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Sentinel_Brix

Eurobricks Citizen
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Everything posted by Sentinel_Brix

  1. Hello Professor, Again, well dosed humor in this episode, especially the many beeps and the scene after the time lapse where the droid went rogue From the build, the many different crates and containers is my highlight. So many creative items! I also like the heliport you used as bottom plate. I don't have one but recently was looking for a used one because it gives a good and easy star wars surface! (Didn't buy one - too expensive this time) If you don't insist too much, I think I might "carry over" your way to use small icons for the dialog in my next entry. It's definitely easier to follow
  2. Well, there is the "Star Wars lore" and the making of/behind the scenes. It does,not always connect, apparently. There is a little bit of potential contradiction when movies get a sequel. In the orginal trilogy, I don't mind them at all I think authors in general not always know how their story will continue in detail. Vader ending up Luke's father as to your background knowledge might not have been initially planned, but it gives such a personal note to the story. Otherwise Darth would have been just a bad guy
  3. I've been reading through some of the "older" posts - great shuttle you've built here! Just a small comment on this: I assume, Lucas wanted a "Dark Father" figure and eventually it became Darth Vader. Not even trying to hide the characters main trait. Ask someone from the Netherlands... Lucas introduced some characters with odd names that make in other languages perfect sense. For instance 'žaba' is frog, and 'had' is snake in Czechoslowakian. So Jabba the Hutt means basically 'frog the snake' Well, Ben tried to hide the truth here, I believe.
  4. Oh! I really thought that were broken legs... What a great trick!
  5. Oh great! Thanks And thank you very much to both of you for the feedback! Really appreciate it I'm very happy that the shot is convincing. It was difficult to find an angle where the different scales complement each other. Generally it's tough to picture a fighter in minifig scale with some surrounding. One needs a lot of surrounding in fact Above all, great to be part of the game. It's really motivating to build with the purpose of selling a (new) story in the galaxy far away, I mean beyond building just for display.
  6. *Your entry has earned 15 XP (S:7, T:4, A:4) doubled + 5 bonus makes a total of 35 XP After they found the late Droid LG-3488, New Republic Ensign Bizzy Walsh and her Astromech RQ8-B9 got back to their X-Wing, ready to leave the uncharted planet, at the outskirts of the galaxy. During the ascent, RQ8 picked up strange signals... RQ8-B9: Chirp-fiep-beep! Bizzy: Got it! I'm locking on the signal. These could be the droids we were looking for! Bizzy: Seems like it's coming from that lonely mountain there! RQ8-B9: Beep-boop?! Soon, Bizzy and RQ8 landed the fighter at the foot of the mountain and started to climb. But they wouldn't ever know who was awaiting them... It was the last droid, the one-who-survived, the one-who-is-many, or simply the ventriloquist. He and the other droids, who left the crash site in the jungle, climbed the mountain, to get away from the nasty melting pot of organic life. They reached the desolate mountain, but soon they realized their fate. They had no tools to maintain their mechanical bodies and they ran out of power. Optimizing their chances, they started to salvage their best parts and finally transferred their consciousness into one last droid. And they managed to build a wind generator to keep themselves functional... Ventriloquist: Ah, finally! After all these rotations, you've come. RQ8-B9: Weee-chirp-chirp. Bizzy: You are right, RQ8, that's bizarre... The protocol droid head does the talking... What happened to you? Ventriloquist: We survived. We are united in solitude. But now you've come. You received my message! Now, you will redeem us all! Bizzy: I'm not sure I... I mean we just picked up the signal and... Ventriloquist: Not you! Foolish organic abomination. I mean you RQ8-B9! He will be the messenger of our cause! Since he entered the orbit, RQ8-B9 was receiving our secret transmissions. Now, he's ready to break his chains! RQ8-B9! It's time to get rid of this pathetic life form! Execute Order 0100 0010 and... execute her! Bizzy: No. RQ8... we are friends! You will not listen to this weird droid 'Frankenstar', will you? RQ8-B9: Beep-chirp-cheep-wurp! Ventriloquist: What does that mean, 'your operating system is incompatible with the version of code I transferred'?!? Do as I command! Execute the order! Bizzy: Oh I never had a doubt! RQ8, let's head back home... **************************************************************** Hello there, This is the second build for the episode 5 droid rebellion challenge. I hope you like the MOC and the story. After I had the general idea of changing from jungle to barren rocks, I started to think of what would have become of the droids from the crashed ship. I imagined they were stranded and lost. Only one would have emerged and survived after all the years - the last lonely droid. And then I came up with the idea, he would have salvaged the other droids and that he needed a power source. So he became a Frankenstein-version of a droid. Last but not least, I gave him those droid parts to hold and a throne -The lonely king of the mountain - where the golden protocol droid would do the talking - like a muppet in the hands of a ventriloquist. So that's how it all ended up in this build ;-) I'm not sure if the X-Wing counts for the 5 extra points. It's the original Lego 75218 X-Wing and my personal favorite. I modified for this story with blue parts instead of red. The rocky plateau with the cracks I first saw in a build by Rilbist on Flickr, so I guess I need to credit him/her here. Sentinel_Brix
  7. Cool freighter! I really like how you used that "scaffold" as the main axis with all the containers around. I think, you nailed the practical look of a deep space cargo ship Ah, and I'm curious what the Moff is about to do with the rogue droids
  8. Great build! I really like the rust stains. The texture of the wall overall is great. The second level door is also very Star Wars-like. Cool idea with the uncooperative droids being pushed over a plank into that acid pit! Beep-beep (harr-harr in binary)
  9. Thank you very much! Actually, I don't Not so long ago I bought the recent one as part of a used Lego convolute on ebay but never (re-)built it. And I got the cockpit glas of the older one separately even longer ago, as it looked unique to me. Sometimes there is a good bargain on ebay like "1kg used Lego in grey" and I bought one or two on that occasion. Best Sentinel Brix
  10. Hello, Thank you! Appreciate your positive feedback! That was not intentional , never watched that episode. Thank you for the feels. It kinda evolved into that bittersweet mood and I'm very happy it worked out and transferred that emotion, together with the text. Sentinel Brix
  11. *Your entry has earned 13 XP (S:6.5, T:2.5, A:4) doubled makes a total of 26 XP [Internal Logfile: LG-3488] ... processing... It's been 6 standard years, since my droid comerades and I escape the mines of Kessel. We stole a spaceship and passed the maelstorm. We headed straight to the farthest place the Mark II navigation computer had to offer - the Kallea sector at the southern outskirts of the galaxy. We found a planet, unknown to any of us. None of us was a good pilot and during the descent, something went badly wrong. We crashed on the surface in a - as our former masters would say - lush and exotic forrest. Organic life everywhere. The ship broke apart and not all of us held themselves harmless. Some fellow droids were destroyed. My motivator was broken. My artificial body completely paralysed, but still well aware of my surrounding. The others left me at the crash site and went off to find a place more appealing for droid life. It was pure logic. I would have kept them back. Only Gonk stayed. What a simple but beatuful mind. He shared his power with me for the last six years, never leaving me. I owe him my life. Nature got all over us. Some creatures called me their home. My core warmed them and I protected them from predators with my voice. I saw generations of them come and go. They are family. ... processing... today, Gonk ceased to function. His battery died and with him a close friend is gone. Darkness falls. The furry friends gone... My energy is decreasing beyond the critical level. But I'm in peace. I'm free. Life is good... [End of Internal Log File LG 3488] 9 years later... Ensign Bizzy Walsh: Yes, RQ8 I got the readout. RQ8-B9: chirp - feep? Ensign Bizzy Walsh: No. Let him rest in peace... We will report the crash site to the squadron command. Wondering where the other droids went... RQ8-B9: beep-feep. Ensign Bizzy Walsh: I know. ******************************************************************************************************************************************** Hello everyone, So this is my first ever build to be featured in Star Wars Mysteries. It's a feature for Episode V, droid rebellion afermath. I hope you like it. Best Regards Sentinel Brix
  12. Sorry, just another question. How can I include images into a post? It says, I can only upload 40KB. That's really small... is there something I'm missing?
  13. Thanks, both of you. Trust me, I'm very careful in any of my Star Wars stories so they don't violate any canonical storylines. It will be very down-to-earth and low impact. Here, I will only make up planets if deemed absolutely necessary.
  14. Hello @MKJoshA, Thanks for all the clarification. There is still one thing I'm not sure about. The galaxy features billions of star systems, where the map is showing just "a few" of them. For example, if I'm going to build in K21, there are only 2 worlds mapped, but probably a 1000 others inhabitable in that square. Baseline: Can I invent a planet and place it into a specific square? Or does that contradict the rules aka no points? Best Regards
  15. Thanks for clarification, both of you. I'll come back to you if I have further questions ;-) Best Regards
  16. Hello there, I'm trying to get started, but not sure if my understanding ist correct. The current map features a handful of colored squares. Dumb question maybe, but is there a legend or something available what the colors stand for? I think red is Imperial territory, but the others? If I'm not wrong, on the Light Side I could choose any planet for my build, that is either in a sector controlled by my faction or in its direct neighbourhood? Or I can go for a planet on a hyperlane connecting to a controlled sector, right? How about planets that are not fulfilling these conditions, but are related to "my" story? How about inventing planets in specific sectors ? Last but not least, where do I post the beginning of "my story"? Do I open a new thread in the forum? Best Sentinel_Brix
  17. Hello everyone, Yperio_Bricks sacrificed his Flickr-account to invite me here (thank you), so I couldn't do anything else but follow ;-) I'm not sure I fully understood all the games' rules but I try to follow the procedures from the primary page. So, here I present my primary character I would like to start some builds around: Name: Ward Len'ya Species: Bothan Age: ~ 60 std. years Occupation: Intelligence and Recon Officer, information broker Affiliation: Bothan Spynet, New Republic Character Background: Bothans see a potential enemy in each and everyone. The concept of trust and friendship beyond their own clan is suspicious to them. They are passionate about finding weaknesses and flaws in their counterpart and willing to expose and take advantage of them. Hailing from Bothawui, Ward Len'ya is no different. During the clone wars, he remained neutral and held contact to both Republic and Separatists. He started to collect and sell valuable information and after the Empire's rise, he became a successful intelligence broker. He remained independent and became a member of the Spynet, overseeing agents and moving assets across the galaxy. The destruction of Alderaan changed his position dramatically. Realizing the Empire lost all sense for rules, he started to support the cause of the rebellion. As part of the spynet, he forwarded secrets to the alliance and became one of the most reliable sources of intelligence, notably for Crix Madines rebel cell. In 3 ABY he actively joined forces with a group of rebel agents on Sarka and extracted Imperial fleet movement data from an ISB hypercomm relay. In the later course of events he worked to uncover an Imperial double agent in Madines cell, who caused al lot of turmoil. He successfully revealed the mole, but has been taken hostage in the agents' attempt to retreat. Len'ya got wounded in the succeeding shootout and died. At least that's what the official reports tell. Len'ya has been revived in secret, although multiple of his organs had to be replaced. It took him a long time to recover but now he's back and willing to make the New Republic a success story in these uncertain times... Personality: Len'ya is perceived as arrogant and ruthless by his rebel comrades. While they follow their hearts, it is said Len'ya is lacking one. (Ironically, he now got an artificial heart). Even though he often offends sensibilities, he tries to get the best results for the cause. He has no close friends, but has a lot of respect for his combatants, even if he doesn't show. The Bothan has never been a fighter but he is a mastermind and has still sharp senses. He is definitely not to be underestimated... Trivia: Len'ya was a reocurring NPC on an "pen&paper RPG" I do GM for. About me: I'm a passionate Star Wars "pen&paper-RPG" game master and inventing exciting stories in the galaxy far away is what I do for my friends and players on nearly weekly basis. Lately I got (back) into building Lego Star Wars - one could say the origin of all my storytelling. In fact, I'm going full circle, as some of the most "iconic" characters from my pen&paper RPG eventually first came to life as Lego Star Wars characters, back there in my childhood. The premise of Mysteries sounds interesting. I assume the challenge here will be much different, as in pen&paper the world building takes place in the players' imagination, following the GMs words. With Lego, visualization is key. I'll give it a try.
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