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Garmadon

Eurobricks Grand Dukes
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Everything posted by Garmadon

  1. Congrats on the win Infernum, and to Emma and Gabe for the runner up´s!
  2. Nice phase II build, MKJoshA, I particularly like the stove and chandelier It is cool that it can attach it to you wall build as well My main criticism would be with the snow on the roof - it is a bit to repetitive for my taste. I´m looking forward to seeing where you take the story!
  3. Looking forward to seeing all the builds in progress! I should be starting on my challenge III builds this week hopefully
  4. Excellent entry Slegengr, great tower and awesome roof technique (also a great place for the spy )! Certainly my favorite of your builds yet, congrats on the well-deserved front-page
  5. Ha, ha, excellent entry MS, especially that Mitgardian Raider Captain
  6. Cool series SK, my favorites would be the viking farmer, royal guard, nightstalker and clan leader (though for some reason he looks a lot like Drottin Manaor in disguise )!
  7. Excellent texturing on the walls, vitreolum, I really like the fig posing, especially with the guard looking away, and lit up window Awesome kaliphlinian landscaping and tree as well
  8. Great build, SK, having a boy spy was an excellent idea Nice job with the caves and dwarf activity as well!
  9. Very nice tower and rock-work, I agree that it is probably your best yet As said above, the ledges, guild colors, bamboo leaves, interior and beacon are all excellent - great phase three build
  10. Great landscaping and nice cart design, it is certainly an improvement on your last one Excellent idea with apple cider, the goblets on the side of the cart and with incorporating the guild colors - looking forward to phase II
  11. Great build and story, Jakorin, excellent idea to stall the dwarfs for a while Very nice foliage, rock-work and minifig posing here, though I agree that the tower is a little tall for its size
  12. Great to see you finally over here Disco (even though your in the wrong guild )!
  13. Another excellent cottage, Captain Flint, awesome work with the walls and roof with the exposed rafters Great landscaping as well - fantastic build
  14. Great idea and build, Slegengr, excellent roof design I like the meat hangers and foliage as well, nice take on the store phase I For improvement I would suggest trying to make the door all one color (probably brown, the tan is a bit bothersome as it is), but you would probably need to change the knob design to do that. I'm not really a fan of the slope-smoke either, as it seems a little blocky. Very nice build on the whole though
  15. Great rock arches and terrain, vitreolum, excellent border! University of Petraea Edit: just saw that Slegengr beat me to it
  16. Nice little quarry, Lord Dan, great rock-work and vegetation A like the miner and the horse with the barrel as well
  17. I'm afraid it's actually a bit cliche by now
  18. Welcome to the best (and coolest ) guild, Jonathan Maximus!
  19. Nice entry, great interlocking technique and idea with the spy behind the barrels For improvement I would suggest tiling the table and border if possible and using cheese slopes on the sloped wall to hid all the exposed studs. Keep up the good work Alfadas
  20. Excellent entry, Jorrith, I agree with the others about the rafters and the spy Very nice fireplace, door and furniture as well - you ought to have joined Mitgardia
  21. Hmm, I personally would go with a minifig, preferably a GoH character (but then, I can't say that I'm without biases ).
  22. Hmm, what I meant was that waterwheels do not usually have buckets unless they have water falling on them, not that there was any problem with the mill turning. If they are in a normal stream usually have segments in them to catch the water instead (see the MMV waterwheel, which uses flag pieces).
  23. Nice build and story, MKJ, great job with the waterwheel spokes and saw mill As mentioned above, the transition between the waterfall and river could be a bit smother (taking out the rock at the top would probably help a little), and the river-side would be improved by some wedge plates to brake up the straight lines. And, now that I'm nitpicking, the buckets on the wheel don't really make sense if the water is not falling into them (though they do look nice ). Cool build overall though, I like how you are incorporating the challenge into your story
  24. Cool banner, Slegengr! Regarding the latest idea, if you are going to put shields on each side of every section, you might consider putting them in different places (maybe the shields on the left towards the top and the ones on the right at the bottom) so that they aren't right next to each other, as it looks a bit odd that way
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