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Endgame

Eurobricks Archdukes
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  1. "Oh yes, Rogue, you have guts. I shoved my sword through them - feeling lightheaded yet?"
  2. "Ohh, yes, that'd be simply marvelous! Kick a man while he's down..." grumbles the bomber, none too pleased about his current situation. "Oh, just chuck a bomb and hope for the best. What's the worse thing that could happen?" "The armory burning down, maybe?!" "Enough, you three." snaps Samantha. The sleeping club-wielder almost seems to snore in agreement.
  3. Round Four of the Armory Showdown! >Boomingham VS Syndicate Elite Samantha (back): Meditate Meditate Special Damage Critical Hit (10x2=20+24=44x2=88-2=86 damage) >Boomingham VS Syndicate Peon (Blade) (back): Special Damage Critical hit Damage Critical Hit (10x2=20+24=44x2=88-1=87 damage) >Arthur casts Frailty on Syndicate Peon (Bow) (back): Success! >Arthur drinks an Elixir (back) >Arthur casts Blindness on Syndicate Peon (Bomb) (back): Success! >Arthur retrieves Unlucky Horseshoe >Karie VS Syndicate Peon (Blade) (back): Special Damage Damage Shield Shield (6x3=18+11=29x2=58/2=29 damage, 29 gold earned) >Arthur casts Sleep on Syndicate Peon (Club): Success! >Arthur (Unlucky Horseshoe) VS Samantha (back): Special Damage Critical Hit (13x2=26+24=50x2=100-2=98 damage, Jinxed effect transferred) >Arnulf VS Syndicate Peon (Blade) (back): Special Damage Miss Critical Hit Shield: Mug (8x3=24+11=33x2=66/2=33 damage, 33 gold earned) >Em VS Syndicate Peon (Bomb) (back): Critical Hit (5x3=15+10=25+1=26-5=21 damage) The party takes full advantage of their jinxed foes, beating both of them to near-submission. The group of peons grow weaker and weaker, the rest of them easily picke doff when their leader falls... "What is the meaning of all of this fighting, anywya? Why would you oppose The Stealer?!" The battle rages on! "Fight til' the end..." Syndicate Elite Samantha, Level 40 Humanoid *Bleeding!* *Jinxed!* HP: 159/540 SP: 2 Immune to Weakened, Frailty, Blindness, and Sealing! Specials: Double Slash: Hits the hero who rolled Special Damage for 25 damage (disregarding SP) this round, and hits him for another 25 damage (disregarding SP) at the end of the next. Bloodshed: Samantha slashes in a wide arc, all heroes having a 1/2 chance to Bleed. Specials decided by die roll. Passive Specials: Cut and Bleed: Rolls of damage make the hero Gush Blood (1 damage the first round, 2 damage the next, etc.) Drops: 50 gold "Ohhh... Not here..." Syndicate Peon (Blade), Level 21 Humanoid *Jinxed!* *Bleeding!* HP: 16/250 SP: 1 Immune to Frailty and Blindness! Specials: Defensive Stance: Goes into a defensive stance, Counterstriking next round. Lethal Wound: The Peon shoves his blade into the hero who rolled Special Damage's chest, Dooming them. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "What's wrong with me...?" Syndicate Peon (Bow), Level 18 Humanoid *Fragile! 3 rounds remaining* HP: 275/275 SP: 2 Immune to Blindness and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Back-Row Fighter: This Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: 10 gold "Sorceror...!!" Syndicate Peon (Bomb), Level 21 Humanoid *Blind! 3 rounds remaining* HP: 179/200 SP: 5 Immune to Frailty and Sealing! Specials: Cryo Blast: Throws a ice bomb at the party, exploding upon impact. All heroes have a 1/3 chance of becoming Fragile for 3 rounds from the firigid blast. Pyro Blast: Throws a fire bomb at the party. All heroes take damage equal to their level from the seering blast. Specials alternate. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "Zzzznnnrgh....ZzZZzzznnnrrrgh..." Syndicate Peon (Club), Level 22 Humanoid *Asleep! 1 rounds remaining* HP: 257/280 Immune to Weakening, Blindness, and Sealing! Specials: Brutal Bludgeon: Deals 22 damage to the hero who rolled Special Damage, disregarding SP. All other Syndicate members boost this attack's power by 3. Concussion: Smashes his club into the skull of the hero who rolled Special Damage, making them Fragile and Confused for 3 rounds. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold The Party: Lord Lawrence Boomingham (Zepher) 46 Years Old, Human, Level 24 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* *Hastened!* *Lucky!* *Poisoned!* Power: 37 (+4**) Defense: 12 Health: 24/45 (+2*) Ether: 20/23 Gold: 123 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 2 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Pixie Dust Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 24 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* *Hastened!* Power: 37 (24 + WP:13) Health: 36/36 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 25/34 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1223 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Grand Potion x4, Remedy x8, Elixir x2, Nostrum x 3, Smelling Salts x 4, Mead x 3, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11.5 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 11/17 Gold: 304 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (3), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* *Doomed! 2 rounds remaining* Level 10 Power: 19 (9+9+1) Defense: 3 Health: 14/16 (7+9) Gold: 275 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Meads, Smelling Salts Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 10 Power: 16 Health: 10/15 Gold: 98 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion
  4. Act II draws near.

    1. Dannylonglegs

      Dannylonglegs

      Cue epic End of Act I music number.

  5. QM Note: End of the next round. Arnulf is safe for now.
  6. QM Note: Thanks, Flipz - that makes running a round so much easier. Also, Zepher, I forget to give you your 10 gold for the Tome of Affluence. It's fixed now. Round Three of the Armory Showdown! >Boomingham heals Em (back): Lesser Heal Heal (13+24=37 HP healed) >Boomingham VS Syndicate Elite Samantha (Back): Damage Damage (40/2=20-12=8 damage) >Arthur casts Frailty on Potion Rack (back): Failure! >Arthur (Lightning) VS Potion Rack (back): Hit Hit (13+24=37x4=148 damage, 148-42=106 overkill) >Karie VS Syndicate Peon (Club) (back): Critical Hit (6x2=12+11=23x2=46/2=23 damage) >Arthur casts Sleep on Syndicate Peon (Club): Success! >Arthur (Unlucky Horseshoe) VS Samantha (back): Special Damage Critical Hit (13x2=26+24=50x2=100-2=98 damage, Jinxed effect transferred) >Arnulf VS Syndicate Peon (Blade) (back): Shield: Mug (8x3=24+10=34x2=68/2=34-1=33 damage, Jinxed effect transferred, 33 gold earned) >Em VS Syndicate Peon (Bomb) (back): Special Damage (Pyro Blast: All heroes take damage equal to their level) The battle rages on. Boomingham heals Em, but gets caught off guard when Samantha flanks him. Arthur fails to make the Potion Rack fragile, but still easily obliterates it in a burst of lightning. He collects a good sum of gold from its ashes. Karie runs up to the Club weidling Peon and sinks Sexy into his right shoulder blade, causing him to nearl fumble his weapon. Arthur puts the struggling peon to sleep and lobs his horseshoe at Samantha, the weapon hitting her squarrely in the head. She staggers back, jinxed from the horseshoe's power. Em fires an arrow at the blind bomber, but it misses by a fraction of a hair. he takes a chance and retaliaites, throwing a lucky bomb that submerge the entire party in flames. Some fare better then others. The battle rages on! "What voodoo you use this time on me, huh?!" Syndicate Elite Samantha, Level 40 Humanoid *Bleeding!* *Jinxed!* HP: 250/540 SP: 2 Immune to Weakened, Frailty, Blindness, and Sealing! Specials: Double Slash: Hits the hero who rolled Special Damage for 25 damage (disregarding SP) this round, and hits him for another 25 damage (disregarding SP) at the end of the next. Bloodshed: Samantha slashes in a wide arc, all heroes having a 1/2 chance to Bleed. Specials decided by die roll. Passive Specials: Cut and Bleed: Rolls of damage make the hero Gush Blood (1 damage the first round, 2 damage the next, etc.) Drops: 50 gold "Ergh... Why do I feel... off?" Syndicate Peon (Blade), Level 21 Humanoid *Jinxed!* HP: 170/250 SP: 1 Immune to Frailty and Blindness! Specials: Defensive Stance: Goes into a defensive stance, Counterstriking next round. Lethal Wound: The Peon shoves his blade into the hero who rolled Special Damage's chest, Dooming them. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "ZZZZZZzzzzzz....?!" Syndicate Peon (Bow), Level 18 Humanoid *Asleep! 1 rounds remaining* HP: 275/275 SP: 2 Immune to Blindness and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Back-Row Fighter: This Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: 10 gold "Luckiest bomb toss ever." Syndicate Peon (Bomb), Level 21 Humanoid *Blind! 1 rounds remaining* HP: 200/200 SP: 5 Immune to Frailty and Sealing! Specials: Cryo Blast: Throws a ice bomb at the party, exploding upon impact. All heroes have a 1/3 chance of becoming Fragile for 3 rounds from the firigid blast. Pyro Blast: Throws a fire bomb at the party. All heroes take damage equal to their level from the seering blast. Specials alternate. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "Zzzznnnrgh....ZzZZzzznnnrrrgh..." Syndicate Peon (Club), Level 22 Humanoid *Asleep! 3 rounds remaining* HP: 257/280 Immune to Weakening, Blindness, and Sealing! Specials: Brutal Bludgeon: Deals 22 damage to the hero who rolled Special Damage, disregarding SP. All other Syndicate members boost this attack's power by 3. Concussion: Smashes his club into the skull of the hero who rolled Special Damage, making them Fragile and Confused for 3 rounds. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold The Party: Lord Lawrence Boomingham (Zepher) 46 Years Old, Human, Level 24 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* *Hastened!* *Lucky!* *Poisoned!* Power: 37 (+4**) Defense: 12 Health: 24/45 (+2*) Ether: 20/23 Gold: 123 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 2 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Pixie Dust Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 24 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* *Hastened!* Power: 37 (24 + WP:13) Health: 9/36 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 17/34 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1223 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Grand Potion x4, Remedy x8, Elixir x3, Nostrum x 3, Smelling Salts x 4, Mead x 3, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11.5 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 11/17 Gold: 275 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (3), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* *Doomed! 2 rounds remaining* Level 10 Power: 19 (9+9+1) Defense: 3 Health: 14/16 (7+9) Gold: 242 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Meads, Smelling Salts Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 10 Power: 16 Health: 10/15 Gold: 98 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion
  7. "Wolfgang? Nope. Brainwashed? Hardly. Though I suppose you have no issue with hurting either of them, do you? Hm hm hm. Though it will be an honor to spar." Round Two of the Armory Showdown! >Boomingham VS Samantha (back): Special Damage Critical Hit (10x2=20+24=44x4=176/2=88-2=86 damage) >Boomingham VS Samantha (back): Damage Critical Hit (10x2=20+24=44x4=176/2=88-2=86 damage) >Arthur casts Sleep on Samantha: Failure! >Arthur VS Weapons Rack (lightning) (back): Meditate Hit (13+24=37x4=148-3=145 damage, 145-95=50 gold earned) >Arthur casts Frailty on Potion Rack (back): Failure! >Arthur VS Potion Rack (lightning) (back): Special Damage Critical Hit (13x2=26+24=50x4=200 damage) >Arnulf VS Syndicate Peon (Blade) (back): Special Damage (Lethal Wound: Arnulf is Doomed) >Em VS Syndicate Peon (Club) (back): Damage (22/2=11 damage) >Karie uses a potion on Arthur (back) >Double Slash VS Arthur: 25/2=13 damage The armory battle continues. Boomingham and Samantha spar, but the paladi's senses are sharpened by the drugs he had consumed - and he trumps her twice. Arthur decimates the Weapons rack and weakens the second, chanting scrolls while he did so. Arnulf goes toe-to-toe with another Peon, only to reiceive a blade through the gut. If not tended to soon, the wound would prove fatal. Em prepares to plunge an arrow into the heart of the club-weilding goon, but he is interrupted when the Peon charges him. The ranger fires blindly, and misses. The Peon swings his weapon like a baseball bat, sending Em staggering backwards from the impact. Karie heals Arthur as the Bomber attacks the paladin. The battle rages on! "Hnrgh. Not bad, Paladin." Syndicate Elite Samantha, Level 40 Humanoid *Bleeding!* HP: 353/540 SP: 2 Immune to Weakened, Frailty, Blindness, and Sealing! Specials: Double Slash: Hits the hero who rolled Special Damage for 25 damage (disregarding SP) this round, and hits him for another 25 damage (disregarding SP) at the end of the next. Bloodshed: Samantha slashes in a wide arc, all heroes having a 1/2 chance to Bleed. Specials decided by die roll. Passive Specials: Cut and Bleed: Rolls of damage make the hero Gush Blood (1 damage the first round, 2 damage the next, etc.) Drops: 50 gold "Hah - good thing I sharpened this steel, eh?" Syndicate Peon (Blade), Level 21 Humanoid HP: 203/250 SP: 1 Immune to Frailty and Blindness! Specials: Defensive Stance: Goes into a defensive stance, Counterstriking next round. Lethal Wound: The Peon shoves his blade into the hero who rolled Special Damage's chest, Dooming them. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "ZZZZZZzzzzzz." Syndicate Peon (Bow), Level 18 Humanoid *Asleep! 2 rounds remaining* HP: 275/275 SP: 2 Immune to Blindness and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Back-Row Fighter: This Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: 10 gold "Gnnrrrggg..." Syndicate Peon (Bomb), Level 21 Humanoid *Blind! 2 rounds remaining* HP: 200/200 SP: 5 Immune to Frailty and Sealing! Specials: Cryo Blast: Throws a ice bomb at the party, exploding upon impact. All heroes have a 1/3 chance of becoming Fragile for 3 rounds from the firigid blast. Pyro Blast: Throws a fire bomb at the party. All heroes take damage equal to their level from the seering blast. Specials alternate. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "Floor taste good, ranger?" Syndicate Peon (Club), Level 22 Humanoid HP: 280/280 Immune to Weakening, Blindness, and Sealing! Specials: Brutal Bludgeon: Deals 22 damage to the hero who rolled Special Damage, disregarding SP. All other Syndicate members boost this attack's power by 3. Concussion: Smashes his club into the skull of the hero who rolled Special Damage, making them Fragile and Confused for 3 rounds. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold Potion Rack, Level 0 Mechanical HP: 42/300 Immune to Blindness and Sealing! Specials: Rations: All Syndicate Goons chug a Grand Potion, restoring 25 HP to themselves. Pilfer: Special Damage is triggered on free hits. Drops: Phoenix Essence The Party: Lord Lawrence Boomingham (Zepher) 46 Years Old, Human, Level 24 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* *Hastened!* *Lucky!* *Poisoned!* Power: 37 (+4**) Defense: 12 Health: 34/45 (+2*) Ether: 21/23 Gold: 113 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 2 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Pixie Dust Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 24 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* *Hastened!* Power: 37 (24 + WP:13) Health: 18/36 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 19/34 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1117 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Grand Potion x4, Remedy x8, Elixir x3, Nostrum x 3, Smelling Salts x 4, Mead x 3, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11.5 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 17/17 Gold: 275 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (3), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* *Doomed! 3 rounds remaining* Level 10 Power: 19 (9+9+1) Defense: 3 Health: 16/16 (7+9) Gold: 209 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Meads, Smelling Salts Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 10 Power: 16 Health: 2/15 Gold: 98 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion
  8. I raise an eyebrow. "You... you seem rather calm about this, Lycan..."
  9. If I absolutely had to have Karie and Patricia fight in a 1v1? "What. Are. You. Doing?" Patricia, Level 50 Humanoid HP: 2000/2000 SP: 10 Immune to everything but Poison! Specials: Rapier Reprimandation: Slashes at the "hero" who rolled Special Damage for 100 damage. Passive Specials: Acid Tongue: Even in battle Patricia doesn't lose a lick of her biting wit. Any "hero" who targets her has a 1/3 chance of becoming Badly Poisoned and Enraged. Harsh Glare: Patricia glares harshly at the hero. All positive effects belonging to the "hero" attacking her have a/12 chance of becoming ineffective for that round. Of course, Patricia shall be the unseen for this quest. Also, I apologize for the similarities between Lilith and Patricia. LDD needs more pessimistic female faces.
  10. Arthur suggested Cub or Bomber - Bomber was incapacitated, and since it had been 24 hours, I chose the action that would cause the least amount of free hits. 9I'm assuming Em would agree with Arthur anywya, so.)
  11. Pretty sure Thothwick stole all 9 of the Cosmic Essences. You're getting one for this battle, and there will be opportunities for more down the road.
  12. I blink a few times before answering. "That was their names, yes."
  13. Hearing the conversation, even the Syndicate goons seem hush... they avert their eyes from the party more and more with every outburst. Samantha gives a light chuckle. "You're not allowed to go that far. Your options were walk out or fight - and you seem pretty eager to fight. Why would we offer something like that? Well, to start, we're under orders. Secondly, I can't vouch for every thug in the Wolfgang's ranks, but not all of them are eager to throw down. And, third and finally - " You can detect a grin underneath her blue mask. "- We aren't Wolfgang anymore." Round One of the Armory Showdown! >Boomingham snorts Pixie Dust (back) >Boomingham heals himself (back): Heal Greater Heal (10x2=20+24=44 HP healed) >Arthur casts Sleep on Syndicate Peon (Bow) (back): Success! >Arthur VS Shield Rack (lightning) (back): Damage Hit (13+24=37x4=148-10=138 damage, 138-100 = 38 gold Overkilll) >Karie VS Potion Rack (front): Shield: Mug (6x3=18+11=29x2=58 damage, 58 gold earned) >Em VS Syndicate Peon (Club) (back): Miss >Arnulf VS Weapons Rack (front): Shield: Mug (8x3=24+10=34x2=68-3=65 damage, 65 gold earned) >Arthur casts Blindness on Syndicate Peon (Bomb) (back): Success! >Arthur VS Samantha (back): Special Damage Special Damage (Double Slash: 25/2=13 damage) Free Hits: >Syndicate Peon (Blade) VS Boomingham (back): 21/2=11 damage, 24x2=48-1=47 Counterstrike damage The battle in the armory begins. Boomingham snorts Pixie Dust, his entire body bolstering has he inhales the durg... but in the pit of his stomach he can feel a tendril of sickness slithering through his body. He heals himself, closing the wounds from the previous battle. Arthur puts a Peon to sleep and, channeling electricity through his lucky horseshoe, fries the shield rack. The various pieaces of armor and protection topple to the floor ina burst of electiricity. Karie shoves her dagger into the potion rack, tears still fresh on her face from the revealations about her sister. She pulls out one of the rack's drawers and pulls out a handful of gold from it. Em attacks the club-weilding Syndicate Peon, but he swats the arrow out of the air. Arnulf gets a respectable hit in on the Weapons Rack, pilfering some gold in the process. Arthur makes the bomber go blind, then turns his attention to Samantha. he prepares to lob his horsehsoe at her, but the Syndicate Elite quickly closes the gap. She slashes once, a piercing blow that sends Arthur reeling - and it looks like she would get another shot in. The Blade Peon rushes in and thurts his sword at Boomingham's shoulder, Boomingham quickly hitting him back. Karie's breakdown still fresh in their minds, the party remembers something The Stealer had said to them: "After those I loved were eventually crushed under the noise of this city, I realized something. I realized that happiness lives in a quiet world." ...Was he right...? The battle rages on! "Nice try, Sorceror!" Syndicate Elite Samantha, Level 40 Humanoid HP: 540/540 SP: 2 Immune to Weakened, Frailty, Blindness, and Sealing! Specials: Double Slash: Hits the hero who rolled Special Damage for 25 damage (disregarding SP) this round, and hits him for another 25 damage (disregarding SP) at the end of the next. Bloodshed: Samantha slashes in a wide arc, all heroes having a 1/2 chance to Bleed. Specials decided by die roll. Passive Specials: Cut and Bleed: Rolls of damage make the hero Gush Blood (1 damage the first round, 2 damage the next, etc.) Drops: 50 gold "Nrgh. Paladin has an arm on him." Syndicate Peon (Blade), Level 21 Humanoid HP: 203/250 SP: 1 Immune to Frailty and Blindness! Specials: Defensive Stance: Goes into a defensive stance, Counterstriking next round. Lethal Wound: The Peon shoves his blade into the hero who rolled Special Damage's chest, Dooming them. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "ZZZZZZzzzzzz." Syndicate Peon (Bow), Level 18 Humanoid *Asleep! 3 rounds remaining* HP: 275/275 SP: 2 Immune to Blindness and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Back-Row Fighter: This Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: 10 gold "What the-? I can't see...!" Syndicate Peon (Bomb), Level 21 Humanoid *Blind! 3 rounds remaining* HP: 200/200 SP: 5 Immune to Frailty and Sealing! Specials: Cryo Blast: Throws a ice bomb at the party, exploding upon impact. All heroes have a 1/3 chance of becoming Fragile for 3 rounds from the firigid blast. Pyro Blast: Throws a fire bomb at the party. All heroes take damage equal to their level from the seering blast. Specials alternate. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold "...And that is the peaceful option out the window!" Syndicate Peon (Club), Level 22 Humanoid HP: 280/280 Immune to Weakening, Blindness, and Sealing! Specials: Brutal Bludgeon: Deals 22 damage to the hero who rolled Special Damage, disregarding SP. All other Syndicate members boost this attack's power by 3. Concussion: Smashes his club into the skull of the hero who rolled Special Damage, making them Fragile and Confused for 3 rounds. Specials decided by die roll. Passive Specials: Lust: This Peon seeks his master's favor, defying the SP of those who have a higher level then him. Drops: 10 gold Weapons Rack, Level 0 Mechanical HP: 95/160 SP: 3 Immune to Frailty, Blindness, and Sealing! Specials: Raid: All of the Syndicate goons switch their weapon for a better model, boosting their level by 1 permanently. Passive Specials: Pilfer: Special Damage is triggered on free hits. Drops: Grating Stone Potion Rack, Level 0 Mechanical HP: 242/300 Immune to Blindness and Sealing! Specials: Rations: All Syndicate Goons chug a Grand Potion, restoring 25 HP to themselves. Pilfer: Special Damage is triggered on free hits. Drops: Phoenix Essence The Party: Lord Lawrence Boomingham (Zepher) 46 Years Old, Human, Level 24 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* *Hastened!* *Lucky!* *Poisoned!* Power: 37 (+4**) Defense: 12 Health: 34/45 (+2*) Ether: 21/23 Gold: 113 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 2 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Pixie Dust Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 24 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* *Hastened!* Power: 37 (24 + WP:13) Health: 21/36 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 23/34 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1067 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Grand Potion x4, Remedy x8, Elixir x3, Nostrum x 3, Smelling Salts x 4, Mead x 3, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11.5 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 17/17 Gold: 275 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (4), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* Level 10 Power: 19 (9+9+1) Defense: 3 Health: 16/16 (7+9) Gold: 209 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Meads, Smelling Salts Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 10 Power: 16 Health: 13/15 Gold: 98 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion
  14. I'll run a round tomorrow morning, 70ers - Sleeping is important.
  15. "A few faceless goons - Violetta, Donny, and Steerpike as well. I believe the latter had two bodyguards, though I didn't fight them - Lupus and Remus, their names were."
  16. Sorry, TBW, 70 has kept me occupied. Also, The Stealer is a workaholic. Your catsuit distracted him for about 3 seconds (la petit mort has a very different second meaning ). Although, Karie going down the same path as Violetta (one night in Ulric/Stealer's bed and they're convinced to be their Harley Quinn.)
  17. Because he fabricated the past of two strong individuals, without fully recruitng either of them. Just because he was bored?
  18. Do you value your life, man?! RUN FOR IT!

    1. Dannylonglegs

      Dannylonglegs

      Run, Arthur, Run!

  19. "Good god man, RUN FOR IT!" Arthur, could you drop the second bomb? I could do with some life insurance.
  20. "...Noted, I suppose. Though your issues with The Stealer seem a bit odd in the first place... Id love to end this peacefully, heores, but as long as you pull the blade on us, we'll have no choice to retaliate." The Stealer was right about something: their personalities, memories, intellignce... all remained intact. The only thing that was different about this Samantha was who she worked for.
  21. The Syndicate Elite groans. "Look, are you going to fight, or must I put down "glared at eachother until they dropped dead" in my report?"
  22. Pulls no punches, even on battle 2

  23. "Indeed it has been. How has life treated you?" "I recall pulling your rump out of Buzzy's maw, but I digress." I sigh, and, glancing at my mutilated hand, begin my curt explanation of last night.[ "Okay. Foundation day ball. Demonc desserts attacked. All three Wolfgang generals came and got massacred. Songstress who turned out to be an ancient witch brainwashed the houses. We also killed some dinosaurs. The end."
  24. ... ...Chug chug chug. By that logic, though, Sylph/Regret is completely reasonable.
  25. "...Brain bleach?" "Yep."
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