Glass, Magic Compass En Sabah Nur (Jebediahs) 30 year old male human Battle Mage Level 18½ *Lucky* *Natural Respite* *Immune to Fragile, Sealed and Blinded* *Encouraged* Power: 30 60 (18+12) Defense: 5 Health: 27/27 (5+17+5) Ether: 14/23 (5+17+1) Gold: 288 Equipment: Stealth Dagger (WP: 12), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects), Loaded Die (Lucky effect), Inventory: En & Sabah & Nur (Shurikens 3/3, WP: 5), Sangriste Dagger (WP: 5), Helmet (+1 HP), Traveler's Cloak (SP: 1), Garnet (Earth), Aquamarine (Water), Scroll of Confusion, Scroll of Sealing, Scroll of Luck, 3 Potions, Grand Tonic, 3 Phoenix Essences, Remedy, 3 Meads, 2 Smelling Salts, Venom, 2 Deadly Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Bedroll, Magnifying Glass, Garnet Lamp of Summoning, Raw Meat Party Leader, post the order of action. Everybody, choose your actions and targets.
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The filthy, dirty, scummy cow (honestly, get a bath!) really dug her own grave. Maybe that's why she's so unclean in the first place... BOING! Vote: Carly Cow (Tamamono)
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I have high doubts that all those fourteen will be active... There will be a 48 hour "confirmation period" at the start of the quest. Anyone who doesn't show up during that time will be out.
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QM Note: Where are you guys?! I can't auto-battle the next round for you, since a couple of you have such low health. So keep those actions coming this way, please!
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There won't even be any Direwolf Pups this time around. You really got to work to earn that GP!
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Doctor Who?! The only doctor in this town is Gilda, and I don't think that's her last name... You should be mindful of your temper and not resort to name calling lest you want an even bigger target on your back, you filthy cow. What? She is filthy, just look at the color of her hide. Aren't all cows supposed to be white with black dots? BOING!
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Four of the Sheep Meadow Battle: >Namyrra uses Smelling Salts - (Namyrra: Hastened) >Benji vs. Silent Lamb - Lethal Hit (Silent Lamb: 68 health-32 dmg=36 health) >Cinna (Fire) vs. Direwolf C - Special Damage (Blood Fang - Cinna: 29 health+3 SP-(15/2=8 dmg)=24 health; Direwolf: no effect) >Namyrra (Ice) vs. Direwolf B - Spell Aim (Direwolf: 175 health-(12x2=24 dmg)=151 health; Namyrra: -1 ether) Direwolf D - Free Hit vs. Namyrra (Namyrra: 25 health+8 SP-(15/2=8 dmg)=25 health) Namyrra hastens herself with smelling salts. Benji then attacks the remaining lamb, causing 32 damage. The third direwolf saps 8 health from Cinna with its Blood Fang. Namyrra's puny ice spell makes 24 damage on the second direwolf. The remaining direwolf tries to attack Namyrra, but she is unwavering. Four enemies still remain. Enemies: Silent Lamb Type: Beast Level: 7 Health: 36/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Direwolf B Type: Beast Level: 15 Health: 151/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Party: Cinna the Dark (darkdragon) 19 years Female Human Mystic Knight Level 18 1/2 *Immune to Fire* Power: 31 (levels 18 + Mauryl 12 + medal 1) Defense: 3 (helmet 2+ medal 1) Health: 24/30 (base 5 + levels 17 + mystic knight + medal 1) Ether: 1/24 (base 5 + levels 17 + mystic knight + medal 1) Gold: 6 GP: 1 Equipment: Mauryl (WP:12, ranged), Aurora Helmet (SP:2, null fire), Anniversary Medal:Y1 (artifact,accessory) Inventory: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Healing Staff (WP:5), Scroll of Sleep, 6 Grand Potions, Tonic, 6 Remedies, Elixir, Phoenix Essence, 2 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 2 Bones Namyrra Uq (Quarryman) ***Party Leader*** 1337 years old female Fenarian Evoker Level 20 2/3 *Immune to Sealed* *Hastened* Power: 32 (20+12) Defence: 8 (5+3) Health: 25/27 (5+19+3) Ether: 28/31 (5+19+1+1+5) Gold: 44 GP: 1 Equipment: Snake Staff (WP:12), Fanged Helm (SP:5), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing) Summons: Ice Cube Tray (Ice), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Clay Golem (Earth), Battle Angel (Light), unknown (Fire), unknown (Wind) Inventory: Shiny Dagger (WP:10), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire. Scrolls: Blindness, Sealing. Other items: 4 Potions, 2 Grand Tonics, 2 Phoenix Essence, 5 Mead, 4 Smelling Salts, 2 Nostrum, 2 Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Ether Core, Bedroll, Venom, 2 Bones Benji Carvenhall (Flare) 27-year-old Male Half-Elf Assassin Level 20 2/3 *Counterstrike* Power: 32 (Level 20 + WP 12) Defense: 3 Health: 23/31 (Basic health: 6 + level bonus: 19 + class bonus: 5 + chicken drumstick: 1) Gold: 28 GP: 1 Equipment: Crossbow of the Pongcanis (WP: 12; Darkness, Ice, Light Elemental) + Tricorne (SP:3) + Counterstrike Gloves Inventory: Pickaxe, Bedroll, Shovel, Mead x5, Smelling Salts x4, Grand Potion x3, Nostrum x2, Venom x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Bone x2 Party Leader, choose the order of action. Everyone, choose your actions and targets. -
To Cryos: Here is a picture for your character that I made, hope you like it. You also asked about your signature. You have to post more into the forums to "unlock" priviledges such as adding links in your signature and use the private message system. Here's to hoping you stick around and play!
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Fabian's face turns sour as he takes the Fire Amulet from Thothwick. "Meh, nevermind my ramblings. Here's your armour, enjoy." The elf then turns his back to the two Metasimians. At last he found a hunky man who could've potentially be into him - only to find out he was already taken! Galadrya and Celebryon sure loved playing dirty tricks on him...
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L33t deduction skillz, Portia! You're one BOING of a poodle. Let us see what happens when the voting starts... Will people scramble, or will there be a stalemate? Casey Cat and Pennie Pig are still under scrutiny from yesterday, while Carly Cow and Maurice Mouse have been raised as suspicious today. Plenty of options, but is any of them right? Hmm hmm... BOJOING!
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Fabian eyes Thothwick. There's a certain presence in the rogue that pleases him. Maybe it's the rippling muscles beneath the soft black fur... The other Metasimian is less impressive, and seems to be almost clinging to the stronger one. "My, what a powerful item you have there, Mr. Gorillaman. It's true worth is about 100 gold, so I can give you 50 gold for it." The elf then points at Hoptet. "Say, is this your cousin's first visit to the city?"
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I doubt anyone will explain anything to you if you don't give their names. Just saying. BOING!
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Four of the Sheep Meadow Battle: >Benji vs. Direwolf A - Critical Lethal Hit (Direwolf A: sudden death) >Namyrra (Ice) vs. Direwolf B - Special Damage (Howl - Direwolf D joins the battle) >Cinna (Fire) vs. Direwolf C - Enchantment (no effect) Battering Ram - Free Hit vs. Benji (Benji: 25 health+3 SP-(9/2=5 dmg)=23 health; Battering Ram: 12 health-20 dmg=0 health) Silent Lamb - Free Hit vs. Namyrra (Namyrra: 25 health+8 SP-(7/2=4 dmg)=25 health) Benji slays the first direwolf in one powerful blow, but a fourth direwolf is summoned to the fray. Cinna tries enchanting her weapon again, but does not have enough ether. The battering ram takes 2 health from Benji, who then kills it with his counterstrike gloves. The silent lamb's attack against Namyrra is still as futile as ever. There are now four enemies. Enemies: Silent Lamb Type: Beast Level: 7 Health: 68/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Direwolf B Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Party: Cinna the Dark (darkdragon) 19 years Female Human Mystic Knight Level 18 1/2 *Immune to Fire* Power: 31 (levels 18 + Mauryl 12 + medal 1) Defense: 3 (helmet 2+ medal 1) Health: 29/30 (base 5 + levels 17 + mystic knight + medal 1) Ether: 1/24 (base 5 + levels 17 + mystic knight + medal 1) Gold: 6 GP: 1 Equipment: Mauryl (WP:12, ranged), Aurora Helmet (SP:2, null fire), Anniversary Medal:Y1 (artifact,accessory) Inventory: Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Healing Staff (WP:5), Scroll of Sleep, 6 Grand Potions, Tonic, 6 Remedies, Elixir, Phoenix Essence, 2 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 2 Bones Namyrra Uq (Quarryman) ***Party Leader*** 1337 years old female Fenarian Evoker Level 20 2/3 *Immune to Sealed* Power: 32 (20+12) Defence: 8 (5+3) Health: 25/27 (5+19+3) Ether: 29/31 (5+19+1+1+5) Gold: 44 GP: 1 Equipment: Snake Staff (WP:12), Fanged Helm (SP:5), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing) Summons: Ice Cube Tray (Ice), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Clay Golem (Earth), Battle Angel (Light), unknown (Fire), unknown (Wind) Inventory: Shiny Dagger (WP:10), bone-staff (WP: 3), Gems: Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire. Scrolls: Blindness, Sealing. Other items: 4 Potions, 2 Grand Tonics, 2 Phoenix Essence, 5 Mead, 5 Smelling Salts, 2 Nostrum, 2 Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Ether Core, Bedroll, Venom, 2 Bones Benji Carvenhall (Flare) 27-year-old Male Half-Elf Assassin Level 20 2/3 *Counterstrike* Power: 32 (Level 20 + WP 12) Defense: 3 Health: 23/31 (Basic health: 6 + level bonus: 19 + class bonus: 5 + chicken drumstick: 1) Gold: 28 GP: 1 Equipment: Crossbow of the Pongcanis (WP: 12; Darkness, Ice, Light Elemental) + Tricorne (SP:3) + Counterstrike Gloves Inventory: Pickaxe, Bedroll, Shovel, Mead x5, Smelling Salts x4, Grand Potion x3, Nostrum x2, Venom x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Bone x2 Party Leader, choose the order of action. Everyone, choose your actions and targets. -
Heroica RPG - Quest #40: The Strivvian Job
Sandy replied to Scubacarrot's topic in The Heroica Archive
"Sylvania, please!" Ellaria mutters in despair, as he attempts to nurture Nyx again from the back row. -
Oh, he's not a temporary merchant. He's here to stay.
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I am, but I don't want to "tunnel-vision". In my mind there's a good chance Pennie was a scum rousing up a lynch for a villager, but there's always the option that she was just a villager thirsty for some panda blood. By the way, we use imported panda blood to make Lionel's "little tail" go BOING! It's really effective, trust me. Is anyone up for some petunias? I got sick of watching them in my garden so I cut them all. You can pick some off my trunk.