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Bob De Quatre

SciFi Admin
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Everything posted by Bob De Quatre

  1. No, when I try to block the 16T gears, the mechanism forces and still runs... That's why I thought I've put the clutch gear the wrong way. I'll take a closer look a what happens tonight. Sadly I don't have the space needed to put the clutch gear below the worm gear.
  2. To be more specific, I have this mechanism: The outputs are the axle that go through the 16 tooth gears. When I block them, the clutch gear doesn't slip... I'm thinking of replacing the clutch gear with rubber band(s).
  3. Hi guys, I have a question regarding the white clutch gear. Should the motor be connected to the axle hole, or to another gear meshed with the clutch gear?
  4. You almost made me cry
  5. After 84 building weeks and almost 2 years, involving 109 players and a total of 2003 builds, Eurobricks' Sci-Fi role building game Andromeda's Gates just reached a conclusion with Octan Corp researching one of the end technologies: Everything is Awesomnium! But this isn't the end, as Andromeda's Gates will be back in a few weeks, with updated rules and game mechanics! So see you soon in Andromeda's Gates: Second Era!
  6. So... Andromeda's Gates have reached an end with Octan Corp researching one of the final technologies! Congratulations Octan players! But the game won't end abruptly today. You're welcome to post freebuilds and use your remaining credits I'd like to thank everyone that participated in this game, and I hope to see you all in Andromeda's Gates: Second Era!! Special thanks to @narbilu, @Lady K, @EpsilonEta and @Big Sal who helped a lot with the game! You made all this possible...
  7. Congratulations LucasLaughing for posting the 2.000th build of AG!!
  8. Week 84 is over. Welcome in week 85! Octan's fleet stays on E10.Kawashita's fleet stays on F09. M.A.N.T.I.S.'s fleet stays on G02.First Aliens stays on G02.Second Alien's fleet stays on B03.Third Alien's fleet stays on F10.
  9. Week 83 is over. Welcome in week 84! Octan's fleet stays on E10.Kawashita's fleet stays on F09.M.A.N.T.I.S.'s fleet stays on G02.First Aliens stays on G02.Second Alien's fleet stays on B03.Third Alien's fleet stays on F10.
  10. Ok guys, someone net week will have the pleasure to post the 2,000th build of AG !!
  11. Let's wait until we have more informations
  12. Great that it's finally working! Very nice review! Lots of technical specs and comparison with other configurations... things that I won't have to do in my review
  13. I'll post the scores tomorrow...
  14. Got the same problem with BuWizz... so as Philo explained, this is mostly a "problem" related to the M motor.
  15. Eighth entry for BOP n°1 on BrickPirate! Theme was "Formula one" Formula One 2077 by BobDeQuatre, on Flickr Formula One 2077 by BobDeQuatre, on Flickr Formula One 2077 by BobDeQuatre, on Flickr
  16. Week 82 is over. Welcome in week 83! Octan's fleet moves from F10 to E10.Kawashita's fleet stays on F09.M.A.N.T.I.S.'s fleet stays on G02.First Aliens moves from G03 to G02.Second Alien's fleet moves from B04 to B03.Third Alien's fleet moves from E10 to F10.
  17. I really like it! Any chance of having simple moving legs on the hamster?
  18. Nevermind, that's me, I just can't read propoerly...
  19. Isn't this an entry for Category B?
  20. Ghost no, skeletons why not, but that's not quite the same as zombies or undeads...
  21. Any time, any theme.
  22. My seventh build for Battle of Pirates n°1 on BrickPirates! The theme was "abstract". The Big Potato Slices by BobDeQuatre, on Flickr The Big Potato Slices by BobDeQuatre, on Flickr
  23. The update didn't took that long, but just to be sure, I left my phone alone and watched a movie or something like this. Usually when I got back, the update was done For me the correct procedure was to have the app in its latest version. The brick updated, and everything is running smooth since then!
  24. The mandatory part was the spiky one on the beek and the top of the staff. And yes the whole body is held by one stud... and the staff.
  25. Be sure to run the latest version of the app, and then let the brick update itself (when clicking "start the engine"). I sometime started the update and came back few hours later...
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