"Mortimer, I hope I can immortalize that face - a face of pure terror, caked with blood and tears - forever. Hold it throughout the fight, will you? I do appreciate it."
"I told you, you dull witted oaf. I am Seerus. I am the head of the vast Oculoid legion - our numbers expand to over ten thousand. Even as we speak, my forces are being dispatched to the island, hunting down each and every humanoid on this island and sucking out their souls. I would do the same to you, Boomingham, but alas, I would love to have a "king" in my gallery... I do hope you don't mind."
"Hmph. I suppose trying to ignite bloodlust in you was a bit futile. You're a methodical creature. But I do hope my constant pratter has reminded you of that gaping hole in your existence, you emotionless piece of scrap metal."
"I have no soul - of my own, anyway. But I have sucked the souls of hundreds of people - their spirits will serve as my sustenance for centuries more!"
"I'm an artist, you two. I pride myself on innovation and resoucefulness.
And I do realize that I've been giving special treatment to poor little Mortimer so far, so I was considerate enough to bring you other folks a gift as well."
Two of the inky demon's tentacles slither behind his back - and they suddenly lurch back outwards, an all-too-familiar weapon in his clutches...
He was weilding not one Harvester - but two!?
Masson takes a step back, struggling to assemble a sentence.
"What?! You're making... Multiples...?"
"Of course we are, you idiot. We wouldn't just pluck the schematics from your brain and only make one. Our lab boys are hard at work getting these things ready for mass production. Before long, any Oculoid of any notable rank will be carrying around a Harvester. Glorious, isn't it? I know some of you are familiar with the device."
"That knowledge was... Nobody should ever weild those things!"
"Oh, come now, Masson. I know your sense of motivation melted away when that redhead over there finally sparked some libido, but it is quite a well engineered device! Not bad at all, for a human."
". . ."
"Well, heroes? Shall we begin?"
Seerus lunges at the heroes with an impressive speed, his inky tentacle in two. The party draws their weapons, some having an easier time than others, and prepare to take on the Oculoid Mastermind at long last.
Em still wavers due to his lost eye, making him Half-Blind. At the beginning of every round, he has a 1/2 1/6 (due to Boomingham's healing) chance of becoming blind for one round.
QM Note: Don't forget that Baaffy was changed since the Ameoboss battle, too. (You can now choose your target, but only can be used once per battle.)
Prepare for Battle!
Seerus, Level 90 Demon
HP: 2400/2400
SP: 7
Immune to Sealing, Fast Asleep, Hexed and Weakened!
Specials:
Canvas Curse: Seerus uses his magic to raises a stone slab from the ground, and uses the Canvas Curse to trap the hero who rolled Special Damage within it. The trapped hero cannot act until the canvas is destroyed.
Mind Reader: Seerus reads the mind of the hero who rolled Special Damage, predicting their moves. For the next two rounds, any enemy they attack will counterstrike them.
Succumbing Sonar: Seerus ensnares the mind of a random hero with his words, dealing 50 damage and Hexing them.
Specials decided by die roll.
Passive Specials:
Acidic: On rolls of damage and free hits, Seerus reduces the SP of the damaged hero by 25%, rounded down.
Drops:
Oculoid Fireworks x3, 150 gold, Ectoplasm
Crusher Tentacle (Left), Level 75 Demon
HP: 450/450
SP: 4
Immune to Weakened!
Specials:
Smasher: The Crusher Tentacle picks up the hero who rolls Special Damage and smashes him into another random hero. Both are reduced to 1 HP.
Pin Down: The Crusher Tentacle pins down the hero who rolls Special Damage. The hero is stuck in the tentacle's grasp, made Slow and Poisoned 10 until the claw is destroyed.
If HP is above 200, Smasher is used. If not, Pin Down is used.
Passive Specials:
Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus.
Drops:
Mead
Crusher Tentacle (Right), Level 75 Demon
HP: 450/450
SP: 4
Immune to Weakened!
Specials:
Smasher: The Crusher Tentacle picks up the hero who rolls Special Damage and smashes him into another random hero. Both are reduced to 1 HP.
Pin Down: The Crusher Tentacle pins down the hero who rolls Special Damage. The hero is stuck in the tentacle's grasp, made Slow and Poisoned 10 until the claw is destroyed.
If HP is above 200, Smasher is used. If not, Pin Down is used.
Passive Specials:
Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus.
Drops:
Mead
Blue Tentacle (Left), Level 55 Demon
HP: 350/350
Immune to Blindness and Sealing!
Specials:
Pyro Paint: Seerus douses the battlefield in a coating of pyrotechnic paint, which explodes into a multicolored flame the next round. The first three heroes in the battle order next round take 30 damage, disregarding row and SP.
Chemical Jab: The Blue Tentacle stabs the hero who rolled Special Damage, giving them the Poison 25 effect.
Specials decided by die roll.
Passive Specials:
Acidic: On rolls of damage and free hits, Seerus reduces the SP of the damaged hero by 25%, rounded down.
Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus.
Drops:
Deadly Venom
Blue Tentacle (Right), Level 55 Demon
HP: 350/350
Immune to Blindness and Sealing!
Specials:
Pyro Paint: Seerus douses the battlefield in a coating of pyrotechnic paint, which explodes into a multicolored flame the next round. The first three heroes in the battle order next round take 30 damage, disregarding row and SP.
Chemical Jab: The Blue Tentacle stabs the hero who rolled Special Damage, giving them the Poison 25 effect.
Specials decided by die roll.
Passive Specials:
Acidic: On rolls of damage and free hits, Seerus reduces the SP of the damaged hero by 25%, rounded down.
Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus.
Drops:
Deadly Venom
Red Tentacle (Left), Level 70 Demon
HP: 350/350
Specials:
Pyro Paint: Seerus douses the battlefield in a coating of pyrotechnic paint, which explodes into a multicolored flame the next round. The first three heroes in the battle order next round take 30 damage, disregarding row and SP.
Tentacle Sweep: Seerus sweeps the entire battlefield with his tentacles, all heroes taking damage equal to their level.
Specials decided by die roll.
Passive Specials:
Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus.
Drops:
Military Grade Fire Bomb
Red Tentacle (Right), Level 70 Demon
HP: 350/350
Specials:
Pyro Paint: Seerus douses the battlefield in a coating of pyrotechnic paint, which explodes into a multicolored flame the next round. The first three heroes in the battle order next round take 30 damage, disregarding row and SP.
Tentacle Sweep: Seerus sweeps the entire battlefield with his tentacles, all heroes taking damage equal to their level.
Specials decided by die roll.
Passive Specials:
Dismemberment: Destroying this tentacle does 150 damage (disregarding Fragile) to Seerus.
Drops:
Military Grade Fire Bomb
The Harvester (Left), Level 65 Mechanical
HP: 400/400
SP: 4
Immune to Hexed and Weakened!
Specials:
Beaten Senseless: The Harvester bludgeons the herow ho rolled Special Damage, reducing them to 1 HP and making them Blind, Fragile, and Doomed.
Potent Hexing: The Harvester steals the common sense of a random hero, Hexing them until the Harvester controlling them is destroyed.
Specials alternate.
Drops:
Greating Stone
The Harvester (Right), Level 65 Mechanical
HP: 400/400
SP: 4
Immune to Hexed and Weakened!
Specials:
Beaten Senseless: The Harvester bludgeons the herow ho rolled Special Damage, reducing them to 1 HP and making them Blind, Fragile, and Doomed.
Potent Hexing: The Harvester steals the common sense of a random hero, Hexing them until the Harvester controlling them is destroyed.
Specials alternate.
Drops:
Greating Stone
The Party:
Lord Lawrence Boomingham (Zepher)
Level 31.25 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* *Encouraged!*
Power: 50
Power Bonus: 5
Defense: 10
Health: 54/54
Ether: 30/30
Gold: 808
Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)*
Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Grand Potion, Grand Tonic, Remedy, Phoenix Essence
• Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks)
Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst
• Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,
• Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog
• Bedroll
*Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70)
**Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70)
Karie Alderflask-Cour
23? years old human female
Level 25.66 Witch
Defence: 2
Health: 41/41 (7+24+8+2)
Ether: 30/31 (1+24+4+2)
Gold: 680
Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory)
Inventory:
*Weapons:
Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses)
*Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky)
*Artefacts:
Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory)
*Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory)
*Gems: Ruby (Fire)
*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity
*Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song)
*Consumables:
Potion, Grand Potion x3, Tonic, Grand Tonic x5, Remedy x5, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone
*Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass
*Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use)
Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter
Jeaux Elmfyre (joeshmoe554)
Automaton male, Evoker
Level 19 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*
Power Bonus: 0
Defense: 2
Health: 27/27
Ether: 20/20
Gold: 758
Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)
Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire
Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor)
Mortimer "Em" Mahzan (Em) *Reinforced!* *Half-Blind!*
Unknown age human male Warden
Level 18
Power Bonus: 5
Defense: 25 (50)
Health: 36/37
Gold: 86
Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year)
Inventory:
Consumables: Smoke bomb, Nostrum, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia, Smelling Salts, Silver Ore
Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Old Whip (WP: 10/20 against Beasts)
Tools: Bedroll, Shovel, Pickaxe
Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch
Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign.
Erdathcath Madilinas, 199 years old,
Level 23 Druid *Party Leader!* *Hastened!*
Power: 38
Health: 37/37
Ether: 26/26
Gold: 195
Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone)
Inventory:
*Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle)
*Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health),
*Bedroll, Shovel, Pickaxe, Telescope,
*Scroll of Weakening
*6 Potions, Grand Potion x2, 6 Mead, 4 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x3, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy
Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*
Level: 30.5
Power Bonus: +0 (0art+0perm)
Health: 44/44 (lvl30+cls7+7perm+0art)
Defense: 5 (5art+0Shield+0perm)
Ether: 0/0/30 (lvl30
Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding*
Temporary Effects:
Gold: 2718
Equipment:
Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*)
Shield:
Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*)
Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats)
Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing)
Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)
Artefact 5 (40+):
Artefact 6 (50+):
Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*)
Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers)
Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1)
Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)
Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)
Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1)
Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1)
"No..."
Masson Cour, 26 years old, Level 50.2 Paragon
HP: 70/70
SP: 5
Power Bonus: 5
Gold: 50
Equipment: Zandatsu (WP: 12, Longsword, suitable to Masson only, each succesful hit lowers target's Level/SP by 1) Syndicate Cowl Deluxe (SP: 5, Headwear, suitable to Masson only), Syndicate Uniform (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory)
Inventory: Spare Dagger (WP: 8), Remedy x3, Grand Potion x3
"It's about *wheeze* time..."
Punii, Level 20.33 Alchemist
HP: 36/36
SP: 3
Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?)
Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Military Grade Light Bomb , Bad Breath