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Everything posted by Endgame
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Maybe QMs will allow you to dust for fingerprints or something if you get creative.
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The Feather Duster compels you, Alexandre. Uuuuussseee iiiitttt...
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Wow, Sandy, excellent photography - sorry if my faceglow threw a wrench in the works. Are you kidding me? 48 was over within days. About 185, to be precise. Also, snazzy new outfit for Galen! Beatrice ruin the old one?
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QM Note: Apologies for the mound of clerical errors, folks! It has been remedied! Zepher, I'm going to assume same battle order - no reason not to. Round Five of the Alley Brawl! >Boomingham VS ??? Peon Silver (front): Hit (23+13=36+4=40x2=80x2=160 damage) >Arthur casts Frailty on ??? Peon Black (back): Failure! >Arthur VS Arrogant Spider B (back): Confuse Critical Hit (13x2=26+23=39x8=312 damage, 312-12=300 gold overkill) >Arnulf VS ??? Peon Silver: (back): Shield: Mug (8x3=24+9=33x2=66/2=33-2=31 damage, 31 gold earned) >Karie usues a potion on Em (back) >Em VS ??? Peon Black (back): Critical Hit (5x2=10+9=19+1=20-3=17 damage) >Arrogant Spider A VS Boomingham (front): 23-12=11 damage; 23x2=46 counterstrike damage. The heroes continue to whale on their foes. Boomignham hits the Silver Peon with his Scupperer, the blow sending the goon reeling backwards. Arthur fails in his attempt to weaken the Black Peon but does manage to rush a spder in a ball of icy mist. Arnulf finishes Boomingham's job, stabbing the Silver Peon in the right lung. All air exits his body has he gasps in shcok, eyes rolling back in his head. He topple sinto the alley muck, bleeding out and gasping for breath. He manages to say three words, a raspy phrase, before all of the blood left his crumpled body: "A quiet world..." With that, the silver clad goon perishes. Karie heals Em, who gets a good shot on his black-clad foe. A spider attempts a last ditch assault on Boomingham, but gets squashed for its efforts. The battle rages on! "...So this is how it was meant to end, wasn't it?" ??? Peon (Black), Level 12 Humanoid HP: 145/200 SP: 3 Immune to Sleep, Confusion, Stun and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Passive Specials: Lust: This ??? Peon seeks his master's favor, defying the SP of heroes of higher level than him. Back-Row Fighter: This ??? Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: Smelling Salts The Party: Lord Lawrence Boomingham (Zepher) Level 23 2/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* Power: 36 (+4**) Defense: 12 Health: 16/44 (+2*) Ether: 21/22 Gold: 23 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 3 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom 46 Years Old, Human Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 23 2/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* Power: 36 (23 + WP:13) Health: 33/35 (Basic Health: 5 + Level Bonus: 22 + Class Boost: 4 + Permanent Boost: 4*) Ether: 25/33 (Basic Ether: 5 + Level Bonus: 21 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1053 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x4, Remedy x10, Elixir x3, Nostrum x 4, Smelling Salts x 5, Mead x 4, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 8/13 17 Gold: 147 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (4), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* Level 9 Power: 18 (9+8+1) Defense: 3 Health: 15/15 (7+8) Gold: 74 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 2 Meads Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 9 Power: 15 Health: 12/14 Gold: 28 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- QM Note: Going to autorun this. Round Five of the Alley Brawl! >Boomingham VS ??? Peon Black (front): Hit (13+23=36+4=40x4=160/2=80-3=77 damage) >Arthur casts Frailty on ??? Peon Black (back): Failure! >Arthur VS ??? Peon Black (darkness) (back): Special Damage Hit (13+23=36x4=144 damage, 144-68=76 gold earned) Boomingham and Arthur doubleteam the bow-weilding Peon, Arthur blasting him back in a burst of darkness. He collsides with a wall with a painful-sounding crunch, sliding to the floor... he clings on to life, bleeding out slowly. The battle is Victorious! All heroes gain their respective amounts of EXP. Party Leader, please distribute the Loot: Mead Smelling Salts Grand Potion Grand Tonic 120 gold The Party: Lord Lawrence Boomingham (Zepher) Level 24 Paladin *Immune to Fragile, Sleep and Weakened* Power: 37 (+4**) Defense: 12 Health: 17/45 (+2*) Ether: 22/23 Gold: 23 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 3 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom 46 Years Old, Human Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 24 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] Power: 37 (24 + WP:13) Health: 34/36 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 26/34 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1129 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x4, Remedy x10, Elixir x3, Nostrum x 4, Smelling Salts x 5, Mead x 4, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11.5 Power: 17 (lvl 11 + WP: 6) Health: 8/13 17 Gold: 147 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (4), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue Level 10 Power: 19 (9+9+1) Defense: 3 Health: 16/16 (7+9) Gold: 74 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 2 Meads Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 10 Power: 16 Health: 13/15 Gold: 28 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb The Black peon hacks and sputters, specks of red beginning to appear on the mesh inside his mask. He was coughing out blood, almost as much as he was bleeding it out. "W-well... w-well d-done..."
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"Perhaps if we do fall here - perhaps if you see the boss - you'll see why our allegiance lies with him." "Oh, save your breath, Black. Neither of us are going to be swayed. Now, lets continue, shall we?" Round Four of the Alley Brawl! >Boomingham VS Alley Gator (front): Hit (10+23=33x2=66x2=124 damage) >Arthur casts Frailty on Arrogant Spider B (back): Success! >Arthur downs a Grand Potion (back) >Arnulf VS ??? Peon Silver: (back): Hit (9+8=17x2=34/2=17-2=15 damage) >Karie VS Arrogant Spider B (back): Shield: Mug (6x3=18+11=29x2=58/2=29x2=58 damage, 58 gold earned) >Em VS ??? Peon Black (back): Damage (12-0=12 damage) >Arrogant Spider VS Boomingham (front): 23-12=11 damage; 23x2=46 counterstrike damage. The Alley Gator, blod still leaking from its wounds, makes one final desperate charge at Boomingham. It rushes forward, jumps in the air, and opens its jaw wide... only for Boomingham to shove Scupperer down the beast's throat. He yanks it out, killing the scaly beast from the inside. Arthur uncorks a grand potion and chugs it down, while making an Arrogant Spider Fragile. The Silver Peon thrusts his Sai towards Arnulf, but the rogue evades and follows up with a stab of his own. Karie mugs the last Arrogant Spider, making a fair sum of gold from the arachnid. Em and the Black Peon have a standoff. The Stealer's henchman lets off an arrow a hair before Em's, allowing him to duck under the ranger's shot - while his own arrow plunges into Em's right shoulder. Four enemies remain... the Arrogant Spiders would be dispatched soon enough, but two humans remained. They may be Peons, but they appeared to be very competent fighters... The battle rages on! "Bastards!" ??? Peon (Silver), Level 20 Humanoid HP: 192/250 SP: 2 Immune to Sleep, Stun and Sealing! Specials: Stab and Twist: The ??? Peon thrusts his Sai into the hero who rolled special damage's chest, doing 18 damage. Additionally, he twists it, cutting a third off of that hero's max HP for the rest of the battle. Chug: Downs the Mead in his inventory, Encouraging him for 3 rounds. Passive Specials: Lust: This ??? Peon seeks his master's favor, defying the SP of heroes of a higher level than him. Drops: Mead, 50 gold "May our reptilian friend find peace in reptilian heaven." ??? Peon (Black), Level 12 Humanoid HP: 162/200 SP: 3 Immune to Sleep, Confusion, Stun and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Passive Specials: Lust: This ??? Peon seeks his master's favor, defying the SP of heroes of higher level than him. Back-Row Fighter: This ??? Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: Smelling Salts "Skreeee..." <Grr...> Arrogant Spider A, Level ?? Beast HP: 39/120 Immune to Frailty! Specials: Venomous Bite: Bites the Hero who rolled special damage, injecting them with his own special blend of venom. The hero is Weakened and Blind for the next 3 rounds. Passive Special: Arrogance: This Spider has an ego bigger than itself. The Arrogant Spider's level matches the level of the hero attacking it. Drops: Grand Tonic "SKREEP!" <DIE!> Arrogant Spider B, Level ?? Beast *Fragile! 3 rounds remaining* HP: 12/120 Immune to Blindness! Specials: Venomous Bite: Bites the Hero who rolled special damage, injecting them with his own special blend of venom. The hero is Weakened and Blind for the next 3 rounds. Passive Special: Arrogance: This Spider has an ego bigger than itself. The Arrogant Spider's level matches the level of the hero attacking it. Drops: Grand Tonic The Party: Lord Lawrence Boomingham (Zepher) Level 23 2/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* Power: 36 (+4**) Defense: 12 Health: 25/44 (+2*) Ether: 21/22 Gold: 23 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 3 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom 46 Years Old, Human Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 23 2/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* Power: 36 (23 + WP:13) Health: 33/35 (Basic Health: 5 + Level Bonus: 22 + Class Boost: 4 + Permanent Boost: 4*) Ether: 27/33 (Basic Ether: 5 + Level Bonus: 21 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 741 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x4, Remedy x10, Elixir x3, Nostrum x 4, Smelling Salts x 5, Mead x 4, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 8/13 17 Gold: 147 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (5), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* Level 9 Power: 18 (9+8+1) Defense: 3 Health: 15/15 (7+8) Gold: 43 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 2 Meads Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 9 Power: 15 Health: 2/14 Gold: 28 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb
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"Ah, I'm afraid we were too vague. We were only hired after The Stealer suffered a family tragedy - his last family member died soon before our recruitment, he mentioned. I had no idea that anything between Heroica and our boss transpired before we met... but it is seeming ever more likely your companion's encounter with The Stealer and the death of his family are linked." "Always the smart one..." Murmurs the Silver-masked peon. There was no hint of malice in his voice - just a flat statement.
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QM Note: No problem, Emjajoas. Real life happens. "I fear the only one to trust on that matter is The Stealer himself."
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The chicken right near him directs attention away from his inconspicuous form.
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They simply shrug - it seems they didn't know. "Thought we were talking about motivations and ties to the boss, hm?"
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...That was what I first posted, yes, but now he is the most loved and important person in his life. Who may or may not be dead. I like the current model of Sorrow more then the angsty "grr hate you all" thing.
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Sorrow is actually quite well camouflaged.
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Foelicitas vivit in mundo quietam.
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Just went back and reread my first few posts in the hall. So much for that one!
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Syntax beat you to it.
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"New." The black masked man grunts, for the first time. He sighs, then begins. "Lets take turns, shall we? We were former Wolfgang privates, until The Stealer recruited us to his cause. Moping about the streets picking pockets was becoming a bit too pointless... Not to mention weak and petty. Prowling the streets and doing nothing but harming people. Not a future in sight. Our current employer has visions that'll actually improve this trash heap."
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Right near the quest board - I believe Skrall is obstructing her slightly, though. Awesome idea, Sandy! Kintobor's and Xxlrocka's ideas should be enough for that old bag of bones, though. (Though if I may make a quest, in Drake's photo, have Sorrow facing Karie, but the bow he is holding pointing towards Drake. )
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"...I do believe we asked you the exact same question."
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"Bloody hell! I asked you if you knew the boss - is that atleast not a sign of consideration? And I don't care what that rapier is called - " He gestures to Sexy. "I don't want that thing going through my gut."
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The black goon glares stoically from behind his mask. "Why is it that the 'criminals' here are more willing to come clean then the heroes? We could very well be working under the same cause here." "Heh. Our boss is thrice as good as our previous one." "That entire career path was the never ending train wreck..." Groans Peon Black.
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QM Note: Due to Random.org being uncooperative, this is my first round since 36 to use a physical die! I maintain a minimum throwing distance of two feet. Round Three of the Alley Brawl! >Boomingham VS Alley Gator (front): Critical Hit (10x2=20+23=43+4=47x2=94x2=188 damage) >Arthur casts Frailty on Alley Gator (back): Failure! >Arthur VS Arrogant Spider C (ice) (back): Damage Critical Hit (13x2=26+23=49x8=492 damage... 472 gold earned.) Hot damn. >Arnulf VS Arrogant Spider B (front): Critical Hit (8x2=16+9=25x2=50 damage) >Karie VS ??? Peon Silver (back): Special Damage (Stab and Twist: 18/2=9 damage, Max HP = 13) >Em VS ??? Peon Black (back): Shield: Triple Shot (9+5=14+1=15=13 damage to Silver, 12 to Black, 15 to Alley Gator) >Alley Gator VS Boomingham (front): 20-12=8 damage, 23x2=46 Counterstrike damage >Arrogant Spider A VS Arthur (back): 23/2=12-3=9 damage The afternoon sun begins its slow descent as the battle rages on. Lawrence doges the Alley gator's thrashing tail, thrusting Scupperer into its body. It pierces through the layers of scales and punctures an artery, blood dripping out... Not too pleasant. Arthur fails to cast Frailty on the wounded beast, but turns his attention to the arrogant spider. the little beast still cackled on, despite being severely wounded. Arthur lets a burst of ice magic erupt from his palm, pulverizing the poor little spider. He feels his coin purse more then double in height as the ball of ice crushes the insect. When the frosty mist clears... nothing of the spider is left. Overkill, much? Arnulf deftly doges out of a swinging spider's path and thrusts his dagger into it as it swings back. Karie grapples with the silver hooded man, but fails. He nearly knocks Sexy right out of her hand. With a dramatic twirl of his Sai he plunges it into Karie's stomache, twisting it for good measure. He pulls it out, karie feeling weaker then before. Em realses a volley of arrows on the three toughtest foes. The untargetted spider and the ferocious gator rush the party. They both fail to knock out any heroes, the Alley Gator getting a good whack for its troubles. "Just coming clean and telling us your relation to the boss might've prevented that little stab wound, m'lady." "GRRRROOOAARRGLLHOOOAR!" <Heroes! I'll be the one fashioning your skins into clothes tonight, you disgusting animals!> The battle rages on! "Still got it in me." ??? Peon (Silver), Level 20 Humanoid HP: 207/250 SP: 2 Immune to Sleep, Stun and Sealing! Specials: Stab and Twist: The ??? Peon thrusts his Sai into the hero who rolled special damage's chest, doing 18 damage. Additionally, he twists it, cutting a third off of that hero's max HP for the rest of the battle. Chug: Downs the Mead in his inventory, Encouraging him for 3 rounds. Passive Specials: Lust: This ??? Peon seeks his master's favor, defying the SP of heroes of a higher level than him. Drops: Mead, 50 gold "That you do, friend." ??? Peon (Black), Level 12 Humanoid HP: 162/200 SP: 3 Immune to Sleep, Confusion, Stun and Sealing! Specials: Triple Shot: Hits the hero who rolled special damage, as well as the hero above and below him in the battle order, for 12 damage each. Predator and Prey: Marks the hero who rolled special damage, dealing 10 damage to them at the end of every round. Passive Specials: Lust: This ??? Peon seeks his master's favor, defying the SP of heroes of higher level than him. Back-Row Fighter: This ??? Peon fights from the back row, taking half damage from all non-ranged attacks. Does full damage to heroes in the back row. Drops: Smelling Salts *Menacingly clamps its jaw down.* Alley Gator, Level 40 Beast *Hastened!* *Weakened! 3 rounds remaining* *Bleeding!* HP: 112/450 SP: 0 Immune to Sealing, Blindness, Stun and Sleep! Specials: Tail Swing: The Alley Gator swings his mighty tail, tripping up the party. The hero who rolled special damage takes 40 damage, and all other heroes have a 1/6 chance of tripping on the tail and being Stunned next round. Inner Beast: The Alley Gator roars and loses all restraint. The Alley Gator Hastens himself for 3 rounds, at the cost of permanently reducing his SP to 0. Drops: 35 gold "Sneerreekrek?" <Huh? But...?!> Arrogant Spider A, Level ?? Beast HP: 95/120 Immune to Frailty! Specials: Venomous Bite: Bites the Hero who rolled special damage, injecting them with his own special blend of venom. The hero is Weakened and Blind for the next 3 rounds. Passive Special: Arrogance: This Spider has an ego bigger than itself. The Arrogant Spider's level matches the level of the hero attacking it. Drops: Grand Potion "Huhskreep?." <...Brother?! But... but we're better then you heroes...!!> Arrogant Spider B, Level ?? Beast HP: 70/120 Immune to Blindness! Specials: Venomous Bite: Bites the Hero who rolled special damage, injecting them with his own special blend of venom. The hero is Weakened and Blind for the next 3 rounds. Passive Special: Arrogance: This Spider has an ego bigger than itself. The Arrogant Spider's level matches the level of the hero attacking it. Drops: Grand Tonic The Party: Lord Lawrence Boomingham (Zepher) Level 23 2/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* Power: 36 (+4**) Defense: 12 Health: 36/44 (+2*) Ether: 21/22 Gold: 23 Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 3 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom 46 Years Old, Human Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 23 2/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Encouraged!* *Lucky!* Power: 36 (23 + WP:13) Health: 8/35 (Basic Health: 5 + Level Bonus: 22 + Class Boost: 4 + Permanent Boost: 4*) Ether: 29/33 (Basic Ether: 5 + Level Bonus: 21 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 741 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x5, Remedy x10, Elixir x3, Nostrum x 4, Smelling Salts x 5, Mead x 4, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11 *Encouraged!* Power: 17 (lvl 11 + WP: 6) Health: 8/13 17 Gold: 89 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ), Lover's Locket (Protects from enamoured effect) Inventory: Potion (5), Mead (2), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Leather Armor (Bodywear, SP: 1) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue *Encouraged!* Level 9 Power: 18 (9+8+1) Defense: 3 Health: 15/15 (7+8) Gold: 43 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 2 Meads Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 9 Power: 15 Health: 14/14 Gold: 28 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb
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QM Note: Okay, thanks. I thought if you didn't magnetic mojo, the spiders would tear you to shreds (KO you) - but you rolled it, so clerical error crisis averted.
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Considering that some swords have SP-denial built in, an artifact (and artifact slots are a luxury!) shouldn't be too OP.
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Which is why they'd be something of a rarity, if I was to ever make em' - boss drops, most likely.
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Return Postage would work in Heroica, but it'd be very powerful. Other considerations: Piercing Blow Badge: Allows physical attacks to defy SP. Charge up: Every turn you don't attack gives you a +4 power boost. Baahammer (Baa Emblem?): All attacks have a 1/6 chance of inducing sleep. Power Rush Emblem: Wearer is Enocuraged when they have 1/4 HP or under (rounded up) Close Call Emblem: Functions like the Catsuit, but only when the wearer has 1/4 HP or under (rounded up)