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Heroica RPG - Quest#111: No Fear of the Setting Sun
Endgame replied to Khorne's topic in The Heroica Archive
Lynne was baffled be the priestess's sudden surge of enthusiasm, but she soon finds herself hypnotized by her words. "I... He sounds great, priestess. I'm sorry if I don't know who he is... I, uh, spent a long time in captivity. My captor was a monster. The bastard abused me in ways I can't even remember, and tried to alter my mind to idolize him, to love what he was doing. And for a time, I did. He's the one who gave me this new skin tone of mine." Lynne looks sadly at her bleached hands. "Not too attractive, is it? I think someone like Ennoc may be what I need, priestess. Anyway... Have you heard of a man named Orel cayne? We're here at his call." -
Heroica RPG - Quest#111: No Fear of the Setting Sun
Endgame replied to Khorne's topic in The Heroica Archive
Lynne silentlty trods up the steps of the magnificent ivory edifice, a look of amazement twinkling in her eyes. It was so much different than the place she came from. Her bag was lighter than she had expected - she had not realized tonics were so very expensive - but the building soon replaced her mild dissapointment with awe. "Oh, hello there... Would you be a priestess here? We are here on the request of someone named... Orel Cayne, I think his name was. And, this question really only relates to me, but... You are a priestess of Ennoc, right? Who is he? I'm afraid I've been... Out of the loop, for a while." -
Red Menace Mafia: Day One - Ice Station Zebra
Endgame replied to jimmynick's topic in LEGO Mafia and Role-Play Games
I realize both are technically part of the Asian continent, but Russia is part of Europe, too, or so I've heard... It's kind of complicated geography. -
Red Menace Mafia: Day One - Ice Station Zebra
Endgame replied to jimmynick's topic in LEGO Mafia and Role-Play Games
A murder? Here? on this tiny little sub? Uh oh... Y'know, I once heard a Chinese saying, "A courtyard common is never swept." I think it applies fully here, even though I have no clue what it means. So it looks like we have a pretty big job ahead of us... -
Heroic helped me escape from the slums of New England and financed my new life. Seriously, though, I have four years until college - I highly doubt I'll still be hosting by that time, though. :tounge:
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"It would seem so... I've only been here for maybe an hour, and already we're heading out. Much more of a faster pace than I was expecting. That's for sure. I was saved by Heroicans, once - I didn't realize they led such bustling lives. Anyway, I'm going to run to the Marketplace."
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That's one interpreation, sure. His old emotions have more or less withered and died though, so... Who knows where this'll go. (Me and the entirity of the Google corporation, I'd wager, since my design docs are on Google Drive. )
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"No, no... I doubt it. I think nothing of my father left living in that body. In fact, I have a hunch that there's nothing truly left there, period. He's a husk now. A shell of dead man, working, creating, destroying, all to work towards two desires. His desire to erase mankind... and his desire to die. He brands them as hatred and sorrow, respectively. But... He's just an abomination with many tools, working towards his goals. His emotions are tools as well, I suspect. His sadism doesn't make him happy, even in the twisted sense. His anger when his minions fail him... Just needed to make his point more clear. He is a corpse that seeks only to satisfy his two objectives, motivated by hate and tainted memories. I... don't know. I can try to lay out his psyche as much as I want, but it hardly puts us any closer. It'll help you survive. But when you go toe to toe with The Regret himself, well... You might as well be alone."
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"...The Regret is an immortal. But he also longed for death, once upon a time. Chances are likely he still very much wants to die. Exploiting that... Will be your one way of somehow putting an end to him."
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"What? What are you even... Oh, no no no... Argh, accursed syntax. This is why I prefer my native tongue. Prometheus and The Regret are the same person in body. That is what I meant. Do not be confused - I am no disciple, no limb, no appendage, no servant - or whatever the hell he calls his lackeys now. I am an entity separate from my father, an entity that seeks to end him. Prometheus, my father, now going by the title of The Regret, was the third Progg ever created. After the first two Proggs created proved to be nearly infertile, Daranza made two more. They proved to be able to reproduce - as my ghost is evidence - and were practically forced to do so. Their children, my brother and sister's children, eventually blossomed into a full race... A race Daranza and his successors eagerly enslaved. Meanwhile, my father continued his work as s alive. Caught in an inescapable mining accident, he used magic he had stole from them to irreversibly mutilate his own soul. What crawled out of the mines afterwards was a twisted abomination, a disgrace to the person my father once was. Delirious because of his newfound powers from the tragedy, he began hallucinating... Quite vividly. He claimed to see the dead, the departed, the vengeful, those were suffering... He is the only one who truly knows what he saw shortly after the accident. Either way, in his delirium, he saw me, his first child, his very own son, as some sort of monster. He... attacked me, and killed me. That is an action I could forgive. He saw no choice, he was mad. The years have dulled my rage. Shortly after my death, my mother left him in disgust, and his very existence turned into legend. it became so that Prometheus was blotted from memory entirely, and the abomination that was left from him, the sad husk he was now... Well, we called him The Regret. But his new crimes? His attempts to wipe out millions upon millions of innocence? His constant destruction? Unforgivable. He knows the consequences of his actions now, and yet he pursues him more passionately than ever. Tell me what you wish to know about him, heroes. His past, the person he is now... They are among his greatest weaknesses. Ask, and I will try to answer as best as I can."
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"You're jumping to several conclusions before I even speak. If I wanted to kill you, then The Regret would've recruited me. Protect him? Protect The Regret? No. I plan on helping you, in fact. I can arm you with knowledge, and I'm sure I could lend some material aid as well."
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The specter of light reacts quite differently than the Daranzas. Their humanoid forms simply blossomed out from the ball of light... This one appeared to be struggling. Two muscly claws burst from the light, the blob growing as a tail sprouts out of it. It begins to take form, revealing the shape of an ethereal Progg. "It is nice to finally be able to communicate, but we can all agree that the conditions could be a hell of a lot nicer, eh? Those fiery demons, whether they knew it or not, were suffocating me... But that's a different matter. Hello there - I am Octus, first-born of Prometheus... Now better known as The Regret. I'm sure that just opened a can of worms, didn't it?" The ghost chuckles somberly.
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QM Note: The_Customizer, since you were voted in in-character, is there any chance you pass the role to Mortimer in-character as well? "What he's... capable of? It's... *wheeze* hard to say. He is a creator and a destroyer. He has apparently created island, created species like the Oculoids... But he also weilds some of the most destructive magic. Ethereal blasts, elemental control, mind control, teleportation... He's even mentioned "making time itself bow down to him" before, so I dunno. He's dangerous, I know that. Karie, I... No. I can *cough* understand you want Masson back, but... He'll send Oculoids. And we won't be able to hold them off. It's too risky. We should *wheeze* be thorough, clear out each room, and move as a group... Or else The Regret may pick us off, one by one. Besides, the Daranzas helped us... Maybe *cough* this light will." I'm sorry if it's *wheeze* not the answer you were hoping for, but I'm trying to be rational here. I know you want to save your husband, but..." Punii leaves the sentence trailing for a moment. "...But The Regret threatens all of us. Every human, he wants dead."
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Punii skitters over, the purple aura mending his wounds. "Wow, weird how it feels just like a massage - er, *wheeze*, anyway, thanks. Talk about *cough* what? I know I may seem a bit, uh, disheartened, but... I'll be okay. This is my third time battling The Regret. I know what he can do. I'll just focus on the current situation, and try to stay optimistic... Like that green light, for instance. We have that and *wheeze* tracking down that coward Seerus to deal with."
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"Well, it's good to meet someone else who is inexperienced in the hall. I think we're more likely to go on the other quest, to be honest." Lynne looks towards the quest board, spotting Polly signing up. "Are you a hero too, little girl?"
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QM Note: Ah, you're right, Zepher! For the sake of consistency, since the Machine Heart has not kicked in all battle, I will consider it dequipped. "We do not share your delusion of individuality. Even if we fall, The Regret will devour the Lifespark nonetheless... Very, very, soon. The Oculoids, the Ameobosses, the Proggs, the Devils, all of them... They, along with The Regret, will grow so much more powerful. Powerful beyond comparison. There won't be anything you could do to hinder us after that." >Mortimer VS Pyroloid D (back): Critical Hit (7x2=14+5=19+18=37x2=74-5=69 damage) >Boomingham VS Porgg Executioner B (back): Shield: Guardian Angel! >Nilrem VS Progg Executioner B: 19x2=38-10=28 damage >Jeaux VS Pyroloid B (light) (back): Critical Hit (so many of these...) (13x2=26+5=41+19=50x2=100-5=95 damage) >Karie VS Pyroloid A (back): Miss >Erdathcath VS Pyroloid A (back): Special Damage Aim (21+7=28-5=23 damage) >Johon VS Progg Executioner B (front): Hit (13+30=43-10=33 damage) >Punii VS Progg Executioner B (front): Hit (21+7=28-10=18 damage) >Progg Executioner B takes poison damage All Pyroloids near death, and Barty is summoned. North Flank "It's over..." Pyroloid A, Level 48 Fiery Demon *Weakened! 2 rounds remaining* *Poison 21!* HP: 38/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "It was a good run..." Pyroloid B, Level 48 Fiery Demon *Poison 8!* *Weakened! 2 rounds remaining* HP: 49/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb South Flank: "Must... Hang... On..." Pyroloid D, Level 48 Fiery Demon HP: 2/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "...No." Progg Executioner B, Level 80 Dark Beast *Poison 7!* HP: 370/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Burning 2!* Power: 50 Power Bonus: 5 Defense: 10 Health: 35/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour *Burning 2!* 23? years old human female Level 26 Witch Defence: 2 Health: 38/42 (7+24+8+2) Ether: 25/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) *Burning 2!* Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 23/27 Ether: 16/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Burning 6!* Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 25/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!**Burning 2!* Power: 38 Health: 33/37 Ether: 25/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Burning 2!* Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 40/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "Wow, not a bad mix!" Punii, Level 20.66 Alchemist *Burning 6!* HP: 7/36 SP: 3 Gold: 12 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath, Bravado Brew Paladin Armor, Level 19 Light >Mortimer VS Pyroloid D (back): Aim (Pyroloid D dead) >Boomingham VS Progg Executioner B (front): Critical Hit (9x2=18+31=49+4=53x4=212-10=202 damage) >Nilrem VS Progg Executioner B: 19x2=38-10=28 damage >Jeaux VS Pyroloid B (light) (back): Shield: Summon Burst (19x2=38-5=33 damage to all enemies in the North flank) >Karie VS Pyroloid B (front): Hit (11x2=22+25=47x2=94-5=89 damage) >Erdathcath VS Progg Executioner B (back): Special Damage Critical Hit (13x2=26+21=47x2=94-10=84 damage) >Johon VS Progg Executioner B (front): Hit (30+13=43-10=33 damage) >Punii VS Progg Executioner B (front): Hit (20+7=27-10=17 damage) With Barty guarding the party, the heroes mow down the last of the enemies. Punii rams into the battered shell of the Progg Executioner, causing it to collapse in, killing the last enemy. "You know, that's the first *wheeze* Progg I've killed directly... No bombs, just got up close and killed *cough* him. ...It doesn't feel good." The Optional Battle is Victorious! All Heroes gain EXP. Party Leader, please distribute the loot: Silver Ore x2 Smoke Bomb Phoenix Essence Counterstrike Gloves Scarlet Hood (Sutiable for anyone, headwear. SP: 4, Immune to Stunned.) Blazing Bow (A fiery bow forged by Pyrocloids, for use by Devils. WP: 14, Bow, Fire-elemental.) Blazing Palm (The severed arm of a Pyroloid, usable as a whip. When not used a sa weapon, it coils around the user's arm like a tattoo. WP: 14, Whip, Fire-elemental. Succesful hits lowers the target's level by 1.) The Party: Lord Lawrence Boomingham (Zepher) Level 31.75 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 50 Power Bonus: 5 Defense: 10 Health: 35/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 26.33 Witch Defence: 2 Health: 38/42 (7+24+8+2) Ether: 25/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 20 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 24/29 Ether: 16/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) Unknown age human male Warden Level 19 Power Bonus: 5 Defense: 25 (50) Health: 26/38 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.66 Druid *Party Leader!* Power: 38 Health: 33/37 Ether: 25/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 31 Power Bonus: +0 (0art+0perm) Health: 41/45 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "We did it!" Punii, Level 21 Alchemist HP: 8/37 SP: 3 Gold: 12 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath, Bravado Brew In the corner of the room, another light begins to flicker and shimmer, much like those of the Daranzas. What will the party do?
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QM Note: Got it, B&P. Can anyone specify a battle order? "Of no worth? We are mrely extensions of our Master's will... We're another appendage, another limb. What you're doing right now is the equivalent of clipping The Regret's nails: Sure, you're hacking off part of him... But it's a part so tiny, so inconsequential, that it doesn't matter."
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So the new mechanics are the redistributed GP for challenges and Roaming monsters, correct? I'm just trying to make sure I haven't missed anything.
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I'm guessing some of the Umlimited Quest's changes are "under the hood", so to speak, minus the reveal of new Roaming Monsters?
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"This grows... tiresome..."
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Hm? The being in the cave near his estate, Crozen Porthiar, is dead, but Eran has never been reported as deceased/dead.
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"Okay. I don't think a party of two would be enough, though... Hmm. Speaking of which, I never introduced myself, I don't think - my name is Lynne."
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QM Note: Sorry, you're right, Emjajoas. Fixed. "And the only way you know you've made those choices is through... Memory. You may bear a scar or two, sure, but really... You can call those memories too. Kinda like a souvenir, right? Either way, it doesn't really matter. Understand what we are trying to tell you or not, your last breath will be in this Citadel nonetheless. I knw, I know, grim, eh? Bad I'm trying to be a realist here. If you do make it out of here, it'll be with all of the free will sucked out of your skulls... And that's quite nasty indeed." >Karie heals Em (back): Greater Heal (11x2=22+25=47 HP healed) >Mortimer VS Pyroloid D (back): Hit (7+19+5=31x2=62-5=57 damage) >Boomingham VS Doppel B (back): Damage (30x2=60-10=50 damage) >Nilrem VS Progg Executioner B: 19x2=38-10=28 damage >Jeaux VS Pyroloiad A (back) (light): Critical Hit (13x2=26+19=45+5=50x2=100-5=95 damage) >Erdathcath VS Pyroloid A (back): Damage Shield: Roots of Life (16+21=37 HP healed) >Johon VS Doppel B (back): Shield: Ravage (13x2=26+30=56/2=28 damage) >Punii VS Oculoid D (back): Hit (7+20=27/2=14-5=9 damage) >Pyroloid B VS Mortimer (back): 0 damage, Burning 4 inflicted >Progg Executioner B takes poison damage Lawrence's duplicate dies at last, Johon cleaving through the nefarious copycat. The rest of the enemies were left wounded and distraught, all of them nearing death. North Flank "How..." Pyroloid A, Level 48 Fiery Demon *Weakened! 3 rounds remaining* *Poison 21!* *Confused! 1 rounds remaining* HP: 80/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Phoenix Essence "...Unthinkable." Pyroloid B, Level 48 Fiery Demon *Poison 1!* *Weakened! 3 rounds remaining* HP: 152/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Smoke Bomb South Flank: "Huh? Both Doppels have been defeated!?" Pyroloid D, Level 48 Fiery Demon HP: 178/300 SP: 5 Immune to Blind! Specials: Wildfire: The Pyroloid sets 3 random heroes ablaze, doing 30 damage to each and inflicting them all with Burning 4. Trial By Fire: The Pyroloid doubles the Burning damage of all heroes currently Burning. Specials alternate. Passive Specials: Red Hot: Rolls of damage and free hits inflict Burning 4 to the hero who is recieving damage. Drops: Blazing Palm "Most impressive." Progg Executioner B, Level 80 Dark Beast *Poison 7!* HP: 385/550 SP: 10 Immune to Weakness! Specials: Chopping Block: The Progg Executioner stabs the hero who rolled Special Damage, Dooming them, and dropping their HP and and Ether to 1. Backbreaker: The Progg Executioner delivers a hard jab to the hero's spine with his tale, doing 80 damage, making them Fragile for 3 rounds, and dequipping their artifacts. Specials alternate. Passive Specials: Marked For Death: Any hero targetting the Progg Executioner has a 1/6 chance of becoming Doomed. Drops: Silver Ore The Party: Lord Lawrence Boomingham (Zepher) Level 31.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Burning 2!* Power: 50 Power Bonus: 5 Defense: 10 Health: 37/54 Ether: 30/30 Gold: 838 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour *Burning 2!* 23? years old human female Level 26 Witch Defence: 2 Health: 40/42 (7+24+8+2) Ether: 25/32 (1+24+4+2) Gold: 710 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) *Burning 2!* Automaton male, Evoker Level 19.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 25/27 Ether: 17/20 Gold: 788 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3 Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Burning 6!* Unknown age human male Warden Level 18.5 Power Bonus: 5 Defense: 25 (50) Health: 31/37 Gold: 116 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore, Deadly Venom Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts) Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 23.33 Druid *Party Leader!* *Burning 2!* Power: 38 Health: 35/37 Ether: 25/26 Gold: 225 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 3 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Burning 2!* Level: 30.75 Power Bonus: +0 (0art+0perm) Health: 42/44 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 3741 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1) "Wow, not a bad mix!" Punii, Level 20.66 Alchemist *Burning 2!* HP: 34/36 SP: 3 Gold: 12 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Bad Breath, Bravado Brew Paladin Armor, Level 19 Light
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Oh, sure, Karie might be, but Annie isn't. Besides, 105 only gets harder from here on out. (Actually, that's a lie: The next battle will be significantly easier. After that, though...)