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Everything posted by Scubacarrot
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You misunderstood, I was not aware that it did matter, since apparantly it was the case in previous quests, I will go back and fix it. Thanks for letting me know, guys.
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Pandora, I was thinking no, I have been doing that for the last fight as well, and I can't find it anywhere, so I figured that for free hits, it does not matter if you are in the back row or not. And Zepher, that is what I was aiming for, I did pick some of the most powerful heroes around, so I was aiming to make it a challenge. I think there should be at least a tiny chance the party fails the quest due to battle ;).
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Heroica RPG - Quest #26: Quarry Clean Up
Scubacarrot replied to Xarrzan's topic in The Heroica Archive
"I don't know, spiders could be hiding in those shadows, which we need to kill." -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of Round 5 of the Wolfgang Battle. Cronk vs. Pikeman - Hit Atramor vs.Swordsman B - Special Damage Rufindel heals Nyx- No Healing Nyx vs. Sniper B - Special Damage (no summon) Free hits Spearman vs. Cronk - 0 Crossbowman A vs. Atramor - 5 Crossbowman B vs. Rufindel - 5 Halberdeer vs. Nyx - 6 In a fine display of swordsmanship, Cronk recovers from his powerful blow, and strikes the Pikeman in fluent movement, dealing 29 damage. Atramor fails to get close the swordsman once again, and he raises his shield to protect the Halberdeer, in the next round. Further back, Rufindel tries to heal Nyx and pray to his gods for help, but all he receives is disappointment, as nothing happens. Nyx seems a bit confused she does not get healed, as her spell fizzles, and she can only barely dodge an incoming bolt, which surely would have hit her, if she wore heavier armour. The remaining enemies dish out hits, leaving the party in a weak state... Enemies: Wolfgang Swordsman A Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Swordsman B *Protecting Halberdeer* Type: Humanoid Level: 7 Health: 36/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Spearman Type: Humanoid Level: 7 Health: 74/74 Special: Dirty Stomp - Stuns for the next round. Drops: 5 gold Wolfgang Pikeman Type: Humanoid Level: 8 Health 39/68 Special: Cleave - Deals 5 damage regardless of Row or SP, and stuns for the next round. Drops: 5 gold Wolfgang Crossbowman A Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Crossbowman B Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Halberdeer Type: Humanoid Level: 6 Health: 79/79 Special: Swipe: Deals 5 damage to all heroes, regardless of Row or SP Drops: nothing Wolfgang Sniper B Type: Humanoid Level: 7 Health: 50/50 Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP. Drops: nothing Party Cronk (played by Corneliusmurdock) Level 17.5 Paladin Power: 29 SP: 9 Health: 28/37 Ether: 9/18 Gold: 20 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone Nyx (played by Pandora) Party Leader Level 16.5 Battle Mage Power: 28 SP: - Health: 11/26 Ether: 10/21 Gold: 42 Inventory: Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 1 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5 Atramor Gibbin (played by CallMePieOrDie) Level 16 Rogue Power: 24 SP: 2 Health: 10/23 Ether: - Gold: 268 Inventory: Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom Rufindel Galadhras (played by Rufus) Level 12.5 Cleric Power: 24 SP: 2 Health: 6/20 Ether: 11/16 Gold: 40 Inventory: Malfunctioning Staff(WP:12 on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP), Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7),Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
Why would the Wolfgang kill Durkon's Wife?
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Before Guts left the hall to depart to the quarry, with a supply of wine that could last him for weeks, Guts awnsered: "Your words only display your ignorance, shaman. My name is not on the wanted list of the Town Watch, and I am not from Eubric. You seem to think I was trying to intimidate you, you were wrong, if I wanted to strike fear in you or cause you harm, you would know. For now, know that you have made my life a lot more difficult. May the Wheel of life have mercy on your soul, Haldor." He then left the hall, hopping on the cart waiting for him, ready to kill spiders, or whatever.
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Heroica RPG - Quest #26: Quarry Clean Up
Scubacarrot replied to Xarrzan's topic in The Heroica Archive
Guts woke up from the trip, he could hardly remember getting on it, at least he had a healthy supply of booze with him, this time around. Looking around, he saw Knifk, and a couple of heroes he had not quested with before. "I'm ready." I believe Knifk's power should be 20 :) -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of Round 4 of the Wolfgang Battle. Cronk vs. Barr Handle - Critical Hit Nyx vs. Sniper B - Damage (no summon) Atramor vs.Swordsman B - Hit Rufindel vs. Swordsman A- Special damage Free hits Pikeman vs. Cronk - 0 Spearman vs. Nyx - 7 Crossbowman A vs. Atramor - 5 Crossbowman B vs. Rufindel - 5 Halberdeer vs. Cronk 0 Cronk has had enough of the criminal, and ends his life, with a powerful swing of his weapon, that slices the man's head right off. The rest of the enemies seem intimidated by this display, but they do not back off. To prove that, The sniper manages to shoot Nyx in the leg, dealing 4 damage. Atramor slices his target, the swordsman, dealing 24 damage. Rufindel is not so lucky, and is knocked down, and the swordsman is raising his shield to protect the spearman for the next round. The party can not avoid a few hits from the remaining enemies. Enemies: Wolfgang Swordsman A *Protecting Spearman* Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Swordsman B Type: Humanoid Level: 7 Health: 36/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Spearman Type: Humanoid Level: 7 Health: 74/74 Special: Dirty Stomp - Stuns for the next round. Drops: 5 gold Wolfgang Pikeman Type: Humanoid Level: 8 Health 68/68 Special: Cleave - Deals 5 damage regardless of Row or SP, and stuns for the next round. Drops: 5 gold Wolfgang Crossbowman A Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Crossbowman B Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Halberdeer Type: Humanoid Level: 6 Health: 79/79 Special: Swipe: Deals 5 damage to all heroes, regardless of Row or SP Drops: nothing Wolfgang Sniper B Type: Humanoid Level: 7 Health: 50/50 Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP. Drops: nothing Party Cronk (played by Corneliusmurdock) Level 17.5 Paladin Power: 29 SP: 9 Health: 28/37 Ether: 9/18 Gold: 20 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone Nyx (played by Pandora) Party Leader Level 16.5 Battle Mage Power: 28 SP: - Health: 8/26 Ether: 10/21 Gold: 42 Inventory: Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 1 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5 Atramor Gibbin (played by CallMePieOrDie) Level 16 Rogue Power: 24 SP: 2 Health: 13/23 Ether: - Gold: 268 Inventory: Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom Rufindel Galadhras (played by Rufus) Level 12.5 Cleric Power: 24 SP: 2 Health: 11/20 Ether: 11/16 Gold: 40 Inventory: Malfunctioning Staff(WP:12 on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP), Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7),Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
General Discussion and Announcements
Scubacarrot replied to Dragonator's topic in LEGO Mafia and Role-Play Games
Wait.... Shadows = Glados... IT ALL MAKES SENSE! -
Guts' eyes fixed on the shirtless norseman. Haldor, the norseman. While pondering why there were relatively many norsemen in the area, Guts walked down. He walked up to Haldor, gently pushing aside Cinna, with the words: "Sorry, girl, I need to have words with this man." Guts nodded to Thormanil, still amused by his performance earlier, and then proceeded to lead Haldor a short distance away from the group. Quietly, Guts says: "Haldor Skovgaard, I assume? I must ask you, what in Mercutio's true name were you thinking in that village. Do you have ANY idea what you have done? I'm not sure were you learned my name, but that was foolish, even for Norse standards, and believe me, I have dealt with enough Norsemen to know what I'm talking about." Continuing, without his usual calmness, and with an almost maniacal look in his eyes: "They will know you were there, and follow you here, not good, not good. You set back months of me slowly expanding the gap!"
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Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of Round 3 of the Wolfgang Battle. Cronk vs. Barr Handle - Damage Nyx vs. Barr Handle - Greater Spell (no summon) Atramor vs. Barr Handle - Hit Rufindel vs. Barr Handle- Damage Free hits All Zero. Protected by Cronk's angel, the party runs up to the leader, and starts unleashing attacks. With a wide swing of his blade, he deflects the hits of Rufindel and Cronk, but Nyx unleashes a darkness spell at point blank range, dealing a massive 104 damage, at the cost of 1 ether, which is followed up by a quick stab from Atramor, who deals 24 damage. Barr Handle is still standing, but barely. The rest of the Wolfgang desperately tries to attack the heroes, but all their attacks are stopped by the guardian angel, who then fades. Enemies: Barr Handle - "Ugh.. Get your damn shields over here. I'm going to kill Dozenhands." Type: Humanoid Level: 18 Health: 11/180 Special: Surge of Rage - negates all incoming damage for the next turn, and regains 30 health every time he would have taken damage. Drops: Black Katana, Wooden Shield, ??? Wolfgang Swordsman A Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Swordsman B Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Spearman Type: Humanoid Level: 7 Health: 74/74 Special: Dirty Stomp - Stuns for the next round. Drops: 5 gold Wolfgang Pikeman Type: Humanoid Level: 8 Health 68/68 Special: Cleave - Deals 5 damage regardless of Row or SP, and stuns for the next round. Drops: 5 gold Wolfgang Crossbowman A Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Crossbowman B Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Halberdeer Type: Humanoid Level: 6 Health: 79/79 Special: Swipe: Deals 5 damage to all heroes, regardless of Row or SP Drops: nothing Wolfgang Sniper B Type: Humanoid Level: 7 Health: 50/50 Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP. Drops: nothing Party Cronk (played by Corneliusmurdock) Level 17.5 Paladin Power: 29 SP: 9 Health: 28/37 Ether: 9/18 Gold: 20 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone Nyx (played by Pandora) Party Leader Level 16.5 Battle Mage Power: 28 SP: - Health: 19/26 Ether: 10/21 Gold: 42 Inventory: Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 1 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5 Atramor Gibbin (played by CallMePieOrDie) Level 16 Rogue Power: 24 SP: 2 Health: 18/23 Ether: - Gold: 268 Inventory: Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom Rufindel Galadhras (played by Rufus) Level 12.5 Cleric Power: 24 SP: 2 Health: 16/20 Ether: 11/16 Gold: 40 Inventory: Malfunctioning Staff(WP:12 on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP), Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7),Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
You are completely right, missed that, thanks. -
Guts looked down from the balcony, and saw a man in a cloak knock two drunk fellows to the floor. Guts grinned, those two had annoyed him, they were too loud, to his preference, made it hard to focus on the wine. From his vantage point, he applaused slowly. He had come back from the arena, as there were no sign his battle was going to be starting soon, and his expected opponent, Dak, was nowhere to be seen.
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Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Next turn being next round. made it too easy again.. grumble -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
If you damage him, he heals himself for 30 each time. -
Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of Round 2 of the Wolfgang Battle. Cronk vs. Pikeman - Shield Guardian Angel Nyx vs. Sniper A - Spell Atramor vs. Crossbowman A - Damage Rufindel heals Atramor - Shield Miracle Free hits Barr Handle vs. Cronk - 9 Spearman vs. Nyx - 7 Crossbowman B vs. Atramor - 5 Halberdeer vs. Rufindel - 4 Sniper B vs. Cronk 0 Cronk realizes the party's situation, and calls for his Guardian Angel, who stands ready to protect the party in the next round. Nyx prepares another spell, and is this time quicker than the Sniper, hurling a vortex of dark energy, and she deals 50 damage, enough to take him out, at the cost of 1 ether. Atramor charges with his dagger in front at the crossbowman, but is brutely stopped by a crossbow bolt in the shoulder, which deals 5 damage. Rufindel calls for help from the gods, and is granted that help, restoring everyone to full health. The leader of the wolfgang then charges at Cronk, while the sniper that is still standing fires a bolt at the orc. Cronk manages to deflect the bolt with his shield, but this leaves him open to Handle's weapon, and gets jabbed in the arm. The spearman manages to to trip Nyx with his weapon, and the Halberdeer stomps Rufindel in the stomach with the numb part of his large weapon. Atramor, while still trying to get the last arrow out of his shoulder, gets hit with another bolt, this time in his upper leg. Enemies: Barr Handle - "You two, Flank them, Stop messing around back there, AIM for the HEAD!" Type: Humanoid Level: 18 Health: 139/180 Special: Surge of Rage - negates all incoming damage for the next turn, and regains 30 health every time he would have taken damage. Drops: Black Katana, Wooden Shield, ??? Wolfgang Swordsman A Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Swordsman B Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Spearman Type: Humanoid Level: 7 Health: 74/74 Special: Dirty Stomp - Stuns for the next round. Drops: 5 gold Wolfgang Pikeman Type: Humanoid Level: 8 Health 68/68 Special: Cleave - Deals 5 damage regardless of Row or SP, and stuns for the next round. Drops: 5 gold Wolfgang Crossbowman A Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Crossbowman B Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Halberdeer Type: Humanoid Level: 6 Health: 79/79 Special: Swipe: Deals 5 damage to all heroes, regardless of Row or SP Drops: nothing Wolfgang Sniper B Type: Humanoid Level: 7 Health: 50/50 Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP. Drops: nothing Party Cronk (played by Corneliusmurdock) Level 17.5 Paladin Power: 29 SP: 9 Health: 28/37 Ether: 9/18 Gold: 20 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone Nyx (played by Pandora) Party Leader Level 16.5 Battle Mage Power: 25 SP: - Health: 19/26 Ether: 11/21 Gold: 42 Inventory: Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 3 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5 Atramor Gibbin (played by CallMePieOrDie) Level 16 Rogue Power: 24 SP: 2 Health: 18/23 Ether: - Gold: 268 Inventory: Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom Rufindel Galadhras (played by Rufus) Level 12.5 Cleric Power: 24 SP: 2 Health: 16/20 Ether: 11/16 Gold: 40 Inventory: Malfunctioning Staff(WP:12 on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP), Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7),Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
But I just figured, that would require at least two jumps in time, one to the bad future, and one to the time were it must be prevented. Time travel makes my brain hurt.
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I have an idea, to make it work. How about the future the quest is in, is something that must be prevented? or something like that? That way you don't have to worry about it being canon. The idea sounds cool.
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Heroica RPG - Quest #23: Guarding the Guards
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of Round 1 of the Wolfgang Battle. Cronk vs. Barr Handle. - Critical Hit Atramor vs. Swordsman B - Special Damage Nyx vs. Sniper A - Special Damage (No summoning) Rufindel vs. Swordsman A - Special Damage Free hits Pikeman vs. Cronk - 0 Spearman vs. Atramor - 5 Crossbowman A vs. Nyx - 7 Crossbowman B vs. Rufindel - 5 Halberdeer vs. Cronk - 0 Sniper B vs. Atramor 5 The party clashes with the gangmembers, and it is violent. Cronk runs up to Barr Handle, by far the most powerful opponent around, and strikes him with his sword for 41 damage. The rest of the party is not so successful, Atramor runs up to one of the swordsman, with Rufindel next to him, doing the same, but both are stopped by raised shields, and are forced to back off. The swordsmen go off to protect Barr Handle, and the Spearman for the next round. Meanwhile, Nyx tries to fire a magic spell on one of the Snipers, who were forced to come down from the rooftops, in order to get a clear shot, but she fails in doing that, and instead dodges a crossbow bolt, who would have hit her if she was two centimeters to the left. Cronk defends himself from the Pikeman and the Halberdeer with his shield, the others are less fortunate, and take damage from the opponents swarming on them. Enemies: Barr Handle - "Keep that shield up, let's gut them!" Type: Humanoid Level: 18 Health: 139/180 Special: Surge of Rage - negates all incoming damage for the next turn, and regains 30 health every time he would have taken damage. Drops: Black Katana, Wooden Shield, ??? Wolfgang Swordsman A *Protecting Spearman* Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Swordsman B *Protecting Barr Handle* Type: Humanoid Level: 7 Health: 60/60 Special: Raised Shield: Protects himself and a random ally from all damage for the next turn, this makes the swordsman unable to dish out free hits. Drops: Wooden Shield Wolfgang Spearman Type: Humanoid Level: 7 Health: 74/74 Special: Dirty Stomp - Stuns for the next round. Drops: 5 gold Wolfgang Pikeman Type: Humanoid Level: 8 Health 68/68 Special: Cleave - Deals 5 damage regardless of Row or SP, and stuns for the next round. Drops: 5 gold Wolfgang Crossbowman A Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Crossbowman B Type: Humanoid Level: 7 Health: 65/65 Special: Precision Shot - deals 7 damage, regardless of Row or SP Drops: 10 gold Wolfgang Halberdeer Type: Humanoid Level: 6 Health: 79/79 Special: Swipe: Deals 5 damage to all heroes, regardless of Row or SP Drops: nothing Wolfgang Sniper A Type: Humanoid Level: 7 Health: 50/50 Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP. Drops: nothing Wolfgang Sniper B Type: Humanoid Level: 7 Health: 50/50 Special: Snipe: Deals damage to the amount equal to the target's SP x2, disregards SP. Drops: nothing Party Cronk (played by Corneliusmurdock) Level 17.5 Paladin Power: 29 SP: 9 Health: 37/37 Ether: 9/18 Gold: 20 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Sword of Bashing (WP:5), Bloody Pointy Stick (WP:1), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Heavy Crossbow(WP:8, Knockback), Potion x2, Holy Bomb, Phoenix Essence, Bedroll, Paralyzing Venom, Bone Nyx (played by Pandora) Party Leader Level 16.5 Battle Mage Power: 25 SP: - Health: 19/26 Ether: 12/21 Gold: 42 Inventory: Book of a Thousand Creatures(WP:12, each roll has a 1/6 chance to summon a creature to aid the hero, only one creature can be out, summoning it costs 3 ether.), Dawnstar II (WP:9), Longsword (WP:6), Sandman's Parasol (grants immunity to sleep), Helmet(+1 health), Ruby(Fire), Amethyst(Darkness), Topaz(Lightning), Sapphire(Wind), Emerald(Wood), Potion x2, Remedy, Tonic x2, Holy Bomb, Bedroll, Bone x5 Atramor Gibbin (played by CallMePieOrDie) Level 16 Rogue Power: 24 SP: 2 Health: 13/23 Ether: - Gold: 268 Inventory: Leachfeather (WP:7 Fire, Wind, restores 2 health on hit), Shiv(WP: 4, can be used as both a melee and a throwing weapon.)Cloak of the Elven Spy(Allows wearer to see an NPC's stats from afar), Sand Worm Hide(SP:2), Bone x2, Nutritious Banana, Venom Rufindel Galadhras (played by Rufus) Level 12.5 Cleric Power: 24 SP: 2 Health: 15/20 Ether: 11/16 Gold: 40 Inventory: Malfunctioning Staff(WP:12 on successful roll, has 50% chance to do half of WP damage to self instead(ignoring row and SP), Warlord's Helmet( SP:2 grants 'Natural Respite', Fauxthril Staff(WP:7),Potion x2, Remedy x1, Bone x2, Pickaxe, Tonic x2, Bedroll, Scroll of Sealing, Venom Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
Guts walked in the arena, looking in the pit, there were an ogre, and a man in green, circling each other and shooting arrows. Not sure who exactly to talk to, Guts cleared his throat and simply said: "I, Guts Holla(Scubacarrot), Challenge Dak Shadeaux(Dart.h Nihilus) to a duel!" He then went on along the railing watching the fight between the rangers, and waiting for when it was his turn to battle.
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General Discussion and Announcements
Scubacarrot replied to Dragonator's topic in LEGO Mafia and Role-Play Games
If I were you, I would also sign up for the mafia school that is going to be starting soon, hosted by Sandy. It can be a while apart between them. As Brickdoctor suggested, reading through a couple of mafia games can help understand the game as well. -
Guts walks in, heads towards Elphaba's wagon, and after a while of looking at the wares available, decided to buy an Opal, for 100 gold, leaving Guts with 299 Gold. The gem was cold, even cold enough that the rogue could feel it through his armoured glove. Happy with his purchase from the dealer in magic items, The rogue moved on to the smithy. Guts laid the Opal, his blacksmith writ of service, his weapon Lifestealer and 50 gold down. Upgrading it to WP:8, and Imbuing it with the power of Ice. Guts still has 249 gold left. While the blacksmith was working on the weapon, Guts instructed him to take out the decorations, and the curve of the dagger. The reforged blade was darker, cold to the touch, and straight. All in all, it looked more like a short sword, than a dagger now. Done with Anwyl, Guts stopped by Portia's Potion Shack, and bought a sixpack of bottles of Mead, for 90 gold. and selling his remedy and his Holy Bomb, for 10 gold. Leaving Guts with 169 gold.
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We can have a discussion about that, I guess. If I say I am a three headed dragon with pretty pink scales and a magnificent sparkling moustache, you don't take that literally, right? I get it is not the same thing, but it kinda is.
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You know what, this is something I dont agree with, I apologized to Big Cam, which was needed to do, if you even thought for a split second that I was serious with that comment, that is not my problem. I won't go on about how I not agree with the rest of this post, because people obviously have very different opinions about 'distasteful' here. I urge people not to be offended by whatever I said.
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Oh, then it was my fault, I believe I owe an apology to Big Cam then, Sorry, for that.